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#rockbox log for 2010-06-30

00:00:33 Join GeekShadow [0] (~Antoine@reactos/tester/GeekShadow)
00:01:12 Quit domonoky (Read error: Connection reset by peer)
00:11:21TheSevenRE warn_unused_result... should we maybe *add* that flag to some of the rockbox file i/o functions? i've seen some places where their return values are just silently ignored, too
00:11:54Bagderwould make sense to me
00:14:13TheSevenand while we're on it, also add -Wc++-compat
00:14:37TheSeventhat will make some ugly implicit casts trigger warnings
00:20:08 Quit GeekShadow (Ping timeout: 240 seconds)
00:23:57 Quit bieber (Ping timeout: 252 seconds)
00:24:11 Join bieber [0] (
00:24:51Buschelamiconn: may I ask you to retest FS #11445 (speed up of faad) on your X5?
00:25:02Buschelthanks in advance and good night! :)
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00:39:28 Quit ender` (Quit: Where python would say you can skin a cat with a knife, so adding other methods would just make the language hard to learn, perl acknowledges that sometimes you may need to skin a live tiger, so it gives you a rifle as well.)
00:42:59***Saving seen data "./dancer.seen"
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03:45:33 Quit DJFender_Meekrab (Quit: Try HydraIRC -> <-)
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04:02:50CIA-6New commit by 03jethead71 (r27188): Remove atomic register bit manipulation functions from i.MX and s3c target code and introduce generic functions for ARM (bitmod32, bitset32, and ...
04:05:36CIA-6r27188 build result: 0 errors, 2 warnings (jethead71 committed)
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06:03:25 Quit fdinel (Quit: Miranda IM! Smaller, Faster, Easier.
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06:27:29 Quit anewuser (Quit: Sixth edition of 25 samples + 48 hours + detroit party (july 31) (maybe streamed online!))
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06:49:52wombatmanlrcplayer doesn't seem to be present in applications by default though it does appear in the manual. My player is a sansa fuze but I have used lrc player before on this
06:50:15S_a_i_n_tisn't it a viewer?
06:50:22S_a_i_n_ttry looking in "viewers"
06:51:50S_a_i_n_tNope, just checked then...sorry.
06:51:59wombatmanyea i didn't think so
06:52:01S_a_i_n_tIt should be it Plugins/Applications.
06:53:00wombatmanI can build a custom rockbox but was kinda hoping i wouldn't have to. Don't use that feature much but it's a nice option
06:53:41S_a_i_n_tIt's definitely in SVN, but I have no idea if it is supposed to be in the Fuze build or not.
06:53:48S_a_i_n_tI would guess so though.
06:54:46S_a_i_n_tWait, what rockbox version are you using?
06:54:57wombatman3.6 now
06:55:05S_a_i_n_tThat'll be why.
06:55:15wombatmanwhat changed?
06:55:18S_a_i_n_tI believe it was comitted after the 3.6 release.
06:55:35S_a_i_n_t(possibly incorrect, but I believe this is so)
06:55:47wombatmani'll look at that
06:56:04S_a_i_n_tTry a current build, it should be there.
06:56:44 Quit Mich ()
07:02:52wombatmanthat fixed it
07:03:01CIA-6New commit by 03jethead71 (r27189): i.MX31: Only include the SDMA code that will be used on the target. Simplify the script selection.
07:05:31CIA-6r27189 build result: All green
07:06:36wombatmannow if we could get a good license nes emulator included in an official build everything would be perfect. I wouldn't even care about no sound though see no reason it couldn't run as well as rockboy with sound
07:07:19S_a_i_n_tthere's an NES emu in flyspray.
07:07:26S_a_i_n_tPretty sure it still compiles.
07:07:32wombatmanyea i think it's license is incompatible
07:07:34wombatmanit does
07:07:38wombatmanits pretty good too
07:07:42wombatmanno sound
07:08:00wombatmanand my guess is that the only reason it doesn't continue to gain support is some license issue
07:08:12wombatmanor maybe the author just abandoned it
07:08:42S_a_i_n_tBasically, things get committed because people are interested in them, and someone cares enough to bring the code up to spec, make it run on all the targets it possibly can, etc. etc.
07:08:45 Quit binaryhermit (Ping timeout: 248 seconds)
07:08:55S_a_i_n_tThings don't just get added because theyre there.
07:10:26 Join esperegu [0] (~quassel@
07:11:02wombatmanwow that's neat too
07:11:26wombatmanwhen i plug it in on the new build it has this fancy usb pad mode thing
07:11:44wombatmanused to just boot into the traditional sansa firmware
07:12:06S_a_i_n_tYep, there's USB support now. Other targets have enjoyed that for some time now.
07:12:18S_a_i_n_tIts a pretty big step.
07:12:56wombatmani know it's not stable but is it even worth checking out rockbox on fuze v2
07:13:08wombatmani originally rockboxed this before it was officially stable
07:13:16wombatmanbut it was pretty close even then
07:16:48 Join kachna [0] (
07:16:52S_a_i_n_tsometimes "Unstable" isn't really the best heading for targets that aren't yet "Stable", it can mean that it is just missing several things, "Unstable" (by the definition on the main page) can also just mean "incomplete"
07:16:58 Join binaryhermit [0] (
07:17:15 Join JdGordon_ [0] (6e15015a@gateway/web/freenode/ip.
07:17:22wombatmanyea i know just curious if anyone knows what it means in sansa fuze v2 case
07:17:55S_a_i_n_tI'd suggest the wiki page may have the answers there, but it may not be up to date, I'm not sure.
07:30:03 Quit BHSPitMonkey (Read error: Connection reset by peer)
07:30:38bieberS_a_i_n_t: How would you feel about Chrome style tabs for device configuration in the Theme Editor?
07:31:47S_a_i_n_tAs in, "pull 'em off, move 'em around, create a new window if you want, drop 'em on a taskbar-esque..kinda stuff"?
07:34:20S_a_i_n_tI's say..."awesome" (the only thing something like that *always* needs is a "return tabs to default state" thing, so you don't get yourself into trouble losing things)
07:35:26bieberThat shouldn't be a problem
07:35:43S_a_i_n_tIf you can pull it off, great.
07:35:56S_a_i_n_t(everyone else ripps off Chrome, so...why not?) :P
07:36:17bieberI probably won't start on it until I've got rendering and graphical editing pretty well hammered down, but I think it would be a fun thing to do towards the end of the Summer, and hopefully make managing all those panels a lot easier
07:36:38bieberI just can't believe no one's made a Qt control that does it yet :/
07:36:43JdGordon_are you planing on integrating it into rbutil rever?
07:37:13S_a_i_n_tI could imaging without some form of tab managing thing, that the sheer mess of tabs could become quite overwhelming.
07:38:06bieberJdGordon_: rever?
07:38:31bieberYou mean the whole theme editor?
07:38:46*S_a_i_n_t believes they should be seperate personally.
07:43:07 Quit wombat23 (Ping timeout: 276 seconds)
07:43:36bieberYeah, I see them as really functionally separate
07:44:13JdGordon_well yes and no
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07:46:40bieberHow would you integrate the two?
07:47:45JdGordon_no idea
07:48:31bieberOf course, I've also never really taken a close look at RBUtil, which I should probably do sometime
07:48:44bieberLast time I install RB I still had to do it by hand
07:49:57CIA-6New commit by 03jethead71 (r27190): Gigabeat S: INIT section wasn't properly overlapping the uninitialized areas thus wasn't being reclaimed.
07:49:58bieberSo left, center, and right-aligned text are all positioned independently of each other, right?
07:50:28 Join Buschel [0] (
07:50:36bieberi.e. if I draw some left aligned text and then some center aligned text, the position of the center text isn't affected by the length of the left-aligned text at all?
07:51:54CIA-6r27190 build result: All green
07:52:11JdGordon_except IIRC it doesnt overlap if the left part is too wide
07:52:35bieberDoes it get pushed over to the right, or just cut off?
07:52:42bieberI remember CustomWPS said they'd get merged together
07:52:54JdGordon_i assume pushed right
07:53:04JdGordon_maybe space seperated, you'd have to check
07:53:05S_a_i_n_tbieber, they get merged.
07:53:27JdGordon_and scrolling causes other wierdness
07:53:27S_a_i_n_tif al/ac/ar stuff won;t fit on a line, they get merged into an unreadable mess.
