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#rockbox log for 2010-07-14

00:01:56 Join meluko [0] (www-data@giant.haxx.se)
00:02:00melukohi all
00:02:14melukoanyone having knowledge about ipod nano 2G ?
00:03:14melukoand about Rockbox itself ?
00:03:50n1smeluko: if you have a question, just ask. If anyone knows they'll answer
00:04:45meluko1st questions is: Can Rockbox play 24-bits 96khz without downsampling them nor converting them to less bits ?
00:04:52n1sno
00:05:02melukoIt can't ?
00:05:26melukoSo it resample them ?
00:05:29n1srockbox plays back at 44.1kHz and 16 bits, downsampled and truncated or dithered
00:05:57melukowell, should it be able to play such files ?
00:06:06melukowith further developement for example
00:06:50n1sit's very tricky buisiness to switch samplerate while playing but not impossible
00:07:04melukook, sound great
00:07:50n1smore bit depth is probably easier but will probably not make a lot of difference with most DACs in DAPs
00:08:48meluko2nd question is: based on documentation I found on internet, it seem that the ipod nano 2g uses a wolfson clone chip based on the WM8750 which according to its datasheet can handle stream upto 24-bits 96khz
00:09:08melukoso, anyway chance to see this feature implemented in Rockbox ?
00:09:19melukowell I agree it look like the 1st question ;)
00:10:29 Quit komputes (Quit: I haven't slept for ten days, because that would be too long.)
00:10:44melukothank you for your answers n1s
00:11:04melukodo you know if the cowon D2 port is also working with a D2+ ?
00:11:05domonokymeluko: you could improve the chance for that greatly, by starting to work on that yourself :-)
00:11:45melukodomonoky ^^ I've just grab the SVN trunk this morning and plan to work on rockbox
00:11:46n1smeluko: it's not impossible to implement the feature but i would say it's unlikely to get done
00:12:26melukobut I think that implementing a suspend mode like the one in the Apple firmware is of a higher priority
00:12:41 Join JdGordon [0] (~jonno@rockbox/developer/JdGordon)
00:12:53domonokymeluko: the wiki suggest rockbox works on D2+ too :-)
00:13:26melukosuggest, so it works ? or it *should* works ? ;)
00:13:46domonokymeluko: what would such a suspend mode offer besides of draining the battery ?
00:14:00domonokybetter work on faster boot :-)
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00:14:37 Join Jerom [0] (~heidi@79.132.46.225)
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00:14:40melukowell, you right
00:14:48melukoyou're right
00:16:13melukobut, hmm, I'm not sure to work on the ipod port, as I'll switch to a cowon D2/D2+ in a few days
00:16:26melukook, I can keep my ipod nano 2G to work on ;)
00:16:45melukonot sure to be able to get some bucks with it
00:16:55domonokyits all the same code (besides the drivers and specific features of course)
00:17:36melukoyes, it's roughly the same, even the cross compiler is the same (arm-eabi) from what I've seen this morning
00:17:49melukowell, any guideline before starting to work on Rockbox ?
00:18:24n1sdomonoky: i think a suspend mode could be nice if it can a) suck minimal battery while speeding up resuming music significantly b) be disabled and has a configurable timeout-to-poweroff
00:19:47domonokymeluko: maybe take a look the th coding guidlines and search the wiki a bit.. otherwise just dive in, and ask coding questions here :-)
00:19:53melukoCPU undervolting seems to be an important feature too, related to battery lifetime
00:20:39n1smeluko: that's tricky business too since one cpu might run fine at lower voltage while another of the same model does not
00:21:48melukosure, maybe a common undervolting can be found, or the wiki is ambiguous : CPU frequency changing 50% No undervolting yet
00:22:03melukomaybe throttling is a better way
00:22:07melukomore robust
00:22:11melukoreliable
00:22:43domonokyon some cpus we can control the volatage too.. but i think we do it only one some of them, because its difficult to get it right.
00:26:46melukowhat DAP do you have n1s and domonoky ?
00:27:02domonokyi/me counts...
00:27:08melukoand yes I'm french, this explain my odd sentences ;)
00:27:38melukoi/me counts ?
00:27:47melukowhat does this mean ?
00:27:59domonoky1 old archos, a ipod 4g, a iriver h120, a mrobe:100, a sansa m200v4, sansa e200... i think i forgot something.. :-)
00:28:17melukowooh, quite impressive
00:28:44*domonoky wanted to say he counts his daps, but a typo sliped in :-)
00:28:59meluko:°
00:29:01meluko:)
00:29:46 Quit dfkt (Quit: -= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.)
00:29:47melukoso no Cowon at all ?
00:29:55domonokynope
00:30:28n1si have and iriver h300, gigabeat s, sansa c200v1, a broken mini 1G and a nano4g
00:30:50melukono Cowon too, is it a bad choice for a DAP ?
00:31:25 Join freddyb [0] (~chatzilla@216.8.239.112.etczone.com)
00:31:37melukojust asking because I'm looking for a good replacement for my old nano 2G and for the moment it seem that the D2 is a good candidate that suit my need
00:31:51domonokyno, there are just more DAP then one can buy.. see RockboxTesting in the wiki to see who has what players available for testing :-)
00:31:57melukobut hmm, I only had a nano 2G so I can get wrong
00:32:01n1si don't know, i've never used any cowon dap
00:35:07melukook thank you. time to sleep now. see you later, maybe with a first patch, who know ;)
00:35:39 Quit meluko (Quit: CGI:IRC)
00:35:54 Quit domonoky (Read error: Connection reset by peer)
00:39:58 Join krazykit [0] (~kkit@206.183.185.8)
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00:46:42 Quit JdGordon (Ping timeout: 260 seconds)
00:48:15 Quit angelwolf71885 (Quit: ChatZilla 0.9.86 [Firefox 4.0b1/20100630132354])
00:53:46*n1s spots another different version of bitstream.h in libffmpegFLAC
00:54:09 Join storm` [0] (~lol@ip98-179-182-180.ri.ri.cox.net)
00:55:17Strife89Step four of this instruction sequence (http://www.rockbox.org/wiki/IpodPatcher#3_OSOS_contains_only_the_Rockbox) states the following: "Install the Rockbox bootloader to the OSOS image with ipodpatcher -wf bootloader-youripodmodel.ipod"
00:55:21 Join cjcopi [0] (~craig@adsl-70-239-1-198.dsl.bcvloh.sbcglobal.net)
00:55:43Strife89However, I seem to have missed where to retrieve the bootloader from.
00:55:50n1shttp://download.rockbox.org/bootloader/ipod/
00:56:19Strife89Er,
00:56:25Strife89ah. ^^;
00:56:44 Quit wombat23 (Read error: Operation timed out)
00:57:28Strife89n1s: Thanks. :)
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01:00
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01:01:07Strife89Excellent, no hitches at all.
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01:59:28***Saving seen data "./dancer.seen"
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02:01:27bieberbieber
02:01:29 Join antil33t [0] (~Mudkips@124-197-51-80.callplus.net.nz)
02:01:37bieberWoops
02:02:11simonrvnhighlighting yourself eh :P
02:02:16 Quit pixelma (Ping timeout: 248 seconds)
02:02:16 Quit amiconn (Ping timeout: 248 seconds)
02:02:31S_a_i_n_tHe's bot the bieber fever ;)
02:02:40S_a_i_n_tbah! "got"
02:02:42bieberHehe
02:02:42simonrvnhehe
02:03:18bieberWhat was up earlier, S_a_i_n_t
02:04:09S_a_i_n_tbieber: Question, that theme I gave you yesterday...did the .sbs load on the main menu screen? (easy to check, does it say iPod/current time or Rockbox/Themes/Settings/etc.?)
02:04:25bieberLemme see
02:04:42bieberYeah, it says iPod
02:04:45S_a_i_n_tThe .sbs loads in the sim (and used to load on device), but, suddenly stopped working for me :/
02:05:10S_a_i_n_tHmmm...so, the .sbs *is* working on your end.
02:05:15S_a_i_n_tWhat revision is it?
02:05:51S_a_i_n_tI can't debug it as the device gives no debug output, and the sim thinks all is well.
