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#rockbox log for 2007-07-01

00:00:47 Quit darkless__ ("Leaving")
00:07:32 Join My_Sic [0] (n=MySic@mur31-1-82-237-204-133.fbx.proxad.net)
00:10:52peturPaulJam: nice bug you found there, it must have been in the code since day one...
00:11:43 Quit whoa_nice ("Leaving")
00:12:10*petur watches troll leave all by itself and smiles
00:12:58dionoea:)
00:14:56 Quit Robin0800 (Read error: 110 (Connection timed out))
00:14:58 Quit lee-qid ("aufwiederbyebientotsayonara")
00:19:59 Join hcs [0] (n=agashlin@rockbox/contributor/hcs)
00:38:45 Part mud-rb
00:52:05hcsI'm trying to do some profiling on the gbs codec, but it doesn't look like the usec timer on my ipod is working...
00:58:05 Quit entheh ("^~")
01:00
01:01:12 Quit miepchen^schlaf ("Verlassend")
01:04:42markunhcs: why don't you use the test_codec plugin?
01:04:49 Quit ompaul ("night")
01:04:52markunah, profiling..
01:04:54markunsorry
01:07:50 Quit Febs (Read error: 110 (Connection timed out))
01:08:31 Quit spiorf_ (Remote closed the connection)
01:09:45hcsmarkun: it used to work nicely, but it seems like the resolution is really low, or something, now
01:10:51 Join rotator [0] (n=e@rockbox/developer/rotator)
01:13:59XavierGrkkbjurn: bingo, sound on Gigabeat is perfect with the patch you made! Sound is choppy on H300 but that is because it can't get more than 55 fps.
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01:18:26 Quit My_Sic ("Miranda IM! Smaller, Faster, Easier. http://miranda-im.org")
01:20:50 Quit petur (Remote closed the connection)
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01:40:41 Quit obo ("bye")
01:48:05hcsregarding the USEC_TIMER, it was my mistake, working fine
01:49:35 Quit Xerion (Read error: 110 (Connection timed out))
01:50:29***Saving seen data "./dancer.seen"
02:00
02:08:53 Quit PaulJam (".")
02:24:58 Quit XavierGr ("One firmware to rule them all!")
02:26:50*petur wonders if something was changed to the power thread - had two stkov in power this evening
02:28:29n1spetur: amiconn did some power management cleanup recently...
02:29:07peturcleanup shouldn't incerase stack usage....
02:29:52n1sno, it shouldn't but those were the only recent power related changes.
02:31:19peturweird.. I can reproduce just by attaching usb
02:31:26 Part blippe
02:32:10peturthis is with my own testbuild, must check with a clean one
02:32:12 Quit Domonoky (Read error: 110 (Connection timed out))
02:38:57peturbah now it's ok again :(
02:39:08*petur gives up and goes to bed
02:39:15 Quit petur ("Zzzzz")
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02:55:12 Quit relaxed ("http://www.zsnes.com/")
03:00
03:14:18 Quit midkay ("Leaving")
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03:38:50 Quit AdmiralJ ("Quitting")
03:41:54 Join saratoga [0] (i=9803c6dd@gateway/web/cgi-irc/labb.contactor.se/x-7ff4bd6fad039dbe)
03:42:47 Join linuxstb [0] (i=5343d4aa@rockbox/developer/linuxstb)
03:43:06linuxstbsaratoga: Hi
03:43:55saratogahi
03:44:00saratogayou're up late
03:44:49linuxstbYes, my sleeping pattern has gone crazy...
03:45:00linuxstb(I've just got up...)
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03:45:08saratogaheh
03:45:27saratogasadly, I have nothing to report
03:45:27linuxstbDid you see my message to you in the logs yesterday?
03:45:32saratogaother then moving
03:45:34saratogano, will check now
03:46:07saratogaah very good
03:46:38saratogai'm curious about libasf, what do you consider the advantge of using it verses ffmpeg?
03:46:50linuxstbI understand it...
03:47:03saratogayou worked on it before?
03:47:08linuxstbNo.
03:47:32linuxstbIt's just that ffmpeg is a general purpose library, whereas libasf just does one thing - parse asf files.
03:47:49linuxstbSo it's simpler.
03:48:09saratogathats true
03:48:25saratogai was leaning towards ffmpeg just because of the time i spent with it, but maybe this would be better
03:48:33saratogacan you post the code you've got?
03:48:39linuxstbSure, just a moment...
03:48:40saratogai can read through it now
03:50:23linuxstbhttp://www.davechapman.f2s.com/rockbox/test1.zip
03:50:33***Saving seen data "./dancer.seen"
03:51:26saratogathanks
03:51:50saratogathis is a great way to test if my current problem is in the asf parser or the wma decoder
03:52:18saratogathis project would be so much harder if I ever had to actually write my own code, instead of just change other people's
03:52:27linuxstbIt's now about 6900 lines of code - my old wmaplay was around 14000...
03:53:55linuxstbI've been working on trying to make it work like it needs to work in Rockbox - the main.c (my test program) loads the wma file into memory, and then decodes it from there.
03:54:34linuxstbCurrently the asf parser needs a "read" function which copies the data, but I want to change it so that it just takes a pointer to a buffer, and processes the data directly from there (no copying).
03:55:27linuxstblibasf is also using malloc, but I'm slowly getting rid of them.
03:55:56linuxstbDoes your wmadec.c (and fft/mdct etc) still use malloc?
03:56:40saratoganot anymore
03:57:09linuxstbNice.
03:57:29saratogait really should never have used it, since the buffer sizes are essentially fixed
03:58:11linuxstbLooking at it, it seemed to allocate buffers based on values read from the stream. Are you saying those values are essentially fixed?
03:58:19saratogayes
03:58:31saratogawell, in theory they could have been different, but changing them would have been insane
03:58:56saratogayou could have fewer MDCT buffers, but only if your codec didn't use some MDCT window sizes
03:59:31saratogasame for FFT, etc
03:59:57saratogai'd be surprised if anyone ever wrote a WMA decoder that did that, but I guess its possible one exists
04:00
04:00:04saratogasorry, WMA encoder
04:01:17linuxstbHave you looked at the ffmpeg wma encoder?
04:01:31saratogano I haven't
04:01:38saratogai get the impression that its not used
04:02:00saratogaalso, I get a warning about lrintf in your code, should I just include math.h?
04:02:01 Quit maffe (Remote closed the connection)
04:02:16linuxstbThat's the odd thing - the warning happens with math.h included...
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04:02:37linuxstbBut I didn't worry, as I assumed your decoder didn't need it.
04:03:23saratogai don't need it for the int version
04:03:30saratogait doesn't matter for the fp version?
04:03:35linuxstbNo, it works fine.
04:04:25saratogahow much does libasf actually malloc?
