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#rockbox log for 2010-07-19

00:02:04***Saving seen data "./dancer.seen"
00:02:29 Join halmi_ [0] (
00:03:42bertrikYakuza666, here it is: . Copy it to the root of the filesystem of your player, make sure there is enough battery power to do the upgrade.
00:04:36bertrikThis file is identical to the sandisk firmware upgrade, except for the filename (the "t" in clppt.bin makes this a diagnostic firmware)
00:04:56 Quit halmi (Ping timeout: 248 seconds)
00:05:48 Quit BlakeJohnson86 (Ping timeout: 240 seconds)
00:06:22 Quit Jerom (Read error: Connection reset by peer)
00:07:17 Quit dockimble (Quit: Leaving)
00:09:18Yakuza666@bertrik : done
00:09:38 Join halmi [0] (
00:10:04bertrikOK, now go to menu Settings/System settings/Diagnosis in the original firmware
00:10:14 Join joecool [0] (~joecool@no-sources/joecool)
00:10:33Yakuza666done, it tell me to connect usb
00:10:58bertrikPress the down button once to get into the [HW info] screen
00:11:13bertrikAnd please tell me what this screen shows :)
00:11:37Yakuza666...) F0
00:11:44Yakuza666no, sorry
00:11:46 Quit halmi_ (Ping timeout: 240 seconds)
00:11:51Yakuza666RDA 5802
00:12:08Yakuza666there is F0 at the right of the line of RDA..
00:12:11bertrikmines says: RDA5802 F0 and HERMON
00:12:19Yakuza666and under RDA, there is COMBO4E
00:12:52 Join bibaheu [0] (~ismael@
00:13:29bertrikI think this means your clip+ has detected a different version of the hardware than my clip+, which is interesting to know
00:16:18Yakuza666i installed your firmware on my old clip+
00:16:36Yakuza666FM SI4702 + HERMON
00:16:44 Join funman [0] (~fun@rockbox/developer/funman)
00:16:56funmanYakuza666: hi
00:17:09Yakuza666hello funman
00:17:35 Join halmi_ [0] (
00:17:36funmandid you fetch rockbox svn repository already?
00:17:56Yakuza666yes, its done
00:19:30funmanonce you have built mkamsboot you just need to follow the steps at with the bootloader downloaded from
00:19:32bertrikthe RDA5802/SI4702 is an identification of the FM tuner chip, I think HERMON/COMBO4E is some identifier for the entire hardware platform
00:19:56 Quit halmi (Ping timeout: 245 seconds)
00:20:07funmanbertrik: you know what the clip+ with si4700 display in diagnosis menu ?
00:20:24funmanYakuza666: hmm wait
00:20:39funmanthe dualboot button isn't guaranteed to work on your clip+
00:20:47bertrikfunman, yes Yakuza666 said it at 00:16 : FM SI4702 + HERMON
00:21:01funmanbertrik: but supposedly this clip+ is a third variation
00:21:14funmanwell fourth because the clip+ have 2 different lcd controllers
00:22:50 Join milz [0] (
00:23:34funmanYakuza666: it should be ok
00:23:49 Quit M3DLG (Ping timeout: 240 seconds)
00:23:58bertrikWe can already handle the two types of FM tuner chip and I suppose we can also handle/autodetect the 2 different lcd controllers (right?), so I worry mostly about the HERMON/COMBO4E difference
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00:25:56Yakuza666@funman : i fetched the svn repository, but i've to compile mkamsboot, am i right?
00:26:09Yakuza666which software i need to do that?
00:26:26funmanwhat is your OS ?
00:26:39Yakuza666after that, yeah, I know the command to get the rockboxed firmware
00:26:43Yakuza666WIN XP SP3
00:27:14funmanyou'll need cygwin
00:27:17 Quit halmi_ (Ping timeout: 276 seconds)
00:27:32funmanperhaps it's easier if i send you a mkamsboot.exe
00:28:00Yakuza666as you want, i've got time to do it by myself or to wait you
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00:28:34saratogafunman: what do you use to make windows compiles of mkamsboot?
00:28:52funmansaratoga: make CC=i586-mingw32msvc-gcc
00:29:01funmanmight need make clean in tools/ucl first
00:29:19saratogacan i install that with ubuntu's package manager?
00:29:21funmanand manually running i586-mingw32msvc-ranlib on libucl.a iirc
00:29:31funmanyeah install the mingw stuff (gcc+runtime)
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00:32:14 Quit ender` (Quit: Never say "Oooops" ... always say "Ahhh, interesting...")
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00:34:42 Quit halmi (Ping timeout: 276 seconds)
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00:43:12Yakuza666okay, so funman gamme a mkamsboot.exe for my new clip+
00:43:40Yakuza666i succesfully installed the new firmware, it was detected this time
00:44:00Yakuza666problem now is I get ata error : -2 when i launch rockbox
00:45:14bertrikIIRC this is similar to what we see with the newer fuze v2s
00:45:26funmanbertrik: same symptom than new fuzev2 (and the code in OF looks similar although there are less differences in clip+ OF)
00:45:48Yakuza666another thing : i get a file on the root on my new clip+, called UPGRADE.FIN
00:46:01Yakuza666it was not present on my old Clip+
00:46:02 Join halmi_ [0] (
00:46:05funmanthat's normal OF stuff, it will go away at next OF boot
00:46:22Yakuza666ha okay
00:46:24funmanYakuza666: btw does the OF boot if you press left or home, or plug USB ?