07:53:39bieberOh crap, scrolling
07:53:43JdGordon_%s affects the whole line, not sure on the rules though when it decides when to scroll though
07:54:53bieberI'll do scrolling after font support, though
07:55:31bieberWe are keeping %t(0) in conditionals to turn off sublines, right? I implemented that earlier today
07:56:16JdGordon_we are?
07:56:46JdGordon_in svn conditionals cant have sblines, so however we decide to do it we do it... so if thats what you want cool
07:57:20JdGordon_how would %t(0) turn of conditional sublines?
07:57:48bieberThere's an example in CustomWPS, basically something like this
07:57:54S_a_i_n_tit would just skip one section, and onto the next "sub" line IIUC
07:58:23bieber%?tag<|%t(0)>Text if the feature is there;Text that comes up regardless
07:58:55S_a_i_n_tthat doesn't seem....right, to me.
07:59:11S_a_i_n_tperhaps it is, but, I've never seen/used it personally.
07:59:16JdGordon_that isnt how I would read that...
07:59:21bieber %?it<%t8%s%it|%s%fn>;%?ia<%t3%s%ia|%t0>
07:59:24S_a_i_n_tnor I.
07:59:33bieberThat's CustomWPS's example, in the old format of course
07:59:56S_a_i_n_tI read the "%t0>" as a pure irrelevancy
08:00:00JdGordon_I guess that is very outdated because IIRC conditionals have never allowed sublines
08:00:05S_a_i_n_tit's like saying "do nothing"
08:00:17JdGordon_changing the subline timeout for that subline
08:00:28JdGordon_backwards :)
08:00:37bieberS_a_i_n_t: If the tag evaluated false, it would set that branch's time to 0, so it wouldn't display at all
08:00:42JdGordon_yeah, %t0 in that use should work
08:00:48S_a_i_n_t*facepalm* I get it now.
08:00:53S_a_i_n_tstill, seems odd though.
08:00:59S_a_i_n_tI didn;t know we could do that.
08:01:15*JdGordon_ was thinking %?aa<%t(1)hello;some|dsfsdf>
08:01:17 Join wombat23 [0] (
08:01:27bieberJdGordon_: Should that not waork?
08:01:37JdGordon_that being what?
08:01:49bieberSublines within a conditional branch
08:01:51S_a_i_n_tsublines in conditions doesn;t work presently.
08:02:01JdGordon_S_a_i_n_t: I diddnt know either, but I assume that it would actually show that empty subline for one update
08:02:09bieberIt works with my renderer, but I'm re-evaluating the entire WPS every time the playtime variable changes
08:02:16S_a_i_n_tbut, hopefully you do get it working, as that would be super-uber-awesome.
08:02:27JdGordon_bieber: yeah, sublines in conditionals is new in your parser, svn cant handle them yet
08:02:41bieberI don't know how RB takes care of updating the WPS as things change
08:02:43S_a_i_n_tJdGordon_: That's how I read it too...*facepalm*
08:02:44*JdGordon_ sees no reason sublines in conditionals shldnt be workable
08:03:04S_a_i_n_tnow, or in future?
08:03:31JdGordon_not-too-distant-future (hopefully)
08:03:36bieberS_a_i_n_t: If you get a chance, by the way, feel free to start playing around with the Theme Editor and let me know if it's doing anything just horribly wrong, if you have some free time ;)
08:03:37 Join funman [0] (~fun@rockbox/developer/funman)
08:03:42*JdGordon_ hopes to be able to have a good coding session this evening/tomorowo
08:03:48S_a_i_n_taha, I could cut some of my code in half, literally if we had conditional sublines in SVN
08:03:59*S_a_i_n_t awaits eagerly
08:04:02bieberThere's a lot of stuff that's not implemented yet, but it's starting to resemble the proper presentation
08:04:44S_a_i_n_tI have to admit, that I *probably* won't use the themeeditor, but I'll certainly help debug the beast.
08:04:54S_a_i_n_t(I like to get my hands dirty in theme code)
08:05:21bieberHey, if nothing else it'll show you what you're doing while you type
08:05:35bieberHonestly, I don't know how useful the GUI editing will ever be
08:05:56bieberI mean, it'll be great for placing viewports and images and such, but if you know what you're doing at all using a GUI to insert tags is just going to be a drag
08:06:17S_a_i_n_tI guess so...the only thing I ever have (slight) trouble with is having to make UI mockups to get viewport x,y placement correct.
08:06:24S_a_i_n_tI guess I could use it for that alone.
08:07:06JdGordon_having the automatic rendering should make things much easier
08:07:32bieberI'm just surprised at how much you can actually do with the WPS
08:08:09JdGordon_bieber: would it be possible to have a mostly free text area to overwrite the tag value window thing? i.e instead of having it open and finding the right tab and text field I could just type "%mh = 0" into some text box?
08:08:28*S_a_i_n_t imagines drawing a "box" on the "backdrop" in the editor, and having it automatically produce the WPS viewport line, then asking him about FG/BG colours and appending them to said line.
08:08:35S_a_i_n_tTHAT, I would like to see.
08:08:44JdGordon_keyboard shortcuts to change conditional values would be fucking awesome also :)
08:08:57S_a_i_n_twhen I say "drawing a box", think mspaint.
08:08:58bieberJdGordon_: That would actually be insanely easy to do
08:09:13*JdGordon_ likes the sound of that
08:09:19bieberI could just add a dialog with one text box and okay/cancel buttons with a hotkey to trigger it
08:09:58JdGordon_I was hoping for a bunch of these, so one multiline text field...
08:10:13bieberThat works too
08:10:22bieberOne-per-line, tag = value sound good?
08:10:39JdGordon_tag: value even maybe?
08:10:59*JdGordon_ very often uses hold and 'h' keyboard shortcut in the sim to test conditionals
08:11:03*S_a_i_n_t hopes his viewport drawing idea come at least close to fruition. that would be a big decider in my using/not using it. (though, I know my use alone doesn't sway the project :P)
08:11:27bieberUnfortunately, today I got to the point where I can scroll my mouse wheel over a spin box and watch the tape reels turn, which has been devastating to my productivity :P
08:11:53JdGordon_the retrotpe theme?
08:12:02JdGordon_how awesome is that theme?
08:12:11*JdGordon_ still wants it as the default one
08:12:13bieberS_a_i_n_t: Absolutely. Viewports and images are the only things that could really effectively be edited graphically, so you'd best believe I'll be putting some effort into them
08:12:27S_a_i_n_tnot S_a_i_n_t's cup of tea...
08:12:38S_a_i_n_tbieber: Awesome.
08:12:40bieberJdGordon_: No kidding. I just happened to download it for testing, and I'm amazed. I didn't realize just how much you could do with WPS
08:12:52bieberI don't think I'd use it day-to-day, but it's an awesome concept
08:12:58S_a_i_n_tNot having to work out x,y coords will be a big +
08:14:24bieberHey, if you learned C++, you could work on that while I'm fleshing out the renderer :P
08:14:34bieberDouble the productivity!
08:15:05S_a_i_n_tI'll send you the bill afterwards ;)
08:15:11 Join mitk [0] (~mitk@
08:15:14 Quit wombatman (Ping timeout: 260 seconds)
08:15:23S_a_i_n_tMy fee is twice what Google's paying you ;)
08:15:49bieberlol, have fun collecting it
08:16:09S_a_i_n_tI have paypal.
08:17:19 Join einhirn [0] (
08:17:26 Quit einhirn (Client Quit)
08:17:28bieberBut I don't have money :P
08:18:09 Join einhirn [0] (
08:18:11JdGordon_bieber: whats the story with the gplv3 code you imported? (maybe I should leave this to bluebroth3r to ask though)
08:18:44bieberI'm waiting for a reply from the guy who wrote it
08:19:04bieberFrom the reply I got, it sounds like he has to clear it with someone else, but he'll be happy to work with us if he can
08:19:24bieberIf he can't, or if I don't hear back in a couple of days, I'll just excise his code and write a simpler version myself
08:19:31 Join bmbl [0] (~Miranda@unaffiliated/bmbl)
08:21:11bieberHopefully he'll respond affirmative, because it's a nice little find/replace dialog
08:21:19bieberregex support and all that
08:24:05 Join ender` [0] (
08:25:15mitkHi. Can an commiter take a look at FS #11436 - Polish charset for 08-Nedore font?