02:06:47S_a_i_n_tbieber: Battery icon, playmode. hold, disk access all show in the main menu screen?
02:07:16S_a_i_n_t(sorry for 20 questions lol, it's annoying me ;))
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02:08:08bieberYep, everything is fully functional
02:08:15 Join amiconn [0] (quassel@rockbox/developer/amiconn)
02:08:24bieberr27396
02:08:35S_a_i_n_tHmmm..well, that's good...but also sucks for me ;)
02:09:13S_a_i_n_tI'm on 2798 and the .sbs refuses to load. :/
02:09:21S_a_i_n_tdoh! 27398
02:09:51bieberWeird
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02:16:02Dhraakellianhmm
02:16:09Dhraakellianthemeeditor not building for me
02:16:41Dhraakellianmake[1]: *** No rule to make target `libskin_parser.a'. Stop.
02:17:45S_a_i_n_tyou're doing "make" or "qmake"?
02:18:35 Join tchan [0] (~tchan@lunar-linux/developer/tchan)
02:19:40S_a_i_n_tDhraakellian: ^
02:23:05 Quit MethoS- (Remote host closed the connection)
02:24:32 Quit S_a_i_n_t (Ping timeout: 276 seconds)
02:25:46Dhraakellianqmake
02:25:47Dhraakellianmake
02:25:57Dhraakellianthat's what the readme says, I believe
02:27:55 Join S_a_i_n_t [0] (S_a_i_n_t@203.184.0.15)
02:38:08*S_a_i_n_t sees no good reason (or, no reason at all) why his revision and bieber's should have differing results re: .sbs loading.
02:38:39S_a_i_n_tthe *really* odd thing is, that I have an .sbs that *will* load, but the code is functionally no different.
02:39:03 Quit Jerom (Read error: Connection reset by peer)
02:44:18S_a_i_n_tHaving playmode icons for states not present in the build wouldn't do anything funky re: .sbs loading would it?
02:44:52S_a_i_n_tI mean, I have recording and FM mode state icons in the fms, but recording and FM disabled in my build.
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05:23:48S_a_i_n_tWhat's the best ("best" is subjective, I know) piece of software I could use to downscale video to fit my DAP?
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05:39:27joecoolS_a_i_n_t: probably not the right channel to ask, try #mplayer (either mplayer or the ffmpeg project can probably do it... tons of frontends for them)
05:40:15*S_a_i_n_t fails to see why this isn't the correct channel to ask in.
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05:49:19joecoolS_a_i_n_t: you'd know if you read the topic
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06:03:35S_a_i_n_tjoecool: And, if it were offtopic, I'd agree with you.
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06:04:12S_a_i_n_tIf I said "what's the best X, for something that has nothing to do with rockbox, and never would?" I'd agree with you.
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07:06:44CIA-6New commit by bieber (r27412): Theme Editor: Added Close Project feature
07:07:20 Join flyback [0] (~m3289@c-98-219-129-239.hsd1.pa.comcast.net)
07:07:34flybackdo a lot of mp3 players have a physical/logical sector translation like a hd does
07:07:40flybackfor the flash
07:08:05flybackI guess they would have to
07:08:09flybackfor wear leveling etc
07:08:24flybackI wonder if that's where sansa blew it in the c100 series
07:08:25CIA-6r27412 build result: All green
07:08:32flybackbased on the glitches I have run into
07:09:58bieberS_a_i_n_t: ping
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07:10:33S_a_i_n_tbieber: Pong
07:10:48bieberHave you seen the config file editor in the Theme Editor?
07:11:04S_a_i_n_tNo, sorry.
07:11:31bieberWant to take a look at it and tell me what you think? I'm pretty sure I should just scrap it and put in a plain text editor, but I want a second opinion first
07:11:58bieberJdGordon: Comment from you would be welcome as well, or simonrvn or anyone else who's seen the editor
07:12:24 Quit binaryhermit (Ping timeout: 260 seconds)
07:12:43S_a_i_n_tHmmm..I can't do it right this very minute, but, I can let you know at some point later on. (not too much later, however)
07:13:06S_a_i_n_tAssuming leaving it in/deleting it isn't an immediate descision?
07:13:18bieberThat's cool, just whenever you get a chance
07:14:17S_a_i_n_tSweet, it won't be *ages* away...just a few hours.
07:14:46bieberI'm just going to excise it, and in the unlikely event that people cry out for its reinstatement, I'll revert the changes :P
07:14:59JdGordonbieber: I dont tihnk scrapping it is a good idea, but a freetext editor would be much more usble
07:15:17bieberNot scrapping it as in getting rid of it altogether, just changing it to a plain text editor
07:15:48bieberThe whole combo box thing is just a pain, and once I get auto-completion going on, I can just use that for much less intrusive key hints
07:18:15simonrvnupdating and compiling
07:20:32simonrvnbieber: works fine. tested opening, then closing, then tested opening one, then opening another one, then closing the second one.
07:20:52bieberIt's not really stability I'm worried about, just usability
07:20:56simonrvnthe first one 'disappeared' of course, which is fine.
07:21:11bieberHow do you feel about actually using the drop-down box interface?
07:21:14simonrvnoh yeh, having a 'hot key' is nice too.
07:22:33simonrvnfor?
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07:24:39bieberFor editing config files
07:24:55bieberAs in, if you double-click on the .cfg file in the project panel, and the editor for it comes up in a tab
07:25:07simonrvni don't have a problem with that
07:25:35simonrvni've seen all kinds, and for a project centred thing like this, it's nice to have imo
07:25:59bieberHmm
07:26:02JdGordonbieber: oh, misunderstood... yeah, get rid of the config file editor, just open it as plaintext
07:26:07 Quit amigan_ (Quit: testing)
07:26:19JdGordonI thought oyu were asking about the tag value setting thing
07:26:32simonrvnhaving an option to open it as plaintext would be nice
07:26:38simonrvnthe cfg
07:27:48simonrvnhow it is now is good for newbies (like me) but i like to be able to get down and dirty too
07:29:22S_a_i_n_tI tend to agree with simonrvn there.
07:29:27JdGordonthe editor shouldnt list items which are not theme items though
07:29:39JdGordonless chance of a user making a "broken" config
07:29:39S_a_i_n_tBut, the ability to open it as a plain text file would be nice also.
07:30:19S_a_i_n_tIs there actually a list anywhere of "theme accepted values"?
07:30:26bieberI feel like the best option would definitely be auto-complete, the same way I want to do it for tags in skin files
07:30:45simonrvni suppose you could default to opening as it now, then if someone wants to open it as text, then set it in the prefs
07:31:02simonrvnor something else maybe
07:31:06S_a_i_n_tthat'd be nice, yes.
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07:31:28simonrvnlike a checkbox in the 'open project' dialogue
07:31:45simonrvn(that also would set the preference)
07:32:14 Part Godbuster
07:32:43simonrvnauto-complete would be a nice feature for the default setting
07:33:45bieberHmm
07:34:09 Quit Farthen (Ping timeout: 240 seconds)
07:34:14bieberA checkbox on the open project dialog might work out alright, but unfortunately modifying file dialogs is a really nasty process :(
07:34:48simonrvnso put it in the prefs dialogue for now, to simplify things for you
07:35:49simonrvnwhat JdGordon said is quite a good point too
07:37:35bieberHow about a button on the bottom of the editor to switch back and forth from plain text mode?
07:38:14simonrvnthat would be optimal
07:38:51simonrvn(did occur to me but i didn't how difficult it would be to do that)
07:39:15bieberIt'll be the simplest way to do it, really
07:39:23simonrvncool
07:39:43simonrvnbe neat to see it switch while it's still open :P
07:39:45bieberHmm, should I put icons or text on the buttons?
07:40:05simonrvnfollow the qt preferences maybe?
07:40:35bieberI don't think there's a global preference for icons/text on buttons. I just have the option of either/or on each button
07:40:39 Quit S_a_i_n_t (Read error: Connection reset by peer)
07:40:42simonrvnwhatever they have, follow that, and maybe default to text. ah ok.
07:41:03bieberI'd kind of like them to be little square buttons like the + and - buttons there now, but I can't think of very descriptive icons for list/text mode
07:42:04simonrvnABC for text mode, and 3 bars for list mode?