00:47:53funmanbertrik: you want to get one of those clip+ and give me a hand?
00:48:25 Quit halmi (Ping timeout: 246 seconds)
00:48:42funmani think i'm missing something very obvious for making those new models work
00:48:56Yakuza666the OF work well, nothing to say about it. it save the config, run well
00:49:07bertrikfunman, I won't mind helping to get this fixed, but I'd rather not start buying clip+ players hoping to run into a COMBO4E one
00:49:27funmanbertrik: i was thinking you could perhaps exchange with Yakuza666
00:51:45bertrikRather not, to be honest. I'm using the clip+ as my daily player now (and giving my clip v1 to my sister). This would leave me with a non-functioning (for the time) clip+
00:52:16Yakuza666funman, you need me to send you my new clip+?
00:52:32funmanbertrik: hm righ, my unlimited supply of Sansas is not a common thing
00:52:37Yakuza666i can do it, remember i've got another clip+
00:52:48funmanYakuza666: nope i already have a fuzev2 to work with
00:52:58Yakuza666i buy this new one because the clip start to broke
00:53:02Yakuza666all right
00:53:03funmanbut perhaps another developer could use it
00:53:26funman(like bertrik)
00:53:43bertrikYakuza666, you could send it to me, I'll send it back when done and I'll be gentle with it
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00:54:26Yakuza666where do you live?
00:55:02 Join JdGordon [0] (3a601b9e@gateway/web/freenode/ip.
00:55:06bertrikin Gouda, the Netherlands
00:55:33Yakuza666i dunno how much i'll pay for this, i've to check the post rate
00:55:48Yakuza666but its okay
00:56:10funmannot more than 5€ if you use normal post
00:56:31 Quit halmi_ (Ping timeout: 265 seconds)
00:58:14amiconnsaratoga: Tests runnning on X5 and H300
00:59:24bertrikJust send the player in a padded envelope, no need to send the heaphones or packaging
01:00:12amiconnMy libdemac is slightly modified, but this doesn't change speed
01:00:38 Join halmi_ [0] (
01:00:38saratogabe interesting to see how much cf has improved the last year
01:00:46bertrikYakuza666, I promise to be very careful with it, but please consider the risk that it gets bricked accidentally when trying to make it work with rockbox
01:00:52saratogai think theres a lot more room for optimization, particularly in the mdct library
01:01:10amiconn(just some preparations for dual core split)
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01:18:16Yakuza666so I'll send my new clip+ to bertrik, you'll able to check what is wrong with this new version
01:18:46bertrikYakuza666, probably some SD card initialisation issue
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01:19:06 Quit milz (Ping timeout: 245 seconds)
01:20:00 Quit Yakuza666 (Quit: CGI:IRC (EOF))
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02:02:06***Saving seen data "./dancer.seen"
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02:49:16DriseHey, has there been an update on the status of the Fuze V2 USB support?
02:49:29jennifurnot that i know of
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03:33:25cpnfantstki have a gigabeat F40 with Rockbox 3.6. Where to find the lrcplayer.rock file thats compatible. Tried a january 2010 version but player says incompatible version?
03:34:05DriseYou may want to try the current build, unless I'm misunderstanding you somehow.
03:35:16krazykitthat's because you can't just copy random rocks and expect them to work
03:35:23krazykityou'll need to patch the source and build it
03:35:24cpnfantstkCurrent build has lrcplayer.rock file? I had to add that January version manually to my 3.6
03:35:38cpnfantstkoh really. did not know that
03:35:55DriseI just recently got the lrcplayer (Fuze V2) through the current build.
03:36:14*krazykit is, perhaps, thinking of the wrong plugin
03:37:04cpnfantstkok. well, I could download the current build and see if the there is and lrcplayer,rocks in there.
03:37:26DriseWhy not us the Installer?
03:38:02 Quit mc2739 (Ping timeout: 276 seconds)
03:38:15krazykitah, lrcplayer was commited just last month, so it would be in current builds.
03:38:32DriseI appologize as I'm not entirely aware of all the compatibilities with what players.
03:38:52cpnfantstkok. is it fine to install a current build over a stable 3.6 gigabeat f build
03:39:06DriseBut using the installer should work, as that it what I use, since 3.6 cam out.
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03:39:35cpnfantstklrcplayer is for all now and not player specific?
03:39:56DriseIt may be, I'm not sure as I mainly focus on the Fuze v2 updates.
03:40:57cpnfantstkOk thanks. Drise and Krazy. appreciate. it
03:41:17DriseAlways willing to help those who have made my player so much better.
03:41:38 Quit cpnfantstk (Quit: CGI:IRC (EOF))
04:02:10***Saving seen data "./dancer.seen"
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06:02:12***Saving seen data "./dancer.seen"
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06:35:42CIA-6New commit by 03funman (r27487): manual: restore '%' removed in r27485
06:36:09funmanpixelma: sorry for forgetting that
06:36:56 Quit bunnyboi (Quit: I was raided by the FBI and all I got to keep was this lousy quit message!)