08:30:21 Quit JdGordon_ (Ping timeout: 252 seconds)
08:41:48 Quit Buschel (Ping timeout: 260 seconds)
08:43:09***Saving seen data "./dancer.seen"
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09:00:09CIA-6New commit by 03bieber (r27191): Theme Editor: Implemented text alignment
09:02:04CIA-6r27191 build result: All green
09:05:56 Join S_a_i_n_t [0] (S_a_i_n_t@
09:06:55 Quit Topy44 (Ping timeout: 260 seconds)
09:08:12CIA-6New commit by 03jethead71 (r27192): i.MX31: Make DMA ISR call loop a bit more efficient.
09:09:55CIA-6r27192 build result: All green
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09:26:21bieberS_a_i_n_t, JdGordon: I take it the Cl tag just defines a box for the album art, and the %C actually displays the album art?
09:26:32bieberThe relevant wiki page sections seem to have disappeared :/
09:26:49S_a_i_n_tthe CL defines resizing also.
09:27:08 Join Topy44 [0] (~topy@2a01:608:ffff:3644:2e0:4dff:fe83:a45e)
09:27:09bieberWith the maxwidth/maxheight arguments, right?
09:27:17S_a_i_n_tIf you want tag descriptions, don;t bother with the wiki, check a manual.
09:27:24bieberDoes album art get scaled or just cropped?
09:27:26 Join flydutch [0] (
09:27:47pixelmaI believe the tag to display the art changed to %Cd
09:27:48S_a_i_n_tscaled if its square, scaled and cropped if it isn't.
09:28:29bieberOh, thanks S_a_i_n_t
09:28:38pixelmait gets cropepd?
09:28:39bieberI've been trying to work off of CustomWPS all this time
09:29:07S_a_i_n_tpixelma: it used to, perhaps not anymore.
09:29:55S_a_i_n_tI figured out if got cropped a while ago working on a "widescreen" theme with someone else, perhaps this isn't the case anymore though.
09:30:15bieberApparently now you can specify flags to align it along each axis
09:30:31S_a_i_n_tyeah, you always have been able to IIUC
09:30:46S_a_i_n_tl, c, r etc.
09:31:12S_a_i_n_tit will always center the art if no alignment tags are present though.
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09:31:59bieberAre coordinates for album art local to the viewport the Cl tag is in, or global?
09:32:57S_a_i_n_tThat's a tricky one, i doesn't *have* to be in a viewport.
09:33:04pixelmait should be local to the viewport the %Cd tag is in, same as images
09:33:36bieberOkay, thank you
09:33:43S_a_i_n_tAh, yes, *facepalm*
09:33:44pixelmaS_a_i_n_t: it's always in a viewport, even if it's in the default...
09:33:58S_a_i_n_tyeah, I just figured that out mentally.
09:34:17S_a_i_n_tthen while I was trying to write it, you replied.
09:46:05 Join Rob2222 [0] (
09:47:00funmanI don't get what's wrong with mp3_encoder and mono
09:47:58funmanI encode a 44.1kHz mono file, file/ffmpeg -i say the result is a 44.1 mono mp3, but mplayer says it has 2 channels (and it plays twice too fast)
09:48:12funmanIf i play the result at 22.05kHz it's perfect
09:49:52 Quit Rob2223 (Ping timeout: 260 seconds)
09:52:31S_a_i_n_tfunman: The notes in that flyspray entry about sound ohter than 44.1 kHz say something along the lines of "if sound is forced to 44.1kHz, it works as intended" is this achieved?
09:52:43funmanwhat do you mean ?
09:53:18S_a_i_n_tI'll find the entry again, he implys forcing the plugins to use 44.1kHz sound, I was
09:53:37funmanonly give it files with 44.1kHz
09:54:23S_a_i_n_tbut, his main concern was re: could you achieve that?
09:54:33S_a_i_n_tre-encode all the soundfiles for Doom?
09:54:42funmanfor example
09:56:56S_a_i_n_tFS #11404 "Modifying the source in such a way as to force those applications to use 44.1khz causes sound to work correctly."
09:57:18S_a_i_n_the doesn't however, clarify how he does this.
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10:00:19S_a_i_n_tI will do, thanks.
10:00:54S_a_i_n_tThe only thing I can confirm at this stage is that the sound on rockboy and Doom for Nano2G is indeed quite terrible
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10:04:33funmannow I have a version which produces correct file length (reading less samples at a time) but quality is terrible
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10:10:32funmanI have a problem with the sim: it randomly stop refreshing
10:19:37Zagorgevaerts: #11448 is missing the patch
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10:36:39funmansaratoga: are both channels encoded separately in mp3?
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10:43:27funmani should get the spec and not ask stupid questions
10:50:52gevaertsZagor: fixed
10:51:11gevaertsZagor: I have no idea if that patch will actually fix things or is even a good idea though
10:53:31ZagorI think you might be on to something. I'm not 100% sure how make handles such a double-target rule
10:53:59Zagorsplitting it makes it more predictable
10:54:41funmanmultiple targets for one rule is a bit weird isn't it ?
10:55:23gevaertsNow if only we could reproduce the issue reliably so we could test...
10:55:41balintxactually my fuze did not discharge >_<
10:56:15S_a_i_n_tbalintx: Its simple theory, it *will* discharge...given enough time.
10:56:28S_a_i_n_tA battery simply cannot hold a charge forever
10:56:39balintxyes, forever ... :/
10:56:58S_a_i_n_t"forever" being "longer than you'd prefer to wait"
10:57:03S_a_i_n_tif so, then, yes.
10:57:16S_a_i_n_tforever being literally forever?...then, no.
10:57:18balintxI should have an 'earphone' which makes the battery discharge faster
10:57:45S_a_i_n_tNice idea, but not possible.
10:58:30balintxCan it discharge until Saturday?
10:58:30S_a_i_n_tIf your player is no longer under warranty, removing the battery will have the same effect.
10:58:56balintxbut is under warranty. but I don't know if I have broken the warranty by using Rockbox firmware
10:59:09S_a_i_n_tNo, you haven't.
10:59:28funmangevaerts: about genlang-features, what do you think of: tr -s '\n' : < "$(BUILDDIR)/apps/features" > "$(BUILDDIR)/apps/genlang-features"
10:59:42balintxI did not have extended warranty.. or I don't know. But I got this player in Jun 2010, so I have at least 1 year
10:59:51S_a_i_n_tHowever, warranty doesn't cover bad flashing of firmware (if that is indeed what happened).
10:59:52balintxbut what can I do with warranty?
11:00:05balintxyou know what happened, I think
11:00:06S_a_i_n_tI suspect the player is just stuck in a loop, and needs to runout of juice.
11:00:20balintxyes, this is the case
11:00:28balintxI couldn't open the device, it's a nightmare
11:00:39S_a_i_n_tIt isn't really.
11:01:02S_a_i_n_tBut, if you're hung up about a warranty, then you can't open it, as that WILL void the warranty
11:01:03gevaertsfunman: That's probably equivalent. I don't think the current line is buggy though, and I didn't want to change too much
11:02:25funmanjust commit it
11:02:30funman(your patch)
11:02:53gevaertsnot now, no time
11:03:08gevaertsFeel free to commit it though if you want to test it sooner
11:03:19funmani'm busy too :)
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11:21:13S_a_i_n_tis FS #11444 *reeeaaaaaaally* a "bug"?
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11:27:56pamauryIt's a bug on an unstable port about a usb mode which will disappear when the driver is ready :)
11:28:42S_a_i_n_t"Reason for Closing: Be Bloody Patient!"
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11:28:57funmanpamaury: are you sure ?
11:29:18funmancan you tell if the bug is in the reboot process, and not the USB detection ?
11:29:41*S_a_i_n_t loves the incerdibly accurate time parameters mentioned in the FS#
11:30:00S_a_i_n_t(but suspects it is slightly sarcastic)
11:30:02pamauryNo but until the driver is ready, nobody knows which such a description so it's pointless. If it happen to be in the reboot code, someone will post a bug unrelated to usb
11:30:27CIA-6New commit by 03alle (r27193): Add the 'number sign' glyph to a couple more fonts
11:31:03pamauryTell me if I'm wrong but this bug as been around for a few days (week ?) now without any fix
11:31:03funmanthe description might suck but the bug has been around for some time
11:31:09funmana few months
11:32:18CIA-6r27193 build result: All green
11:32:24S_a_i_n_tHa sanyone yet reported it happening if USB was plugged when the player was off?
