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#rockbox log for 2010-06-04

00:00:40Track11okay. thanks man. so i can go to sleep well :)
00:01:52funmanBagder: anything else needed for rbutil ?
00:02:23Bagderprobably ;-)
00:02:42 Part froggyman
00:03:39CIA-6New commit by 03wincent (r26534): pdbox: Applied several changes by Buschel. Reintroduced compilation for iPods. ...
00:04:37Bagder<Bagder> tools/ is what controls what the latest release is called
00:05:13funmanhm ok
00:05:19funmanthe one in trunk then
00:05:23 Quit efyx (Quit: Quitte)
00:05:43Bagderthat daily/build-info is generated daily from trunk
00:05:51Track11mc2739: Ive got the "BI 1004 CAHK-8GB" so im F()c3d -.- ... on my old e210 it was easy to flash but here.. it seems to be harder than i thought
00:06:34 Join Marcello [0] (~Marcello@
00:07:00 Quit puetzk (Quit: puetzk)
00:07:03AlexPfunman: Can you tag the release?
00:07:22AlexPI don't know how to do it from git :)
00:07:40funmanBagder: new buildsystem clients need to be somehow approved?
00:07:47 Join puetzk [0] (
00:07:48 Quit puetzk (Client Quit)
00:08:16Bagderfunman: no, just follow the naming guidelines and you should be able to just go ahead
00:08:46mc2739Track11: have faith - somebody is bound to find a way to make it work - unfortunately, none of the developers have a Fuze that fails
00:08:48AlexPSo, is there anything left to do?
00:08:55AlexPExcept send mails etc :)
00:08:59 Join Marcello|PC [0] (~Marcello@
00:09:28funmanBagder: ok, i just see that it was not part of the last round
00:09:34funmanforum announcement
00:09:47 Quit Marcello|PC (Client Quit)
00:10:02AlexPOK, so I'll send mails unless anyone would rather I wait?
00:10:04Bagderfunman: oh, hm well I haven't keeping in sync with the absolutely latest, but I'm not aware of anything particular
00:10:07 Join Transformer [0] (
00:10:13funmanlet's see what happens
00:10:35 Quit MarcelloC (Ping timeout: 245 seconds)
00:11:23BagderAlexP: the last files were put in place 23:52 so they should all be synced no later than 00:52 to the download servers
00:11:38AlexPOK, I'll hang on a little
00:11:40 Quit Transformer (Excess Flood)
00:11:47Bagdereuro time (for those who don't know which is the proper time zone ;-P)
00:12:11CIA-6New commit by 03funman (r26535): Tag 3.6 release
00:12:54 Quit Jerom (Remote host closed the connection)
00:13:05 Quit Marcello (Ping timeout: 245 seconds)
00:19:04funman2010-06-04 00:12:42 Server message: Welcome christmas-jones-funman. Your build speed is 0 points/sec. Your upload speed is 0 KB/s.
00:19:33funmanhmm "cores 0" isn't right
00:20:16 Quit CGL (Remote host closed the connection)
00:20:24kugelfunman: maybe the detection doesn't work on mac, try to add it manually (IIUC edit and add -cores=X)
00:21:11funmani think it's sysctl hw.ncpu -> "hw.ncpu: 4"
00:21:21Track11mc2739: i compiled my rockbox version on my own but i cant do anythingt with boodloader coding. Just testing some key bindings on my fuze to look what its doing. I found some binding by shutdown, lock > connect usb and hold the home button till its booted.. so you can choose the system settings (land, clock and something) but no flash
00:21:38kugellol, my yh-j70 just told me "Need firmware upgrade" after it powered of due to empty battery
00:21:59kugelits battery seems dead :(
00:22:05bluebrotherfunman: you're running a build client on a mac?
00:22:56bluebrotherwhich version? I failed building the toolchain on 10.6
00:23:11funmannot sure ^^ i built the 3.6 bins with it
00:23:20funmandarwin kernel 9.8.0 should be 10.6 ?
00:23:42funmanDarwin 9.8.0 Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-1228.15.4~1/RELEASE_I386 i386
00:23:48funmani386 - so perhaps it's not 10.6
00:23:52bluebrotherhmm, no idea how that matches. You can figure the OS version via the apple menu
00:24:03funmani only have remote ssh access,
00:24:26bluebrotherhmm ok.
00:24:32 Join kugel_ [0] (
00:24:47 Quit kugel (Disconnected by services)
00:24:51 Nick kugel_ is now known as kugel (
00:24:55 Quit kugel (Changing host)
00:24:55 Join kugel [0] (~kugel@rockbox/developer/kugel)
00:24:55bluebrothernot sure how you reliably figure that then. You can do that from a program :) (Rockbox Utility does that)
00:25:46bluebrotherok, my machine is Kernel Version 10.3.0 which is 10.6.3
00:25:52funmanI forced probecores to return 4
00:26:11bluebrotherso I guess your machine is 10.5 or 10.4.
00:26:14dfktwould it work to make an 'inverse' diff if i just inverted the plusses and minusses in this one, or would it break? -
00:26:33gevaertsdfkt: why would you do that?
00:26:45bluebrotherdfkt: you can apply a patch with patch -R. No need to "reverse" it.
00:26:49dfktbecause the keymap changes are very bad, usability-wise
00:27:06funmanbluebrother: 10.5.8 (/System/Library/CoreServices/SystemVersion.plist)
00:27:10dfkti want to revert to the old keymap
00:27:12gevaertsI mean, why would you invert plusses and minusses?
00:27:22funmandfkt: probably faster to ask saratoga
00:27:39dfktwell, he didn't reply yet in the forum
00:28:05dfktgevaerts, i never made a diff patch before, that's why i was asking
00:28:33gevaertsdfkt: as bluebrother said, apply it with -R
00:29:03dfkti see, that's easy then - thanks
00:29:33 Quit funman (Quit: free(random());)
00:31:46 Join S_a_i_n_t_ [0] (S_a_i_n_t@
00:32:01 Quit S_a_i_n_t (Ping timeout: 276 seconds)
00:33:41 Quit Track11 ()
00:42:32 Quit kugel (Remote host closed the connection)
00:43:16 Quit bertrik (Quit: De groeten)
00:44:53 Quit evilnick_B (Quit: Page closed)
00:46:11*pamaury goes to bed
00:46:56 Quit pamaury (Quit: exit(rand());)
00:54:07Topic"Rockbox 3.6 now released! | Please read before speaking: | Please direct offtopic/social chat to #rockbox-community | This channel is logged at | DevCon2010 will be from June 4th to 6th in Ghent," by ChanServ (ChanServ@services.)
00:54:22CIA-6New commit by 03mc2739 (r26536): Update front page for 3.6 release
00:54:28CIA-6New commit by 03mc2739 (r26537): Update for 3.6 release. Change old releases to Historical releases (prior to 3.0) and add a link for Previous releases (3.0 and newer)
00:55:06mc2739Bagder: can you update the webserver?
01:00:17 Quit einhirn (Read error: Connection reset by peer)
01:02:05gevaertsAlexP: do we care about movement between unusable and unstable in the release notes?
01:02:20AlexPgevaerts: No, probably not
01:02:48LloreanI'd agree.
01:03:15AlexPOnly stuff that affects release targets should be there
01:03:43LloreanWe may release for unstable targets (note: I don't know if we do) but it should be "about" the stable ones since that's kinda what a release is about.
01:05:00 Quit ender` (Quit: Trying to establish voice contact ... please yell into keyboard.)
01:05:50mc2739Llorean: release builds are only created for stable targets
01:06:38gevaertsAlexP, Llorean: I've edited it a bit. Review welcome
01:06:59Lloreanmc2739: It may make sense to make a build of the release branch for unstable targets, but I'm not sure.
01:07:35gevaertsLlorean: for unstable targets I'd say we *really* want to encourage people to use a current build
01:07:54gevaertsI know there are some players in there that don't see much changes, but still
01:08:25AlexPgevaerts: Looks good
01:10:02Lloreangevaerts: Some "unstable" targets are really "stable, but a significant quirk that may never see fixing" (D2 for example)
01:10:11LloreanBut as I said, I don't know
01:10:17 Quit whydoubt (Ping timeout: 252 seconds)
01:10:37gevaertsLlorean: yes, D2, beast, and mr500 seem to be in there
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01:31:24saratogawho runs the rockbox facebook group? lambda?
01:35:54 Quit bluebrother (Disconnected by services)
01:35:57 Join bluebroth3r [0] (~dom@rockbox/developer/bluebrother)
01:42:52*Llorean didn't know there was one
01:42:56LloreanHe'd be my guess though
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01:59:07 Quit MethoS- (Read error: Connection reset by peer)
01:59:12***Saving seen data "./dancer.seen"
01:59:46 Quit dfkt (Quit: -= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.)
02:10:56 Quit robin0800 (Remote host closed the connection)
02:12:55 Quit whydoubt (Ping timeout: 240 seconds)
02:13:09 Join Tarvis [0] (
02:13:23Tarvis3.6 is out!
02:13:28 Join spike_ [0] (
02:13:30Tarvisnot in the news though
02:13:31 Nick spike_ is now known as NRG (
02:13:34NRGhey =D
02:13:37TarvisOr in the themes page
02:13:47NRGi have a quick question
02:14:59NRGcan i force rockbox to load when i plug my sansa fuze into usb power, it automagically loads the other os to do usb transfers, but i want to run rockbox under power
02:15:30Tarvisrockbox can'
02:15:38Tarviscan't use fuze's usb port yet*
02:15:53Tarvisnot for files anyway
02:15:55Tarvischarging works
02:15:59NRGnot even just for charging?
02:16:09NRGis there like a button i have to hold to load it
02:16:12TarvisHold down the home button I believe when you plug it in
02:16:19NRGahhh ok
02:16:20TarvisI don't think thats the one though
02:16:31TarvisJust try all the buttons until it works
02:17:26Tarvisanyway, I'd also like to congratulate the devs for their amazing progress on fuzev2
02:17:34NRGyes! very nice
02:17:39NRGi've been using it the last few days
02:17:43NRGits working very swimmingly
02:18:01Tarvisnow it won't mater if people get a v1 or not. so I might have to pick one up now
02:18:16NRGits a great little peice of hardware
02:18:19NRGvery light and fast
02:18:24NRGnice screen
02:18:26NRGpretty cheap
02:18:46TarvisI'm looking for something to replace my H340
02:19:05Tarvisthe hard drive died, and I figure for the same price as an HDD I might as well get a fuze instead
02:19:54Tarvisbesides, that would fit better in my pocket anyway
02:20:27NRGyea thats pretty much what happened to me with my ipod
02:20:30 Join whydoubt [0] (
02:20:42Tarviswhich reminds me
02:20:43NRGi thought about replacing the hd and battery and all but it just wasn't worth it
02:21:04TarvisI was working on a friend's ipod 5G because it had a sad ipod
02:21:12saratogawhy does pdbox use 13 bits for the whole number part of trig constants?
02:21:16TarvisSo I determined it needed a new hard drive
02:21:24saratogacos/sin can't return more then +/-1
02:21:27NRGhm... i tried all the buttons
02:21:32Tarvisexcept after taking it apart I broke the dumb battery clip off the motherboard and lost it in my garage somewhere
02:21:48Tarvisso uh...oops
02:22:49TarvisNRG: Try holding the middle/select buttons when you plug it in
02:23:13Tarvisnote however that it wonb't show up on the computer this way
02:25:07NRGhmm the middle one
02:25:27NRGomg it worked =D
02:25:30NRGthanks so much
02:26:36Tarvisanyways, I'm waiting for the themes site to be updated to recognize 3.6, so I can update boxamp
02:26:46Tarvisactually I've already updated it, I just waited until now to release it
02:27:18NRGi'm loving the SimplyRich theme
02:27:32NRGi modified the colors a little bit, but its pretty much exactly my style
02:27:58TarvisI think I might modify that muself to make a 'night ' theme
02:28:18Tarvisthere was one in the wps graveyard, where the font is really dark and hard to see, except at night, but it also doesn't put out any light
02:29:58TarvisI hope converting to the upcoming skin code overhaul isn't going to be too tough...