06:37:29CIA-6r27487 build result: All green
06:41:09CIA-6New commit by 03funman (r27488): sd-as3525v2: remove unneeded prototypes
06:42:39CIA-6r27488 build result: All green
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07:46:45amiconnsaratoga:"> and
07:52:23funmandamned, the bootloader works on fuzev2.5 but not rockbox.sansa :/
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08:54:11bor_karanma, ping?
08:54:59*funman wonders if we should revert widebus on AMSv1 or at least disable it for internal storage
08:59:47bor_kafunman, according to disk tests, may be lowering speed is a better solution?
09:00:33funmancan you give me the forum thread link please?
09:01:12bor_kabut it is not 100%, something is better without wide bus, something - with lowered speed
09:01:53funmanhonestly i prefer to revert to a known to work combination
09:03:08bor_kafor me quarterspeed works stable, no skips
09:03:44funmanfor me svn works stable too
09:04:53bor_kaand as for timing issues - since what is "incorrectly" read is not a garbage, but "incorrect" sectors, I think that the only possibilty is read command corruption
09:05:37bor_kaAnd if works for you - and many other fuze owners - ok, there is a high possibilty that ranma will get a "good behaving" fuze
09:05:58bor_kaif works -> if it works
09:06:54*funman booted fuzev2.5
09:09:17S_a_i_n_tfunman; Awesome, congrats.
09:10:12S_a_i_n_t"Fuze 2.5" == (formerly)Un-Rockboxable Fuze?
09:10:59S_a_i_n_tAwesome, really awesome. Will the two versions need two builds?
09:11:10S_a_i_n_tOr can both versions be included in one build?
09:11:18S_a_i_n_tAh, even betetr.
09:11:18funmanSandisk uses the same OF for both
09:12:29JdGordonwas anyone working on converting cabbie to viewports?
09:12:51JdGordonor would someone like to volunteer to do it? :D
09:13:06S_a_i_n_tI considered it, but stopped when the theme syntax was changing so frequently.
09:13:19S_a_i_n_tI *can* do it, though.
09:14:36 Join robin0800 [0] (
09:14:59S_a_i_n_tSo, in conclusion..."Yes, I shall make my way through the targets"
09:15:08S_a_i_n_tBut, it will be a spare tie thing.
09:15:10JdGordonyay :)
09:15:45 Quit bz (Quit: leaving)
09:15:55S_a_i_n_tI don't mean "It will take forever if I do it", just that "I probably won't do them all in one hit"
09:16:17JdGordonI need to either figure out why my new code doesnt handle conditionals as well as svn, or just say "bassically, if you want complex themes use viewports"
09:16:42S_a_i_n_tYou probably should be anyway...
09:17:16 Quit balintx_ (Ping timeout: 246 seconds)
09:17:43S_a_i_n_tin "non static" situations at least
09:17:47S_a_i_n_t(other than text)
09:18:55JdGordonstill, it is odd that the new code doesnt work as nicely as before
09:25:32funmanladies and gentlemen, we have sound on fuzev2.5 !
09:25:56 Join bertrik [0] (~bertrik@rockbox/developer/bertrik)
09:27:16funmanno FM though
09:28:14 Join petur [0] (~petur@rockbox/developer/petur)
09:28:49JdGordonFFS! do people *really* like the non-deterministic order the images are drawn in skins?
09:29:30JdGordonturns out moveing the AA to drawing at the end of the viewport makes it wor exactly like svn :/
09:29:43JdGordonprobably will be the same for all images
09:29:59JdGordonbut IMO its just stupid that it doesnt draw at the tag
09:30:03funmanand µSD doesn't work either (not with my dirty patch)
09:32:37bertrikfunman, nice
09:36:05funmanthere's still some stuff i don't understand though
09:36:50funmani disabled wide bus and high speed
09:37:48*JdGordon grumbles
09:38:32funman : I used card_mask |= card_mask << 16; in the bootloader
09:41:42S_a_i_n_twhat is Cabbies FG/BG RGBs for colour targets?
09:44:56JdGordonforeground color: CCCCCC
09:44:56JdGordonbackground color: 000000
09:45:16S_a_i_n_tbg 000000?
09:45:38S_a_i_n_tI know it doesn't *need* them, but, I like to include them.
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09:56:53S_a_i_n_twhat the FUCK is up with the gigabeat Cabbie?!?, so, hideous.
09:58:22S_a_i_n_tIt only displays metadata if AA is present?
09:58:57*S_a_i_n_t wonders how it ever got committed.
10:01:44S_a_i_n_t%?C<|%ac%?iy<%iy|>>...why?...just, why?
10:02:15***Saving seen data "./dancer.seen"
10:02:32*gevaerts suspects that S_a_i_n_t might be missing some subtleties
10:02:38S_a_i_n_tit's the most extensive and irrelevant use of %?C I have ever seen.
10:03:03S_a_i_n_tIt's hard to be subtle with such truly horrible code.
10:03:15S_a_i_n_twhat could I possibly be missing?
10:03:26gevaerts"It only displays metadata if AA is present?"
10:03:31gevaertsIt doesn't
10:03:41S_a_i_n_t"%?C<|>" is on its own in 3 seperate lines.
10:04:32S_a_i_n_tNo, I read it wrongly in that case...however, it uses %?C in almost every conditional
10:04:57gevaertsyes, viewports are slightly saner
10:05:12pixelmayes, because it doesn't use viewports and might have been committed by a time those weren't implemented yet
10:05:16*gevaerts started out his theme by basing it on cabbiev2, so he knows :)
10:05:28 Join Rob2222 [0] (
10:05:34gevaertsindeed. Viewports are a *new* feature!