07:43:38bieberThat could do it
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08:48:38CIA-6New commit by funman (r27413): Fuze*/e200v2: remove unused lcd_set_contrast()
08:48:43CIA-6New commit by funman (r27414): Add a lcd_contrast feature and use it for the relevant manual section
08:50:10CIA-6r27413 build result: All green
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08:51:54CIA-6r27414 build result: All green
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09:38:11CIA-6New commit by bieber (r27415): Theme Editor: Added optional plaintext editing for config files
09:39:51CIA-6r27415 build result: All green
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09:47:17pixelmashouldn't the lcd_contrast feature also be used in the .lang files then?
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09:49:04n1spixelma: yeah ...but as usual it will break the voice files if the set of targets with lcd_contrast differs from the set that has the string/clip now?
09:49:08n1ss/?//
09:49:43JdGordonyes and no...
09:49:54JdGordonit just adds a bunch of semi-depricated strings
09:50:20JdGordonwe should start remove all deperatced string straight after every release
09:50:55n1si did so after 3.6
09:51:02pixelman1s: but we have daily voices?
09:51:22JdGordonyes, and we should do it every release if needed, not just when we have a big backlog
09:51:35funmanalso there might be models which declare HAVE_LCD_CONTRAST but don't have it implemented
09:51:55funmanthe manual listed 5 or 6 models but grep HAVE_LCD_CONTRAST in config/ gave much more results
09:52:01n1spixelma: we do, and people will need to rebuild any other voice files they use, i don't know if we really should care about it
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09:53:06n1sIMO the bad problem about breaking voice file clip order is that it will seem to work just fine but the wrong clip(s) will play in some places
09:58:30pixelmathe need to rebuild a voice files from time to time is unavoidable
09:58:55n1syeah, but if it would fail more explicitely it would be nicer
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10:00:30n1sI think we should just include a short mp3 that states "Your voice file version is incompatible with this version of rockbox and needs to be updated." and play that if the voice version doesn't match, we'd need a versioning system for the voice then
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10:02:48pixelmaI don't know, I guess I prefer a semi-working voice over nothing at all or just this info given in case I have no chance to update the voice in this case - I don't have to rely on voice though
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10:18:49c123lkHello.
10:19:59c123lkI have a small question regarding rockbox.
10:21:20S_a_i_n_tAsk it then ;)
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10:30:42c123lkis impossible to reconfigure the buttons on this system?
10:31:53c123lkThe power button is in a really awkward place on my music player and I would like it to be this other button, instead
10:32:06c123lkis it possible, I should say
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10:34:52c123lk?
10:35:57pixelmanot through a setting, but you could compile your own build which maps the buttons differently
10:36:33pixelmac123lk: which player do you have - an e200?
10:36:48c123lkfuze
10:38:35c123lkthe power button is in a very awkward place, for me
10:38:42pixelmaI've heard about some people with e200s that they use it with the display flipped to have the power button in a more convenient place
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10:39:34pixelmaand display flipped is a setting, I'm not a 100% sure if it's available on the Fuze yet but I guess it is
10:39:49c123lkis there a step by step guide for this button reconfiguring/compiling that you mentioned, earlier?
10:42:51S_a_i_n_tthere is a guide to setting up a development platform, and compiling on the wiki.
10:43:42S_a_i_n_twell, guides, for a few different platforms.
10:43:45Tornec123lk: this isn't particularly recommended, by the way. it means you will have to compile your own build of rockbox, forever, whenever you want to update ;)
10:44:35Torneif you can suggest a better way to map keys that makes logical sense and is easier to use for that device, please do so :)
10:45:54c123lk the power button should be what is called the home button in the original firmware. It's on the front in the upper right hand corner.
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10:53:54Tornei don't know what the fuze keymap is, but presumably that button also does something?
10:54:01Torneso you'd just swap them?
10:55:17c123lkYes.
10:55:47c123lkby default, the home button stops playback. However, the power button does the same thing.
10:56:19Torneer
10:56:27Tornethat doesn't sound right (or match what the manual says)
10:56:30Tornelong home is stop
10:56:45c123lkyes.
10:56:49*Torne looks at the keymap
10:57:39c123lkIf it were the power button, rockbox would make a bookmark and then turn off, instead of just stopping.
10:58:43Tornewait, so your use case is that you basically always turn the player off when you stop playback
10:59:10c123lkYes. Or hit the pause button.
10:59:22Torne...you want to turn off on pause?
10:59:25Tornethat's.. odd
10:59:35Torneanyway, remapping the buttons seems like a spectacularly strange way to do this
10:59:40Tornehome does other things than stopping..
10:59:51c123lkno. the pause button is a different button, right?
11:00
11:00:08Torne..what?
11:00:55Torneanyway. if you just want it to turn off when you stop playback, just set the idle poweroff to a really short time? :)
11:01:38Torneremapping ht ebuttons seems very odd, especially since you then lose all the other stuff that uses the home button
11:02:16c123lkthank you for your time. What are some of the other things that button is supposed to do
11:02:30Torneit's the hotkey, in file browser and wps
11:02:46Torne(in wps this defaults to showing the playlist but can be remapped)
11:02:56Torneholding it in combination with scrolling does pageup/down
11:03:01Torneand various other stuff. read the keymap :)
11:03:03Tornehttp://svn.rockbox.org/viewvc.cgi/trunk/apps/keymaps/keymap-fuze.c?revision=27177&view=markup
11:04:13Torneif you just don't want the player to stay on when you aren't playing anything, setting the idle poweroff time to 1 minute would be much easier
11:04:54c123lkthank you. I think I will try your short idle suggestion. Just in case I decided to try it, how much work is doing the recompile and switching the power button and home button?
11:05:14Torneswitching th ebuttons is easy: edit the file i just linked you to
11:05:20Tornerecompiling is easy if you can follow instructions ;)
11:05:43Tornebut you will have to do it every time you want to update, since you are making your own build of rockbox and thus you will need to update and make the change again and compile again, every time.
11:06:20Tornehttp://www.rockbox.org/wiki/DevelopmentGuide <- links to resources on how to get hte code and copmile
11:06:27Torneif you are on windows vmware is recommended
11:06:37Tornecygwin is very slow :)
11:07:23funmanno it's even slower than that
11:07:35Torneheh
11:09:44pixelmafor swapping the button functions completely I wouldn't edit the keymap - too many traps
11:09:44c123lk:) I am on Windows. Thank you for pointing out the resources, Torne. for now, I will try your easy workaround.
11:10:19Tornepixelma: it's probably best *not* to swap them completely, though ;)
11:10:33Tornethough, actually, poweroff is done by firmware code ,not the keymap
11:10:36Torneso you'd have to edit that
11:10:44Torneokay it's slightly more complicated :)
11:10:53c123lkWhat is your idea, pixelma?
11:11:24Tornec123lk: you can completely switch the buttons by changing the definition of which button is which in the first place, instead of editing the keymap
11:11:37Torneyou will still have to compile your own build forever, though
11:11:41Torneso it's not any easier
11:12:11Torneif iw sa going to do it i'd hack firmware to take long home as poweroff and just change the keymap a little, though
11:12:14c123lkI'm not currently too concerned with updates.
11:12:15*Torne shrugs
11:12:22Torneit's easier to not bother, and just set idle poweroff
11:12:29Torneor to just conclude that leaving it on doesn't matter that much :)
11:12:38Tornethough i'm not sure how the fuze's power consumption is right now
11:12:52funmantoo much
11:12:55Torneon most of the devices that have been supported a while, leaving them on doesn't really drain the battery that much
11:13:28funmanfuzev1 uses twice more power than OF or so
11:13:28Torneit's not worth the effort of turning my ipod off if i'm gonna turn it back on in the next hour or so :)
11:14:28c123lkTwice as much power? good to know.
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11:17:22c123lkHopefully, rockbox will become more efficient as later versions appear, so far as the battery life is concerned
11:18:15funmanthere has been a bit progress, you can see it on http://www.rockbox.org/wiki/SansaRuntime
11:18:44funmannow the fuzev1 needs 1.5 more power, a bit less than 2 more
11:22:36c123lktraditionally, has it taken very many months for rockbox to catch up to the original firmware? I understand that the fuze is relatively new.