02:31:27Tarvisor is said overhaul already in 3.6?
02:31:57 Join guymann [0] (~charlie@
02:35:36 Quit BeFalou (Ping timeout: 245 seconds)
02:38:21S_a_i_n_t_Tarvis: Nope.
02:38:45 Join BeFalou [0] (~mamutoi@unaffiliated/befalou)
02:38:54S_a_i_n_t_And...depends on what you call "tough" almost *every* skin tag is changing, as well as the way the syntax is presented.
02:39:29TarvisI see
02:40:09TarvisI suppose a compatability layer for old skins is out of the question?
02:40:35Tarvisor at least have the new format be, say, .wp2 or such and then no longer do updates to old .wps code?
02:40:35S_a_i_n_t_There is a skin updater being worked on presently, which will make the conversion for skins already on the themesite, but if you want to do any themeing you're still going to have to learn the new syntax.
02:40:44TarvisI see, that works too
02:41:42S_a_i_n_t_maintaining two completely seperate syntaxes would be a *nightmare*
02:43:40TarvisEven if you don't touch the old syntax anymore? I understand though
02:44:18S_a_i_n_t_It means there would be irrelevant code floating around. By 3.7 this "new" syntax will be "the" syntax.
02:44:24Tarvisanyway I'm having a problem with the uisimulator that I haven't before
02:44:40S_a_i_n_t_Did you compile your own SIM?
02:44:42TarvisWhen I start it, the DOS window says fatal: no video device available or such before closing quickly
02:44:49Tarvisno, it's from rasher's builds
02:44:50S_a_i_n_t_If you got it off the site...thpose are OLD.
02:44:56Tarvisthey'e worked fine before however
02:45:05Tarvisalso rasher's latest is from today
02:45:10S_a_i_n_t_yeah, sure...with old syntax.
02:45:28S_a_i_n_t_Oh, sorry...I didn't know there was a new sim.
02:45:31S_a_i_n_t_my apologies.
02:45:43Tarvisregardless, this happens to any version I try
02:45:56S_a_i_n_t_what's the problem?
02:45:58Tarviscould having a different video card than when I ran it before be a factor?
02:46:06Tarvis<Tarvis>When I start it, the DOS window says fatal: no video device available or such before closing quickly
02:46:10Tarviswait...I think I know
02:46:48TarvisI guess it doesn't like SDL when it's using directx mode
02:46:51S_a_i_n_t_AFAIK your video card shouldn't be a problem...but I could be pleasantly surprised.
02:47:07Tarvis2I had SDL_VIDEODRIVER set to directx in environment variables
02:47:25TarvisFor some games I play, because windows 7 doesn't like 256 color mode anymore
02:48:16Tarvis2got it running
03:01:56 Join puetzk [0] (
03:04:22 Quit DerPapst (Quit: Leaving.)
03:07:20Tarviswell dang
03:07:27Tarvislooks like the skin buffer got a huge boost
03:08:34S_a_i_n_t_*ages* ago, kugel was working on a dynamic skin buffer...but I'm not sure what happened with that. I'm pretty sure the idea is for it do be dynamically allocated eventually.
03:09:07S_a_i_n_t_There's a patch for it on flyspray, but it'd need syncing.
03:09:51S_a_i_n_t_Tarvis: Which target are you working on?
03:13:09 Join CGL [0] (~CGL@
03:13:55S_a_i_n_t_Do you have a build environment set up? The checkwps in SVN can be used to update the skin syntax (well, I'm not sure if it's 100% working yet, but the author of it got it to parse CabieV2 correctly and convert it into the new syntax).
03:14:21 Quit elinenbe (Quit: Like's GUI? Then try HydraIRC -> <-)
03:14:40S_a_i_n_t_The idea is that all the themes on the themesite will be converted, and the authors will be sent a diff to reviw by email.
03:15:56JdGordonS_a_i_n_t_: tools/skinpdater not checkwps
03:16:20S_a_i_n_t_Ooops, my mistake.
03:16:58 Nick S_a_i_n_t_ is now known as S_a_i_n_t (S_a_i_n_t@
03:27:14Tarvisalright, well
03:27:23Tarvistime to set it to use multifont and then I will update it on the site
03:27:45Tarvisdoes the themes site test for 3.6 yet?
03:28:38S_a_i_n_tIt should do...though, I'm not 100% the themes still say works with 3.5/current build so I'm not sure.
03:29:06Tarviswell, I'll have to upload and see
03:29:26S_a_i_n_t"current build" is SVN, so...Hmmm.
03:29:39S_a_i_n_tyou could only but try.
03:29:55 Join shai [0] (
03:33:23TarvisI thought multifont was officially added?
03:33:35S_a_i_n_tIt is.
03:34:16S_a_i_n_tOh...wait, it should be in 3.6
03:34:23S_a_i_n_tbut it isn't in 3.5
03:34:48TarvisI'm using the 3.6 build
03:35:04S_a_i_n_tand, what's the problem?
03:35:06TarvisIt doesn't complain about the tags, however the areas in the WPS are still using user font '1' even though they're set to '2'
03:35:31S_a_i_n_tdid you forget to add the .fnt to the %Fl line?
03:35:48TarvisIt's there
03:36:02Tarvisand a related viewport line:
03:36:49S_a_i_n_tis the font installed? seems silly I know, but people forget that all the time.
03:36:58S_a_i_n_tisn't that font from the font pack?
03:37:08Tarvisyes, and it's in there
03:37:20Tarvisunless the theme .cfg could be interfering somehow
03:37:46S_a_i_n_tit shouldn't be.
03:38:31S_a_i_n_tpastebin the theme.cfg and the wps/sbs (preferably in the same paste so I can see all of them) and I'll have a look.
03:38:51TarvisI have a feeling the Font option in the menu also changes the 2-6 fonts as well...
03:39:10Tarvisbecause it works as expected until I do that
03:39:41S_a_i_n_tfont option in the menu is only for userfont, it should have no effect on the %Fl lines.
03:40:07S_a_i_n_tchanging the font via the menu will only affect fonr "1"
03:40:35Tarvishmm, it works now
03:40:43TarvisIt only happened when font 1 and 2 were set to the same font
03:41:23S_a_i_n_tThat sounds like a *should* work. even if it is irrelevant to do so. in, when font: blahblah in the cfg was set to the same font as the 5Fl tag was, and then the option was changed in rockbox
03:42:01JdGordonyes, that is expected
03:42:12JdGordonor, more a known kludge
03:42:21S_a_i_n_tWell, yes. There's absolutely no reason to do that lol ;) but, in theory it should work.
03:42:25TarvisI see
03:42:29TarvisI worked around it anyways
03:42:57JdGordonthere is a vey good reason for it, but its technical and boring :)
03:43:17S_a_i_n_tI see, I hate that type :P
03:43:18TarvisI'm guessing because it's easier to reference the font itself instead of the number it's linked too or such?
03:45:24S_a_i_n_tTarvis: The easiest way is to just assume its magic and leave it at that ;)
03:45:39S_a_i_n_tThere's a lot of magic in the UI code.
03:45:41Tarvisalso, is there a way in the theme to determine if the target is accessing flash or HDD memory?
03:45:44JdGordonna, more to save memory so it isnt loaded twiced
03:46:01JdGordonno, there is no way to know if disk access is sd or internal
03:46:21Tarvisit's a cosmetic thing that isn't entirely necessary, but it would be nice to show an SD card if it's a flash target or not
03:46:57TarvisI guess Igot excited when I saw separate flash and HDD icons in the classic-statusbar skin folder
03:47:02Tarvisalright then, uploading time
03:47:14S_a_i_n_tTarvis: Why? not all Flash targets have SD cards...
03:47:32TarvisTrue, however none of them have disks either
03:47:46TarvisDon't worry about it, the message is still conveyed either way
03:47:59S_a_i_n_t"disk access" *is* Flash/Hdd etc.
03:48:15JdGordonit would be ncie to know which is being accessed thoufh
03:48:23S_a_i_n_tBut, I see your point...I wanted that too at first.
03:48:53S_a_i_n_tAgain, it's just eye-candy but I think "is player boosting" would be cool too.
03:49:10TarvisI just thought it was possible because, again, graphics for both are in the classic-statusbar folder
03:49:13TarvisNo biggie
03:49:49S_a_i_n_tI'm not entirely sure but I think the SD icon is just to tell if SD is inserted.
03:50:26Tarvisas far as the .ws code for it is concerned, it doesn't look like it was used at all
03:50:52Tarvisthough if the user really wanted to they could replace the hdd graphic with the sd one to see it on their player
03:53:28Tarvis...oh hell
03:53:38TarvisI can't make a .rockbox folder because windows doesn't like the perido
03:54:07S_a_i_n_tyeah, the easiest way is to download a theme/build and core it out.
03:54:46Tarvisor use good old cmd.exe
03:55:29S_a_i_n_t...well, there is that. But sometimes I'll say "just use the commandline" and people are like "..the wha...?"
03:56:24Tarvisright, screenshots time
03:59:15***Saving seen data "./dancer.seen"
03:59:39Tarvisjust caught an alighnment goof before I submitted
03:59:40Tarvisphew :P
04:00:24S_a_i_n_tYou'll get that, but once the theme is submitted you can overwrite it with revisions as long as its submitted with the same details.
04:00:31S_a_i_n_temail, username, themename etc.
04:01:10S_a_i_n_tMy "Symmetry" theme has had over 20 revisions since it was added.
04:01:21S_a_i_n_tat least 15 of those were "Ooops" moments
04:01:37S_a_i_n_tthe other ~5 updates to features/syntax
04:06:31 Quit TheSeven (Ping timeout: 240 seconds)
04:09:28Dhraakellianokay, I have a progressbar-only wps with moodbar albumart above
04:09:34Dhraakelliannow to figure out how to get it below as well
04:10:17Dhraakellian...or scale better
04:10:38S_a_i_n_tDhraakellian: Just add another viewport and display AA in it?
04:10:47 Join TheSeven [0] (~TheSeven@rockbox/developer/TheSeven)
04:10:47S_a_i_n_t(below the progressbar)
04:11:21Dhraakellianso the l/ stuff only works once per viewport? that would explain things a little
04:11:46Dhraakellianthe %Cl/%C stuff
04:11:53Dhraakelliannasty little escape sequences
04:12:05Dhraakellianmakes sense
04:12:33S_a_i_n_twell, actually...if you put it at the very top of the WPS/SBS it should work for both viewports
04:12:43S_a_i_n_tas long as the viewports are declared after it is.
04:13:28S_a_i_n_tbut, failing that just include it in each viewport...that would be especially usefull if you want them to be different sizes.
04:14:06Dhraakellianis it possible to just stretch the albumart in one direction?
04:14:37Tarviswhy would you want that?
04:14:42TarvisIs it not square?
04:14:50Dhraakellianit's currently 220x4
04:14:55Dhraakelliansorry, 220x5
04:15:11S_a_i_n_tDhraakellian: Yes, it is..using the center align tags IIRC
04:15:18S_a_i_n_tthough, that will crop the art.