11:32:29pamauryI never encountered it though. That seems incredibly weird. Are we sure it's a software bug ?
11:32:34S_a_i_n_t*Has anyone
11:32:45funmanpamaury: given it doesn't happen in the OF, yes
11:34:01pamauryIs it reboot related or happen randomly ?
11:34:25funmanwho knows
11:34:37S_a_i_n_twhat I mean is, have there been any "My XXX-DAP was off when I plugged USB, and it black screened" reports?
11:34:54S_a_i_n_tIt only seems (from what I've seen) to happen if RB is already booted.
11:36:51pamauryfunman: I mean when does this bug happen ? Does it happen exclusively on reboot or not ?
11:37:30funmanhow can i tell?
11:37:52funmani experienced it perhaps twice, and we don't know how to reproduce it
11:39:47balintxI will reproduce it if you want
11:40:03balintxand, if fuze will fully discharge.
11:41:27S_a_i_n_twell, there's no certainty you'll be able reproduce it.
11:41:36S_a_i_n_tbut, you can ceratinly try.
11:42:32S_a_i_n_tAnd, I assure you the battery *will* discharge.
11:42:46funmanif you keep the fuzev2 with a low battery you'll have to wait less time
11:43:51pamauryI don't understand how sandisk manage to make the 10-sec power off fail
11:44:10funmankugel: have you seen the simulator stop refreshing the screen ?
11:44:21funmanpamaury: technically, it's us ;)
11:45:02pamauryNo, by law you must be able to turn a device off by present power button sufficiently long. So it's pure hardware design :)
11:45:13balintx[11:42:45] <funman> if you keep the fuzev2 with a low battery you'll have to wait less time
11:45:17balintxi think that, too.
11:45:30Tornecan we also get a law that there has to be a rom-based flashing mode too? :)
11:45:51pamauryPerhaps it is clock related ? We somehow disable the clock used by this 10-sec timer ?
11:46:11funmani think it's described in the datasheet
11:48:19pamaurythe 10-sec power off ?
11:49:01funmanall the power off conditions are detailed
11:50:26pamauryYes but the 10sec emergency shut down is not describe, just mentioned in the features if I'm correct
11:52:35pamauryfunman: could it be this: High signal on the PWR_UP pin for more than (>6s, >1V & >1/3 BVDD) ?
11:53:35kugelfunman: no
11:54:52funmanit could be my setup, let's see if other people report something like that
11:54:55kugelfunman: no
11:55:41S_a_i_n_tthe sim is a little...odd now anyway.
11:55:52S_a_i_n_t(in terms of testing GUI stuff)
11:56:20pamauryfunman: Assuming these condition are correct, which condition could fail to be met or impossible to measure ?
11:56:34S_a_i_n_tIt manages to parse and run WPS code in the sim that fails on the device.
11:56:48S_a_i_n_tand the debug output stopped being helpful a LONG time ago.
11:57:27funmanpamaury: i don't know
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12:34:35soapis the CAPTCHA not working on the forums, scorche? There are some complaints...
12:34:45soap(registration CAPTCHA)
12:36:10Torneocasionally it generates unreadable output
12:36:19Tornei don't think we know why
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12:36:30Torneif you wait a bit and then try again it seems to work itself out
12:36:32Torneor use the audio captcha
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13:27:44balintxMi fuze has just discharged \o/
13:29:44balintxshould i now plug in usb?
13:30:46balintxOF Booted
13:30:49balintx\o/ \o/
13:31:50balintxI booted up RB
13:31:54balintxthen.. connected usb
13:31:59balintxand.. it restarted to OF now
13:32:05balintxso I don't know the problem before
13:32:28balintxbut I don't want to plug in at rB fromwhere
13:34:17S_a_i_n_tYou plugged USB with RB booted and it entered the OF?
13:34:26S_a_i_n_tIs this with a release version?
13:35:05*S_a_i_n_t thought current SVN has USB support for the Fuze
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13:36:05S_a_i_n_twhat version of rockbox are you using?
13:36:12S_a_i_n_tbalintx: ^
13:36:52balintxmaybe 27115
13:36:55balintxi check now it
13:37:44S_a_i_n_tHmmmm, I thought the Fuze had USB enabled now...
13:37:48S_a_i_n_tMy mistake I guess.
13:37:56balintxFuze, V 2
13:38:01balintxnot v1, v2.
13:38:56S_a_i_n_tWell, congratulations on the Fuze discharging.
13:39:09S_a_i_n_tI said it wouldn't take *forever* ;)
13:39:19S_a_i_n_tA long time sure, but not forever :P
13:39:25balintxbut someone said it could take 6 days
13:39:33balintxit was about 2,5 days
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13:49:38CIA-6New commit by 03uchida (r27194): text viewer: the display of the statusbar is synchronized actual battery, time, etc. and deletes unnecessary lcd_set_backdrop().
13:51:31CIA-6r27194 build result: All green
13:51:33balintxokay. second try also work
13:51:43balintx it boots the of.
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13:54:01deltHow good is rockbox working on the ipod nano 2gen?
13:54:22delton the site it says the only thing missing is battery charging "hardware driven"
13:54:34deltnot sure what that means
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13:57:22fabricehi, i'm wondering if sandisk sansa fuse models (2-8Gb) behaves the same with the SDHC expansion card ? i read that the SDHC expansion car allows untill 40Gb of data : so what makes the interest of the 4 gb and 8 gb models ? thanks ;)
13:57:52balintxfabrice: if anyone, who haven't got sdhc?
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13:58:17balintxI have fuze 4gb.
13:58:25balintxand haven't got SD(HC)
13:59:00fabricebalintx: my camera does not use sdhc so i do not use sdhc so far ; do you mean that all fuze models are able to use SDHC ? / also do you know if rockbox acts the same with the 3 models ? (i guess so)
13:59:28balintxI don't know I have only one fuze (which is V2 firmware).
13:59:32deltfabrice: thanks for bringing up that question, i was trying to remember which player supported sdhc cards =)
13:59:35fabriceisn't the 2 gb less expensive ?
13:59:39balintxI know every fuze can read sdhc
14:00:04S_a_i_n_tdelt" Nano2G is fine.
14:00:09S_a_i_n_tI use it everyday.
14:00:26S_a_i_n_tbah... delt: ^
14:00:49fabricedelt: if all fuze is able to read SD Hc card then i guess that best choice is the 2 gb model (?)
14:01:57fabriceoh , just saw a test where it appears 2-8Gb are almost the same price
14:02:15S_a_i_n_tdelt: By the way, there's slightly more missing from the Nano2G than simply Charging.
14:02:34S_a_i_n_tRecording is yet to be implemented as well.
14:02:58 Quit JdGord (Quit: Bye)
14:03:03S_a_i_n_tBut, if you're question just revolves around "How well does it run?" then the answer is "fine".
14:03:06deltS_a_i_n_t: yeah i saw also cpu frequency, recording, and voltage stuff
14:03:35S_a_i_n_tI use the Nano2G every day, no complaints here.
14:03:35deltthis is somewhat troubling however −−- After an unclean shutdown (menu+select reset or a crash), it may sometimes lose all contents on the data flash.
14:04:09S_a_i_n_tyes, that problem has been resolved(almost) since that was entered on that page.
14:04:34S_a_i_n_tIt isn't fixed completely, but, as I said I use it every day and it hasn't happened to me in months.
14:04:38fabriceany sansa clip plus user around ? i'm willing to buy a sansa clip plus or a sansa fuse, is clip + able to read SD HC cards ?
14:05:02delts_a: thanks for the info
14:05:09balintxfabrice: i prefer fuze.
14:05:26fabricebalintx: why ? brings vidéo ?
14:05:36balintxyes, brings video
14:05:40balintxand plays
14:05:49deltbtw, what does DFU stand for? (apparently some "unbricking" mode)
14:06:04fabricewhat kind of video can you play on fuze ?
14:06:07delt"De-Fuckup Unit"?
14:06:23S_a_i_n_tdelt: At the point that particular warning was written regarding the Nano2g, it was *very* unstable and you had about a 20% chance of losing all your data just booting the device ;)
14:06:26balintxfabrice: every which converted to an avi
14:06:28S_a_i_n_tit's a LOT better now.