11:23:21Torneit varies wildly per device
11:23:28Torneit depends how much of th device's hardware has public datasheets, etc
11:23:34Torneand how many people are interested in working on it
11:23:52Torneand just on luck; whether stuff works as it should or not ;)
11:24:16c123lkIt seems like SanDisk products have comparatively good battery life, eventually
11:26:58c123lkat any rate, I appreciate the time. Thanks, again, for the assistance. Have a good early morning, guys
11:28:18Torneno problem
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12:39:19JdGordonbieber: still round?
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12:57:27CFPHello everyone! I have a Gigabeat F60 with rockbox installed, and I was wondering about remote control standards: I've lost the original remote, but I have nokia phones remotes, and I thought maybe these could be used? Would it require to change some parts of the code? Is there some kind of a standard?
12:57:54CFPI mean, a standard defining wich signals are sent by the remote?
12:58:31JdGordonit almost certainly wont work without some effort
12:59:16CFPJdGordon: Indeed, as of now it seems to send random commands repeatedly
12:59:31CFPBut do you know which ports it communicates through?
12:59:47JdGordonwouldnt have a clue
13:00
13:00:30CFPI've been unable to identify it using the IO ports debug screen...
13:01:17CFPwait
13:01:50CFPthe GPFDAT entry seems to alternate between D1 and F1 when the remote is plugged in
13:02:21CFPnothing happens when buttons are pressed though. Any idea why?
13:03:03JdGordonyou are working on alot of assumptions...
13:03:33JdGordonare the remotes electrically idential? do they use the same communication porotocol? do they use the same command protocol?
13:04:24CFPwell, no idea
13:04:26CFPat all
13:05:00CFPYet I thought maybe I could implement something
13:05:06CFPto support nokia remotes
13:05:19CFPdo you know which part of the code does remote handling?
13:06:39JdGordonnot a clue
13:06:49JdGordonsomewhere under firmware/target presumably
13:07:03JdGordonwherever the beat f code is
13:08:26CFPok, thanks ; I'll boot into my linux then and try to have a look
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13:11:05JdGordonanyone around that can build the theme editor?
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13:22:19JdGordonbieber: can you look at FS #11477 soonish please? specifially adding support for it in the editor... I want to commit that ASAP but wont untill I know for sure it wont break the editor
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13:31:43Stephen___S_a_i_n_t: ping
13:31:54S_a_i_n_tpong
13:32:08JdGordonyou're telling me! I can smell it from here...
13:32:14Stephen___Could you have a look at a .sbs for me ? it's failing on the sim.
13:32:36Stephen___I'm updating the old themes from before the syntax changes
13:32:58S_a_i_n_tLeast I could do is look :D
13:33:03S_a_i_n_tPastebin it.
13:33:27Stephen___http://pastebin.com/rwpVpppr
13:33:29Stephen___thanks
13:33:37Stephen___failing at line 48 the fm radio bit
13:34:34S_a_i_n_twhich means it's line 47, 48, or 49 ;)
13:34:42S_a_i_n_t(usually)
13:35:04S_a_i_n_tIf you're lucky that is, if it fails on a font the line number can be completely random :D
13:35:10Stephen___yeah i've bene at it for abotu half an hour now
13:35:26Stephen___it's the last of the fuze ones I have to update
13:35:58S_a_i_n_tyou commented the lines to root out that area that was failing?
13:36:20Stephen___yeah sorry. it's them three lines I have commented out
13:37:02S_a_i_n_tI have a suspicion, but, Ill research it before I say anything ;)
13:37:11Stephen___Thanks.
13:38:15pixelmawhat's with the −− ?
13:39:33S_a_i_n_tthat's *one* of my thoughs, yes.
13:39:57S_a_i_n_tmy other though is if "_" needs to be escaped these days.
13:40:02S_a_i_n_tas in "%_"
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13:40:56Stephen___i've deleted one of the - from −− adn it doesn't complain anymore.
13:41:13Stephen___always the little things.
13:41:18S_a_i_n_thaha, I was just writing that about to press enter.
13:41:18pixelmaand isn't ?mv just purely <true|false>?
13:41:22S_a_i_n_tSame result here :D
13:42:04S_a_i_n_tpixelma: Yes, it is.
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13:42:09pixelmaI don't think _ needs to be escaped, it doesn't have another meaning
13:42:20S_a_i_n_tI can't tell what's going on in that line myself
13:42:55pixelmaah, I guess that should a basic progress bar
13:43:03Stephen___me either, not sure what the author wanted to achieve
13:43:38pixelmaa drawn one, no bitmap
13:43:45S_a_i_n_tthe systax is wrong with the playbar there
13:43:53S_a_i_n_tit beeds to be (,,,)
13:43:59S_a_i_n_tnot |||||
13:45:01S_a_i_n_tIt also doesn't seem to call a bitmap.
13:45:06S_a_i_n_twhat the HELL does that line do?
13:45:09mitkJGordon: I can build it, but must have go in 15 minutes. Is it enough time for you?
13:45:15S_a_i_n_tline 50
13:45:16Stephen___fixed the ,,,
13:45:26pixelmaS_a_i_n_t: you don't need a bitmap for a progress bar
13:45:40S_a_i_n_tahhh...right, no...you don't.
13:45:52S_a_i_n_tstill, doesn't it have too many arguments?
13:46:11S_a_i_n_twhat's the first "-" in line 50 doing?
13:46:24S_a_i_n_tshouldn;t that be the "x"
13:46:27S_a_i_n_t+?
13:47:04Stephen___hmm teh skinupdater should have fixed the %pv line no ?
13:47:21S_a_i_n_tthe skinupdater probably didn't know what to do with it.
13:47:31S_a_i_n_tit would have been wrong in the old syntax too probably.
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13:47:51pixelmathe - there means "no bitmap"
13:47:52Stephen___i think i'll have to test the radio code on device
13:48:17cfpJdGordon, No clue, seems that it won't recognize button presses on the remote.
13:48:38mitkJdGordon: look at 13:45. I misstyped your nick, sorry
13:48:44Stephen___also if it is indeed fm radio skin code I'd have to do up a .fms wouldn't I.
13:48:49cfpDoes anyone know where I could find info on how nokia remotes communicate ?
13:49:13JdGordonmitk: can you patch and quickly test FS #11477 please?
13:49:13S_a_i_n_t" %?mv(2)<%pv(0,0,57,5)> " *should* be how the author intended it.
13:49:16Stephen___coz i just noticed that battery icon doesn't display when I enter fm screen so I don't think that code does anything for the sbs anyway
13:49:24S_a_i_n_tStephen___: ^^
13:49:27JdGordonbassically just check if the %t() tag doesnt break if you use a decimal
13:49:55Stephen___S_a_i_n_t: no that gives a token error missing.
13:50:13S_a_i_n_tOh, really?
13:50:14pixelmaS_a_i_n_t: you still need the - for "no bitmap"
13:50:32pixelmawhere a .bmp would be otherwise
13:50:32S_a_i_n_tahhh...right, but, it's at the other end now.
13:50:33mitkJdGordon:I can patch and compile. Not enough time now to test. Can put binary on an server
13:50:46S_a_i_n_tso: > " %?mv(2)<%pv(0,0,57,5,-)> "
13:51:08Stephen___yeah that's it sorted still no idea what it's meant to do ?
13:51:10JdGordonok, dont worry about it.. I cant test here because I cant download qt4-dev and your binary is probably going to be big if compiled statically
13:51:12S_a_i_n_tI assume we don;t need a false case here.
13:51:19pixelmaS_a_i_n_t: and he explained below why he put the _ in the false branch
13:51:21S_a_i_n_tand a "_" would look crap IMO :P
13:51:51mitkcu then, bye
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13:52:37S_a_i_n_tpixelma: That problem with updating has been fixed in the FMS though
13:52:49S_a_i_n_tso, the false case isn't necessary anymore
13:53:43S_a_i_n_t(now there's brand new tags that don;t work in the FMS, but %mv and %t are fixed :))
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13:54:43Redkillerhello
13:54:45S_a_i_n_tStephen___: So, it's now safe to remove lines 51~53
13:55:04S_a_i_n_t(and the false case from the %mv line (line 51) also
13:55:18S_a_i_n_t*line 50 rather
13:55:44Stephen___cool thanks S_a_i_n_t ; pixelma
13:55:51S_a_i_n_tNo worries.