10:05:41pixelmaor conditional viewports for that matter
10:05:54S_a_i_n_tOh...sorr, you wrote this gevaerts?
10:06:13gevaertsIt probably wasn't very long before, but I'm pretty sure it was before
10:06:16gevaertsS_a_i_n_t: uhm, no
10:07:20JdGordonS_a_i_n_t: conditionals arnt really expensive
10:07:47JdGordonit depends what is in the false branch though... disableing a viewport is much less effort than clearing images thouhg
10:08:05S_a_i_n_tI just don;t get things like "%?C<|%s%ac%?it<%it|%fn>>" if AA is not true, check for title metadata, display it, or display filename otherwise.
10:08:14S_a_i_n_tWhat does AA have to do with that condition?
10:08:26gevaertsS_a_i_n_t: if it has AA, it's shown somewhere else
10:08:56gevaertsHow else are you going to express that? Even conditional viewports basically do the same thing
10:09:12S_a_i_n_tAh....I see.
10:09:19S_a_i_n_tI just drops it to a different line.
10:09:36S_a_i_n_tMan, I am so glad there are viewports now.
10:09:51S_a_i_n_tpretty much all the code for the gigabeat Cabbie is a redo.
10:10:01S_a_i_n_tI shall leave this for another day.
10:10:13gevaertsQuitter! :)
10:10:15S_a_i_n_ttomorrow/tonight perhaps.
10:10:16pixelmaJdGordon: not sure how you mean that "conditionals don't work the same as before" but if pure text conditionals (e.g. "display year if date tag is present" is affected too, then I think this should be fixed. Not everything needs a viewport
10:10:55*S_a_i_n_t thinks text should always have a viewport
10:11:12S_a_i_n_tthe only things that don't need a viewport specifically IMO are static images
10:11:22*JdGordon is pretty sure that he already said text only isnt effectd
10:11:26pixelmawhat? Every line of text?
10:11:35S_a_i_n_tI think so, yes.
10:11:56S_a_i_n_tit is a lot better for alignment when switching fonts.
10:12:49S_a_i_n_tI even dislike viewports displaying a blank line, I'd rather use two viewports myself than use a blank line in one viewport.
10:14:22pixelmathat won't work with conditional tags you want to put into one line and let it scroll. E.g. displaying year (if present) behind the album name. If you would need a (conditional) viewport for the latter then you obviously can't make the complete line scroll
10:15:39*S_a_i_n_t doesn't grasp pixelma's example
10:16:33gevaertsS_a_i_n_t: well, you didn't understand how cabbiev2 works either ;)
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10:19:07JdGordonhere's a fun bug... up/down in the e200 sim work when hold is on!
10:19:30pixelmaS_a_i_n_t: my point was that not every conditional thing should need a conditional viewport
10:21:02pixelma%ia%?iy< %(%iy%)> ... I hope I got the date tag correctly. - but I wouldn't want a conditional viewport for the year in there
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10:23:36pixelmajust an reaction on your "everything needs a viewport", maybe exaggerating a bit
10:24:59pixelmaJdGordon: afaik hold in the sim is just a visual thing, not
10:25:13pixelmareally locking the keys
10:25:20JdGordonno, it mostly works
10:25:25JdGordonit seems up/down is the wheel which maybe isnt locked properly
10:29:34S_a_i_n_tHow do you svn diff against a specific file?
10:33:02JdGordonsvn diff <specific file>
10:33:08n1ssvn diff file > patch.diff
10:33:58S_a_i_n_tbut, that will list all my local changes thoug, I want to diff one file from svn against one file I have just vreated.
10:34:11S_a_i_n_t*created even
10:34:24n1suse regular diff then
10:34:52S_a_i_n_tdiff blab blah > foo
10:35:20n1ssvn diff diffs a file against its version in the repo
10:35:34n1sso doesn't work for files outside svn
10:35:44S_a_i_n_tI was hoping I could diff against a specific file with svndiff
10:35:47S_a_i_n_tno bigge though
10:37:21S_a_i_n_tJdGordon: One down,
10:37:27S_a_i_n_t(Nano, of course ;)
10:39:09S_a_i_n_tAnd yes, I have tested it.
10:39:30CIA-6New commit by 03bertrik (r27489): Update of Czech language - FS #11488 by Marek Salaba
10:40:23S_a_i_n_tJdGordon: Should I post a pastebin of the WPS, the whole WPS, or a diff of it?
10:40:41JdGordonflyspray the diff
10:41:18CIA-6r27489 build result: All green
10:42:37pixelmayou can easily delete all the changes in other files from the diff
10:43:07*JdGordon is willing to bet he isnt going to get a charcell tester for the skin patch...
10:51:18n1sis the sansa e200v1 known to have noise in recordings from buffer flushing?
10:53:04*n1s is tempted to close FS #10927 as "no response"/"hardware limitation"
10:54:06S_a_i_n_tc200 and Nano(s): Done.
10:54:15S_a_i_n_t(Cabbie viewport conversion)
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11:25:37S_a_i_n_tShould I make the WPSs a little more verbose while I am at it?