04:05:22linuxstbAt the moment it mallocs quite a lot, but I think it can be made static. The problem is that (I assume), things are not a fixed size in asf streams.
04:05:38saratogaa lot of time, or a lot of bytes?
04:05:52linuxstbA lot of structures.
04:06:19linuxstbIt mallocs and then reallocs, and in practice reallocs don't happen in my test streams.
04:06:19saratogathe ffmpeg parser doesn't actually malloc all that much memory, just a lot of small buffers and structs
04:06:30linuxstbYes, it's not that much in terms of bytes.
04:06:36saratogarealloc is a problem
04:06:41saratogasince we dont' have one of those
04:07:25saratogaah this called wma_decode_superframe directly
04:07:27linuxstbThere are lots of allocs in the metadata parser, but that will need to be rewritten anyway because it needs to go into the core (apps/metadata).
04:07:27saratogahow nice
04:07:53saratogado I loath those endless function pointer tables in ffmpeg
04:08:53linuxstbThe other main mallocs are in the asf_get_packet() function, but I know how that can be rewritten - it shouldn't use it's own buffers, but just return pointers into the input buffer.
04:10:40saratogaoff hand, do you happen to know how much memory the ogg/mp3/mpc decoders actually use?
04:11:39linuxstbNot really, but I don't think they're much better than WMA.
04:11:58linuxstbYou could check the codec .map files
04:12:11saratogai told you how much the current version uses right?
04:13:54linuxstbNo, but I noticed the WMADecodeContext is about 140KB...
04:14:10 Quit hcs ("Leaving.")
04:14:27 Quit moos ("Glory to Rockbox")
04:15:35linuxstbSo what do you think of libasf? Better than ffmpeg?
04:15:40saratogaits about 490kb for me
04:15:59saratogaso far it looks good
04:16:05linuxstbDid you remove any of the ffmpeg stuff compared to wmaplay?
04:16:10saratogastripping away the ffmpeg crap was annoying
04:16:21saratogayeah i removed a good bit, but most was in the parser anyway
04:16:54saratogait should be pretty trivial to drop the integer version in
04:17:07saratogathe interfaces are the same, just need to convert everything to fixed format
04:17:10linuxstbAlso, I think using libasf will make it easier to use the current ffmpeg decoder - less of ffmpeg to use.
04:17:24saratogaI agree
04:17:46saratogamy only concern is how good is the the parser?
04:17:49linuxstbAnd I think that would be worthwhile - I think the current version is a lot faster.
04:18:05saratogafaster how?
04:18:29linuxstbIt works very well for me. The author seems to have taken the best of the videolan and ffmpeg parsers, and cleaned them up.
04:19:01linuxstbJust faster - there have been speed-related improvements added.
04:19:22linuxstbWhich I would expect to also be applicable to an integer version.
04:19:35linuxstbBut I didn't pay attention to the details.
04:20:19saratogathis just outputs raw pcm?
04:20:32saratogaother then matlab, is there any good way to play this?
04:22:18linuxstbI just use "sox" - the command "play -c 2 -r 44100 -s test.raw" in the Linux command-line...
04:23:13linuxstbBut you may want to change it to output wav...
04:23:21linuxstb(I was lazy)
04:24:07linuxstbOne thing I haven't worked out yet is how to get the total length of the stream from libasf. I'm not sure if that's easy with wma/asf...
04:25:35linuxstbBTW, have you seen the "asfbin" program? It's a nice command-line tool (but closed source) for manipulating asf files.
04:25:47saratogai don't think so
04:26:01linuxstbAh, seems there's now a gui version as well - http://www.radioactivepages.com/english/asfbin.html
04:26:44linuxstbThe only wma files I have are webcasts, and asfbin lets you cut portions of an asf file, and filter to only extract (for example) the audio stream.
04:29:16linuxstbChecking the ffmpeg svn logs, it seems a lot of the optimisations have been assembler optimisations. But the ones I remember are these - "Optimize by building the mdct window and multipying/adding at the same time." and "WMA decoder improvement, output closer to the dmo binary." - so one speed improvement, and one accuracy improvement.
04:30:08linuxstbThese were both by Ian Braithwaite, who was the person supposedly working on a fixed-point wma decoder for ffmpeg, but he's disappeared.
04:30:27linuxstb(he converted the Realaudio Cook decoder to fixed-point)
04:33:01 Join hcs [0] (n=agashlin@rockbox/contributor/hcs)
04:33:16saratogaoh you meant the ffmpeg decoder
04:33:24saratogai thought you were speaking of the asfparser
04:33:34saratogayes the big one I think is the window optimization
04:33:46saratogathat needs to be included, but I don't think doing so will be very difficult
04:34:08saratogai think theres a lot of possible optimizations anyway
04:34:21saratogathe big thing is ffmpeg tries to use the same mdct for everything for maintainability
04:34:33saratogawe can probably be a lot smarter about it
04:35:47 Join BHSPitLappy_ [0] (n=steve-o@adsl-67-66-189-134.dsl.rcsntx.swbell.net)
04:37:44linuxstbI'll be leaving that to you and preglow...
04:38:01saratogaok, got wav output implemented, and it decodes correctly
04:38:04linuxstbI'm happy to do some more work on the asf parser if you want me to though.
04:38:09saratogaYES
04:38:15saratogai will take whatever help i can get
04:38:47linuxstbThe important thing (speed-wise) is to stop the asf parser copying data. That will also have the advantage of getting rid of all the mallocs.
04:38:55saratogahonestly, the asf stuff is quite dull to me
04:39:20saratogaand I'd also like to be able to spend more time in the lab this summer, so anybody helping is a double win for me
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04:44:01linuxstbBTW, something that may be nice (if it's not that hard to do), is to change the wma decoder so it ouputs each channel into an array of 32-bit ints (with as much precision as you can), instead of the interleaved 16-bit output it generates now. That's how most of the codecs output their data, and (IIUC) what the dsp code requires.
04:45:07linuxstbLooking at the code, it seems to do that already - the frame_out[ch] array...
04:45:12saratogasure, thats no problem
04:45:44hcshow does one go about using this codec testing plugin?
04:46:10saratogajust -2^31 as the negative full scale value and 2^31 as the positive one (or however it maps in twos comp)?
04:46:28linuxstbsaratoga: And the frame_out array should be passed into the codec as a parameter, so it can be removed from the WMADecodeContext struct.
04:46:58linuxstbsaratoga: I think it's 28 bits plus a sign bit. preglow would know for sure (or look at other codecs0
04:47:07saratogahcs: I think you just use a context menu and chose open with
04:47:16hcsah, ok
04:47:33saratogayou need to compile a build with it enabled though
04:48:02saratogaok thats a bit odd, I will check what the actual format is later
04:48:05hcswell, how then is that done?