04:15:42DhraakellianTarvis: trying to recreate in rockbox
04:15:43S_a_i_n_tmake the viewport the size you want the art cropped to, then center align the art inside it.
04:15:48S_a_i_n_tthat should work.
04:16:49S_a_i_n_tDhraakellian: You're familiar with the alignment tags for AA?
04:17:15Dhraakellianhmm... I'm thinking that the simplest way would be to just render as 1000x1 or 220x1 and display multiple times if I want to be able to use the same renders for multiple WPS's
04:17:25DhraakellianS_a_i_n_t: I know next to nothing about WPS syntax
04:17:45S_a_i_n_tDhraakellian: Then, check the manual...or the wiki.
04:17:51TarvisYou're using as a guide
04:17:58Tarvis^^ very helpful page
04:18:04S_a_i_n_tthe easiest way to do what you want is using alignment tags for AA
04:18:17Dhraakellian's how I found out about %Cl and %C
04:18:30*Dhraakellian checks
04:19:27TarvisThe font my theme is using is in the font pack
04:19:27Dhraakelliannow, you said that would truncate?
04:19:33TarvisWhat if the end user does not have said font pack?
04:19:45TarvisI guess I could put in the notes that it's required
04:19:50S_a_i_n_tTarvis: rename it, and include it in the theme
04:19:53TarvisI see
04:20:01TarvisGood idea
04:20:07S_a_i_n_tNot the best fix, but that's what I do.
04:20:27CIA-6New commit by 03jethead71 (r26538): SPC codec: The inline asm 'memory' clobbers should be unneeded since the ASM either does not modify memory (only loads values), or it modifies things ...
04:20:34S_a_i_n_tThe themesite is set to reject fonts present in the fontpack IIRC.
04:21:01Tarvisyes, I noticed (it yelled at me for it :P)
04:21:15S_a_i_n_tSo, I found out pretty quickly that you could just rename them as I got sick of emails saying "your theme doesn't work"
04:21:33S_a_i_n_tand replying in turn "blah blah...fontpack"
04:22:07S_a_i_n_tThough, it's not terribly good practice to do so I must admit.
04:22:13JdGordonoy no!
04:22:25JdGordonif the font is in the theme pack it is expecte the user will have it
04:22:30JdGordondont rename the font
04:22:31Tarvisalright, uploaded
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04:23:19Tarvis BoxAmp if you want to see it
04:23:33JdGordonyou can link to individual themes now also
04:23:43LloreanSo now we need a script that checks the MD5sum of fonts against those in the fontpack and rejects them, so people don't bypass it by renaming so that they can ignore the guidelines?
04:24:02TarvisSO is the font pack forces on end users then?
04:24:04LloreanIsn't the fontpack included in a "complete install" via the util anyway?
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04:24:11TarvisWhy idn't it just included right off the bat?
04:24:25JdGordonso the isnt so big
04:24:27LloreanTarvis: It's included in the initial "complete" install. Update installs don't include it so that the download is faster/smaller.
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04:24:31TarvisIt would be common knowledge to have the font pack, I agree
04:24:42TarvisHowever, common knowledge is not so collon :(
04:24:58LloreanPeople only don't have the font pack if they explicitly decide to do an incomplete install without ever doing a complete one.
04:24:59TarvisI'll change the whole renamed-font for the next update though
04:25:25bob84who can i ask for an ipod, cue sheet and flac related question?
04:25:40S_a_i_n_tor for people who install manually, as it's "l33t" to do so.
04:25:40Lloreanbob84: Is the question about something that happens in Rockbox?
04:25:44TarvisI also notiAlright, I'm reuploading now
04:25:52LloreanThen yes, you can ask.
04:26:19S_a_i_n_tWhen I was getting 10+ emails a day about why my theme didn't work, even with a link to the fontpack, I added the font out of frustration.
04:26:30S_a_i_n_tthe problem is we can't include a link in the comments
04:26:55TarvisMaybe you can have the skin site show a red note saying the theme requires the skin pack?
04:27:06S_a_i_n_twell, you can add the link, but users need to cut & paste...and evidently the don't bother.
04:27:13TarvisUnder the works with current build/release/whatever part
04:28:04TarvisDownloaded 1967 times
04:28:11TarvisI didn't know it was so popular
04:29:10bob84is it possible that the individual tracks within a single flac specified by the cue to be individually displayed within the "database" instead of the one flac
04:29:56LloreanTarvis, S_a_i_n_t: I imagine it'd be possible to automate a "requires the font pack".
04:30:05LloreanYou'd just have to check if it sets a font and doesn't include a .fnt file.
04:30:18Tarviswell, it already rejects it if you do
04:30:20Lloreanbob84: not at this time.
04:30:28Tarvisalright then, I'll take the .fnt out
04:31:10bob84ok, thank you very much.
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04:33:04mc2739funman: (logs) it appears that the ipodvideo64mb got missed in the release build process.
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04:34:48JdGordonLlorean: would be easy (I imagine)... I'd also like the theme listing to show what is included int he theme.. i.e wps, fms, sbs
04:35:01JdGordonI dont see the point of not allowing the fontpack fonts int he theme zip though
04:35:24LloreanJdGordon: Mostly "unifont is huge"
04:35:33 Part bob84
04:35:36LloreanIt saves bandwidth, and can save a lot of bandwidth on unifont using ones.
04:36:06LloreanIt also ensure that fonts included with the themes don't overwrite the fontpack themes and possibly break other fonts.
04:36:28LloreanIf someone made their own limited nimbus 14 or whatever, it shouldn't overwrite ours. If it needs to be used it should have its own name.
04:36:44Llorean*possibly break other themes
04:37:01pixelmaisn't fontpack fonts not in the zip due to "don't give people possibly outdated versions of fonts"
04:37:03LloreanSo there's a few decent reasons. I think the "this theme requires the font pack" automatic warning with a link is probably the best way to go.
04:37:21TarvisI agree
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04:44:18NRGagain, very impressed with the work everyone has done for the sansa fuze v2
04:44:22NRGits running great on mine
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04:51:21S_a_i_n_tYeah, I didn't specifically add the font to my theme to piss anyone off. It was desperation really. right from the word go it included the link to the fontpack, and said it *must include fonts from the fontpack to work*...but I *still* got ~10+ emails a day telling me my theme was broken (sigh...)
04:51:46S_a_i_n_tIf I warning gets added, or if I can add an *actual* link in the comment, I'll happily remove the font.
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04:54:57S_a_i_n_tAlso, I mentioned last night about reorganising the themesite so that it *only* sorts by target, instead of by screen-size. It'll mean I'd have to upload a theme for both Nanos, instead of just having it get added to both magically, but it will also stop themes appearing in other targets that would *possibly* work, but may not have been specifically designed for that target.
04:56:12S_a_i_n_tIs that possible? The themesite is n for a bit of a shake-up soonish, so it seems like a good time to hit al the issues.
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04:58:30LloreanS_a_i_n_t: I thought it was decided that we'd rather have themes that "technically work" even if not designed for a target show up, rather than requiring multiple uploads of a many-target theme.
05:00:03S_a_i_n_tIt just doesn't seem right...a theme for touchscreen showing up for the Video for instance is just...wrong IMO
05:00:46S_a_i_n_tI uderstand the bugger-assing 'round for multiple targets though.
05:04:07LloreanIf the theme is usable on the video, why shouldn't it be there?
05:04:21LloreanJust because you don't like how it looks, as long as it works properly, doesn't it belong?
05:06:13S_a_i_n_twell, that's the thing though..."works properly", a touchscreen designed thme may not work at all, or onle be able to access half of the feathers on a non touch target.
05:06:31S_a_i_n_ttouchscreen/non-touchscreen has to be the best example of this not working right.
05:06:43Llorean"half of the feathers"?
05:07:04S_a_i_n_twow...that was a nice typo \o/
05:07:13LloreanA theme can't prevent the buttons from working.
05:07:29JdGordona ipod vid theme on a d2 wont work, not the other way around
05:07:37LloreanWhat would be an example of a theme "not working" on a non-touchscreen device? Obviously the touch buttons don't work, but there should always be physical buttons serving the same purpose.
05:07:59S_a_i_n_tthe JdGordon said.
05:08:04Tarvishow about a non-touchscreen theme on a touchscreen target?
05:08:07LloreanS_a_i_n_t: Yes, but you were talking about D2 themes on iPod videos.
05:08:21S_a_i_n_tyes, and obviously the reverse is true.
05:08:30LloreanAnd I didn't dispute the obvious case.
05:08:40JdGordonS_a_i_n_t: the few bad cases far outweigh needing to explicilty say which target it was desinged for
05:08:42S_a_i_n_tsweet, so it's just pedantism
05:08:42TarvisMaybe some table could be made that the theme site could use to determine what other targets the theme should go to if it;s uploaded to one
05:08:44LloreanThat being said, the D2 doesn't require a touchscreen theme right now
05:08:48LloreanS_a_i_n_t: No, actually it's not
05:08:56LloreanS_a_i_n_t: At the moment the D2 can be used 100% with iPod video themes
05:09:08JdGordonnot in stylus mode
05:09:10LloreanSo, in the current situation, what's an example of a theme not working?
05:09:21LloreanJdGordon: And a non-touchscreen theme won't change it to stylus mode...
05:09:40JdGordonyes, but they would probably set the setting to grid
05:10:01LloreanThey should set it to grid if they don't set stylus, sure. To be safe.
05:10:21JdGordonMy biggest request for the theme site is not loading every theme in one hit... show them in groups of 50 or so
05:10:21LloreanMy point though is that right now there's no way for a theme to "not work" except, possibly, by way of that option.
05:10:30LloreanYeah, paged browsing would be nice.
05:11:00LloreanS_a_i_n_t: And by the way, it's not pedantism. I thought you have a valid example. If you meant the other thing you should've just said so in the first place. I can't read minds and can't tell when you've typed things in the wrong order.
05:11:03LloreanWe've covered this.
05:11:59S_a_i_n_tI just think it's weird...that's all. The theme author might include for example "iPod Video" somewhere in the backdrop...which although it would do no harm, would be totally foreign for the D2
05:12:07S_a_i_n_tor the same with the various Clips
05:12:31LloreanThen people who don't like it won't download it.
05:12:35S_a_i_n_tper target sorting just seems to make more sense, even if it is more work.
05:12:54LloreanOn the other hand, someone might be an apple fan and find an apple reference appealing even if they're stuck with a non-apple player (people have made zune based themes, for example)
05:13:09LloreanBasically the only argument right now, then, is "I don't like the aesthetics of it"?
05:13:33S_a_i_n_tNo, I just think the way it's sorted is plain wrong.
05:13:41LloreanBecause of aesthetics.
05:13:51LloreanOr do you have a reasoning beyond "it can look funny"?
05:13:56Tarviswell uhh
05:14:01TarvisI think I'll go to bed now
05:14:02TarvisSee ya
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05:36:01*S_a_i_n_t seems to be plagues by the .sbs leaving lagacy items on the screen well after shutdown again... :/ (r26506)
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05:40:24literalS_a_i_n_t: cabbie looks good now
05:40:29 Quit anewuser (Quit: for SELL 2 by the price of 1 now!)
05:41:43S_a_i_n_tliteral: not my doing ;) turned out to be a naming issue IIUC
05:42:21literalthe graphical equalizer looks bad, though
05:42:53literalfor the same reason, i.e. it crosses the blue/yellow boundary, treating it as one screen
05:43:22S_a_i_n_twould it fit otherwise?
05:43:37S_a_i_n_tjust in the blue section?