11:26:10S_a_i_n_tI am splitting the code into chunks, as opposed to one big lump, but I am wondering if I should label what each chunk represents
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12:04:56CIA-6New commit by 03amiconn (r27490): Make libdemac compile again on OSX x86 and x86_64 by replacing .rept with fancy preprocessor stuff.
12:06:33CIA-6r27490 build result: All green
12:07:29*bertrik is looking through old bugs
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12:11:30bertrikI thought we had a page on the sansa c200/e200 cable pins
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12:33:08n1shmm, why do i get "Forbidden" when trying to get the from CodecPerformanceComparison?
12:34:31*n1s managed to get it by going into the attachment management page and clicking view, still something seems wrong
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12:39:39n1sbtw, such scripts should be in svn IMO
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13:09:38createsoftwareHello everyone! Anyone has ideas on how to add support to gigabeat F/X for nokia remotes? Haven't been able to gain much information about the way they communicate by watching the IO ports...
13:12:23CIA-6New commit by 03nls (r27491): TTA should be realtime on all targets now.
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13:14:02CIA-6r27491 build result: All green
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13:24:18createsoftwareWhen connected to a current build, nokia remotes seem to switch between connected/disconnected every one second or so...
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13:28:38n1screatesoftware: what do you know of these nokia remotes?
13:29:00createsoftwaren1s: not much, sadly
13:29:14createsoftwareI've been searching for a doc, but I couldn't find one
13:29:30createsoftwareAlso, monitoring the I/O ports didn't help...
13:29:57createsoftwareStill they could be quite useful (at least to me :))
13:30:00n1swhat device are they intended to work with
13:30:09createsoftwareAny nokia phone
13:30:28createsoftwareThe ones I have came with nokia N75 and N77
13:30:36createsoftwareand N95
13:31:22bertrikAre these even supposed to work with a gigabeat F/X?
13:31:36n1swell, you need to figure out how they communicate and how the gigabeat communicates with its remote to determine if the hardware even can do it
13:32:28createsoftwarebertrik: Nope, not at all ; I was wondering if I could build support for those...
13:32:42createsoftwaren1s: Sure, but I'm a bit clueless on how to do that
13:32:50bertrikWhat kind of plug do these remotes use?
13:33:07createsoftwareI've browsed through the relevant code in the meg-fx tree, but without success
13:33:18createsoftwarebertrik: A regular jack
13:33:33createsoftwarebertrik: similar to the one used by the original gigabeat remote
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13:43:27bertrikIf it's not specifically made to be compatible, it's very unlikely it will work
13:43:49pixelmasimilar or exactly the same? Just thinking there could also be an electrical problem. It's interesting though that you get some response at all already
13:44:03bertrikI don't know the original gigabeat remote, does the gigabeat it have a separate connector for it, or is it somehow shared with the audio jack?
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13:46:43createsoftwarebertrik, shared with the audio jack
13:47:00createsoftwarepixelma, exactly the same
13:48:26bertrikI guess the plug is different, for example does it have more than three contacts?
13:48:52createsoftwareI can listen to some when plugging earphones in the remote, but it keeps pausing
13:49:00createsoftwarebertrik, yup, 4
13:56:07n1sif it keeps pausing the gigabeat proabably thinks the remote pause button is pressed, now, can the gigabeat be made to understand the signals from this thing...
13:56:13bertrikand you plug your regular headphones in the remote, right?
13:56:25createsoftwarebertrik: exactly
13:57:37createsoftwaren1s: That's what I can't really figure out: I've watched the I/O registers, but nothing seems to justify the random browsing/play-pause behaviour...
13:58:29bertrikI think you should watch one of the ADC registers, not sure where they are or if they are even exposed in a debug menu
13:58:38n1ssince that remote only has a singe communication line afaiu it will probably work with different levels on that line and is read by an adc
13:59:07S_a_i_n_tIf someone could look over FS #11490 - Update for CabbieV2 WPS for me and point out any errors I may have made, I would greatly appreciate it.
13:59:35*pixelma wonders who "wrote" the gigabeat remote support, markun, or one of the Gigabeat port committers?
13:59:47pixelmaor someone else
14:00:48bertrikmarkun is the one I see in svn annotation
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14:02:38pixelmaS_a_i_n_t: I find each icon in an own viewport a bit overkill though it makes it easy to let the volume viewport show dB while adjusting volume
14:02:38bertrikoh, that was him merging code from gigabeat cvs
14:03:40 Quit mitk (Quit: Leaving)
14:04:12S_a_i_n_tpixelma: My intention.
14:04:20S_a_i_n_tFirst step, clean up code for all.
14:04:33S_a_i_n_tSecond step: Add the volume thingy you like ;)
14:05:02bertrikcreatesoftware, I could create a quick patch to make it possible to watch the analog-digital converter that reads the remote. Are you able to compile a build from that?
14:05:28createsoftwarebertrik: absolutely :) That would be awesome!
14:05:57S_a_i_n_tcreatesoftware: You have a development environment set up?
14:06:04createsoftwareYup :)
14:06:16createsoftwareI wrote the codebuster plugin ;)
14:06:28S_a_i_n_tAh, cool...the GF loves that.
14:06:44S_a_i_n_tShe didn't play it until I told her it was "Mastermind" ;D
14:07:12createsoftwareS_a_i_n_t: ;)
14:08:34S_a_i_n_tpixelma: Aside from the viewport-overkill, nothing else jumped out as being "wrong" to you?