04:48:20linuxstbJust add "test_codec.c" to apps/plugins/SOURCES
04:48:32hcsthanks
04:49:01linuxstbsaratoga: I think it's to give some headroom for the DSP processing - so it doesn't overflow.
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04:49:55saratogathat makes sense
04:50:12gantrixxI know this isn't the channel for it but is there someone you could message me privately and explain to me how to use gtkpod?
04:50:12 Quit Llorean (Nick collision from services.)
04:50:14 Nick Llorea1 is now known as Llorean (n=llorean@cpe-70-113-103-34.austin.res.rr.com)
04:50:22saratogai think we only get something like 12 bit resolution out of the codec anyway
04:50:45 Quit BHSPitLappy (Connection timed out)
04:52:04linuxstbThe floating point version, or your version, or both?
04:52:39Lloreanhcs: I think you have to add it to the viewers.config file too for it to show up in the open with list.
04:52:52linuxstbThe viewers.config change is now in SVN
04:53:39LloreanAh
04:53:46hcsLlorean: yeah, just building it does it
04:53:49LloreanOh, right, because it gets removed automatically if the viewer isn't there.
04:53:53LloreanOr rather, not added
04:54:32hcs'course, my codec is pretty broken
04:59:53linuxstbIs it working in test_codec ?
05:00
05:00:18DEBUGReceived signal 15 (SIGTERM), terminating (snapshot: fplrun.c line 385)
05:00:18***Cleanup
05:00:18***Saving seen data "./dancer.seen"
05:00:18***Exit
05:02:46***Started Dancer V4.16
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05:02:46***Logfile for #rockbox started
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05:49:29chrisjs169_i hope i can find my other sansa usb cable...
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05:54:46aarcaneheyy
05:55:15chrisjs169_hey
05:55:18aarcaneI was shopping for a rockbox-friendly device, and I went to newegg and couldn't find the cowon X5L which I had decided on anymore
05:55:42aarcaneso I was wondering if any of you could reccomend a place that still sells it, or a different device that newegg still sells.
05:56:13chrisjs169_hmm...you're using ipv6? (looking for cowon x5l)
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05:58:13chrisjs169_Amazon has an X5...
05:58:14aarcaneyeah, cowon X5L in the largest size available preferably.
05:59:28aarcaneI'm looking for the L specifically for the extended battery life
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06:00:15chrisjs169_you can 'request this item from another seller' on Amazon - http://s1.amazon.com/exec/varzea/preorder/new/B000AYWP0O/ref=oor_dp_e_re/103-2389935-3674207
06:02:09aarcaneMmm
06:02:41aarcaneI think it'd be better to find a different product all together instead...
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06:14:54aarcaneso does rockbox work with the ipods currently being sold on the online apple store ?
06:15:11aarcanethe table makes me think they do, but I'd like to be 100% sure before I'd buy
06:16:31LloreanThe current iPod Video, yes. The current iPod Nano, no.
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06:20:16cweltonasdfsa
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06:30:30cweltonso, the website says that the only iriver products supported are the H100, H300 and H10 series. however, I've noted that the chart shows ifp builds −− or at least builds for the IFP-7xx series. Are there any anecdotal instances of it working on this/these hardware(s)?
06:37:12alienbiker99http://www.rockbox.org/twiki/bin/view/Main/IriverIfpPort
06:43:35cweltonoops, realised I was using the wrong field to search, i see that now. thanks
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10:00
10:03:39JdGordongood news everybody :) I have the start of a working ring buffer
10:05:36markunwhat are you working on?
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10:06:00JdGordonthe new buffering apiu
10:06:02JdGordonapi
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10:17:34nlshmm, is there a reason that only about half of what's in the docs dir is included in FILES?
10:19:21JdGordonlazy devs? :p
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11:00
11:02:14MonkeyTamerdoes anyone have experience with the scrolling margins patch?
11:02:50*markun doesn't
11:02:58***Saving seen data "./dancer.seen"
11:03:01MonkeyTamer:(
11:03:19MonkeyTamerjust playing around with the tags; not working how they should
11:03:37markunmaybe you can write the guy who made the patch?
11:03:52MonkeyTameryeah, that would probably be more helpful
11:05:21MonkeyTamerI'm just experimenting a WPS, as I've been inspired to see how much I can cram on the Gigabeat screen with as Album art as large as possible
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11:06:08MonkeyTamernot really as easy as I expected
11:08:23peturwhat about looking at some other wps'ses that seem to work?
11:09:25MonkeyTamerthat's definitely a start, and I'm using one as a template; I'm just having some trouble with the margins
11:09:56MonkeyTamerIt's basically done, but I have a couple more kinks to work out
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11:24:32TiMiD[FD]hello !
11:24:53markunhi TiMiD[FD]!
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11:26:09TiMiD[FD]hmm
11:26:27TiMiD[FD]I'm making the radio pressets for japan
11:26:35TiMiD[FD]but it's all in kanjis
11:26:41markun:)
11:26:42TiMiD[FD]I wonder if it's ok ...
11:26:54markunWell, there are very few fonts which you could use with that
11:26:54TiMiD[FD]also there are more than 600 towns ...
11:27:15TiMiD[FD]anyway japanese people use those fonts ...
11:27:28markuntrue
11:27:35TiMiD[FD]but I was wondering if it was ok for upload on the web site
11:28:51markunwhat about these 600 towns? Do you want to make 600 preset files?
11:29:02TiMiD[FD]I have 600 presets files
11:29:05TiMiD[FD]can't be helped
11:29:08markunwow
11:29:17TiMiD[FD]674
11:29:21markunwell, you can zip them
11:29:39scorcheTiMiD[FD]: heh...i was going to ask about just converting to romaji, but 600 is a lot..
11:29:54TiMiD[FD]every town have different frequencies and different stations so ... and since it's a country with a lot of mountains ....
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11:30:14TiMiD[FD]I'll first try on my iriver to see if the presets can work
11:31:08TiMiD[FD]I mean if the fm preset reader handles unicode ...
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11:31:35MonkeyTamerwow, how long did it take for all of that?
11:32:08TiMiD[FD]3 years runing the japanese roads with my iriver and an antenna
11:32:23MonkeyTamernice work
11:32:29TiMiD[FD]just kidding ...
11:32:41MonkeyTamer;p
11:32:42TiMiD[FD]I got a station list on a jp website
11:33:00TiMiD[FD]and tested here to see if that matched for 2 or 3 towns I went recently
11:33:38MonkeyTamerI'm sure it will be quite a service for some people though
11:33:53TiMiD[FD]beginning with me
11:33:56TiMiD[FD]:)
11:35:11TiMiD[FD]7 different preset files just for tokyo
11:35:18TiMiD[FD]depending on the area ...
11:35:39MonkeyTamerhaha, I don't even have a radio in my car
11:35:53MonkeyTamercourtesy of the anti-theft code
11:36:03TiMiD[FD]where do you live ?