14:06:36ranma"Device Firmware Upgrade", apparently
14:06:42deltranma: thx
14:07:08fabricebalintx: avi only ?
14:07:17 Quit TheSeven (Ping timeout: 276 seconds)
14:07:23balintxfabrice: ,moment
14:07:37fabricebalintx: just saw on amazon that sans fuze 2 and 8 Gb are sold the same price :D
14:07:37deltfabrice: how long is the battery life on the sd card-equipped sansa players?
14:08:09balintxdelt: fuze 24hour music 5 hour vid
14:08:39fabricedelt: 20-25hours depending on sound (mp3, flac) according to
14:09:28deltbalintx, fabrice: thanks. thats about the same spec. for battery as the ipod nano 2gen?
14:09:38deltin practice however...?
14:10:15ranmaWe don't seem to have bench runs for all models in there though
14:10:38fabricedid you buy some better "ear plugs" like Koss porta pro maybe (?)
14:10:43balintxFuze v1, 4GB 14h 44min 22h 17min
14:10:52balintx8 hours? :-O
14:11:31deltranma: thanks
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14:12:56deltlots of old bench results around 10-14 hours
14:14:25delti presume reading OGG or FLAC takes up more battery because (OGG) more cpu cycles needed, (FLAC) more disk/flash activity?
14:14:28delt(just a wild guess)
14:14:54 Quit fabrice (Ping timeout: 248 seconds)
14:16:25deltor is everyone running windows?
14:17:42 Quit kugel (Ping timeout: 240 seconds)
14:18:59deltdude wtf??
14:19:17balintxi run windows now
14:20:39ranmadelt: Coincidence I'd say ;)
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14:28:52wodzI have problem I can't understand. I am fighting with recording on MPIO. In simulator I can change gains in recording menu (so keymap is working) but on real target I can't change gain settings (I mean it is always 0)
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14:44:01deltok, thanks everyone for your answers
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14:50:05pixelmawodz:does your codec provide different gain steps in all input methods? Just as an example why I ask - the codec chip used in the Iaudios just provides 2 gain steps for mic in (more for line-in though)
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14:53:15balintxcan rb play flac?
14:53:41wodzpixelma: all inputs goes through PGA (programmable gain amplifier). PGA gain can be set in range -17.25dB to +30db
14:55:11wodzpixelma: but from code reading it should at least update values displayed (even if hw related function fail to set gain correctly)
14:56:07wodzah and in simulator it is gain: 0 dB and on target it is some square instead of dB
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14:56:41pixelmadid you copy over a complete build?
14:57:07wodzjust firmware file - does it matter?
14:58:26pixelmasounds like some language file problem then - either exchange at least whichever lang you use or delete all .lang files, then it uses the compiled in english.lang
14:59:20wodzyou mean square instead of dB problem, right?
14:59:51*pixelma has seen problems like these when testing old builds on Ondio and only changing the firmware file
15:00:21balintxis flac FULLY lossless?
15:00:21wodzok, I'll try complete build and see what happens.
15:00:34wodzyes as far as I know
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15:01:40wodzbtw if something is partially lossless than it is lossy :-)
15:03:03S_a_i_n_t...only partially. ;)
15:04:28balintxso is it lossless or not? :D
15:04:48balintxwav is lossless. but it isnot encoded
15:05:11pixelmaisn't it the L in FLAC? Also, google is your friend ;)
15:05:33wodzflac - free lossless audio codec - judge yourself
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15:19:17bor_karanma, hello! Good news is there are no more verify read aborts - I've added your checking code to the latest version from the SVN
15:20:11bor_kaBad news are that glitches are back. And more - once it got completely switched to another song! until I pressed stop and play, when it started playing back the original song
15:21:56bor_kaAnd it looks like it is more or less persistent - that is, if I listen to album A, it has parts of songs from the album B. May be the same song, but it is rather hard to identify from 1-2 sec fragments specific song. Only the artist to the some degree
15:22:45bor_kaso, if read verify is ok, it is not low-level reading routines, I think
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15:39:07bor_karanma, I'm listening to the OF - the skipping song plays Ok, so it is not a defective memory chip.
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15:48:52bor_kanothumb also has this bug, but less visible
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15:56:53bor_katesting with the prebuilt version from the site <- should make it earlier
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16:02:12*bor_ka has a bad suspicion...
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16:43:20***Saving seen data "./dancer.seen"
16:46:07bor_kaWell, I get a "wrong part of song" bug in the latest build downloaded from the rockbox site. So, it is not thumb, not "my" tagnavi patch, not my compiler.
16:46:33bor_kaRanma, do you still have ideas, how can we track this issue?
16:47:11Zagorbor_ka: how easy is the bug to repeat?
16:52:03bor_kaZagor - for me 100% repeatable on the specific albums. Fuze v1. The only problem may be, that for some albums it never happens, for some - all the time.
16:52:43Zagorbor_ka: does it always happen in the same place?
16:53:00bor_kaSince I have reformatted player recently, all tracks are located one after another, so it may be specific part of the disk
16:53:33bor_kaZagor, yes and no. Yes - it is the same album and/or songs. No - the time always differs.
16:53:44Zagorcopy the same album to a dozen (hundred?) new directories and test the last
16:55:00saratogafunman: mp3 can separately or jointly encode channels, theres different modes available, but separate encoding is quite rare since quality is generally bad
16:55:50saratogausually it'll be joint stereo (channels are combined) or L/R stereo (channels are not combined but are coded together), other modes are seldom used
16:57:05bor_kaZagor - what can it show? It can't be a mp3 decoder issue, since there are parts of tracks from another album. It just can do that.
16:57:50bor_kaIt just can't do that.
16:57:58Zagorit was a response to "all tracks are located one after another, so it may be specific part of the disk"
16:58:21Zagorto confirm/eliminate that possibility, try another part
16:58:44bor_kaMy internal disk is 100% full - so I just can test with other songs
16:59:05bor_kaOr should it be the same album?
16:59:10Zagorthat's best
16:59:41Zagoralways try to change as few parameters as possible for each test
17:04:23bor_kaZagor, yes, it is interesting test - fill the internal memory with the same album and test, where it happens
17:05:15bor_kathe only drawback is that now the glitch is easily detected, since parts are from the other artist, and is detectable even if I listen to the musci in the background
17:05:34bor_kaI think it will take some time
17:08:39 Quit teru (Quit: Quit)
17:12:24bor_kaAnd what can we conclude, if it is a specific part of the internal disk? Ranma tried adding read verify - reads are stable now, the second read does not differ from the first, so it is not faulty memory.
17:13:42bor_kaMore like the internal sector number, or even fat copy, get corrupted. But why the correct value returns back, if it is so?
17:16:06ZagorI think the disk theory is not very likely
17:16:56Zagorhow long are the glitches?
17:17:08Zagorin (milli)seconds I mean
17:18:02 Join t0rc [0] (~t0rc@unaffiliated/t0rc/x-5233201)
17:20:20bor_kaUsually about 1-2 sec, rarely very short, like cracks, and just once the songs was replaced with the different one for a long time, until I pressed stop. May be 20 secs or so.
17:21:12Zagorhow bug is the pcm buffer on fuze v1?
17:21:36bor_kaIf I build with the thumb it happens more ofthen, without thumb - more rarely
17:22:37bor_kahmm... I don't know, I have looked at the debug/buffering thread, glitches seems to not depend on buffer being full, empty or refilling
17:23:41bor_kamay be should look again and try if there are patterns
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17:27:16Zagorare the glitches always the next track or can it be something completely random?
17:28:06bor_kaThe are not a next track at all. They are from another artist, another album, not in the playlist
17:28:32bor_kaFrom the same "another album", however
17:28:42Zagoralways the same other album?
17:28:43 Join domonoky [0] (~Domonoky@rockbox/developer/domonoky)
17:29:31bor_kaNow I listen to the one album, where I get glitches - for this album yes, "another album" seems to be the same
17:29:39Zagordo you ever get noise or garbage, or always other music?
17:29:49bor_kaas long as I can tell from the 1-2 sec parts
17:30:00bor_kaIf I get 1-2 sec parts, it is always music
17:30:16 Quit domonoky (Client Quit)
17:30:18Zagorcan you try with an empty disk and just two albums?