13:56:18S_a_i_n_tAs long as I'm awake and at my PC, I'll at least try to help ;)
13:56:23Redkillersorry to interrupt, but would any of you know which file allocation size is best to use for rockbox on an ipod 5g?
13:56:44*Stephen___ moves on to next set of themes to update
13:56:58JdGordonRedkiller: whatever the default is... doesnt really make a difference
13:57:29Redkillerwell apparently the ipod is capping me at only 9 of the 30 gigs
13:57:42pixelmaI don't even understand what "file allocation size" refers to
13:58:05*S_a_i_n_t suggests that file system errors are probably the cause.
13:58:06Redkillerwhen you format you can choose file allocation size
13:58:24S_a_i_n_ts/probably/possibly/
13:58:43Redkillerwell I reformatted three times with different allocation settings and eventually came back to default
13:58:45TorneRedkiller: it makes very little difference
13:59:08TorneRedkiller: the ipod should be formatted with fat32 so regardless of the alloc size it will only lose a small percentage of its capacity
13:59:21Tornewindows will default to 4kb, and that's probably fine
13:59:26Tornei'm not sure what itunes does
13:59:38Torneit may use something else, which kinda makes sense in theory but makes little difference in reality
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13:59:46S_a_i_n_tI *think* iTunes does 4ks sectors as well.
13:59:47Redkillerwell at 16 kb I could load about 4 gigs of music and 2 of movies
14:00
14:00:01pixelmaI guess it's formatted wrongly then (wrong sector size or what it's called) 9GB is about 1/4th of the 30GB...
14:00:03S_a_i_n_t*kb
14:00:10Redkillerand on default it became 9.12
14:00:16Torneer
14:00:18Tornethen it's broken
14:00:24Torneyou are doing something wrong :)
14:00:29Tornechanging the size doesn't matter
14:00:41Tornei suggest you format it with itunes, not windows, also
14:01:29Redkillerit just tells me It cannot read the soure file or disk even though I already went through 8 damn drive checks and even checked my external drive where I was pulling the music off of
14:01:31Tornepixelma: i'm guessing it's 2kb logical sectors over usb throwing it :)
14:01:37 Quit Stephen___ (Quit: CGI:IRC)
14:01:40Redkillerno errors
14:01:41Tornepixelma: since that is conveniently a factor of four
14:01:53S_a_i_n_tRedkiller: What it "it"?
14:01:56TorneRedkiller: what tells you that?
14:02:05S_a_i_n_t*is
14:02:17Redkillerwindows disk check
14:02:34Torneright
14:02:45Torneit sounds like you have a 5.5g and it's getting confused by the 2048-byte logical sectors
14:02:53RedkillerAnd I reformatted with windows, formatted with itunes, then proceeded to install rockbox
14:02:55Torneformat it using itunes instead.
14:03:03Tornethen leave it alone :)
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14:04:12Redkilleris that it?
14:04:17Tornehm?
14:04:18RedkillerI already did that
14:04:26Torneso what was the problem with that?
14:04:48Redkillerlike I said I formatted it as necessary
14:05:01Redkillerthat is how I came to this
14:05:20Torneformatting it is not necessary to install rockbox
14:05:21Torneor even recommended
14:05:38RedkillerI had an ipod nano 2g and it ran flawlessly until I killed it
14:05:54Torneif you want to start from clean, just restore it in itunes so itunes formats it, then install rockbox
14:05:56Redkillerso i kind of know that something is wrong
14:05:57Tornedone
14:05:57S_a_i_n_tIf you "needed" to format it from suddenly losing a lot of capacity, and it;s been behaiving oddly ever since, it sounds like the drive is just...broken.
14:06:15TorneS_a_i_n_t: no, the formatting issue sounds like a sector size thing. it's probably ont the drive.
14:06:17Redkillerand if I do not format it it bricks and neither itunes or windows reads it
14:06:22Tornewindows is not very clever about sectors that are not 512 bytes
14:06:31Torneand 5.5g ipods claim to have 2048 byte sectors ove rusb
14:06:53TorneRedkiller: i don't understand what you are talking about.. are you talking about a nano or a 5g?
14:07:04S_a_i_n_tBut, if he formatted it with windows, then with iTunes...whatever windows did wrong should be repaired, no?
14:07:11S_a_i_n_tit sounds like this hasn;t happened
14:07:11Redkillerthe 5g, i used the nano as reference
14:07:18Tornethe nano is totally different to the 5g
14:07:22Tornethe install doesn't work the same
14:07:26Tornedon't use it as a reference
14:07:39Redkillernot what I meant
14:07:56JdGordonS_a_i_n_t: you havnt got the theme editor open do you?
14:07:58RedkillerI meant to say I had installed it succesfully before
14:08:05TorneAll you need to do is format it in itunes, run the rockbox utility to install it, and then you're done.
14:08:08TorneDid you do that? What happened?
14:08:18Redkilleryes
14:08:21S_a_i_n_tJdGordon: No, sorry.
14:08:28Redkillerthat is how it is working right now
14:08:33Redkillerbut it limits me
14:08:41Redkillerand that is the problem
14:09:22Redkiller*sigh*
14:09:24Torneright. so, after formatting with itunes, the disk claimed to have the wrong capacity?
14:09:36Tornewithout you formatting it in windows? and you are now trying to format it yourself to fix the problem?
14:09:42Torneyour explanation has been very convoluted :)
14:09:46Tornei'm trying to work out what you've done
14:10:24RedkillerNo, it shows it has 27.8G like it is mocking me
14:10:42Redkillereven though I can only use 9G before it stops
14:11:19RedkillerI formatted it in windows, restored it in itunes and used the rockbox installer
14:11:41Tornewhat happens when it "stops"?
14:11:46Tornewhat happens when you try to write more data to the drive?
14:11:53S_a_i_n_tTo root out any other things that may or may not have happened, try it now, while you're here: *without* formatting with Windows (unnecessary), restore using iTunes, then install Rockbox.
14:11:57S_a_i_n_tthen report back.
14:12:06Redkiller"cannot read from source file or drive"
14:12:29TorneRight.
14:12:34TorneSo, either the filesystem is corrupt, or the disk is broken
14:12:55Tornerun chkdsk /f <drive letter of ipod>
14:13:09Redkiller@saint: I already restored it three times
14:13:16Redkillerthe themes work fine
14:13:45S_a_i_n_tYes, but, each time you've restored it you;ve irrelevantly formatted with windows first.
14:13:58TorneS_a_i_n_t: that's irrelevant, though, so doing it again is useless
14:14:03S_a_i_n_tIt'd be nice to know that something crazy isn't happening there
14:14:05Redkillertrying different allocation settings of course
14:14:17TorneRedkiller: restoring in itunes formats the drive again, just so you know
14:14:22Torneso formatting with windows first does nothing
14:14:31Redkillerthat is why I won't do that
14:14:40RedkillerI already waited long enough
14:14:44TorneRestoring in itunes is the only thing guaranteed to put the filesystem on there correctly
14:14:48Torne:)
14:14:56TorneIt sounds like your disk is broken. Seriously.
14:15:26Redkillerit is probably broken, oh well
14:15:27Torneformatting it with a different allocation size changes the layout of stuff on disk, which might mean you manage to put a different amount of data on there before you hit a bad area
14:15:33Tornebut it doesn't fix the problem.
14:15:44TorneThere's several things you cna try to check if the disk *is* broken..
14:15:44Redkillerit helped though
14:15:59Redkillerlike what?
14:16:05Torneboot the diagnostic mode on the ipod (hold rewind+select to power on)
14:16:13Tornethen pick manual, io, disk, smart data
14:16:13RedkillerI already tried regular filesystem checks like mad
14:16:15Torne(i think)
14:16:18 Quit einhirn (Ping timeout: 264 seconds)
14:16:24Tornein there it should list a pending reallocated sector count
14:16:27Torneand some other numbers
14:16:30Tornetell me what those are ;)
14:16:36Redkilleraight
14:17:10Redkillerno smart data
14:17:15Redkilleronly hard drive
14:17:19Torneit might be there
14:17:25Tornei forget what it's called, i don't have my ipod in front of me
14:17:31Redkillerit is probably hard drive
14:17:40Redkilleryeah
14:17:42Redkiller it is
14:17:55Redkillerreallocs:1440
14:18:03Tornepending sectors?