11:36:10MonkeyTamerUSA
11:36:19MonkeyTamercar's a mitsubishi though
11:36:31TiMiD[FD]ah usa
11:36:39MonkeyTamerso when my battery died, I lost access to the cd player/radio
11:37:07TiMiD[FD]do they steal your autoradio there too ?
11:37:11MonkeyTamer4 digit code = 10,000 permutations, which is too much to guess for me
11:37:22MonkeyTamerit wouldn't be worth it here
11:37:33TiMiD[FD]oh only that ...
11:37:57TiMiD[FD]cannot be recovered or reset ?
11:38:01TiMiD[FD]by the vendor ?
11:38:09MonkeyTamerfor something like $80
11:38:22MonkeyTamerI can buy a new one for the same price
11:39:15MonkeyTamerso you use an iriver i'm guessing?
11:40:10TiMiD[FD]yes
11:40:27TiMiD[FD]an old one
11:40:29TiMiD[FD]still working
11:40:32TiMiD[FD]h140
11:40:41MonkeyTamerI've never actually got a chance to use one, but I've heard they work fairly well on rockbox
11:40:51*JdGordon summons Nico_P or pondlife :p
11:41:15TiMiD[FD]oh mine never worked very nicely
11:41:26MonkeyTamerthat's a shame
11:41:33TiMiD[FD]I was obliged to patch the bootloader to make it detect the drive
11:41:58TiMiD[FD]recent builds also have a problem with the dircache
11:42:18TiMiD[FD]which is disabled at every reboot
11:42:24TiMiD[FD]I don't know why ^^
11:42:25MonkeyTamerthat's a pain
11:42:41TiMiD[FD]recent builds are not very stable anyway ...
11:43:27MonkeyTamersometimes it's a good idea to keep a couple good backups
11:43:43MonkeyTamernew features and tweaks can be nice, but they can also cause problems
11:43:52TiMiD[FD]yes ... mylast backup is a build from 2005 so ...
11:44:27 Quit AdmiralJ ("Quitting")
11:44:29MonkeyTamerwow, that's quite a while; usually my backups are around a month or two old
11:45:16TiMiD[FD]this one was burnt on a cd by error ...
11:45:28TiMiD[FD]the cd is 11000km away thougth
11:46:21MonkeyTamerhow convenient ;p
11:46:34TiMiD[FD]ehh ...
11:46:45TiMiD[FD]I'm not sure my cd collection would have fit in the plane
11:46:48TiMiD[FD]hmm
11:46:52TiMiD[FD]I mean in the case
11:47:04TiMiD[FD]I'm not that kind of person ^^
11:47:17TiMiD[FD]to fit an A380 with CDs ....
11:48:34nls:-)
11:48:39MonkeyTamerthank goodness for ISOs when it comes to CDs, but you can only store so many
11:48:49TiMiD[FD]oh
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11:49:04TiMiD[FD]but I store my CD ISOs on DVDs
11:49:15TiMiD[FD]so erm ...
11:49:23MonkeyTamerthat's actually kind of funny
11:49:41MonkeyTamerone disc to another
11:49:51JdGordonnls: why didnt you just change docs/FILES to "*" ?
11:51:52MonkeyTamereh.. I'm growing to understand why some patches remain as they are.. trying to fix problems with a WPS is hard when they're purely patch-related
12:00
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12:01:47TiMiD[FD]hmm
12:02:13TiMiD[FD]I will split my files by prefectures ...
12:02:21TiMiD[FD]anyone knows how to submit radio presets ?
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12:09:10TiMiD[FD]grrrmmbll
12:09:22TiMiD[FD]the wiki doesn't accept my registration
12:09:50TiMiD[FD]hmm registered anyway ....
12:10:48TiMiD[FD]would someone nicely add me into the user group ?
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12:17:49oboWhat username?
12:17:59linuxstbIt's done.
12:18:35TiMiD[FD]KevinFerrare I guess
12:19:06linuxstbI've added you.
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12:19:57TiMiD[FD]$ok thank you !!
12:20:06TiMiD[FD]now I have to find where is the login page
12:20:41linuxstbI'm not sure there is one - IIRC, you get prompted when you attempt to write.
12:20:49TiMiD[FD]ok !
12:21:12TiMiD[FD]I'll try in an hour or 2 I've gotta go now
12:21:21TiMiD[FD]thank you for the registration !
12:21:54TiMiD[FD]hmm ok it works
12:21:57TiMiD[FD]thanks !
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12:23:12JdGordonfreeking woohooo! my buffering is almost working :D
12:24:29mooscongrates !
12:24:34moos;)
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12:45:19daniel1234Hi, just a quick question. How can I check if my ipod needs a hard drive replacement. It won't go into disk mode and w won't boot the apple fw
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12:47:28nlsJdGordon: hmm, dunno, really, guess I just followed the way it was previously...
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12:49:54MonkeyTameryay, only one bug left to figure out on my wps
12:52:07MonkeyTamerI wouldn't suppose anyone here is quite familiar with the album art patch?
12:55:17markunnope
12:57:00MonkeyTameroh well, the wps is pretty much as done as it's going to be; the only thing I'd want to fix is to have 220x220 album art instead of my random 208x208
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13:25:45eifzondoes rockbox working on iriver e10?
13:26:19JdGordonno
13:26:47eifzonok :'(
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13:51:09*JdGordon getting fed up with this :(
13:52:36ompauleifzon so port it :-) you have the hardware :)
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13:53:23\sicHey guys, i create my playlists for my ipod with floola but rockbox cant read this, why?! Can Rockbox only read m3u playlists?
13:54:40dionoeawhat format does floola create ?
13:55:05\sicdidnt know :/
13:55:13dionoeawhat extension does it have ?
13:55:47\sicdidnt know :/
13:55:53\sicwhat can rockbox read?!
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13:57:15dionoea.m3u (or .m3u8) AFAIK
13:57:24aliaskJdGordon: Buffering stuff?
13:57:26dionoeabut it's possible to add other formats
13:57:37dionoeawell ... to code support for other formats
13:57:42JdGordonaliask: new buffering api
13:57:59JdGordonor yes.... depending on what you meant:p
13:58:19aliaskYes, that's what I meant. Making much progress?
13:58:47JdGordonAs long as the buffer doesnt need to wrap it works fine... not sure where the wrapp bug is though
14:00
14:00:13aliaskI'd take a look, but I don't think I'd be much help :)
14:00:49JdGordonI dont think the code is very nice to look at atm :p
14:00:57JdGordonyoud go crazy before understanding it
14:01:22aliaskPerhaps that might be a good place to start then?
14:02:46JdGordonwhich part?
14:02:51JdGordonthe going crazy?
14:02:53aliasklol
14:02:56aliaskdamn you beat me to it
14:03:02JdGordon:D
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14:19:53jac0bcan I change the version number to something else?