14:08:42*S_a_i_n_t always doubts his own code.
14:08:53S_a_i_n_tfwiw, I saw no functional changes.
14:09:08createsoftwarebertrik: I'll boot into my ubuntu.
14:09:12 Quit createsoftware (Quit: Quitte)
14:09:32bertrikI'll have a patch in 5 minutes or so
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14:10:24S_a_i_n_tIs there a way I can see skin debug info on device?
14:10:48S_a_i_n_tI have an .sbs that works on the sim, and the themeeditor, but not on, impossible to debug.
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14:15:03S_a_i_n_tOne more query, is there any particular reason why the menus/submenus are arranged the way they are?
14:15:20bertrikcreatesoftware, here's the patch
14:15:29S_a_i_n_tI have a patch floating arounf to alphabetize the menus where applicable
14:16:01bertrikIt adds readout of ADC_HPREMOTE to the "HW info" debug screen
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14:17:13createsoftwarebertrik: hmmm, fast indeed ;) I'll try it immediately =) Thanks!
14:17:49JdGordonyep, saw it
14:18:31S_a_i_n_tStill got the monochrome/greyscal targets and the horrible use of %?C cases to go.
14:18:44bertrikS_a_i_n_t, part of it is historical, but also in many places the most-often feature is put first in the menus I think
14:19:27S_a_i_n_tMonochrome etc I don't mind, but the ones that overkill %?C aren't going to be that fun.
14:19:30bertrikI think the chance that you'll be able to convince anyone to change the menu/submenu order is quite small
14:19:47S_a_i_n_tbertrik: Hmmm...that seems to make sense I guess
14:20:13S_a_i_n_tThough, the "most used features" are probably quite different now.
14:21:18JdGordoncustomisable menus are not a NoDo anymore so there is some slim hope that if you dont like the arrangement things might change....
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14:21:42S_a_i_n_tbertrik: I haven't changed the menu order, but, the submenu order in some cases. "Plugins: Apps, Demos, Games" is one example
14:22:21S_a_i_n_tI also have an experiment going trying to group similar items.
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14:24:40n1sS_a_i_n_t: we are not against changing the menus if it makes sense but "most used features" etc varies wildly for different users so a rearrangement that just makes it nicer for you has a very small chance of getting in :)
14:26:13createsoftwareS_a_i_n_t: Maybe what could be done is sort submenus by alphabetical order? I sometimes find myself searching for a function and not finding it...
14:26:24S_a_i_n_tWell, that was a part of my point. If the intent is that they are arranged by "most used", then...most used by who?
14:26:56S_a_i_n_tcreatesoftware: that is what my patch does.
14:27:04S_a_i_n_t(in some cases) it is a WIP
14:27:46S_a_i_n_tI find the order of the main menu very sane, and wouldn;t change it.
14:27:51S_a_i_n_tthe submenus however.
14:27:52createsoftwareS_a_i_n_t, Cool, I'll try it then
14:28:03bertrikcreatesoftware, any result yet with the remote and the debug menu?
14:28:08S_a_i_n_tKeep watching the tracker ;)
14:28:26JdGordonS_a_i_n_t: I think fml did a patch which actually took stats of menu items and ordered them by those stats (or maybe just took stats)
14:28:35JdGordonsorting alphabetically is not going to ever happen
14:28:58S_a_i_n_tthe option to wold be nice
14:28:58JdGordonpurely because in the code it is massive overhead, and if you hard code the order then it is only for one language
14:29:30S_a_i_n_thuh, yeah. I forget about other langs.
14:30:10createsoftwarebertrik, Was trying it
14:30:19createsoftwareStrange results :)
14:30:50createsoftwareWhen no remote is connected, I get 0x03F(A|D|E|F) alternating quite fast
14:31:14createsoftwareWhen I connect earphones w/out a remote, 0x0000
14:31:20n1swe could have a learning menu system that changed the order according to usage stats :)
14:32:18bertrikcreatesoftware, no idea where the A|D|E|F comes from
14:32:44createsoftwarebertrik, I meant any of those
14:32:46n1smaybe just an unstable reading
14:33:02createsoftwareI get 0x03FA, 0x03FD, and so on
14:33:03S_a_i_n_tJdGordon: One thing I found interesting (and fixed) was this line in the Nano/c200(I think) WPSs:
14:33:04bertrikah, ENEEDMORECOFFEE
14:33:05S_a_i_n_t"%al%pc%ac%pc%ac%?Sr<%pe %Sx(of) %pp|%pp %Sx(of) %pe>%ar%pr%ar%pr"
14:33:16S_a_i_n_tI have no idea how it worked.
14:33:27S_a_i_n_ts/worked/displayed correctly/
14:33:31*createsoftware hands bertrik some coffee :))
14:34:08S_a_i_n_tfrom my understanding, it should have been merging the text.
14:34:09JdGordonS_a_i_n_t: it works because the skin engine is pretty stupid and only allows one of each of the alignment tags, the 2nd overwrites the first of each
14:34:10bertrikDo you see any change to a different value when you keep a button pressed on the remote?
14:34:13S_a_i_n_tBut, it didn;t.