05:43:45literalyeah, there's always some empty space in the bottom of the blue section
05:44:00literalso, just moving it down a bit, it would fit
05:44:28literalI'll show you a screenshot
05:45:33S_a_i_n_tI'm not sure about placement of those screens. there are probably a few that do it.
05:46:28S_a_i_n_tit wouldn't be so bad if it wasn't for the gap betweeb blue/yellow.
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05:49:45literalshowing just the "Edit mode" in the yellow and keeping the equalizer and scrollbar in the blue would be much better
05:51:26S_a_i_n_tyes, but the way those screens are drawn...I'm not so sure it would be possible.
05:51:39S_a_i_n_tI agree it would look better though.
05:53:22literalsame problem with the context menu
05:53:44literalthe top of the menu/scrollbar stretch into the yellow screen
05:54:06S_a_i_n_tI guess it's one of those things that just happens when you take a screen designed for a completely different purpose, and make it do something else ;)
05:59:18***Saving seen data "./dancer.seen"
06:09:27JdGordonhmm... why isnt it using the small screen draw mode on the clip?
06:09:41JdGordononly one bar on the screen at a time
06:11:53saratogait looks like theres room for 2 bars
06:25:30S_a_i_n_tthere's definitely room for two bars there.
06:26:17S_a_i_n_tIs it possible to split out the titles (like %Lt does) for screens such as that?
06:26:31S_a_i_n_tthat'd make alignment a bit better for the Clips
06:33:06JdGordonyes, I think a sbs is needed for the clips
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06:40:41JdGordonbugger... just found a visual glitch wit the hotkey menu
06:40:56JdGordonif the sbs has %Lt when going from "file hotkey setting" back up one level the title doesnt change immediatly like all other menu transitions
06:43:12S_a_i_n_tHmmmm..*sometimes* (seems fairly random though) some screen titles can take about a second to display on my Nanos with themes using %Lt & %Li
06:43:26S_a_i_n_tI haven't figured out an exact recipie though
06:52:58Dhraakellianprogress so far, with a proof-of-concept .wps:
06:53:38S_a_i_n_tDhraakellian: Did you end up lookin gat the alignment tags?
06:53:48DhraakellianS_a_i_n_t: not yet
06:54:12S_a_i_n_tI'll check out what you've done so far, if I have any suggestions...I'll let you know.
06:54:15DhraakellianI spent the time I might've used for that in pursuit of non-hidden bitmaps
06:54:37S_a_i_n_t"non-hidden bitmaps"?
06:55:14Dhraakelliansince the moodbar generation script puts a '.' in front of the .mood filenames
06:55:32Dhraakellian...and, unless I'm mistaken, Rockbox won't recognize those as albumart
06:55:44Dhraakellianit'd be cool if it did
06:56:27DhraakellianI may have half-arsed the copyright/license stuff on the .wps, but at least I tried to give some credit where credit is due
06:56:35Dhraakellianand such
06:56:51Dhraakellianand I really should be heading home before it gets much farther into morning
06:57:07S_a_i_n_tI must admit I haven't tried it. ".Folder.jpg" (for example) prbably gets treated as ".Folder" where .Folder is the extension.
06:57:58Dhraakellian has (links to) the stuff needed for generating the .mood files which rbmoodbar converts
06:59:00S_a_i_n_tpity that the viable option for doing this is via AA though, AA *and* mood would be nice.
06:59:06S_a_i_n_tI'd probably use that.
06:59:13Dhraakellianand oookay... now I remember why I don't like LucidLore
07:00:10DhraakellianI'd actually prefer something like the e200/176x220's PlainText, which is *so* much cleaner
07:00:31S_a_i_n_teasy enough to make your own WPS
07:00:42S_a_i_n_tdisturbingly easy once you get the hang of it.
07:01:08Dhraakellianyeah, but I'd still have to figure out how to arrange everything in 4:3 instead of 3:4 and still have it readable
07:01:49S_a_i_n_tBetter to make your own layout, than painstakingly convert someone elses to your needs.
07:02:23Dhraakellianbut PlainText was pretty much exactly what I'd want
07:02:54Dhraakellianhmm... maybe I should make a 176x220 wps for this based on PlainText
07:03:07Dhraakellianshouldn't be too hard to build the sim for it
07:03:41S_a_i_n_tthere are 3.6 sims precompiled
07:03:58Dhraakellianlinux builds?
07:04:12Dhraakellianlast I remembered, there were only Windows builds precompiled
07:04:20S_a_i_n_tah...perhaps not. though, I'm not 100%
07:05:06S_a_i_n_tyou disply track info twice on your WPS?
07:05:23S_a_i_n_toops, nope..don;t worry.
07:06:08S_a_i_n_tOne thing looks like you'll be drawing the playbar in the AA viewport
07:06:15S_a_i_n_tit'll need it own viewport.
07:06:30DhraakellianS_a_i_n_t: yeah, quick and dirty
07:06:42S_a_i_n_t...sorry. :D
07:06:51Dhraakellianno worries
07:06:58literalthere's an error in the Clip manual, it says that Select is used to exit the quickscreen, but that's false. Only the power button exits it
07:07:13S_a_i_n_tbut yeah, from what I see the playbar will be immediately drawn over.
07:08:09Dhraakellianone thing I had originally considered was just using an extra thick moodbar and just drawing the progressbar over it
07:08:53S_a_i_n_tdrawing things over things is unpredictable at best.
07:09:22S_a_i_n_tunless you draw in the default viewport, then specify a viewport overtop...but thats kinda ugly
07:09:27JdGordonit wouldnt be if people testd my patch :/
07:09:52Dhraakellianhey, I'm new to this. such criticism is not unwelcome
07:10:15JdGordonDhraakellian: have you got a diff from svn?
07:10:19JdGordonand screenshots?
07:10:23Dhraakelliangranted, it might be (temporarily) ignored at ~1am
07:10:38DhraakellianJdGordon: no actual rockbox code is used in this
07:11:02Dhraakellianthe "rb" in the name is meant to be a bit of a pun
07:11:03literalactually, both the Home button and the power button exit the quickscreen, but not Select like the manual says
07:11:43JdGordonDhraakellian: if your utility creates an image for the track it would easily be used in the wps as the progressbar
07:12:02DhraakellianJdGordon: I pretty much copied almost verbatim from amarok's codebase and did a quick-and-dirty ugly hack-up of LucidLore.wps for a proof-of-concept, but no actual rockbox code was used
07:12:09JdGordonwithout much effort at all... but only if we do the fill type
07:12:13S_a_i_n_t*then* you could use AA too :D
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07:12:44DhraakellianJdGordon: I want to be able to see what's coming up in a few seconds as well as what already happened
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07:12:53Dhraakellian...unless I'm misunderstanding you
07:12:57JdGordonthat could be arranged :)
07:13:06S_a_i_n_tA wps without AA is a pretty big turnoff for me...though, this will have something pretty to look at at least ;)
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07:13:32DhraakellianI'd rather have a slider than a progressbar, really
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07:13:56JdGordononce the new parser is in I'm going to fiddle with the progressbar stuff, I want to allow a slider type, and a mix of slider+fill
07:14:07S_a_i_n_tusing a single bitmap to represent playbar position has been biscussed IIRC
07:14:34S_a_i_n_taha, yep...straight from the horses mouth. :D
07:15:26JdGordonactually we should figure out the syntax before the skins change...
07:15:31Dhraakelliandang... PlainTextVP isn't on
07:16:27S_a_i_n_tyou're *really* better off starting from scratch. if you're going to re-write it anyway.
07:17:46S_a_i_n_tAnd one other thing I've noticed is that you seem to include unnecessary spaces. "%al Repeat" for example can just be "%alRepeat" etc.
07:18:09DhraakellianS_a_i_n_t: heh. I only changed three lines in that .wps
07:18:28S_a_i_n_tthen, the guy that wrote it included unnecessary spaces.
07:18:30amiconnJdGordon: We used to have a slider mode. It was removed on purpose
07:18:46Dhraakellianamiconn: too hard to read at a glance?
07:19:14Dhraakellianand can progressbars use different graphics for each track?
07:19:20amiconnThe conclusion was that nobody used it, so it was useless and we went for binsize saving
07:19:50Dhraakellianoh, another thing while I'm thinking of it
07:19:53literalso, why doesn't the volume control work while using plugins (e.g. blackjack) ?
07:20:17JdGordonamiconn: oh really? how long ago?
07:20:42DhraakellianI specified 218px wide to match the built-in progressbar without the rounded ends. Was this the appropriate thing to do?
07:21:03Dhraakellianit didn't look like it matched up quite right when I played through with the moodbar at 220px
07:21:15Dhraakellian...then again, I've only tested on the sim so far
07:22:40S_a_i_n_t"rounded ends" are done with transparency in a progressbar usually
07:22:51S_a_i_n_t255 0 255 (hot pink/magenta)
07:23:05S_a_i_n_ton a colour target.
07:23:48JdGordonI cant see any commits removing or even mentioning "slide" in the wps...
07:23:50DhraakellianS_a_i_n_t: yes, but does that extra pixel of border actually count as progress indicator, or is it just border?
07:23:56JdGordonI know there was a patch to add it
07:24:21S_a_i_n_tDhraakellian: The "border" will be a part of the backdrop
07:24:42S_a_i_n_tand the progressbar displayed with a viewport overtop of it.
07:25:04S_a_i_n_tyou dig?
07:25:21DhraakellianS_a_i_n_t: so basically, it doesn't matter since this is only a quick hack, and when I do it The Right Way™, it'll all work out the way I want?
07:25:41JdGordonliteral: which volume controls?
07:25:42S_a_i_n_t...should be.
07:25:52S_a_i_n_tbut, feel free to come back and ask questions.
07:26:13literalJdGordon: the volume control buttons on the Sansa Clip+
07:26:21literalthey do nothing while playing blackjack
07:26:41JdGordonbecause the plugins havnt been fixed to use them
07:26:50JdGordonbutton handling in plugins is painful to get right
07:27:04Dhraakellianyeah, it'll probably be at least Sunday before I do, given that I have work tomorrow and studying for an amateur radio license test and then the hamfest/test on Saturday followed by an RPG in the evening
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07:27:27Dhraakellianbut that's veering off-topic
07:27:43Dhraakellianso I shall bid you all good night/morning before I veer even farther
07:27:55S_a_i_n_tBusy man, there'll be someone here that can fend off/answer questions ;)
07:28:41JdGordonamiconn: "r4897 | amiconn | 2004-07-20 18:46:27 +1000 (Tue, 20 Jul 2004) | 2 lines" haha ok, old enough that binsize probably mattered :)
07:29:06amiconnBinsize always matters
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07:31:12literalcan plugins be written in Lua?
07:31:24S_a_i_n_tthere's one already
07:31:40S_a_i_n_t"boomshine.lua" one of the games.
07:37:30literalis there a guide to writing plugins somewhere?
07:40:21Dhraakellianwoah! check out today's woot
07:40:47DhraakellianSandisk 4GB Sansa Clip+ with MicroSD Slot −− $19.99 + $5 shipping
07:40:58Dhraakellian...or should that be in -community?
07:44:15S_a_i_n_tyeah...since it's not *guaranteed* someone will but it for rockbox
07:44:29S_a_i_n_tthough, I couldn't stomach using their OF
07:46:25Dhraakellianwell, native Ogg Vorbis, FLAC, and ReplayGain is nice
07:46:37Dhraakellianbraindead on-the-go playlisting, not so much
07:49:21_jhMikeS_Anyone find this sort of helper thing desirable for plugins?
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07:52:55*S_a_i_n_t gets a 503 from that url
07:54:24jhMikeSthis one too?
07:54:45S_a_i_n_tnope, that ones good.