14:20:07jac0bwhen compiling
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14:21:57nlsjac0b: yes
14:22:22jac0bnls: where do you edit before you compile?
14:22:44*Domonoky is reading in the logs about FMPresets, would be nice if they could be presented on the web in a way, so that rbutil could download them.. :-)
14:22:59nlschange line 114 of apps/main.c replace APPSVERSION with whatever you want your version string to be
14:24:09jac0bnls: okay thanks
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14:30:47jac0bnls: I get a error when I change the APPSVERSION
14:30:49jac0bmain.c:114: error: 'Simple' undeclared here (not in a function)
14:30:49jac0bmake[1]: *** [/rockbox/build/apps/main.o] Error 1
14:30:49jac0bmake: *** [build] Error 2
14:31:38Domonokyjac0b: you probably forgot the " "
14:31:39nlsjac0b: did you put your string inside double quotes like: "whaterver" ?
14:31:58jac0bah I see
14:32:09jac0bthank you
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14:36:25jac0bthat fixed it thanks guys
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14:47:12Nico_PJdGordon: hi
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15:13:16floolahi, I've installed rockBox on my iPod nano. Everything works great. The only annoying thing is that I would like the volume slider to move faster (I have to turn several times the wheel). Is there a setting I can change somewhere?
15:14:59midkayfloola: not at the moment, sorry.
15:15:10floolaok, good to know.
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16:27:48Nico_PJdGordon: still not here ?
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16:51:43JdGordonNico_P: hey
16:51:55Nico_Phi !
16:52:05JdGordonhows the gsoc stuff going?
16:52:08Nico_PI've been working on the buffering and I saw you too
16:52:26JdGordonI'm close to something almost working
16:52:30JdGordonyou?
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16:52:49Nico_PI have some basics and a lot of ideas :)
16:52:59Nico_Pbut I went for a linked list
16:53:34JdGordonyour not going to have massive fragmentation? or lost blocks?
16:53:44Nico_PI believe the buffering api is a good first step for MoB
16:54:07JdGordonfor sure
16:54:17Nico_Phonestly I don't really know...
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16:54:34Nico_PI don't think so
16:55:00JdGordondepends how its done of course, but I think there is a good chance you will, unless the whole thing gets overly ocmplicated
16:55:02Nico_Pwhat makes you think I would ?
16:55:16JdGordona LL might be nicer for mob though
16:55:21Nico_PI think so
16:56:02Nico_Pbecause with your static array of handles, you'll be limiting the number of buffered files
16:56:42Nico_Pthe problem with the LL is that I won't be able to reclaim space from a file until it's completely finished reading
16:57:00JdGordonand I tihnk managing the space will be harder
16:57:21Nico_Pmaybe not but it might be less efficient
16:57:37Nico_Pspace wise I mean
16:57:42Nico_Pbecause of what I said
16:58:13JdGordontrue, I hope your right, :)
16:58:20*JdGordon doesnt really like this ring buffer thing
16:58:34Nico_Pwe can't really do without it ;)
16:59:23JdGordonwait a sec.. your implementing the LL in the ring buffer?
16:59:29Nico_Pyes
16:59:37JdGordonits 1am here... im alloud to sound stupid :)
16:59:58JdGordonOH.... wow, your masocistic :)
17:00
17:00:07*JdGordon takes a min to think
17:00:14Nico_PI don't really see another way of doing it
17:00:24Nico_Pmayeb I can share how I see it
17:00:45JdGordonso you wont have fragmentation
17:00:56Nico_PI don't think so
17:01:00JdGordonyou might run the risk of losing the start of the data though
17:01:17Nico_Pwhat start of the data ?
17:01:29JdGordonthe pointer to the first ll block
17:02:02JdGordonunbuffering shouldnt be a problem. just cut the chunk in half, and copy the header to just before it, and fiddle with pointers
17:02:40Nico_Pyeah, hadn't really thought of moving the header, but it could be nice
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17:03:14Nico_Pyes, the pointer to the first LL block will need to be treated extra carefully, but I don't think it will be too hard
17:03:34 Quit Domonoky (Read error: 110 (Connection timed out))
17:04:48Nico_Pthe only problem I could see was with a track bigger than the buffer... because I inted to store metadata after the actual audio data (so that it remains valid as long as there is audio left for the track) there is a problem
17:04:50JdGordonI dont think it will be too difficult to convert my codde to a LL system
17:05:09Nico_Pbut I had an idea which may or may not be stupid : the buffer for the track could be a ring buffer
17:05:36Nico_PI've been looking to your code a fair bit and using some of your ideas
17:05:52Nico_PI looked at the first version most and it did give me inspiration :)
17:05:53JdGordonI think the best thing is to have a seperate buffer for the current tracks metadata which playback can copy from the buffered file/s and buffering shouldnt manage
17:06:28JdGordon??? split the buffer into multiple RB's? your crazy :D
17:06:48Nico_PI thought about that but I think it could be an unecessary limitation because it'd mean limiting the max metadata size
17:06:59Nico_Pwell actually w'd only have one RB in the main RB :p
17:08:02BagderI agree with you Nico_P, much of the point with mob is to have it all in the single ring buffer
17:08:03Nico_Pthat way the metadata (which can be a big bitmap and a cuesheet and lyrics and all) will remain valid without having to move it around
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17:08:38Bagderthat makes hardly any size or amount limits and the data won't need copying
17:08:50 Quit Domonoky_ (Read error: 110 (Connection timed out))
17:09:04JdGordonthat will only work nicely when the whole track and data needs to fit in the buffer for it to work nicely
17:09:38Bagderthe metadata needs to fit, yes
17:09:55Bagderso I agree with songs biffer than the ring buffer, there's a problem
17:09:59Bagderbigger
17:10:01Nico_Pthat's for sure, otherwise we can't display it :)
17:10:24Nico_PBagder: that's why I thought about having the track's buffer as a ring buffer
17:10:52Nico_Ponly when it's too big of course
17:10:55Bagderah, you mean basicially the entire buffer except for part where the meta data is?
17:11:13Nico_Pyes
17:11:32Bagdersounds like a good idea to me
17:11:32Nico_Pand also the part with the header to the track
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17:11:35JdGordonis there a way to get the filesize without reading the whole file?
17:11:52Nico_Pthat's a question I wanted to ask too :)
17:12:04Bagderyes, I don't think it reads the whole file for getting the size
17:13:01JdGordonfilesize(fd)
17:13:04JdGordonnice and easy
17:13:15Nico_PJdGordon: it works in both rocbox and unix ?
17:13:31JdGordondefinatly rockbox
17:13:39JdGordoncommon/file.c
17:14:32Bagderyes, it is a rockbox thing, not unix/posix
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17:16:04dionoeahello
17:16:09kkurbjunXavierGr, that patch worked out well for you then?