17:30:20bor_kaif it is very short glitches, I only hear a crack, so I can't tell
17:31:26 Quit anewuser (Quit: Sixth edition of 25 samples + 48 hours + detroit party (july 31) (maybe streamed online!))
17:31:49bor_kahmm, I don't know if it will be reproducible with only 2 albums. Now I'm listening to the album, located roughly in the middle of the disk. I have tried with the album, located at the beginning, it is Ok, no glitches
17:32:42Zagorwhat I'm curious about is if it always reads from a wrong file, or a wrong area of the disk
17:32:50bor_kaI can try to erase all other albums, except this two - but don't think it will show anything useful
17:32:58Zagorif your disk is full, all areas will contain music
17:33:17Zagorcome to think of it, you actually need to zero-wipe the disk
17:33:33Zagordeleting files only changes a few bits in the filesystem
17:33:36 Join domonoky [0] (~Domonoky@rockbox/developer/domonoky)
17:34:25bor_kaI think if the mp3 decoder will get zeroes, it will just fast forward to the first non-zero data, so I will not hear any glitch, no?
17:35:13Zagorgood point. I'm not sure how it reacts to all-zero data.
17:35:42bor_kaUsually it skips - you can add any garbage to the mp3 file, it just skip to the first mp3 data frame
17:36:23bor_kaVarious tags are stored this way, if I am not mistaken
17:37:16bor_kaSo, it can be so, that it does read garbage like directory contetns, or jpeg, but it get ignored by the mp3 decoder
17:40:33bor_kaIs it possible to add, say, logging of the sectors numbers being requested from the disc to the logfile?
17:41:06Zagorthat would cause a feedback loop
17:44:39ZagorI have to run. I'll be back in ~1 hour.
17:44:54bor_kaI know the sector range, where the "wrong" album is stored - is it possible to add panic to reading it - and see the calling trace?
17:45:15bor_kaOk, I have to go home too - will be back only tomorrow, though
17:45:23 Part Zagor
17:46:36 Quit bor_ka (Quit: CGI:IRC (EOF))
17:52:51 Quit petur (Quit: *plop*)
17:59:23scorchesoap: what torne said
17:59:56scorchei had intended to look into updating SMF over devcon in an attempt to fix this, but i had forgotten...
18:00:43 Quit t0rc (Remote host closed the connection)
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18:29:57CIA-6New commit by 03gevaerts (r27195): Change "features" and "genlang-features" targets to no longer use multiple targets in one rule.
18:30:34gevaertsZagor: did you look at FS #11447 ?
18:31:26ZagorI will now
18:31:45CIA-6r27195 build result: All green
18:35:14Zagorgevaerts: looks good to me
18:37:31gevaertsok, I'll commit
18:39:30CIA-6New commit by 03gevaerts (r27196): Fix a problem where sometimes produces lines like "sh-elf-gcc: no input files", especially on systems with many cores and for builds with ...
18:40:01 Join pamaury_ [0] (
18:41:08CIA-6r27196 build result: All green
18:43:22***Saving seen data "./dancer.seen"
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19:06:35saratogahas anyone gotten profiling to work recently?
19:09:57marineshow often errors occur in development branch?
19:10:02marinesis it at least almost usable?
19:10:38marinesi can stand rare crashes (i mostly use alpha software)
19:11:34Zagorit's mostly usable
19:12:17Zagorbugs that severely affect usability tend to be fixed quickly
19:12:58marinesdoes it bring some usable features comparing to stable release?
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19:16:10 Nick fxb is now known as fxb__ (
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19:27:10marinesah, thx
19:36:23CIA-6New commit by 03pixelma (r27197): MazezaM button table: prepend \ to PluginRight resp. PluginRCRight to make them proper commands as intended. Rearrange the code to improve readabilty ...
19:37:57CIA-6r27197 build result: All green
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20:01:41 Join Stephen__ [0] (~S@
20:02:04Stephen__pixelma, ping
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20:09:28Stephen__whats the screen resolution of the player ?
20:09:39Zagor11x2 characters
20:10:08Stephen__thats tiny
20:10:18Stephen__the sim outputs a bigger screenshot
20:10:29Stephen__trying to upload the player wps for it to the theme site
20:10:48Zagorthe sim include some of the hardcoded "icons" in the display, doesn't it?
20:11:02pixelmano - 1 character is err... few pixels by a few pixels ;)
20:11:21Stephen__If i resize the image it goes too small
20:11:25Stephen__won't be redaable
20:11:51gevaertsYou mean the theme site rejects the screenshots?
20:12:04Stephen__the ones created from the sim yes
20:12:16Stephen__Wrong resolution of playerwps.png. Should be 11x2 (is 132x64).
20:12:27gevaertsthat's a theme site bug then
20:12:40gevaertsThey obviously shouldn't be 11x2
20:12:46Stephen__no way far too small
20:12:56Zagor132x64 is what the manual screenshots are
20:13:51 Quit einhirn (Quit: Miranda IM! Smaller, Faster, Easier.
20:14:03pixelma11x2 would just be a small blob
20:14:09Stephen__would domonoky be the best one to pester about changing it ?
20:15:06pixelmapixels that is
20:15:06Stephen__yeah exactly
20:15:06 Join stripwax [0] (
20:15:57gevaertsIt's easy to fix in a not-so-clean way
20:16:16gevaertsThere might be bad side effects though
20:16:21Stephen__i have the greyscale ones done with the iaudio remote.
20:16:46Stephen__i was thiking the colour ones in the greyscale section i could fix to use colour viewports then reupload thus fixing them.
20:16:49*domonoky wonders what would happen if i set the lcd resolution in the themesite to 132x64 on the themesite..
20:17:14domonokys/on the themesite/for the player/
20:17:19gevaertsdomonoky: bad things if a bitmap target ever is 132x64
20:18:01 Join wodz [0] (
20:18:03gevaertsdomonoky: what would happen if you just "fix" validatesshot() to (locally) set the lcd size to 132x64 if it's 11x2?
20:18:34pixelmaStephen__: if you make them use colour viewports they won't be as flexible if someone changes their colour settings as they are now though
20:18:38domonokyhm.. the player wont show other themes, because checkwps would hopefully fail.. but the otherway round is a problem..
20:18:43domonokygevaerts: that could work..
20:18:58Stephen__hmmm then what shall I do ?
20:19:16domonokyStephen__: just wait a bit, till we have a fix :-)
20:19:24Stephen__no bothers
20:19:26pixelmanot sure :(
20:19:34Stephen__ive updated the two missing h10 5gb themes
20:23:43pixelmathe few Iaudio remote WPSs are main WPSs on the M3, did you prepare this too?
20:24:12CIA-6New commit by 03Domonoky (r27198): workaround for archosplayer screenshots.
20:24:32pixelma(only cabbiev2, iCatcher and UniCatcher)
20:24:38Stephen__how does that work ?
20:24:50Stephen__just use rwps instead of wps ?
20:25:44wodzdomonoky: You own some archos target as far as I recall. Could You test FS #11189 ?
20:25:51CIA-6r27198 build result: All green
20:25:52pixelmaStephen__: no, the other way round... the 128x96x2 (or 128x96x1) are packaged as .wps for the M3 and as .rwps on the M5 and X5
20:26:23Stephen__i could use the build of m3 to get the zips built is there a sim for the m3 ?
20:26:35pixelmayes, there is
20:26:55Stephen__cool, i'll use that them and upload them next time I'm at home.
20:28:18pixelmanice, thanks
20:28:48Stephen__no problems
20:31:39domonokywodz: i get two failed Hunks in peakmeter.c and sound.c
20:34:28wodzok, I give up - the codebase changes to quickly to do such refactoring without target at hand
20:34:51wodzdomonoky: thanks
20:35:59wodzpixelma: 'dB thing' in recsrceen is still there after full rebuild and install
20:36:47*domonoky just fixed the failed hunks (it was trivial) and is now building it...