07:55:48S_a_i_n_tWhat does it...y'know,
07:56:01espereguI saw in the 3.6 describtion that the sansa clip is still unstable but on the table on almost everything is green. anybody knows what are the issues?
07:57:06literalworks fine on my Clip+, the only issue is that it needs to boot into the original firmware to transfer files via USB
07:57:22jhMikeSS_a_i_n_t: makes code less annoying, where it uses core functions and greylib functions, iiow, gives it a common was of avoiding #ifdef HAVE_LCD_COLOR rb->lcd_xxxx #else grey_xxxx #endif all over
07:58:22literalesperegu: use this if you're gonna try it out ->
07:58:23S_a_i_n_tAh, right. I don't *think* anyone would argue with cleaner code.
07:58:29S_a_i_n_tjhMikeS: ^
07:58:29jhMikeSeverything is just "lcdh_xxxxx"
07:58:53jhMikeSS_a_i_n_t: I don't know. Sometimes I'm surprised at what gets argued over. :P
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08:02:37espereguliteral: it is not done by rockboxutility automatically?
08:02:58literalesperegu: probably, I haven't tried the rockbox utility
08:03:08literalI just unzipped those two archives to my Clip+
08:03:28literalpretty simple installation
08:03:56bieberI've got the beginnings of a Theme Editor UI in SVN, if anyone wants to check it out and comment on the interface
08:04:13topikdo you have a screenshot anywhere, bieber ?
08:04:14espereguliteral: ok. thx. think I will try the utility first
08:04:25bieberI'll grab one
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08:06:19saratogaClip+ 4GB is on woot for $25 shipped
08:07:05literalDhraakellian beat you to it
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08:09:12topikthanks bieber. that gives a good impression for sure
08:09:15bieberThose panels on the side can be rearranged, torn off, etc.
08:09:27bieberAnd that awkward looking grey bar is where the tool panel will be
08:09:32Zagorbieber: what is the purpose of the Files panel?
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08:10:10bieberIt's going to display all the files associated with the theme. It won't be an actual file tree when I'm done, it'll look more like the view that QtCreator gives you of your project files, if you've ever seen that
08:13:25topikscreenshots are easier for quick discussion than 'please compile and test'
08:13:44JdGordon1bieber: looking good :) just remember the largest dispolay so far is 640x480 (IIRC) and that wont fit in that area
08:13:48topikwell, for UI discussions. codecs is a bit different
08:13:55S_a_i_n_tliteral: *why* point to a bootloader on ABI?
08:14:07S_a_i_n_tis the RB one not good enough for some reason?
08:14:14biebertopik: Duly noted. I must say, though, it's a joy to play with the draggable panels :P
08:14:26bieberExcept I just realized that they all disappear if you minimize the window. Woops :/
08:15:13topikwhen you minimize the window the entire windows surely dissappears
08:15:21topikwindow singular
08:15:34bieberJdGordon: Apparently Qt's graphics API will let me pretty easily implement a full-on image viewer in that pane, so I can have it scale or let the user zoom and pan around
08:16:00bieberMy thought is that if I were actually using it I'd probably tear that off and stick it on my secondary monitor anyways, but it'll be flexible in any case
08:16:00literalS_a_i_n_t: wasn't sure if the one on was configured for dualbooting
08:16:18biebertopik: lol, I mean once you bring it back up they're gone ;)
08:16:28literalI also figured wouldn't host firmware fron SanDisk
08:18:22S_a_i_n_tliteral: It's just a support issue...where would he go if he ran into problems? "My clip caught fire!! help!"..."did you use our bootloader..?"..."no"..."well, then etc. etc."
08:18:32bieberAlso, holy crap, what DAP has a 640x480 screen?
08:18:46literalS_a_i_n_t: ok
08:19:55S_a_i_n_tbieber: the mini2440
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08:21:12S_a_i_n_tthough, "mini" doesn't really seem to fit it ;) Less of a DAP, more of a PC kludged into a little box :P
08:21:33JdGordon1mr500 has that big screen also
08:21:42JdGordon1bieber: all those panels are movable?
08:22:00bieberMovable and resizable, yes
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08:22:14bieberYou can put them in any configuration around the edges of the window, or tear them off as separate windows
08:22:31JdGordon1funman: no, I didnt do a dump, do you want one?
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08:23:00funmanJdGordon1: for ranma i think he needs it to boot OF
08:23:17funmanjust do dd if=/dev/sdx bs=512 count=$((0xf000))
08:23:31JdGordonin rec mode? or is now ok?
08:23:37JdGordonrec mode needs to wait till tomrow night
08:24:11literalfunman: that sound quality issue I had is hard to pin down because it doesn't appear right away. I bisected and tried a bunch of versions and they all sounded fine. Then I went back to the latest one and it sounded fine until sometime later. I just switched to latest svn and am gonna take a snapshot of .rockbox when I encounter the issue again
08:25:01literalWhen I actually hit the issue, it's persistent. I.e. if I reboot into the OF I get good sound, but when I go back to Rockbox I get the bad sound again.
08:25:03funmanliteral: try to wait until the screen is off : it causes some noise
08:25:16saratogabetter yet, run RMAA once it starts acting up ipodvideo64mb is broken
08:27:30funmanC: ../tools/configure −−type=n −−target=ipodvideo64mb −−ram=-1
08:27:49funmandoesn't pick up 'configname' and 'ram'
08:28:37Dhraakellian3.6 is the first to list FuzeV1 as stable, isn't it?
08:29:28topik3.5 is
08:29:59literalfunman: aha! I found the issue. The sound quality degrades after I set a pre-amp value for replygain, even though I use the same value (9 dB) with the OF.
08:30:10Dhraakelliantopik: stable?
08:30:59DhraakellianI thought 3.5 had it listed as unstable, but I could be misremembering
08:31:03*Dhraakellian shrugs
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08:31:23topikgoing by the releasenotes it seems only 'stable' ports are mentioned
08:31:30topikand 3.5 release notes mention fuze
08:33:01funman <- is that good perl ?
08:34:36literalthough I would question the calling convention in the loop header (&stablebuilds)
08:35:01literalyou almost always want to clal functions as just stablebuilds() instead of &stablebuilds
08:35:11Zagorfunman: I would prefer "defined $builds{$b}{configname} ? $builds{$b}{configname} : $b;"
08:35:14JdGordonshould that be $ram also?
08:35:16literalthe latter disables function prototypes
08:35:37literalJdGordon: that's impossible to determine from just that diff
08:35:50literali.e. there's no $ram variable in sight
08:35:51funmanZagor: can you commit a fix to trunk?
08:36:12Zagorcan't you?
08:36:40funmanwell i don't know perl
08:37:31ZagorJdGordon: no, {ram} is the hash key. just like {configname}.
08:37:49Zagorfunman: ok, I'll do it
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08:39:31CIA-6New commit by 03zagor (r26539): Typo fix by Rafaël Carré
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08:44:20funmanZagor: can you put funman/rockbox-3.6/"> on the download server please ?
08:45:42literalfunman: and apparently this pre-amp quality degradation is also an issue on r26177
08:45:56literalso I'm not sure what else to try
08:46:19literaljust play the track in RMAA and report it?
08:47:46Zagorfunman: done
08:54:10funmanliteral: if you add pre-amp isn't it normal that the sound quality may be lower?
08:54:30literalthe sound quality is fine on the original firmware
08:54:36literalwith the same pre-amp value
08:54:56literalshouldn't Rockbox be able to do the same?
08:55:19funmanperhaps it doesn't use it i can't tell
08:55:34literalDoesn't use it?
08:55:53Zagorliteral: does the OF really measure preamp in dB too?
08:56:13literalit even has the same values, up to 12dB
08:56:37ZagorI guess they have simply better clip smoothing than we do, then
08:57:08Zagordo you have "prevent clipping" enabled?
08:57:14literallet me check
08:58:11literalno, it was disabled, enabling it fixes the problem
08:59:05funmanliteral: you have another rockbox player?
08:59:16literalNo, just the Clip+
08:59:28CIA-6New commit by 03bieber (r26540): Theme Editor: Fixed bugs with menu signals, rearranged UI some more
09:00:52literalwhy does clipping occur even when the volume isn't very high?
09:01:26literalif I turn off replaygain and compensate by increasing the volume, I get no clipping
09:01:51literalbut replaygain with 9dB pre-amp at a lower volume setting = clipping
09:02:12literalwithout the "prevent clipping" enabled, that is
09:02:34literalis it just something that's unavoidable with replaygain?
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09:04:52funmanvolume is handled by the HW, so perhaps clipping happens fast when you do SW amp?
09:08:45literalI guess I'm just wondering if Rockbox's "replaygain + 9dB pre-amp + prevent clipping" has exactly the same effect as OF "replaygain + 9dB pregain"
09:09:27literalBecause there is no "prevent clippin" setting in the OF, yet it doesn't cause clipping
09:10:01gevaerts"no setting" can mean two things
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09:15:38B4gdercongrats on the release everyone!
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09:22:11saratogaliteral: +9dB is extremely loud
09:22:18saratogayou will get clipping
09:22:46literalif I don't enable "prevent clipping", yeah
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09:23:30saratogaif you set it to +9dB and enable prevent clipping all you are doing is using peak normalization
09:23:45saratogagenerally one uses 0 or negative numbers as the replaygain level
09:23:59literalI see
09:24:08saratogaIIRC the original replaygain spec recommended the equivalent of -6dB
09:25:41literalIs there a way to not show the track numbers in playlists?
09:25:41gevaertsliteral: this is actually said in the manual :)
09:25:50gevaerts(the clipping bit)
09:26:23literalgevaerts: oh, sorry :)
09:27:03gevaerts"Please note that a (large) positive pre-amp setting can cause clipping, unless prevent clipping is enabled"
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09:57:21CIA-6New commit by 03bieber (r26541): Theme Editor: Began implementing tabbing
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10:43:36CIA-6New commit by 03jethead71 (r26542): Add a wrapper header, mylcd.h, in the lib subdirectory, which lets plugins' code automatically call the proper functions depending if compilation is ...
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12:35:44Rob2222yeeeeeeeeeehaaaa, a Rockboxed Fuze 2 :D
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12:37:04gevaertsThe difficult one?
12:37:05ucchanCongratulations release 3.6!
12:38:43Rob2222yes and no
12:38:56Rob2222had a difficult on 04 / 2010
12:39:04Rob2222ordered a second one and got 01 / 2010
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13:05:08literalis it normal to hear a faint buzzing sound when clicking menu items?
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13:05:39literalthrough the headphones, when not playing music
13:06:23literalinterference from the CPU or whatever
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13:39:18Barul_has anyone already try to put rockbox on a philips gogear 5295 ?
13:39:47S_a_i_n_tliteral: All the Clips (and that is *all* of them) are unstable, to quote the main page "Rockbox runs on these players, but is incomplete, less usable or has problems that limit it to advanced users"
13:40:30literalok, so this is something that usually doesn't happen on more complete ports?
13:40:43S_a_i_n_tsummary: incomplete, less usable, problems.
13:41:00S_a_i_n_tit's a young port. there are bound to be some things wrong with it.
13:43:13S_a_i_n_tBarul_: Searching the wiki doesn't get any I guess not.
13:43:41bertrikI use my clip daily for mp3, ogg and radio playback. It works fine for that, but possibly there are some codecs that don't work (say memory intensive ones).
13:44:15S_a_i_n_tBarul_: You could try checking out that would be the first step.
13:44:35Barul_yeah, I just see it :)
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14:15:13literaldoes stuff like crossfeed and dithering have noticable effect on battery life?