17:16:12dionoeaBagder: ready to change the build page ? :)
17:16:17Nico_PJdGordon: for unix : http://users.actcom.co.il/~choo/lupg/tutorials/handling-files/handling-files.html#sys_file_stat
17:16:38Bagderdionoea: possibly tonight, but don't count on it...
17:17:01dionoeaah :/ ok
17:17:30JdGordonNico_P: stat() is limited to 32bit... shold be fine for us, but important to remember.....
17:17:55Bagderstat is not limited to 32 bit
17:18:05Nico_PJdGordon: I'll just write a wrapper so that the same code works under linux and rockbox
17:18:14Bagderbut for rockbox I guess it doesn't matter
17:18:18JdGordonaccordng to the page i looked at it is
17:18:29Bagderthen the page is wrong
17:18:38Bagderor rather
17:18:56Bagderstat is transparently altered when you use/build large-file capable
17:19:02JdGordonJan 31 2004 10:36PM messages near this date
17:19:04XavierGrkkurbjun: yes at least for Gigabeat it is perfect
17:19:06JdGordonwrong, or outdated :p
17:19:17XavierGrkkurbjun: on H300 it is choopy but that's cause the low fps
17:19:26kkurbjunXavierGr, how is the frame skip on the H300?
17:19:38kkurbjunUnfortunately the hd on mine died..
17:19:43XavierGreven with frameskip to 6 it won't reach 60 fps
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17:19:56XavierGrit will go around 50 though the frameskip counter will report only 2
17:19:56kkurbjunis it any worse than it was before?
17:20:15XavierGryou mean performance wise on the rendering?
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17:20:38kkurbjunXavierGR, at somepoint frameskip doesn't matter, the cpu emulation code just isn't fast enough
17:20:40Nico_PJdGordon: do you want to see my code ?
17:20:50JdGordonok
17:20:53XavierGrkkurbjun: you HD died? :(
17:21:04Nico_Pit's not much yet but you'll probably see a glimpse of where it's going
17:21:40JdGordonhave you seen the newest version of mine i put on the wiki?
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17:21:49Nico_Pyes
17:21:50kkurbjunI mean, at the same frameskip setting before the commit and after my patch on flyspray, does it run at the same number of FPS
17:22:15kkurbjunyes, on the H300 it died.. I don't think those hard drive player like snow skiing
17:22:17XavierGrI think there is a small difference but I am not sure
17:22:47kkurbjunI use my nano now with a compact flash card when I go skiing
17:22:50XavierGrbut the patch made it faster than the current version (which was slower than before tha audio commit)
17:22:57kkurbjunok, great
17:23:19XavierGrkkurbjun: so now you are left with the gigabeat and the nano?
17:23:34kkurbjunI'm sorry, a mini
17:23:41kkurbjunyes, gigabeat and a mini
17:23:56XavierGrdamn H300 is really a nice dap!
17:24:02XavierGrare you going to get another hd?
17:25:15kkurbjunI have a nano that I can get ahold of for testing when i need to.. I might, I'm going to china soon for 2 weeks, and it was really nice to have it to copy pictures off my camera, and for the long flight over
17:25:29XavierGrindeed
17:26:02XavierGryou should try to resurrect it, you can't find good daps like it anymore...
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17:27:05kkurbjunI can almost get a used player for the cost of a new hard drive though. I had replaced the battery in the H300 also and since it's been sitting out it's started to balloon a bit, so I will need to replace that also.
17:27:45XavierGrwhat about the old battery?
17:29:42kkurbjunit didn't hold a charge anymore - too many cycles on it
17:30:01XavierGrah
17:30:32XavierGrso do you think that rockboy can be optimized anymore to run realtime on coldfire?
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17:32:19kkurbjunI'm not going to commit that patch yet, I would like to finish bringing in the rest of the visualboy sound code - it adds quite a bit to the way the audio is rendered. It definitely could be sped up, but I don't want to spend the time to write an assembly core or anything like that.
17:33:04kkurbjunEventually I want to get back to working on the gigabeat flash
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17:35:44XavierGrkkurbjun: yeah gigabeat sure needs that, the OF bootloader is irritating
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17:38:57Nico_PBagder: would it be possible to track work in a special place of svn without flooding the index page with changes ?
17:40:02JdGordon... and causing the builds to get built
17:40:17The-CompilerCan anyone here help me with the Loader2? I get the error " ext2fs not found | Not valid FAT superblock". My current partition table: www.pastebin.ca/598686
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18:02:15linuxstbkkurbjun: Have you looked at the iboy source? That's also based on gnuboy, but I think it's been more actively worked on than rockboy has over the years.
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18:13:28micklebynewbie, sad I know, cannot understand why the keypad isn't mapping properly: cygwin ipod video simulator. The BUTTON_MENU maps to keypad '0' instead of '.' and BUTTON_SELECT doesn't seem to be mapped at all.
18:15:07dionoeamickleby: this is the mapping: http://pastebin.ca/598735
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18:23:58micklebydionoea: ty, yes that is my expectation of keymapping. Yet for some reason BUTTON_MENU is mapped to SDLK_KP0 instead of SDLK_KP_PERIOD. I will verify the SDL.dll; I hadn't realized that was involved in the keymapping. I am clueless, really, why the mapping would be wrong. I can build (n)ormal and the app works on my iPod, but building (s)imulator results in this funky keymapping.
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18:24:46linuxstbdionoea: Does the reversi plugin you committed implement AI opponents? IIRC, the version I tested didn't have that, and it seemed a bit pointless without it.
18:25:11dionoealinuxstb: yeah, that's what i found out afterwards :) I'm going to have a look at the AI implementation
18:26:20chrisjs169jhMikeS: apparently the MicroSD problem wasn't only affecting my Sansa - there's a user on AnythingButiPod complaining about how their sansa is frozen on the logo as well
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18:28:08linuxstbdionoea: OK. I was just wondering why you had committed it...
18:30:00jhMikeSchrisjs169: really? hmmm, have they tried the same trick you did?
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18:30:43jhMikeSprobably not or else you'd have said that :P
18:32:15chrisjs169jhMikeS: I told them to try it - it isn't really hard to fix, but I find it a hassle to get a MicroSD card simply to get Rockbox to load for the first time
18:32:25dionoealinuxstb: tu AIs from hinversi look simple enough to port
18:33:15dionoeas/tu/the/
18:33:25dionoeaand they don't use fancy stuff like malloc ... which is perferct :)
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18:33:36dionoea(and they're GPL)
18:33:42dionoeaI'll commit those tonight
18:34:30jhMikeSchrisjs169: I agree but if it works for more that one person ... well if they could look on System|Debug|View I/O Ports and tell the value of GPIO_A _before_ inserting anything it might say something
18:36:17jhMikeSit shoud of course be done on an older build before the commit
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18:42:04Eimannmoin
18:42:35Eimannis there a way to charge the ipod while rockbox is running? (charging via usb cable, ipod mini first gen
18:43:24 Join bluebrother [0] (i=tOQrbkmL@rockbox/staff/bluebrother)
18:43:33chrisjs169jhMikeS: ok
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18:48:20kkurbjunlinuxstb, I have looked at iboy, but still uses the same sound code as the original gnuboy.