20:37:07pixelmawodz: I'm out of ideas thrn
20:37:13pixelmathen too
20:40:04 Quit flydutch (Quit: /* empty */)
20:43:24***Saving seen data "./dancer.seen"
20:56:24domonokywodz: i have now built it, but unfortunatly i cant find the correct cable for it, so i cant test :-/
21:01:03 Quit stripwax (Quit:
21:04:38wodzdomonoky: It's a pitty. But as I stated before I don't see the possibility to continue work on MAS cleanup without target at hand. The only way I see is if someone with archos will continue this work (or I find cheap archos to buy)
21:09:24 Join Buschel [0] (
21:12:15Zagorwodz: I can send you a Player
21:14:32 Part Zagor
21:16:46 Join newipodman [0] (
21:18:52balintxCan't play video on rockbox? :-O
21:19:19newipodmani cant even get rockbox on any of my media devices
21:19:51newipodmanarchos ipod nano 4g or my samsung one
21:21:12newipodmani guess taking a look in the patches section could help you lakintx
21:22:01*gevaerts wonders what newipodman is talking about
21:22:15scorche|shbalintx: you can play properly formatted video on the devices that support it, sure
21:22:37balintxit shows my "Video" directory _fully empty_.
21:23:10scorche|share they properly formatted?
21:24:13balintxyes, if i boot of they plays.
21:25:09scorche|shrockbox requires a different formatting then the OF likely uses
21:25:26gevaertsnewipodman: how does referring him to flyspray help in any way?
21:25:39 Quit komputes (Remote host closed the connection)
21:26:14newipodmanwhos flyspray
21:26:22newipodmani said go check the patches section
21:26:30newipodmanit may be a known issue
21:27:10scorche|shnewipodman: that isnt really the best first appears here that his files are incorrectly which case looking at the tracker would be a waste of time
21:27:15 Join saratoga_ [0] (9803c20d@gateway/web/freenode/ip.
21:27:35scorche|shbalintx: you might want to check out this page:
21:27:59balintxNOTE: MPEGplayer does all video and audio decoding using your device's main CPU. It does not use any special video decoding hardware such as the Broadcom Video Processor found in the iPod Video. MPEGplayer therefore performs very badly on such devices in comparison with the manufacturer's original firmware.
21:28:12newipodmanim a computer repair eingineer i always check the bugs and patches section before i ask for help to see if its a known issue
21:28:37gevaertsnewipodman: you do that *before* checking if it's user error?
21:28:50gevaertsbalintx: that's about ipod video specifically
21:29:09newipodmanwell he didnt eleborte he gave a generic problem video dont work
21:29:11saratoga_balintx: do you even have an ipod video
21:29:16scorche|shbalintx: is a bit hard to work with a chip we have absolutely no documentation on and dont know how to interface with...however do you have an ipod video?
21:29:38 Join lestatar [0] (
21:29:48balintxi have sansa fuze
21:30:01scorche|shnewipodman: in support, it is typically better to get them to elaborate a bit more before directing them to look through the tracker
21:30:24saratoga_balintx: then you probably shouldn't care too much about the ipods
21:30:52newipodmanmsg gevaerts ok sorry about that i actually checked ecent builds an everything before coming here to see how well the support for nano 5g is coming along
21:31:13balintxnot read carefully "on such devices"
21:31:25lestatarhi all, quickie fuze v2 rb upgrade question please :-)
21:31:39saratoga_i don't think anyone has looked at a the nano5g
21:31:50newipodmani mean 4g
21:31:59newipodman5g is the camera one lol
21:32:25saratoga_well check the wiki, but i don't think anyone has done much in a while
21:32:32lestataram running rb build 26906 - if i decide to upgrade builds should i simply repeat the initial rb install on the device, substituting the newer rb build?
21:32:51saratoga_just unzip a new build or use rbutil
21:32:51newipodmanyep after taking a look it seems its the encryption that holding them back
21:33:05saratoga_newipodman: no thats not a problem
21:33:06balintxlestatar: i think you probably just have to "Install Rockbox" in RButil.
21:33:21balintxyou don't have to reinstall the bootloader
21:35:02CIA-6New commit by 03bieber (r27199): Theme Editor: Added album art display
21:35:58 Join murz_ [0] (hu@WideOpenBSD.ORG)
21:36:46CIA-6r27199 build result: All green
21:36:59 Part murz_
21:37:06Stephen__good work bieber
21:37:19bieberThank you
21:37:38newipodmansaratoga did they get through the encryption then
21:38:11AlexPthere is an exploit for the 4g nano
21:38:20newipodmando tell
21:38:28AlexPBut nobody has done any of the massive amounts of reverse engineering needed
21:38:52newipodmansoo theres hope but no rock box as of yet
21:39:14AlexPsure there is hope, but someone that wants it needs to do the work
21:39:48AlexPNothing happens by magic
21:40:40newipodmanipod linux said they wanted to calaborate with rock box to crack it compleatley and they said rock box declined
21:41:10scorche|shwhere did they say this?
21:41:10newipodmani had a feeling
21:41:16newipodmanill get you a link
21:41:26AlexPit is linux4nano who did the exploiting, and the linux4nano guy (TheSeven) is also a Rockbox dev
21:41:52scorche|shipodlinux has been quite dead for a while now...and i doubt any of them would say such a thing
21:42:36newipodmansecond post by noob1
21:42:52newipodmanIt's a shame we've tried to contact RockBox and a few others and they've offered us no support through the years. If people would get to together and help more, then this might have been hacked a while ago
21:42:57AlexPhe's talking arse
21:43:08scorche|shand that is linux4nano...not ipodlinux
21:43:22newipodmanahh i thought they were the same brand
21:46:00newipodmani thought somethign of a miss cause its all open source and most people colaborate amongst each other
21:46:05AlexPeverything we know is available and open
21:46:17AlexPIf help == do it for us, then no
21:46:40AlexPAnd people are more than welcome to come and ask - this is the dev channel, the mailing list is open, etc.
21:46:49lestatarsaratoga, balintx: thanks a lot guys...
21:46:52AlexPBut if we don't know anything, how can we help?
21:48:07newipodmanwell i dont know how to hack it but im more than happy waiting a while till someone who does creates it i cant expect everyone to jump just cause i have a ipod not supported and neither should anyone else expect tht
21:48:14AlexPRockbox is purely volunteers, doing what they want in their spare time.
21:48:34AlexPMost existing devs are more than busy enough doing things with the players they own
21:48:48balintxa - arm (ipods, iriver H10, Sansa, etc)
21:48:52balintxis it good for Fuzev2?
21:49:02AlexPIf someone wants a new port badly enough, they need to do some of the massive amounts of work it takes. See
21:49:18AlexPbalintx: I think you want arm-eabi now
21:49:51newipodmanthats the problem i guess rockbox has like hundreds of players to make prots for somethign smaller like the psp devs have like 6 to do and can put massive teams into play
21:49:56balintx100 %?
21:50:10balintxok doing it
21:50:14 Quit marines (Ping timeout: 245 seconds)
21:51:31 Quit Zigtown (Remote host closed the connection)
21:52:23AlexPbalintx: yep
21:53:22newipodmanthat and dark alex teamed up with gen b doublng there dev power
21:53:35balintxoh i hate like that :@
21:53:45balintxROCKBOXDEV: extracting binutils-2.20.1.tar.bz2
21:53:45balintxROCKBOXDEV: applying patch binutils-2.20.1-ld-thumb-interwork-long-call.diff
21:53:45balintxpatching file bfd/elf32-arm.c
21:53:45DBUGEnqueued KICK balintx
21:53:45balintxROCKBOXDEV: mkdir build-binutils
21:53:45balintxmkdir: nem lehet a következő könyvtárat létrehozni: ”build-binutils”: A fájl már létezik
21:53:54AlexPbalintx: pastebin please
21:53:55balintxmake clean made no effect, of course. :S
21:54:13AlexPalso, english output would be useful if you want people to be able to help :)
21:54:52balintxmkdir: can't make following directory: "build-binutils": The file already exists
21:55:12 Join petur [0] (~petur@rockbox/developer/petur)
21:55:23balintxnow i have to co again because there isn't normal make clean >_<
21:55:29bertrikso delete it then
21:55:56balintxbertrik: i have aborted a compile in configure state.
21:56:11balintxand make clean deleted something, but not this
22:04:48TheSevennewipodman: eh, noob81 is actually one of our guys o.0
22:05:53balintxokay so
22:05:59balintxit actually does not work.