14:18:12Redkillerpending sectors:0
14:18:19Torneok, that drive has had 1440 bad sectors then
14:18:28Tornethe disk has remapped around them, but that doesn't, unfortunately, really solve hte problem
14:18:31Torneit will not get better
14:18:34Torneyou need a new drive
14:18:40Redkillerfuck
14:18:59Tornesorry
14:19:08Redkillerthanks for the answer at least
14:19:24Torneit probably has lots more bad sectors that it hasn't yet successfully remapped
14:19:30Tornethis explains the read errors
14:19:39Redkillerbeing the poorboy I am I don't have the plastic to pa for a drive, but ill wait and see what happens
14:19:43Torneand yeah, formatting with different settings will move the drive layout around some
14:19:47Torneso the bad sectors fall in a different place
14:19:54Tornewhich might, by fluke, let certain things work
14:19:59Tornebut eventually it will hit the bad areas again
14:20:05Tornethere's not really any getting around it
14:20:43RedkillerI wish they made these like they made stuff back in the 50's
14:20:52Tornefor reference.. next time it's much easier if you start by explaining your problem, rather than asking for details of one step in what you think is the solution ;)
14:20:53Redkillershit would outlast me
14:20:59Redkillerbut thanks man
14:21:04Tornebecause it wasn't clear what you actually had done or what the problem was ;)
14:21:06S_a_i_n_thaha! then you'd need to carry it around in a backpack :D
14:21:12S_a_i_n_tOr a small trailer even :P
14:21:26Redkillerit be worth it
14:22:30Tornei really need to implement SMART support in rockbox :)
14:22:39Tornethen when your disk is dead rockbox will be able to tell you ;)
14:25:44Redkiller@Torne: I tried to provide the relevant details that you guys probably did not know and I thought I would just give the info that would provide you guys with the least confusion, bUT i FAILED HEHEH
14:26:04Redkillerdamnit caps lock
14:26:26Redkillerwell good night people. or morning...
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14:32:21S_a_i_n_tTorne: How hard would it be to add S.M.A.R.T data to (for instance) the debug screen?
14:32:29S_a_i_n_tIt would be kinda cool ;)
14:33:30JdGordonthere is a smart plugin isnt there?
14:33:32JdGordonin the tracker
14:33:50*S_a_i_n_t looks.
14:34:16pamauryIt shouldn't be too difficut. SMART is just a matter of sending a ATA request after all
14:35:02*JdGordon annoyingly is back to having no progressbar, but empty text lines work again :/
14:35:08pamaurywhich FS ?
14:35:22TorneJdGordon: there's a feature request for one
14:35:25Tornenot a plugin, that i know of :)
14:35:37Torneit's on my todo list
14:35:44Tornei was going to put basic support in core, though
14:35:57Torneso it can check for the overall health and the pending reallocs and other well known numbers at boot time
14:36:11Torneand have a plugin to display the full attributes and to be able to initiate selftests
14:36:39Tornethe problem with it is interpreting the data, not retrieving it
14:36:57Tornesince the meaning of most values is not specified anywhere :)
14:36:59pamauryyes
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14:37:14Tornebut there are a few basic stats which are good failure indicators which are standard across almost every drive
14:37:17Torneso, that would be okay to do in core
14:37:19pamauryI don't know a tool which can do it correctly, the smart data is nonsense in lots of cases
14:37:27Torneand maybe i can steal the smartmontools drive feature db for the plugin :)
14:37:27*S_a_i_n_t can't seem to find anything S.M.A.R.T related in the tracker...
14:37:38TorneS_a_i_n_t: the one I knew of was a feature request, adn thusly has now been closed
14:37:42Tornethere was no code there
14:37:46Tornejust a proposal that there *should* be such a plugin
14:38:00S_a_i_n_tAha.
14:38:01Tornei have instead put it on my personal todo list
14:38:07Torne:)
14:38:21S_a_i_n_tthe list that's...how long now? :P
14:38:25Tornenot that many
14:38:33Tornea couple of things on it are rather big, thoguh :)
14:43:35 Quit Kitar|st ()
14:44:23JdGordonMy mammoth skin rework patch changes the draw order to the order in the skin (so images and stuff are drawn in the order they are in the skin code instead of at a block at the end of each viewport)
14:44:37JdGordonThat causes some problems with current skins... but has been the plan for ages...
14:45:00JdGordonof course, this is really only a problem if you dont use viewports...
14:45:04*JdGordon curses svn cabbie
14:45:06S_a_i_n_tIt has? I thought it was dropped...for that reason (causing problems with some themes)
14:45:27kugelis there any way to do that in a later patch?
14:45:58JdGordonnot anymore :/
14:46:14JdGordonS_a_i_n_t: no, there was something else in the origional patch which made it get dropped
14:46:24JdGordonI dont remember what thuough
14:46:27S_a_i_n_t...oh.
14:46:51S_a_i_n_tQuite a few themes rely on draw order abuse to make certain effects.
14:47:14S_a_i_n_tIt'll be interesting to see which authors complain.
14:47:21S_a_i_n_tI just hope one of them isn;t me.
14:47:34JdGordonright, except that was somewhat magic to begin with...
14:47:48JdGordonnow the draw order is guarenteed
14:48:57S_a_i_n_tFor the sake of consistency, it would been nice if it was a seperate patch, but, if you can't go back then you can't go back I guess.
14:49:09JdGordonyou should be able to do better effects now :)
14:49:35JdGordonwell yeah, but because it is an entire rewrite of the display and parse code I would actually need to add extra code and then take it out later
14:49:39 Nick cfp is now known as cfp_ (~cfp@ip-118.net-81-220-138.rev.numericable.fr)
14:49:44JdGordonits not like this is a 1 line change...
14:50:01S_a_i_n_tHehehe...you're like the techie version of a creepy guy that lures kids in with sweets ;)
14:50:04JdGordon*cough* 21 files changed, 1443 insertions(+), 2030 deletions(-)
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14:50:16S_a_i_n_t"here kiddies, have some better graphic effects" :D
14:50:21JdGordonthat isnt even the latest version
14:50:29JdGordonas long as yo only think that in irc :)
14:50:34S_a_i_n_tthat's a HUGE diff
14:51:01JdGordon2/3 of the skin engine is rewritten
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14:57:20*JdGordon should probaly make conditional viewports work :p
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14:59:48*pixelma wonders if 2/3rd of all the bugs that had been fixed by now, will be back too ;)
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15:00:44*JdGordon wonders how much help testing he is going to get
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15:19:56JdGordonS_a_i_n_t: pixelma: when a conditional viewport is disabled it doesnt get cleared in svn right?
15:20:17JdGordonyou have to manually enable another viewport over it to clear that area
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15:21:43S_a_i_n_tJdGordon; Correct.
15:21:47S_a_i_n_tAnd, it sucks.
15:22:40S_a_i_n_tI have even resorted to drawing a bitmap overtop of it to "clear" a viewport before now ;)
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15:23:22JdGordonok cool, I can probably add a tag to *clear* a viewport if it is really wanted
15:23:41S_a_i_n_tYep, I'd love it.
15:24:08simonrvnthat would be awesome
15:24:11JdGordonmaybe an auto clear tag like Vf() sort of thing
15:24:32JdGordonput it on SkinWishList and remind me after this mammoth is in
15:24:43S_a_i_n_tYeah, awsome.
15:25:07S_a_i_n_tSortof like "clear viewport while condition is false" you mean?
15:25:15S_a_i_n_tOr, am I not quite getting it?
15:25:40JdGordonyeah, except it wont actually work the way I thought it would in my mind :p
15:25:53JdGordonhaving a clear viewport tag would be much simpler to implement
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15:28:10S_a_i_n_tAh, yeah...cool. Then just add "%Xx" to the "false" parameter. Nice idea.