18:48:44jhMikeSchrisjs169: did you ever try resetting settings before doing the card insert thing? I can't recall if you did.
18:50:45*The-Compiler restores the backup of the iPod (just reinstalled iPodLinux)
18:51:06The-CompilerOpps, should be in #ipodlinux :)
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18:52:25chrisjs169jhMikeS: I believe I completely deleted the .rockbox dir and reinstalled it
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18:59:54bluebrotherDomonoky_: around?
19:00
19:00:06Domonoky_jop
19:00:39micklebyn00b, lost and looney, keymapping problem ipod video simulator (cygwin xindows xp home sp2 gcc 3.4.4 make 3.81 ld 2.17.50 sdl.dll 1.2.9 toshiba satellite l35-s2151) Not a show stopper issue, can build working (n)ormal app. Laptop keypad uses function keys, these were broken by Windows update not long ago, perhaps this is related? Will build a test rig to echo keypress values, this should isolate a hardware issu
19:01:15bluebrotherwhat do you think about handling the "shared" manuals with rbutil.ini?
19:01:35bluebrotherI changed that, diff is here: http://www.stud.uni-karlsruhe.de/~uhcn/rockbox/manualname-in-cfg2.diff
19:01:40Domonoky_would be good.. :-)
19:01:45Domonoky_cool a patch :-)
19:02:18bluebrothersure ... I also played around with Qt a bit. Too bad there is no ready-to-use html browser that is network capable
19:02:46Domonoky_bluebrother: patch looks good, commit it :-)
19:02:56bluebrotherok, I'll do :)
19:03:07***Saving seen data "./dancer.seen"
19:03:13bluebrotherjust wanted to make sure you like the idea at all
19:03:36Domonoky_jeah its good..
19:03:46jhMikeSfaking out rockbox into thinking it's mounted and not having anything inserted doesn't seem to keep it from booting but I have an idea I'll try out since that test isn't really conclusive
19:03:57jhMikeSs/mounted/inserted/
19:04:02Domonoky_Cassandra wanted to remove the inline html view of rbutil, and just present the link..
19:04:26Domonoky_so not html viewer in qt isnt a problem..
19:05:59bluebrotherwell, QTextBrowser in fact is quite good displaying the html. AFAICT it's even better than the wx viewer.
19:06:09bluebrotherespecially the stylesheet works
19:06:34bluebrotherbut no viewer is even better −− less work ;-)
19:06:37Domonoky_and it works with proxies i think :-)
19:07:07Domonoky_so, if someone has the time to port to QT i am for it :-)
19:07:26bluebrotherwell, QHttp works fine with proxies. I just haven't got a good idea how to integrate it into QTextBrowser
19:07:54bluebrotherwell, I played around with it a bit. Let's see how far I'll get −− and how much time RL leaves me for trying
19:08:08 Quit Nico_P (Remote closed the connection)
19:08:09bluebrotherbut it's a good chance to learn Qt a bit, something I wanted to do for years :D
19:08:09Domonoky_so its the same as with wx? wxURL works with proxys, but wxHtmlView... :-)
19:08:27 Join FOAD [0] (n=dok@dinah.blub.net)
19:08:30*Domonoky_ already has done some work with QT..
19:09:10Domonoky_for rbutil i would suggest, to start building a base app, and then slowly porting the functionality of rockbox..
19:09:59Domonoky_most of the Functionality shouldnt be hard to port, if the framwork for it is ready..
19:10:18bluebrotheryeah. The GUI is really quick done with qt-designer
19:10:26Domonoky_äh.. me should drink more Coffee..
19:10:48bluebrother:)
19:10:58Domonoky_bluebrother: you want to generate the GUI ? i like it more to do it by hand..
19:11:28*Domonoky_ doesnt like generated code :-)
19:14:58bluebrotherwell, it isn't too bad.
19:15:22 Quit darkless ("Leaving")
19:15:30bluebrotherI started with designer because it's faster, but once I'm more used to Qt I guess I'll also build UIs myself ;-)
19:16:11Domonoky_well, if you start a QT version of rbutil, make it aviable somewhere, and i will step in and help :-)
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19:21:09*bluebrother notices that his last change had an unneccessary change he overlooked :o
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19:33:07*jhMikeS posted there
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19:56:58webguest41Hi. Is there software to view PDFs using rockbox?
19:57:10dionoeano
19:58:46webguest41just wondering.. is c++ an only language to develop plugins for rockbox?
19:59:00bluebrotherno. You need C. Not C++
19:59:44webguest41thank you =)
20:00
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20:18:55dionoeaBagder: looks like build.rockbox.org is stalled
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20:25:26webguest92I cant get the text editor to work on my h10. I dont get it
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21:00
21:03:12***Saving seen data "./dancer.seen"
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21:18:18 Join Maurice [0] (n=chatzill@1Cust105.tnt2.hnr2.deu.da.uu.net)
21:18:38MauriceWhere do I find a german Supportchannel?
21:19:49 Join Quelsaruk [0] (n=kvirc@109.pool85-61-16.dynamic.orange.es)
21:21:02LloreanMaurice: There aren't any official non-English support locations.
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21:21:52Mauricethx for the information
21:30:09Mauricebluebrother?
21:30:14Mauricedo you have ICq
21:30:39Mauricebecause my nick isn't registered and so IRC think it is spam
21:30:57peturso register....
21:31:10MauriceHow?
21:31:48petur /msg nickserv help
21:31:52bluebrotherMaurice: you can receive PM's on freenode even if unregistered ...
21:32:04bluebrotheror check freenode.org on how to register.
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21:32:28bluebrother(and for icq, I'm using an icq->jabber transport but that seems to be down atm.)
21:32:29MauriceBluebrother aren't you German? I Thought so...
21:32:40bluebrotheryes I am.
21:32:46Mauriceoki
21:32:55MauriceI will register now
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21:34:28peturha, that nick was already registered?
21:34:43ShadowSpongeYou're right;-)
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22:00
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22:02:09floolaHi, I updated the mpeg-resume patch to work with latest SVN and iPods. I made the diff (guess ok, but never made one before). Now what, where should patches be sent?