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14:39:50AlexPliteral: A bit, how much depends on player
14:40:09AlexPIt depends if the cpu has to run faster to cope with it, and for how long
14:41:33literalthe played I'm using is a Clip+
14:44:01literalThat little icon which sometimes appears in the top right corner, what does it mean?
14:45:15LloreanProbably flash access.
14:45:30literalah, that makes sense
14:53:03Rob2222can i implement a easy line or free space in a custom WPS screen that takes a little less space than a empty line?
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14:55:40AlexPRob2222: Viewports
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14:56:35AlexPPut everything in viewports then you can position it exactly where you want
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14:57:35AlexPRob2222: Viewports
14:57:40AlexPPut everything in viewports then you can position it exactly where you want
14:59:00Rob2222hmm, ok. will try. i have a text only wps and only would like to add a horizontal separator. a line of −−−−- is good, but tooks a whole line of space
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15:19:13Rob2222Alex: do you know if text runs around/below a line separator graphic (220x1 pixel) or will it just drawn below? (when i put the lin in viewport or not in viewport)
15:22:23Rob2222a pity that there is no text command for a half-line of free space or just a horizontal 1px line in foreground color. wold be useful
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15:22:53CIA-6New commit by 03jethead71 (r26543): Convert some more stuff to mylcd_ and support pgfx as well.
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15:31:09S_a_i_n_tRob2222: what is it you're trying to do?
15:31:26S_a_i_n_tAFAIK there is no "line seperator" for text in viewports.
15:32:14Rob2222i have a easy text only WPS screen and dont want to bother with BMPs. but i would like to seperate my text blocks. so i have lines filled only with "−−−−−−"
15:32:44Rob2222unfortunately 4 of those "lines" take the vertical space of 4 full lines
15:32:53S_a_i_n_teeeew, I bet that looks..."nice" ;)
15:32:57Rob2222which is a waste of vertical space
15:33:01S_a_i_n_ta .bmp would be the bast bet.
15:33:27Rob2222i tried, always when i intergate a BMP he wont show my WPS ....
15:33:37Rob2222but i dont used viewports yet
15:34:22S_a_i_n_tthat will be why, you'll have viewports overtop of a .bmp which you're trying to draw in the "default viewport" (fullscreen)
15:34:25Rob2222the question is when i integrade a 2 pix bmp line ... does RB sets the next line text then 2 pixel below it?
15:34:47S_a_i_n_tyou'l need to get used to viewports, simply changing text on that WPS will mess up all the alignment
15:35:10S_a_i_n_tnot it you don;t specify the viewport
15:35:42S_a_i_n_tif you're just drawing text, then say the text is 15 pix, the screen gets split into theoretical lines of 15px each
15:36:08S_a_i_n_tthe only way you can align them by any margin other than the height of the text is with viewports.
15:36:21Rob2222ok i understand
15:36:26S_a_i_n_tand you *really* should draw text/anything in a viewport anyway.,
15:36:49Rob2222i was happy with my ext only WPS 5 years ;)
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15:36:58S_a_i_n_tuntill now ;)
15:37:06Rob2222but ok i wanna improve it a lil bit
15:37:21Rob2222yeah, the fuze has 1 line to few for me
15:38:16Rob2222whan using viewports and set a 4px spacer line on top, for example, do i have to position the next text line then manually, too?
15:38:26S_a_i_n_tchoose a smaller font? (and align with viewports :P)
15:38:52S_a_i_n_tI don't follow that question
15:39:20S_a_i_n_twhen you set a viewport, text will be drawn in that viewport as it would be if the viewport were a full screen...?
15:39:24S_a_i_n_tdo you follow?
15:39:40S_a_i_n_tit's like setting mini "screens" in the display
15:40:40Rob2222i didnt got if complete, even if i read that part twice in the manual. lets think i wanna put 5 test lines on the screen, each one seperated by a BMP-line-spacer-grapfic
15:40:47S_a_i_n_tie. if you want three lines if 15px font in a viewport, the viewport must be at least 45px in height.
15:41:18Rob2222do i make then each line and each graphic as a viewport and position them under each other?
15:41:47S_a_i_n_tif a bitmap seperates them, then yes.
15:41:55Rob22225 test lins = 5 text line (i have to type slower)
15:42:06S_a_i_n_tif you don;t expect the font to change, make the seperator part of the backdrop
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15:42:27S_a_i_n_twhich also saves on skin buffer
15:43:37S_a_i_n_tand, if you display a bitmap in the viewport, you need to specify the x,y position to be displayed OF THAT VIEWPORT, not the x,y of the screen...understand?
15:44:17Rob2222and i have to set thy coordinates for each line ... phew
15:44:35Rob2222btw does RB start to count from 0 or from 1 ?
15:44:45Rob2222regarding pixel coordinates
15:45:48S_a_i_n_t0,0 is top left
15:46:25S_a_i_n_tyou only need to set coordinates for each line, if you're only showing a viewport of one line at a time.
15:46:48Rob2222yeah ok, i can put 3 lines in a viewport
15:47:00Rob2222then my seperator bmp in the next viewport
15:47:07S_a_i_n_tyou *could* put 100...if the screen was big enough :D
15:47:08Rob2222then next 3 lines in a viewport
15:47:17S_a_i_n_tyep, you've got it.
15:47:34Rob2222thank you very much for your explanation
15:47:41Rob2222i didnt got it from the manual
15:48:11Rob2222and cause fuze boots to OF for USB connection (which takes a whil in both direction) testing is a little pita
15:48:17S_a_i_n_tbut, as I said it would probably be easier for you (if you plan to use the same font all the time) to draw the seperator in the backdrop (if you use a backdrop)
15:48:37Rob2222yeah i do, but i dont wanna make my font change fixed
15:48:47S_a_i_n_tRob2222: First lesson: Don;t test on the device, it *IS* a PITA :D
15:48:52S_a_i_n_tbuild/download a SIM
15:49:03S_a_i_n_tthere are 3.6 sims available now
15:49:04Rob2222ah lol
15:49:14Rob2222anyone for windows, too?
15:49:23S_a_i_n_tyep, they all are IIRC
15:50:54Rob2222aahhh o dear is this nice
15:51:18S_a_i_n_tnever used a sim before?
15:51:19Rob2222i knew about sime but doesnt had the idea to develop the theme there
15:51:40Rob2222i only knew that they exists
15:51:53Rob2222you didnt even need to compile ssth
15:51:59S_a_i_n_t*way* better/easier than testing on device...plug in/transfer/test/unplug/reboot/transfer/test....Aaargh!
15:52:16Rob2222WAY better
15:52:56evilnick_BS_a_i_n_t: Instead of unplug/reboot, can't you do unplug/(re)load theme ?
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15:53:03 Quit petur (Quit: later)
15:53:37S_a_i_n_tevilnick_B: Not if your target doesn't use RB for the one in question :D
15:53:42Rob2222evil: fuze has no USB on rockbox yet
15:53:45S_a_i_n_tbut, generally speaking, yes.
15:54:39CIA-6New commit by 03jethead71 (r26544): test_gfx preprocessing needs to be rearranged a little different so mylcd defaults to core graphics unless greylib is being tested.
15:54:51*evilnick_B apologises for missing the part about which target was being discussed
15:56:16S_a_i_n_tevilnick_B: easy to miss.
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15:57:50mc2739S_a_i_n_t: where are these 3.6 sim builds you keep talking about?
15:58:06S_a_i_n_tone sec...
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16:00:01 Quit anewuser (Quit: for SELL 2 by the price of 1 now!)
16:01:55CIA-6New commit by 03bagder (r26545): devcon 2010 streaming
16:02:36B4gder it is
16:02:50B4gdernothing there yet though
16:14:10*S_a_i_n_t kicks himself for trusting Tarvis...
16:15:54S_a_i_n_tIt seems some people are more than mistaken, but talk utter rubbish...I should have checked before quoting the version of the simulator.
16:19:32mc2739rasher does host release builds on windows sims, but the 3.6 sims haven't been posted yet. The (almost) are the closest available at the moment.
16:19:42evilnick_BS_a_i_n_t:"> looks like it has very up-to-date sim builds, but perhaps not specifically 3.6
16:19:56mc2739s/(almost)/(almost) daily/
16:19:59S_a_i_n_tyeah...did you see that pastebin?
16:20:03S_a_i_n_tsilly me huh?
16:20:10S_a_i_n_tbelieveing someone :P
16:21:26rasherI'll do some 3.6 builds at some poitn
16:21:35S_a_i_n_tI should have checked myself, but "also rasher's latest is from today" was enough for me.
16:22:13mc2739rasher: did you notice your buildgraphs page is not working since the server move?
16:22:21*S_a_i_n_t now wonders how the hell that conclusion was made...
16:22:32rashermc2739: I think it was earlier than that
16:22:42S_a_i_n_tnone of the dates for the available sims are even close :/
16:25:02mc2739S_a_i_n_t: sure they are, the only one I see that has an older date is the mini2440, and that is because the build fails
16:26:08 Quit moparx (Quit: moparx)
16:31:01S_a_i_n_tdepends what you class as "close" I guess...
16:31:44S_a_i_n_tI wouldn't count "2010-02-23" as being easily mistaken for todays date.
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16:35:37mc2739you must not be looking at the same page I am - I see 50 with a date of 2010-06-04 and one with a date of 2010-01-16
16:36:02mc2739The 3.5 release page has the 2010-02-23 date
16:36:47literaldo you know what keymap change he is referring to?
16:37:07literalon the Clip+, sometime around June 2nd
16:38:33 Part LinusN
16:39:37mc2739literal: probably this one:;revision=26396
16:41:45literalthat diff seems to imply that one can access the quickscreen by holding the home+select buttons? I've been wondering how to access the quickscreen in WPS, but that key combo does nothing for me on the latest rockbox
16:43:37literalthe current manual for the Clip says that Long Home accesses the quick screen, but the only thing it actually does is to lock the buttons
16:44:04literalah no, that's for the file browser
16:44:29literalit says that "Long Submenu" accesses the quick screen in WPS
16:44:39literalbut it actually accesses the playlist
16:45:36literalso, how do I access the quickscreen in WPS, then?
16:46:35literal"Submenu −−- Enter Main Menu" is also incorrent, a normal submenu click does nothing
16:49:26rasher(slowly populating it)
16:49:58mc2739literal: by looking at the code, accessing the quickscreen from the wps is home+select
16:50:46literalmc2739: hm, I'm running r26539 and that key combo does nothing
16:51:35mc2739literal: if the manual is incorrect, then please submit a bug report to the flyspray bug tracker
16:52:16literalin this case, it sounds like the code needs to be fixed, since there doesn't seem to be any way for me to access the quickscreen in WPS
16:52:18mc2739literal: are you pressing home and select together, or home then select?
16:52:52literal"home, then select" takes me to the main menu and then back to WPS of course
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16:55:31mc2739literal: I don't have a clip, but on my e200 for button combos I have to press the first button and hold it then immediately press the second button
16:56:09literalif I start by holding Home, it will lock the buttons
16:58:38literalok, it finally worked
16:58:57literalit's tricky, but you have to tap them really quickly and at exactly the same time
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16:59:44literalor rather, like you said, tap the home button slightly earlier
17:00:30S_a_i_n_tliteral: That *may* (or perhaps not) be able to be changed...hotkey for iPod used to be like that, and it was a nightmare. (have to tap both buttons simultaneosly)
17:00:44S_a_i_n_tbut the keymaps are pretty crowded for some targets.
17:01:09mc2739I'm glad you got it to work. It is unfortunate that combos are necessary, but the lack of buttons on some targets make it a requirement
17:01:14B4gder <= LWN mentions Rockbox 3.6
17:01:53literalare two Long combos possible? in this case, Long Home + Long Select would be much easier to do
17:02:41mc2739devcon stream is live!