15:28:28S_a_i_n_tOr the "true" one, you get the idea :)
15:28:43JdGordonbingo
15:35:12JdGordon27 files changed, 1610 insertions(+), 2082 deletions(-)
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15:41:30JdGordonfor those not watching the mailing list.. http://www.rockbox.org/tracker/task/11470i is ready for testing (some things are missing but it is complete enough to get some bugs from many eyes anyway). I intend to commit this before 3.7 unless it is too buggy.
15:41:49JdGordonthat is 6 weeks away... so no chance of anyone saying there hasnt been enough lead time...
15:42:29JdGordon(I know charcell is broken atm so no need to test that YET... but someone will need to step up for that)
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15:49:06evilnick_BJdGordon: Maybe that's a good opportunity to use the Official Test Builds part of the forum? It might generate more testing
15:49:29JdGordonit wont... I've tried putting builds there before
15:49:53JdGordonI will when I'm ready to say it is finished, no need before then
15:50:01evilnick_BGotchya, okay then
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16:03:28pixelmagevaerts: http://forums.rockbox.org/index.php?topic=25255.msg169372#msg169372 - a case of annoying hub again?
16:10:40gevaertshm, that reminds me
16:11:03gevaertsamiconn: did you test a more or less recent build with your hub?
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17:33:01literalwhat's the status of the USB mode on the Clip+? anything I can test?
17:33:24saratogasee the wiki
17:33:28saratogabut no, theres nothing to test
17:33:51literalI asked here because the wiki was low on details :)
17:34:04saratogaeven the part that explains why USB doesn't work ?
17:34:44literalare you referring to something other than this? "Until the USB driver is fully operational, file transfer support is provided by booting the Original Firmware"
17:34:54saratogayes
17:35:28literalwhere? I was looking at the SansaAMS page
17:36:40amiconngevaerts: No, sinec I don't need a hub for regular use anymore
17:42:42amiconnI do have the impression that there are still sporadic resets, even without hub. Also usb performance isn't great
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17:47:19pamauryThe usb for clip+ doesn't work. It reliably get stuck at the same point always and always and I have absolutely no idea of what is going not. I can't do any progress until I'm back home with an another computer to correctly run the usb analyzer
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18:34:42wadaikohi all
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19:18:03tydeasare you ppl thinking of porting Rockbox to Create Noman MyVo tx ?
19:18:23funmanno
19:19:00tydeasOk... obvious. What information should some have to own to do something like rockbox for this old mp3 players?
19:19:57tydeasjust from curiosity.
19:20:40gevaertsHave a look at http://www.rockbox.org/wiki/NewPort
19:22:56tydeasnice work guys
19:23:08tydeasdont think will use it or be able to port something
19:23:15tydeasbut once again bravo
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19:55:20CIA-6New commit by mt (r27416): Remove the floating point code from wmaprodec.c and change variable names accordingly.
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19:57:10CIA-6r27416 build result: All green
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20:01:36saratogaso are we close to WMA Pro on a device?
20:02:23mtI'd say so yes
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20:15:23saratogaha wmapro does not like being compiled without all the linux header files available
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20:17:07mtsaratoga: sim build ?
20:17:20saratogamt: clip build :)
20:18:17mtyeah this will shout out lots of stuff :)
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20:19:46saratogais libavutil used for anything but av_malloc?
20:20:52mtav_log
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20:21:05mtand some attributes from internal
20:21:13mtinternal.h*
20:22:51saratogaso whats the next step?
20:23:13saratogadrop the malloc calls and remaining stuff for libavutil?
20:23:15mtCompiling for a real target
20:23:20mtit's just one malloc
20:23:27saratogathe mdct uses them too
20:23:35saratogaunless you've got that working with the codeclib now
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20:25:24mtwhich mdct ? wmapro's fixed point mdct doesn't use malloc, or did you mean something else ?
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20:27:46saratogamt: sorry you're right
20:27:54saratogagrep was misleading, its there but in a dead block
20:28:10mtah ok .. np
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20:29:07giovanni_hi
20:29:47giovanni_I've added the patch Monday I was talking about for the ONDAvx777
20:30:20giovanni_It just enabled the hot key option in the menù, and allow the power button to be used to say YES in the yes&no screen
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21:00
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21:10:42Tarvisso the new rendering code
21:10:53TarvisWill it behave any differently?
21:11:09TarvisIs it more strict concerning, say, overlapping viewports?
21:11:39Tarvis(not that it should be done, but other viewports and default/fullscreen viewport always overlap, right?)
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21:37:42mtBad news
21:37:55CIA-6New commit by mt (r27417): Add WMA Pro to the main build. WMA Pro now plays on target and decodes in 151% realtime in a 320kbps sample on a sansa e200. Lots of cleanup still ...
21:38:25kugelhow's that bad news?
21:38:32n1smt: Sounds more like good news
21:38:47mtah, my mistake :P
21:38:59n1sanyway, congratulations
21:39:03mtthanks
21:39:12kugelyes, congratulations!
21:39:23mtThanks :)
21:39:29CIA-6r27417 build result: 27 errors, 497 warnings (mt committed)
21:39:37kugelah! there's the bad news! :P
21:39:45mthaha
21:42:01 Quit S_a_i_n_t (Ping timeout: 260 seconds)
21:42:58n1smt: i think it wuld be good to disable the codec for targets with very small codec buffers for now (the 3 sansas)
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21:44:04mtyeah I'll probably do that
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21:49:14funmanhow much additional memory is needed on these ones?
21:49:44funmanouch, ~230kB
21:49:45n1sfunman: it overflowed the plugin buffer by more than 200k
21:50:09funmanperhaps we should compress functions and decompress them one by one at runtime O:-)
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21:53:38n1sit has some very large tables
21:54:02n1sso, load the tables as binaries into the audio buffer :)
21:55:13saratogaawesome
21:56:03funmanmt: wmapro_mainbuild.patch can be removed now?
21:56:56 Quit flydutch (Quit: /* empty */)
21:57:00n1ssaratoga: i've synced the codeclib bitstream stuff from ffmpeg and cook works fine, so i think i'll try it with wma, did you change that stuff from the ffmpeg version (except for removing unused stuff, killing warnings and mallocs etc)?
21:58:06funmansincos_lookup_wmap *almost* fits in 16bits
21:58:16mtfunman: many things can be removed now
21:59:19mtThat will be in cleanup commits later
21:59:27*amiconn spots funman and slaps him with a tr...
21:59:53***Saving seen data "./dancer.seen"
22:00
22:00:00funmanamiconn: not sure why i missed the binsize difference, surely a window was in front of my browser
22:00:31 Quit bmbl (Quit: Bye!)
22:00:39Tarviswell, have fun sorting out those 524 problems
22:00:54funmanin my defense i checked genlang doc: "different strings, separated with colons."
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22:05:33mtI'll disable wmapro again for now and work on those errors tomorrow, very tired now ..
22:06:39funmanmt: i can have a look (not sure if i know what's going on with iaudio)
22:06:54funmani just put clipv2 PCB pictures on SansaClip
22:07:46CIA-6New commit by mt (r27418): Remove WMA Pro again from the main build temporarily till the errors/warnings are sorted out.
22:09:18mtfunman: Thanks :) .. don't worry about it though if you don't have time, I should be able to fix that tomorrow
22:09:26CIA-6r27418 build result: All green
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22:12:11funmanah the problem is big endian
22:13:40amiconnAnother one is iram size (m200v4 & friends)
22:14:05 Join robin0800 [0] (~quassel@genld-219-243.t-mobile.co.uk)
22:14:13funmancodecs don't use iram on m200v4 & cie (at least rockbox thinks so)
22:15:20amiconnErr, it's PLUGIN_RAM
22:15:36amiconnSo wmapro is probably simply too big for those targets
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22:19:18funman.. for now :)
22:19:46CIA-6New commit by funman (r27419): Check if ROCKBOX_LITTLE_ENDIAN and ROCKBOX_BIG_ENDIAN are defined, no which value they have
22:19:52CIA-6New commit by funman (r27420): wmapro: don't force little endianness
22:19:59CIA-6New commit by funman (r27421): wmapro: silence some warnings related to function prototypes unused in rockbox
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22:21:42CIA-6r27419 build result: All green
22:23:27CIA-6r27421 build result: All green
22:24:51TarvisSILENCE!