14:34:23createsoftwareWhen I connect the nokia remote (w/ or w/out earphones), I get some kind of cycle, which displays 0x003(B|C|D) alternating, then random values that I can't read
14:34:27S_a_i_n_tJdGordon: Oh...right.
14:34:41S_a_i_n_tNow I get it, still...odd coding though. Glad I caught it.
14:34:58JdGordonvery messy, yeah, most certainly a bug
14:35:43S_a_i_n_tI'm almost positive the new parser would have rejected said lines.
14:35:49S_a_i_n_tOr, I hope it would.
14:36:04createsoftwarebertrik, Nope, not really :/
14:36:28JdGordonnothing illegal about it
14:37:23createsoftwarebertrik: Although I was thinking: could it be thatthe remote gives a status code (that 0x003B) then loops through all buttons and gives a readout?
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14:38:03bertrikcreatesoftware, it may be some kind of digital serial protocol after all
14:39:13bertrikI think it's unlikely that it loops through all buttons (but nothing is impossible)
14:40:11n1sinteresting, rockbox for h300 builds fine with gcc 4.4.4 with just lowered compiler optimizations for libmad and tremor
14:40:52bertrikI think you'll have to connect a scope to the extra contact and look for a pattern between the scope image and the button pressed
14:41:17n1sor RE the hardware of the remote
14:42:15createsoftwarehmmmm... How would I do this? :)
14:42:20createsoftwaren1s: ?
14:42:43 Quit JdGordon (Ping timeout: 264 seconds)
14:42:53n1stake it apart, look what's inside, figure out how it works basically...
14:43:22n1smight be hard to impossible of course
14:43:28createsoftwaren1s: oh, I see =)
14:44:23createsoftwarestrangely enough, it seems that the other nokia remote that I have, although seeming exactly the same, doesn't give the same readouts
14:44:53createsoftwareActually, it does the same kind of loops, but stops on 0x0046
14:44:54bertrikYou can record the remote control signal with your sound card (as a simple substitute for an oscilloscope)
14:45:07bertrikHow long does one loop take?
14:45:39createsoftwarehmmm, wait :)
14:46:42S_a_i_n_tI have noticed that for the small(er) screen targets, it uses "Next:" instead of "Next Track:"...should I check if the text fits without scrolling and make the "Next:" entries "Next Track:", or make all the "Next Track:" entries say "Next:"?
14:46:48S_a_i_n_t(for consistency)
14:48:01createsoftwarebertrik: Could the recording be done w/ audacity?
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14:49:26bertrikThe hard part is probably making a reliable connection to the 4th contact
14:49:42createsoftwarebertrik: Ok, wait a minute, trying to get my stupid soundcard to record properly
14:50:02bertrikI'm not completely sure which contact of the plug contains the remote signal, could be the 3rd or 4th one from the tip
14:53:32createsoftwarebertrik: Hmmm, as of now I don't seem to get but random noise :/
14:54:08bertrikthe random noise could be some kind of digital signal
14:54:25bertrikdo you hear a repeatable pattern in it?
14:55:24createsoftwarebertrik: see for a screenshot
14:57:00bertrikI wish I could watch the video frame-by-frame
14:57:20createsoftwareHmmm, let me see
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15:03:29pixelmaJdGordon1/S_a_i_n_t: does loading many viewports have a bit of loading time penalty compared to just a few? With each bitmap at position 0-0 of each viewport you could put all of them into one big bitmap strip and just load one bitmap which would be good for loading time, it's not a very logical thing to do here though ;)
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15:05:13pixelmaS_a_i_n_t: isn't it "Next Track" on all targets which have it on its own line and the actual tag info one below - and "Next" where the tags follow right behind on the same line?
15:08:20createsoftwarebertrik: eta 3'
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15:08:44createsoftwareit seems that once plugged in my audio card the remote only gives random noise :/
15:09:01createsoftwareAt least I can't hear any pattern whatsoever
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15:10:19createsoftwarebertrik: See for an image sequence
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15:17:19S_a_i_n_tpixelma: Re: Loading time, very little affects the loading time actually.
15:17:47S_a_i_n_tRe: Next/Next Track: Yes, good catch
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15:18:47S_a_i_n_tRegarding your idea about one large bitmap strip, you would actually be increasing the skin buffer
15:18:47bertrikcreatesoftware, it could be that the player puts some voltage on the remote pin, that the remote in turn uses to power itself
15:19:48S_a_i_n_tAs, not all the bitmaps are the same size, so the strip would need to be the same width as the widest bitmap, and the filer of transparency or whatever would increase the size quite a lot.
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15:22:33dockimbleis there a risk of not being able to run rockbox on a clip+ if it is upgraded to a new firmware?
15:22:36bertrikMaybe we can find something with google about these nokia remote controls
15:25:31createsoftwarebertrik: I didn't really know what to search for though
15:25:45createsoftwarebertrik: Did you see the image sequence that I posted?
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15:27:54bertrikyes, it seems to go through some kind of fixed sequence of ADC values
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15:28:22pixelmaS_a_i_n_t: yeah, not a sane idea in this case but you would only load one bitmap which would be nice for load/boot time. If you just say something about load time of many viewport from your experience, I don't trust that too much because you have flash targets only (sorry to say but you didn't state where you get your info from)
15:29:42S_a_i_n_tremember Jd doing all those tests reagrding loading? when the nay-sayers were blaming the UI/WPS for added boot times?