22:06:30TheSevenhowever, that post was before the 2g breakthrough, when nobody didn't even have an idea how to attack the 4g
22:07:15AlexPI'm still not sure how we weren't helping though
22:08:50 Join flydutch [0] (
22:08:51TheSevenIIRC we were sometimes asking ipodlinux and rockbox people to join us with our efforts, but back in june 2009 we didn't even have work to distribute, so I'm a bit confused
22:08:57scorche|shit was more than us not helping...apparently they tried to get us to help them out, but we didnt do anything and refused to "get together and help" =/
22:10:22TheSeventbh, the worst guys were some of the iphone hackers who knew things that were very valuable to us long before, but just ignored our questions
22:10:46TheSeventhat actually held back the crypto breakthrough on nano3g and up for about a year until planetbeing came back
22:11:05 Join bieber_ [0] (
22:11:10saratogai assume he means "help us by doing the port right now"
22:11:16 Part AzureWurk
22:12:15TheSevensaratoga: he's actually the guy who discovered the notes exploit... without that, we wouldn't have rockbox on the 2g until today
22:12:55AlexPHe makes it sound like we knew stuff but were being dicks, instead of just didn't know anything
22:13:19balintxany idea on it ??
22:13:29scorche|shmaybe we should take this over to -community..
22:13:57TheSevenhmm, it's too long ago to really figure out what was going on back then, but I doubt he actually thought that. however, even I didn't know anything about rockbox back then and didn't really like the rockbox team :-)
22:14:58TheSevenback in those days, I did know the ipodlinux guys way better, and they *had* actually helped us with some things
22:15:48TheSevenif linuxstb wouldn't have been around, I wouldn't have cared much about rockbox back then
22:15:55saratogathere are still ipodlinux guys?
22:16:12saratogahaven't people been trying to get rockbox fixes back ported to IPL for years
22:16:59TheSevenwell, there are still ipodlinux guys, even if they aren't really working on IPL any more
22:17:18saratogaah ok
22:18:05saratogaI thought we'd absorbed all the ones still around
22:18:22TheSeventhey are at least trying to keep the infrastructure (especially their wiki) running, which was a great help for us in the beginning
22:18:58TheSevenI originally got in touch with them because I was working on some itunesdb tools and their itunesdb wiki page was a really great resource for that
22:19:11scorche|shTheSeven: and if they hadnt, i have a copy of their wiki i got from them that i was going to of them got a server before i got my copy live ;)
22:19:16TheSevenlater on, I helped them with fixing and updating their wiki software after moving to another server
22:19:17scorche|sheither way, -community ;)
22:19:35TheSevenscorche: I also had that dump :-P
22:26:58balintxso nobody had problem with this before? :@
22:26:58balintxeverything with rockbox crashes at me.
22:27:03balintx ^^
22:28:36gevaertsbalintx: remove the build-binutils directory and try again
22:29:00gevaertsOr if you want to be thorough, remove /tmp/rbdev-build
22:29:30balintxbut there isn't any build-binutils file or directory, even there isn't any file or directory like that.
22:32:59simonrvnit's in that dir
22:38:15bieber_Does anyone know if text in a viewport with the status bar automatically stops rendering underneath the status bar?
22:38:34bieber_Err, below it
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22:39:04 Join fml [0] (
22:40:56fmlHello. The new syntax for the WPS %d tags is %d(N). Should it all also work for N > 3?
22:43:27***Saving seen data "./dancer.seen"
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22:55:18bieber_fml: I doubt it will work in SVN, but it may be made to work
22:55:51bieber_JdGordon has been working on integrating the new parser, you'll want to ask him about it
23:00:57BuschelCan anyone with a MCF5250 (e.g. x5) and MCF5249 (e.g. h300) test the latest patch in FS #11445 ? I would like to know whether the audio is still fine and how much speed up could be reached on CF.
23:04:41wodzBuschel: I can test on HD200 (MCF5249)
23:04:53Buschelwodz: great :)
23:05:10fmlbieber: just tested on the sim. %d(4) works as expected, i.e. it gives the 4th segment from the end.
23:05:39lestatarhi guys do i roll back to an earlier build on v2 fuze?
23:06:01lestatarlatest 27199 for v2 fuze seems very unstable for me vs 26906
23:06:22bieber_fml: Good to hear, guess I was a little off there
23:07:32wodzWM8750 register map is going to kill me
23:07:56fmlBut one thing is weird: if I "play" a WPS file that's not in the wps directory but just in the root, then it doesn't get loaded
23:09:44fmlI think it should be loaded but not remembered as the setting. Am I right?
23:11:29 Quit esperegu (Remote host closed the connection)
23:13:55 Join Buschel_ [0] (
23:14:57lestatarhi anyone free?
23:15:54 Quit Buschel (Ping timeout: 240 seconds)
23:17:27saratogaBuschel_: have you gotten profiling to work?
23:17:51fmlShould I file a bug about WPS not loading from the root directory? Or is it how WPS should work now?
23:18:44Buschel_saratoga: no. I have just commented code segments (starting from the end, until I have reached the bitstream decoding)
23:19:03Buschel_..and did some printf debugging :)
23:19:37saratogahmm ok
23:19:41 Nick Buschel_ is now known as Buschel (
23:19:52CtcpIgnored 1 channel CTCP requests in 0 seconds at the last flood
23:19:52*wodz is compiling svn+faad_v07.patch
23:19:58saratogai haven't been able to get it to work
23:20:21Buschelsaratoga: results are good enough though
23:21:10fmlkugel: are you one of the WPS guys? Could you tell me whether WPS should be loaded from non-WPS dirs as well?
23:21:40kugelI don't really know, but I would expect what you said
23:22:51Buschelwodz: let's hope the results are more impressive now
23:23:14lestatarhate to be a pain, but can someone tell me please how to rollback to a specific rb build on v2 fuze?
23:24:55 Quit domonoky (Read error: Connection reset by peer)
23:26:25 Join fyre^OS [0] (
23:28:13CIA-6New commit by 03bieber (r27200): Theme Editor: Implemented status bar enable/disable
23:29:49CIA-6r27200 build result: All green
23:30:57wodzBuschel: svn+faad_v07.patch fails to decode nero_192 test file
23:31:54Buschelwodz: can you please try to locally undo the change in libfaad/bits.h ?
23:32:17 Quit bmbl (Quit: Bye!)
23:33:25fmlJdGordon: here you have it :-) FS #11449 - WPS is not loaded if the .wps file is not in the WPS directory
23:33:26Buschelwodz: I have two possible candidates for this error. this is the first...
23:33:43 Quit fyre^OS (Quit: lamers envy me like they envy bill g -- main boot xp, just the way it should be!)
23:35:32 Quit bertrik (Quit: :tiuQ)
23:37:26 Quit fml (Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100401080539])
23:37:35wodzBuschel: reverting bits.h makes it working
23:37:47Buschelgood :o)
23:38:57wodz225.79% realtime 55.00MHz
23:39:03gevaertslestatar: just install the old version
23:39:29Buschelwodz: cool, that is -5 MHz
23:40:01lestatarhey thanks gevaerts...i used rbutility and made a i restored and overwrote all files on fuze using the backup...
23:40:18lestatarwaiting for stupid sandisk refresh now to see if it works...thanks again
23:40:31 Quit scorche (Disconnected by services)
23:40:41 Join scorche` [0] (~scorche@rockbox/administrator/scorche)
23:41:12wodzBuschel: do you want me to conduct some other experiment? otherwise I'll go sleep()
23:42:16Buschelwodz: not for today. I'll just correct the patch in FS (removing the bits.h change) and update your results.
23:42:20Buschelwodz: thanks!
23:45:58*amiconn just got a freeze on his Clip+
23:46:50amiconnThe first one I ever observed on the +. Tried to stop playback by pressing Off twice (first one to enable "backlight"), but the backlight stayed off.
23:48:29Luca_Samiconn: I'm having the same kind of freezes on FuzeV2, about 1 every 8hrs of playback
23:48:37 Join sneak [0] (debian-tor@gateway/tor-sasl/sneak)
23:49:52amiconnThat was my first one after >20 hours of playback (also more than 20 start/ stop/ poweroff cycles)
23:51:18 Quit evilnick_B (Quit: Page closed)
23:51:37amiconnBuschel: I guess MCF5250 still needs testing?
23:54:29Buschelamiconn: would be great, yes
23:55:33wodzwhen some plugin is running USB insert is not handled at all. Is it a bug or feature?
23:56:44amiconnIt's a bug in the plugin.
23:57:00amiconnMost plugins should handle it properly. Test plugins aren't required to
23:57:11wodzI see
23:58:52amiconnIf you find one that doesn't *and* is not a test plugin, please report (or try to fix it...)

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