22:25:52saratogamt: I changed the wma bitsream stuff IIRC
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22:26:13saratogaback when I ported it, ffmpeg didn't support static huffman tables, so i hacked up my own to ditch the malloc's
22:26:34 Quit kugel (Disconnected by services)
22:26:37saratogabut i think all I need is the get_vlc2 stuff, so it'll probably work with stock ffmpeg bitstream now
22:26:38 Nick kugel_ is now known as kugel (~kugel@g231106195.adsl.alicedsl.de)
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22:26:50saratogahmm no, the vlc table init stuff will be wrong
22:27:03saratogahow about for now just don't worry about wma, i'll figure it out
22:27:33saratogaIMO getting the imdct shared with the other codecs is a bigger deal, since that will improve performance and save a lot of memory
22:27:39CIA-6New commit by funman (r27422): remove unused CODECLIBS variable from makefile
22:27:46CIA-6New commit by funman (r27423): Build wmapro, disabled on targets with less than 2MB of ram
22:29:06CIA-6r27422 build result: All green
22:30:07saratogaanyway, congrats, but I have to go
22:30:43CIA-6r27423 build result: All green
22:31:09kugelfunman: wouldn't it be better to check for CODEC_BUFFER_SIZE directly?
22:31:16funmanyeah probably
22:31:41kugel320k+230k makes 550k (for ARM)
22:32:10funmantypical codec buffer size is 1MB i think
22:32:41kugelyep
22:33:05 Quit fyrestorm (Quit: Ur skills' fireproof like a wooden panel -- U got feds talking leet on your IRC channel!)
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22:35:13funman#if CODEC_BUFFER_SIZE < (1<<20) // is ok ?
22:36:41kugelwhy 1MB?
22:36:49kugelit needs ~550k
22:38:43funmanjust because it matches all the targets which can build it
22:39:06funmani want to leave some kind of margin in case wmapro got bigger because of compiler/option/weather change
22:39:51kugelwhy make the limit higher than needed because of potential future changes?
22:40:16kugelalso remember that AMSv2 has slightly less than 1MB codec buffer
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22:40:49amiconn640K?
22:41:02funman'what's needed' is a theorical value
22:41:09funmanah that's right
22:41:50kugelit's not theoretical
22:41:59kugelit's pretty deterministic actually
22:42:21funmanright know we use: 1MB on everything but AMS: 48000 on AMSv1+2MB, 1MB-32kB on AMSv2
22:42:38funmankugel: it might change at each build
22:42:51funmani'll leave it up to you to choose the limit
22:43:08kugelI'd just pick 600k
22:43:15funmanlooks fine
22:43:40funmanalthough i preferred the 640K 'for historical reasons' ;)
22:44:15kugelyea, that ought to be enough for every codec
22:45:50funman:)
22:46:14kugelfunman: isn't codec buffer 320k on amsv1-2mb?
22:46:36funmanyes
22:46:44funman0x48000
22:47:11funmanwell 288k (320kB - 32kB)
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22:57:39funmanthemes upload.php isn't in svn://svn.rockbox.org/rockbox/www ? http://forums.rockbox.org/index.php?PHPSESSID=6b6a31bb27a031054b2b585c99ba8e5d&topic=25266.msg169389;topicseen#msg169389
22:59:09domonokyfunman its at: svn://svn.rockbox.org/rockbox/themes.rockbox.org/trunk/public
23:00
23:01:12funmani don't know PHP but perhaps $output is undefined because of the foreach loops not being run (condition always false) ?
23:02:45Buschelhmmm, do we have the map files of v3.6 builds?
23:03:47funmanBuschel: if they're not in the .zip, no
23:04:29Buschelthen we should add them to the .zip
23:04:37 Quit juju2143 (Excess Flood)
23:04:51funmanthat, or save the .map separately
23:04:56funman(at the time of building the release)
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23:06:21 Quit komputes (Quit: I haven't slept for ten days, because that would be too long.)
23:07:39funmandomonoky: what's the "private/" dir? (can i share the svn url?)
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23:08:21domonokyfunman: sure.. the private dir hosts the not web accessiible part of the themesite..
23:08:46domonokyie the core scripts and config files etc..
23:08:57 Quit bluebroth3r (Ping timeout: 260 seconds)
23:09:54domonokyfunman: so the checkwps function which called before it fails in the screen shot is in the private dir in the file themesite.class.php
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23:14:38CIA-6New commit by lenzone10 (r27424): Updated italian translation.
23:14:53funmani don't know php anyway :)
23:16:13CIA-6r27424 build result: All green
23:16:26domonokyfunman: from looking at the code, the most likely path for causing this error, if it doesnt find any themefiles in the zip :-)
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23:27:24jacekowskihello
23:27:49jacekowskii have some offtopic - general hardware hacking question
23:28:55jacekowskii have device with couple testpads, some of these are probably jtag, what would be the best approach to find out which pads are these?
23:29:20jacekowskijust blind bruteforce sending halt command and checking when cpu stops?
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23:34:31n1sjacekowski: the best approach is to not ask offtopic questions in here, htey are more than welcome in #rockbox-community though
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23:35:04jacekowskiwell, this is dev channel which i would think is better place to ask technical question
23:35:35fml2Hello. When I do the target build for e200 v1 I get many warnings about signedness of char. Is it known and OK?
23:36:17n1sfml2: no, sounds like a toolchain issue, the official builds don't get any warnings
23:36:22n1s(usually)
23:36:54funmanfml2: which compiler / OS ?
23:36:57fml2I just installed the eabi compiler with rockboxdev.sh. All went OK
23:37:24fml2funman: Ubuntu 10.04. The compiler is... how can I find out?
23:37:32Bagderand does configure find it when you run it?
23:37:48funmanfml2: arm-elf-eabi-gcc -v
23:38:21fml2Bagder: it didn't when I first ran it. That's why I ran rockboxdev. After that I have not run configure again.
23:38:32Bagderthen you should
23:38:43n1sfml2: several people ran into very weird issues when installing the new toolchain if the old one was present (in the old path)
23:38:47Bagderit sets some options depending on the actual version found
23:38:57n1sah, yes
23:39:06funmanconfigure should just error out and not create Makefile
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23:39:23n1sfunman: that would be a PITA when testing different compilers
23:39:32funmanhow so ?
23:39:41fml2I now ran configure again and started the build. It seems to recompile everything.
23:39:45Bagderconfigure does output a fairly fine warning
23:39:52n1syou'd have to patch configure even more
23:40:09funmani have another idea
23:40:53n1sfunman: ah, you meant if it doesn't find any toolchain at all, not for wrong version etc
23:41:01funmanBagder: where does configure set different options depending on the gcc found?
23:41:19fml2by the way: has anybody looked at FS #11473 (New bookmarking option: one per track)?
23:41:24funmanno, also for wrong version, provided configure does some stuff depending on the gcc version found
23:41:26Bagderfunman: search for gccnum
23:41:44Buschelcan someone with an AMS target (e.g. fuze v1) check fs#11476 for reproducibility?
23:42:00funmanah it's only about warnings
23:42:09Bagderright
23:42:22n1sfunman: but why, it throws a *big* warning in your face
23:42:43funmanBuschel: you don't have a patch?
23:42:58funmann1s: yes but fixing the problem (putting the compiler in PATH) isn't enough
23:43:52n1sfunman: indeed
23:44:03BuschelI have, but I until now I have nobody who is able to build such and can reproduce the issue
23:44:18funmani have a couple AMS
23:44:40funmanwell even a couple of couple of couple
23:44:45n1sfunman: maybe the warning should tell people to reconfigure once they got the toolchaing set up
23:45:23funmanif they need to reconfigure, we might as well error out and not create any file
23:46:13n1syes, i agree, for the no cross gcc in path case
23:46:56funmanBuschel: i'm heading for bed, remind me next time if you couldn't find a tester
23:47:01 Quit funman (Quit: free(random());)
23:47:23Buschelfunman: no prob, I also need to have some sleep now
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23:55:10 Part domonoky
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