17:03:03S_a_i_n_tno idea, generally speaking for two button combos I think it works much better if it's "push and hold this, then push that"
17:04:05S_a_i_n_tbut, long and short can be two completely seperate things...and I have no idea about the keymap in question.
17:04:41S_a_i_n_tsome need gaurding etc. working out a keymap that works for everything is a work of art.
17:05:52S_a_i_n_tthings like the iPods, where there is really only 5 buttons...*nightmare*
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17:07:07literaldfkt's comments about the keymap change make a lot of sense
17:07:19literalI just tried a build of rockbox with the older keymap
17:07:32literalwhere Long Home shows the quickscreen
17:07:52mc2739it just depends on which you use most - hold or quickscreen
17:08:02literalmakes sense to only need one finger to access the quickscreen and two to lock/unlock
17:09:33 Quit Topy44 (Ping timeout: 248 seconds)
17:09:37literalmc2739: if it were quickhold vs quickscreen then it would be a fair fight :)
17:09:40borgeshello there, can anyone tell me just how usable the ipod nano 2nd generation port is?
17:09:55 Quit einhirn (Quit: Miranda IM! Smaller, Faster, Easier.
17:10:32S_a_i_n_tborges: Very.
17:10:37S_a_i_n_tI use it every day.
17:10:48S_a_i_n_t(without issue)
17:11:09borgessounds great
17:11:21borgesthe wiki page seems a bit outdated
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17:12:00S_a_i_n_tthere are still quite a few things missing in the port, but it's very usable.
17:12:15S_a_i_n_tthere's no FM, recording, HID...
17:12:27tmztapple hardware doesn't have FM
17:12:59S_a_i_n_ttmtz: ever heard of an fm reciever?
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17:13:14tmztthe external one?
17:13:30S_a_i_n_tof course.
17:13:43S_a_i_n_tNano1g has FM, and most other iPod ports.
17:14:11B4gderhideki: go spam somewhere else please
17:17:26borgesbut audio generally works? all rockbox codecs?
17:17:51S_a_i_n_tIt is my "everyday" rockbox device
17:18:22borgesgreat, thanks
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17:28:02literalwhat effect does the "Directory cache" setting have? it's not in the manual
17:28:17 Quit komputes (Ping timeout: 240 seconds)
17:28:30evilnick_BIt speeds up browsing through the file tree as it caches the directory names and contents
17:28:56mc2739it is mainly for disk based devices, but does seem to help some on flash devices
17:29:05literalso if I only use the Database browser, it's not relevant?
17:29:33mc2739not true
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17:30:12mc2739all file access requires browsing the directory tree
17:30:31 Part petur
17:31:19literalbut not if you use the "Load to RAM" option for the database, right?
17:32:37n1supdatesz of the database are faster with dircache
17:33:57n1salso it is in the manaual
17:34:44literalnothing there about Directory caching
17:35:03n1sah, not for the clip it seems
17:35:10mc2739I think it is disabled on clip but not clip+
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17:35:35n1sit would be pretty bad to use it on the clip since it has so little ram
17:35:41literaloh damn, I didn't realize there was a separate manual for the Clip+
17:36:02literalthe Clip+ manual has info about the dir cache
17:46:51S_a_i_n_tis there a "hard reset" equivalent for the Fuze?
17:50:50Rob2222yeah, i just "blackscreened" my fuze2 while connecting it to PC from rockbox (this worked well 10 times before)
17:50:55Rob2222now nothing happens
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17:51:34S_a_i_n_tRob2222: ^^^
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17:52:31Rob2222well soft reset doesnt help
17:52:33S_a_i_n_tHmm, actually...that seems to be if the player is already on...?
17:52:37Rob2222even if i hold power for 30 secs
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17:52:47Rob2222lol :)
17:52:54S_a_i_n_tits on right? just with a black screen?
17:53:11Rob2222i heat a crack when plug in the phone
17:53:14Rob2222so i think its on
17:53:18Rob2222but screen is off
17:53:29Rob2222i fear i have to wait for the battery to become empty :(
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18:08:36Rob2222hmm, a pity
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18:22:12CIA-6New commit by 03Buschel (r26546): Ensure CPU is defined.
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18:23:43evilnick_BShould the webcam feed be added to the topic?
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18:27:35*amiconn_ waves from devcon
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18:44:13Rob2222is devcon tweekend?
18:45:10Rob2222ah ok
18:45:30Rob2222amiconn: does funman comes to devcon, too?
18:46:22pixelma_JdGordon: around?
18:47:50gevaertsRob2222: yes
18:48:23Rob2222hope he comes online. maybe he has a hint how to realive my fuze2
18:48:36Rob2222but i fear i have to wait until battery is empty
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18:55:45S_a_i_n_tRob2222: If all you did was mess up some WPS code, and it didn't like it...waiting for the battery to run down will *probably* work.
18:56:08Rob2222no it wasnt the WPS
18:56:10 Quit Jaykay (Ping timeout: 240 seconds)
18:56:16Rob2222it happend while connecting to PC
18:56:20S_a_i_n_tOtherwise, I don't think there's an unbricking method that doesn't involve opening the unit up, though, I am most welcome to be corrected.
18:56:28Rob2222this shuts down RB and fires up OF
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18:56:59S_a_i_n_t might help...(but, I haven't lokked)
18:57:25Rob2222saint: yeah thx, i know that. but i think let run down the battery will help
18:57:30Rob2222but this means 1 day wait
18:57:49n1scan't you open it and disconnect the battery?
18:57:57S_a_i_n_tYes, better to wait forst, in case it magically fixes itself.
18:58:18S_a_i_n_tn1s: Yes, yes I believe you can.
18:58:27S_a_i_n_tthough, that still involves some soldering.
18:58:27Rob2222n1s: i could but thats a brand new unit with 2 years warranty ... i just dont want
18:58:41S_a_i_n_tor, dodgy reconnecting of wires.
18:58:52Rob2222soldering wouldnt be the problem
18:58:57Rob2222i just do not want to open
18:59:12S_a_i_n_tis there actually a tamper seal?
18:59:17n1sS_a_i_n_t: or a real quick ghetto short circuit :)
18:59:30S_a_i_n_t( S_a_i_n_t doesn't know )
18:59:37Rob2222no theres no seal
18:59:44S_a_i_n_tcould they *prove* you opened it?
18:59:56S_a_i_n_t(not to put ideas in your head)
18:59:58Rob2222i think you will see it on the edges
19:00:10Rob2222that it was opened
19:00:18S_a_i_n_tah, plastic case.
19:00:33S_a_i_n_tGuitar picks work well.
19:00:39Rob2222well i will wait
19:00:56Rob2222i just thought maybe funman has a key combination that maybe works
19:00:57n1sthat's what i love about the old irivers and the gigabeast, real cases with screws
19:01:07n1stry em all?
19:01:20S_a_i_n_tRob2222: I don't think there is one
19:01:22Rob2222i tried HOME+SWITCHON
19:01:31Rob2222and SWITCHON for a minute
19:05:15Luca_Sthere's no known recovery key combo
19:05:19Luca_Sfor the fuzev2
19:05:40Luca_Syour best bet is to press the power button for about 10 seconds to trigger hardware shutdown
19:05:41n1sthat's stupid
19:06:06Rob2222that doesnt helped
19:06:14Rob2222damn english
19:06:19Rob2222nu success
19:06:35Rob2222well i have to wait then
19:06:57literalis there an easier way to translate rockbox other than editing the lang files by hand?
19:07:02Luca_Sdon't worry, not a native speaker here too. if that didn't work, you'll have to wait for the battery to empty, and in the worst scenario you'll have to open it carefully (it's not that easy to reassemble)
19:07:28S_a_i_n_tliteral: there's a site for that...
19:08:30S_a_i_n_tthough, that's for ofical translation...not if you're just messing with your own build IIUC
19:08:47S_a_i_n_t*official translations
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19:08:55literalit's an official translation which I had in mind
19:09:11S_a_i_n_twell, there 'ya go then :D
19:09:34literalhm, no login necessary?
19:09:46remur_030hey everybody, congratulations to the new release and thanks alot for all your work, rockbox is what makes my sansa beat everything else out there hands down
19:09:56AlexPliteral: Nope, just have fun :)
19:10:05Luca_Sliteral: it produces a patch file that has to be posted on the tracker AFAIK
19:10:17S_a_i_n_tand don't make it say "bums" or something :P
19:10:26literalI'll keep that in mind
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19:12:21n1sliteral: it hands you a patch against svn when you're done so you need to get that approved
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19:14:45CIA-6New commit by 03bluebrother (r26547): Update Brazilian Portuguese translation for Rockbox Utility ...
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19:20:24literalI'm not sure I understand... some of the strings that are missing in the web interface are not missing in the actual .lang file
19:21:15literalLANG_AUTOVOL, for example
19:21:24literalit's present and translated in islenska.lang
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19:21:38literalso why is it empty on ?
19:22:38n1s"The <source> section differs from the english!"
19:22:42 Quit remur_030 (Ping timeout: 276 seconds)
19:23:33n1sthe string is not missing but the "feature" which decides if it's incuded is, it was previoulsy included for "*" but is now not, only for "masf"
19:23:34pixelma_literal: looks like islenska doesn't have those features of langv2 yet
19:23:54pixelma_damn... lost against n1s ;)
19:24:13literalhow can this be fixed, then?
19:24:29n1sthat kind of editing is easier to do in the lang file directly with an editor
19:24:38n1s, see the english.lang file
19:25:01literalah, I see
19:25:33n1sthe <source> section should match and the <dest> sections should almost always match the feature selection thingies from <source>
19:26:17n1si wonder if we could make this smarter somehow without sacrificing efiiciency
19:27:36n1sthat reminds me, i promised to get a lang cleanup under way
19:27:49n1swonder where my notes on that have gone
19:29:20literalwhat does "masf" stand for?
19:29:23pixelma_I remember that it took quite a while when doing the change manually (to deutsch.lang)
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19:30:20pixelma_literal: those are the feature names which control whether a language string is included in a target specific lang file
19:30:26n1sliteral: it's a hardware mp3 decoder, the players that use that chip, have the "masf" featuer
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19:31:25pixelma_and so it only appears in those targets' language files
19:32:32*n1s wishes langtool had a "delete" feature
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19:35:24bluebroth3rn1s: add it ;-)
19:35:45n1sbluebroth3r: i think i'll try, just need to overcome my fear of perl
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19:37:00bluebroth3rdid a bit of perl the last days at work. Wasn't too bad (but fortunately I hadn't to start with already-existing code :)
19:42:10Bagdermaybe should go into the topic during this weekend
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19:47:23Topic"Rockbox 3.6 now released! | Please read before speaking: || Please direct offtopic/social chat to #rockbox-community | This channel is logged at" by ChanServ (ChanServ@services.)
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19:55:29ender`<bluebroth3r> did a bit of perl the last days at work. Wasn't too bad (but fortunately I hadn't to start with already-existing code :) <- you mean you haven't encountered code like this yet: $n=63;$y=$n;{$_=" "x$y;for$x(0..$n-$y){$_.=($x&$y?__:XX)}print"$_\n";$y−−&&redo}
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19:55:59Luca_Sahhh perl... the best example of a write-only language... :)
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20:06:01CIA-6New commit by 03wincent (r26548): pdbox: The values on of widgets are reset on start now.
20:06:51Parsihow ca i get tts engine?
20:06:56Parsifor nano 2nd g
20:07:04CIA-6New commit by 03wincent (r26549): pdbox: Reduced (visible) precision of numbers shown in the GUI.