22:03:05dionoeain the FlySpray interface
22:03:16amiconnhi dionoea
22:03:53floolaok
22:04:03amiconndionoea: The "jewels" puzzle tiles on H1x0 look strange
22:04:12amiconn(at least one of them)
22:04:24dionoeathey look stange on all the DAPs IMO :)
22:04:36amiconnI guess it's because they're simple stretched and anti-aliased
22:04:40dionoeai just didn't feel like doing nice graphics (and i'm no good at it either)
22:04:51dionoeaand yeah, they only look sharp on iPod Video resolutions
22:05:57*bluebrother noticed that puzzle tiles strangeness too
22:07:19 Quit Febs (Read error: 110 (Connection timed out))
22:08:23dionoeaamiconn: feel free to draw new puzzle tiles :)
22:08:32amiconnhmpf
22:09:08dionoeaI could have stolen those from MonsterZ ... but i doubt that they'd look good after being downscaled
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22:17:08senabjust put my new WPS up on the wiki if anyone's intereted
22:17:14senab*interested
22:17:40senabhttp://www.rockbox.org/twiki/bin/view/Main/WpsIpod5g#slant
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22:31:30Tanjahi
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22:34:27*amiconn summons Zagor or LinusN
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22:56:52micklebyn00b bluz, resolved by testing! what a concept... keypad problem rockbox simulator ipod video cygwin BUTTON_MENU not mapped to SDLK_PERIOD. The toshiba satellite l35-s2151 function NumLk needed to get NumPad input. Fn+'.' doesn't equal [Fn+NumLk]'.'... How embarrassing to be me.
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22:59:00dionoeamickleby: hehe
22:59:34peturbeen there before ;)
23:00
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23:03:13***Saving seen data "./dancer.seen"
23:03:27dionoeayeah! I won a game of reversi!
23:04:13markundionoea: congrats! :)
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23:04:55BagderI recall there's a site on the net somewhere where you can let your computer othello game play agains other engines...
23:06:07*dionoea needs to port a better AI ...
23:07:22dionoeaBagder: btw, the builds page is still stuck
23:07:42Bagderoh
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23:08:24*Bagder brings out his poking stick
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23:11:44ShadowSpongeWhere ,ay I find Plugins to Browse with Artist and Title like in the Apple OS
23:12:27peturuse database
23:12:30*amiconn found something interesting...
23:13:01dionoeayou increased battery life on pp targets ?
23:13:19amiconnPP register 0x6000602c is set up depending on some logarithm of the cpu clock in the OF ... perhaps some kind of voltage setting?
23:15:13petursounds reasonable
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23:16:49amiconnI need to find out what this (rather complex) logaritm function actually calculates. It has 2 arguments
23:17:22amiconnPerhaps I should just put it into a plugin and let it calculate values on target
23:18:02amiconnIt almost looks like the type of log function I already implemented somewhere
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23:20:39Bagderthe stick worked
23:20:48dionoea:)
23:25:16dionoeaamiconn: so you believe that Apple lowers the CPU voltage to get longer battery life?
23:25:25amiconnyes
23:25:48amiconnSame thing as many mobile processors do: lower voltage at lower clock
23:26:13 Quit Guile`` ("KVIrc 3.2.0 'Realia'")
23:26:16peturdesktop cpu's too
23:26:31dionoeawhat is that log function used for ? fix clock reads ?
23:26:42*petur runs his pc without cpu fan most of the time
23:27:04amiconnIirc the clock -> voltage dependency is roughly logarithmic
23:27:29peturthat would only make sense if they did moany speed points, no?
23:27:32amiconnActually there is another register (0x70000034) that we don't know, and which is set with some kind of logarithm
23:27:41peturnormally you would use a lookup table
23:27:53dionoeaok, so they use that to estimate what's the optimal voltage they can use given the fact that they need enough processing power to do task xyz?
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23:29:35saratogastrange to allow software control over voltage
23:29:49peturnot strange at all
23:29:51amiconnThe clock setting function has 3 arguments
23:29:57saratogayou'd think they'd just lock it to a given voltage for each clock speed
23:30:01amiconnI'm not yet sure what each of them means
23:30:28saratogaat least I can't think of any reason you'd want to adjust voltage without also changing the clock speed
23:31:30peturthat's why I said that I would expect a lookup table
23:32:01amiconnThen you would need several tables
23:32:08amiconnThis function has 2 arguments
23:32:11 Quit entheh ("^~")
23:32:31peturin a bootloader at work we use a table and the constants are calculated at compile time
23:32:58saratogamaybe the voltage is determined by the state of various components on the SOC?
23:33:24saratogathat might make a lookup table too large
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23:52:12amiconnHaha, found the OF udelay()
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23:52:29amiconnPP5020 relock time is 500us, PP5022 has a relock status bit
23:52:47saratogawhat does rockbox use now?
23:52:53DerPapstnice work :)
23:52:55amiconn2000us
23:53:13saratogawow that should make boosting a bit nicer :)
23:53:14markunamiconn: are you reading some disassemblies?
23:53:20amiconnmarkun: yes
23:53:29amiconnmini g1 firmware to be precise
23:53:47amiconnBut mini g1 and minig2 actually seem to be just different versions of the same firmware
23:53:53 Quit Robin0800 (Read error: 104 (Connection reset by peer))
23:54:05amiconnThis is nice because the g1 is PP5020 while the g2 is PP5022
23:54:18amiconnSo I have code for both in a single disassembly
23:54:23DerPapstis there any way to check if a 3G iPod is build with defines? Something like #ifdef IPOD_3G
23:54:57LloreanBagder: It seems one of our buildservers is GCC 3.4.5 for the iRivers, and H120 is showing some strange behaviour that *may* be connected to this difference?
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23:55:35Bagderah, ihme.org...
23:56:01amiconnI am now sure about 2 arguments of the clock setting fn (just numerator and denominator for the PLL) but not yet sure about the 3rd
23:56:22LloreanBagder: It may not be the cause of the joystick weirdness, but at least so far there's some correlation.
23:56:24amiconnIt seems to have a range of 0..3, and is only used directly for PP5022, but used indirectly for both
23:56:37BagderLlorean: I'll disable m68k builds on that until I can get hold of Slasheri to upgrade it
23:56:47LloreanCool
23:56:56 Quit thegeek (Read error: 104 (Connection reset by peer))
23:56:57amiconnThere is a little magic involved in PP5020 clock setup:
23:57:23amiconnSet value for PLL_CONTROL, write magic value to PLL_STATUS, and set PLL_CONTROL again
23:57:40Bagderdone
23:57:44amiconnThis is not used for PP5022, and probably the problem we are having
23:57:49LloreanBagder: Alright, hopefully that'll fix it.
23:58:10Lloreanamiconn: So that might be the fix for the PP5020 clock scaling bug?
23:58:17amiconnYes it might
23:58:22LloreanGreat news
23:58:32Bagderamiconn: very cool progress at least
23:58:40 Quit \sic (Read error: 110 (Connection timed out))
23:58:44amiconnBut I first want to find out what some_type_of_ln() does (as I called it in my comments)

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