20:09:12n1somg, my perl hack almost works
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20:21:49CIA-6New commit by 03wincent (r26550): pdbox: Added Coldfire multiplication optimization by Buschel.
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20:26:02n1sthis will be a lot trickier than i thought of course
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20:26:51n1sany perl wizards around that want to help out? ::
20:27:07n1seh s/::/:)/
20:27:54Zagorn1s: what's the problem?
20:28:16*Zagor puts on his cape
20:29:28n1si'm trying to hack in a delete feature into langtool to easily delete phrases from all .langs at once. But it handles phrases a line at a time and doesn't parse the id until the second line so i don't know which id i'm at untill the first line of the phrase, <phrase> is already printed.
20:30:26Zagorbuffer it?
20:30:52n1syes, i suppose i could i'm really bad at perl, that's all :/
20:30:53GodEaterwizards need hats as well as capes
20:31:02n1sand staves
20:36:21n1shmm, that worked for my trivial testcase but not quite so well for a whole lang file...
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20:37:57CIA-6New commit by 03wincent (r26551): pdbox: Corrected inclusion of m_fixed.h .
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20:42:40 Part Parsi
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20:54:09CIA-6New commit by 03wincent (r26552): pdbox: Fixing yellows.
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21:03:08CIA-6New commit by 03alle (r26553): New 35 pixels hight font: 35-Nimbus (FS #11271)
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21:33:06kioI have a corrumpted dir on my player (sansa), when plugin to a nt system, that dir propety indicates a 45G directory, I tried to remove it both under linux an NT
21:33:13kiohow do I remove that dir?
21:33:27Tornechkdsk, or fsck.vfat
21:33:52kioTorne, fsck.vfat -d <dirname> ?
21:34:56Torneno, just fsck the whole filesystem
21:35:05Torneif the filesystem is corrupt, fi it :)
21:35:21Tornejust deleting the directory wouldn't necessarily fix the fs even if you could do it
21:37:13kiook thanks.
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21:43:21n1sFS #11352 is my langtool patch if anyone would care to take a look
21:45:17CIA-6New commit by 03alle (r26554): Make the 8 in 35-Nimbus slightly more balanced
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21:59:38***Saving seen data "./dancer.seen"
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22:11:20webguest53I installed rockbox on my Sansa Sandisk e250. Help. Now when I turn on the device it is stuck with the rockbox logo on the top of the screen -at the bottom in little letters Boot Ver. 6. I can't do anything with the device now.
22:11:59webguest53Please help me with this
22:13:21tmztyour missing some files
22:13:23tmztin .rockbox
22:13:26tmztjust reinstall it
22:14:00tmztmaybe somebody with more experience can help if that doesn't work
22:14:34webguest53It worked for a while and then it froze. I should really just re-install?
22:14:40n1swebguest53: the manual tells you how to start the Original Firmware on the device, do so and check that you completed the installation correctly
22:14:59n1swebguest53: ah it did work at one point?
22:15:21webguest53Yes it sure did work - and then it stopped.
22:15:43n1sif you press and hold power for ~20 seconds it should power off IIRC
22:16:11webguest53It turns off, but when I turn it back on, it just returns to the same screen.
22:16:38n1sthen start the OF and check the filesystem
22:17:06webguest53OF - what is that? and how do I check the filesystem?
22:17:20n1s<n1s> webguest53: the manual tells you how to start the Original Firmware on the device
22:17:20S_a_i_n_tOF == original firmware
22:17:27S_a_i_n_tThe Sansa firmware
22:17:41n1suse fsck or chkdisk or whatever you computer's OS has
22:18:46webguest53I am able to turn on the original firmware, but none of the music appears. Even though it shows that there is nearly no memory left - I just can't find the music. And the computer's OS does not show the device existing.
22:21:20webguest53No drive for the device the os
22:21:44n1sdoes it recognize the device at all?
22:22:08webguest53not at all!
22:23:15n1si'm sorry i don't know what to do then, maybe someone else aprund here does?
22:23:15 Quit Rob2222 (Quit: Rob2222)
22:25:45literalSo, I have a patch which fixes all errors in islenska.lang. Should I submit it to the tracker?
22:26:16n1sliteral: please do
22:27:59n1sliteral: does it do any translation changes?
22:28:24literalJust a few that I noticed while fixing the errors
22:29:05literalI'll look over the translation some more now that I've fixed the errors
22:29:20literalAnd maybe start adding the missing strings
22:29:29n1summ, it seems you didn't attach the file
22:29:40 Quit webguest53 (Quit: CGI:IRC)
22:30:13literalLook now
22:34:13n1syes, i'll commit it
22:34:20kioTorne, it asked for first or second fat? which?
22:39:02CIA-6New commit by 03nls (r26555): FS #11353 - Fix all errors in islenska.lang by Hinrik Örn Sigurðsson
22:40:14 Quit TheSeven (Ping timeout: 248 seconds)
22:40:50CIA-6New commit by 03nls (r26556): Implement a −−delete option for langtoo for easy deletion of lang phrases
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23:05:02Buschelwincent: regarding FS #11348, you shouldn't submit if there are failures (crackles) in the patch I have put to flyspray for testing. now we better either fix it or undo this submit
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23:07:21DomasoFangood evening
23:10:01DomasoFancan someone compile me mkamsboot from svn for win32? i tried to compile it under cygwin but that seems not to work.
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23:12:08CIA-6New commit by 03amiconn (r26557): Port greylib blitting optimisation to clipv1.
23:13:11Bagdernow, how many commits can you accomplish during devcon?
23:13:14Bagderany bets? ;-)
23:13:43 Quit pixelma_ (Ping timeout: 252 seconds)
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23:17:47n1shmm, the strings for LANG_ID3_FREQUENCY and LANG_RECORDING_FREQUENCY are *identical* for all translations except french and korean
23:18:20 Join funman [0] (~fun@rockbox/developer/funman)
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23:19:02amiconnn1s: Did you notice the yellow?
23:20:01n1sah, no
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23:21:43n1sgenlang on my system was happy
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23:22:29CIA-6New commit by 03domonoky (r26558): rbutil: Make TTS and encoders run on all cores \n FS #11160 by Delyan Kratunov
23:24:24n1smeh, those two strings are unused anyway and i was going to delete tham in my lang cleanup, will just have to deprecate them now then.
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23:26:33peturn1s: or translate them for now
23:27:03n1spetur: yes, i think i'll do that, less syncing to do
23:27:09Buschelwincent: you there?
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23:29:17DomasoFanif someone has a answer for my mkamsboot question please mail me at it would be very appreciated. can't compile mkamsboot from svn via cygwin maybe someone can compile me a copy and send it via mail? or telling me how i can do it via cygwin. thanks.
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23:30:32wincentBuschel: Since a half a minute. I'll remove the optimization from the repository.
23:30:50Buschelwincent: wait a sec
23:31:04CIA-6New commit by 03nls (r26559): Revert a small part of r26555 to fix yellow, these strings are unused and will be deleted in a larger lang cleanup patch soon.
23:31:39 Join pastir_Ciff [0] (
23:31:48Buschelwincent: can you give this a try? ->
23:32:09 Join Davaiba [0] (
23:32:15CIA-6New commit by 03wincent (r26560): pdbox: Reverted premature commit of Coldfire optimization.
23:32:15pastir_Ciffhi davaiba
23:32:17DavaibaHELLO ROCK BOYS !
23:32:23pastir_Ciffhelloo all
23:32:37DavaibaHM, IT SEEMS EMPTY?!
23:32:49BagderDavaiba: your caps key seems to have stuck
23:33:04pastir_Ciffthe big boss is here
23:33:24Davaibai tez li imat admini we
23:33:26Davaibada gi iba
23:33:32pastir_Ciffda gi eba
23:33:36DavaibaI am DAVAIBA !
23:33:48pastir_Ciffi am Ciff
23:33:55Bagderand please stop this
23:33:57krazykitguys, this is an on-topic channel. could you take the chatter elsewhere?
23:34:01Bagderwe talk Rockbox here
23:34:49DavaibaI want to chat on topic alsoo
23:34:54Davaibawhat is Rockbox?
23:35:01pastir_Ciff ?
23:35:07pastir_Ciffyes what is it?
23:35:11Davaibarock juke box?
23:35:15Mode"#rockbox +o Bagder" by ChanServ (ChanServ@services.)
23:35:34Bagderthere will be no further warnings
23:36:25DomasoFanif someone is interested: i build german and english rockbox voice files on my server quite regularly. they are in good quality and they are made with eSpeak. check them out at
23:36:33Davaibanobody is chatting here,so what is the problem?
23:36:42Mode"#rockbox +b *!*" by Bagder (~daniel@rockbox/developer/bagder)
23:38:13Kick(#rockbox Davaiba :Davaiba) by Bagder!~daniel@rockbox/developer/bagder
23:39:20*S_a_i_n_t nods
23:39:25S_a_i_n_tThanks Bagder
23:39:47*pastir_Ciff thinks Bagder is so ugly, they make Michael Jackson look good!
23:39:51 Part pastir_Ciff
23:39:55Mode"#rockbox +b pastir_Ciff!*@*" by Bagder (~daniel@rockbox/developer/bagder)
23:40:35Mode"#rockbox -b pastir_Ciff!*@*" by Bagder (~daniel@rockbox/developer/bagder)
23:41:10Bagderuseless ban
23:41:33funmanamiconn: /tools/configure adds -Os to sh builds only when using a patched *gcc*, sorry for the noise
23:41:44amiconnAh yes
23:42:14amiconnThat is necessary - unpatched gcc will potentially create crashing binaries with -Os
23:43:04amiconnThe problem is in switch() jumptable creation. The patch fixes that
23:43:17CIA-6New commit by 03domonoky (r26561): rbutil: add mpio hd200 as disabled target (all untested)
23:43:24funmanthe first hunk, right?
23:44:14wincentBuschel: Tried your new optimization, seems like it is constantly overflowing (loud buzz with somewhat silent wanted 220 Hz).
23:44:30Buschelwincent: :/
23:45:08n1swincent: you didn't set the macsr, that might cause the emac to operate in the wrong mode
23:45:08 Quit efyx (Remote host closed the connection)
23:45:32Buschelwincent: I better drop my plans to further work on this stuff...
23:46:17 Quit TopyMobile (Ping timeout: 264 seconds)
23:47:42wincentBuschel: Ok.
23:48:56Buschelwincent: btw, any idea why pcsim under cygwin does not build?
23:51:00 Quit kugel (Quit: exit(0);)
23:51:08Zagorunder what criteria is the Quick Start actions of rbutil grayed out? it doesn't make any sense to me.
23:51:27 Join kugel [0] (~kugel@rockbox/developer/kugel)
23:53:13wincentBuschel: I such cases I always do 'make clean'.
23:53:20amiconnUnrelated red again
23:53:53wincentBuschel: It seems that m_fixed.h was included with #include<>, so it did not go into the dependencies list.
23:54:43Buschelwincent: here we go (will take 10min)
23:54:43n1show does the use of translated lang strings work in the wps?
23:55:40amiconnSeems like greylib flicker on the clip can't be reduced without *significant* reduction of shades :\
23:56:22amiconn3 shades works okay, but just 5 shades are already flickering almost as much as the full 129
23:58:08Domonoky1Zagor: two criterias: either no release for this target available, or no info from the server till now.
23:58:31amiconnLikewise, leaving out the random init doesn't help - it causes whole areas to flicker synchronously (until display content changes adds enough randomness)
23:58:51ZagorDomonoky1: duh, right. this is an unstable port. thanks.

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