15:29:58S_a_i_n_tit turned out the only thing that really effects boot time was the fonts.
15:30:03bertrikcreatesoftware, we're only sampling the ADC with 10 Hz though, so there may be more intermediate values
15:30:50pixelmaI don't think JdGordon1 did tests ;)
15:31:09gevaertsIndeed not. He just claimed that there was no slowdown
15:31:16createsoftwarebertrik: hmmm
15:31:22S_a_i_n_tAnd, I believe that loaing many smaller bitmaps wold still be faster than loading one large one.
15:31:24pixelmaand the increased boot time was also a bug in localisation or somesuch
15:31:37TorneS_a_i_n_t: no, you are misremembering ;)
15:32:08bertrikcreatesoftware, the ideal case would be to look at the signal with an oscilloscope or audio recorder while the remote is attached to the player
15:32:10TorneFont loading is generally fine, except when using the font cache on ipodvideo with large sectors
15:32:15gevaertsActually, it was caused by a change in boot order that caused dircache indexing and wps loading to interfere
15:32:51createsoftwarebertrik: Hmmm, I don't think I can't do that :/ I don't really have the tools here...
15:32:55pixelmaloading one bitmap is better IIRC because you don't have to seek so much
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15:33:16createsoftwarebertrik: Yet if you want, I can send you one of the two remotes I have, since anyway I'm not using them at all
15:33:29S_a_i_n_tAh, right...the tests re: nay-sayers I was thinking of was regarding refresh rates using extra battery.
15:33:32S_a_i_n_t(I think)
15:33:53*gevaerts doesn't like the aggressive tone implied by "nay-sayers"
15:34:22S_a_i_n_tgevaerts: The tone is implied by you, so, don't, and it will be fine ;)
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15:34:56bertrikcreatesoftware, I don't have neither a nokia nor a gigabeat to connect it to
15:35:10bertrikand even if I had, I'm not sure I would really work on it
15:35:25createsoftwarebertrik: Ok :)
15:35:51bertrikbut there are other developers of course who do have a gigabeat, like gevaerts and AlexP
15:36:53*createsoftware has a nokia remote control if someone wants to try and understand how to make it work with the gigabeat f :)
15:37:06bertrik(just to name a few, there are a lot more mentioned on the RockboxTesting page)
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15:57:30createsoftwarebertrik: I have to go :/ Thanks for your help, I'll try to look into the matter again tomorrow :) Bye!
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16:04:17 Quit halmi (Quit: halmi)
16:06:51S_a_i_n_tTorne: I want to (attempt) to use FS #11475 on my Nano, but, it is all ifdef'd to "IPOD_COLOR". Could I change the ifdefs to "#ifdef CONFIG_KEYPAD IPOD_4G_PAD" instead and have it work?
16:07:00S_a_i_n_ts/work/possibly work"
16:07:22S_a_i_n_tOr, is there a more specific ifdef I should use?
16:08:18amiconnThe piezo is probably hooked up to a different gpio port on the Nano
16:08:47amiconnSo the patch will probably not work with just changing ifdefs.
16:09:56S_a_i_n_tits apparently taken straight out of IPL code...thay have it working IIUC
16:10:13S_a_i_n_t(on the Nano)
16:13:13S_a_i_n_tI'd just *love* to get piezo keyclick working for all the iPods instead of just the Nano2g
16:13:36S_a_i_n_tits so obvious that its missing when using RB...and it *should* be so simple.
16:14:00S_a_i_n_tbut FS #5111 is *huge* and I have no idea where it is failing
16:14:40amiconnUgh, the patch uses inl() and outl(), which are frowned upon in rocknox, and which it even defines locall<y is a horrible piece of code.
16:15:07amiconnAlso there's a very obvious bug in the parameter check (which in turn is unnecessary imo)
16:15:16S_a_i_n_tbut, that's IPL for you ;)
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16:16:18Stephen___Quick question. How does the %Dx tag in wps work ?
16:17:36S_a_i_n_tStephen___: Be more specific?
16:17:37pixelmacan you ask a bit more in detail, I wouldn't know how to answer that
16:18:16Stephen___%s%al%Dn errors out in the sim, %D is for directory, I tried %D1 but still fails
16:18:41pixelmayou have to put the number in () now
16:18:47S_a_i_n_t(I think it should be)
16:19:12S_a_i_n_tassuming you're using a build/sim that uses the new syntax
16:19:19Stephen___perfect, good work chaps, thanks again
16:19:25Stephen___I am S_a_i_n_t
16:19:45S_a_i_n_tAwesome, then putting the number in ()'s will do the trick
16:19:51amiconnAha, 0x7000a000 is obviously some kind of square wave generator
16:20:08Stephen___Thanks and goodbye for now.
16:20:17amiconnThere seem to be several channels (4th Gen/ Color brightness uses 0x70008010)
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16:21:17amiconnBit 0..15 is the divider, bit 16..23 is the duty cycle
16:21:25amiconnBit 31 is enable, as usual
16:22:20kugelwhat is inl/outl and why is it frowned upon?
16:22:49n1smacros to read/set bits IIRC
16:22:57S_a_i_n_tThe way he has bound it to the headphone keyclick is a little shitty...but, if it ends up working then that is easy to fix.
16:23:33S_a_i_n_tiPod piezo would be awesome, but, I'm in over my head.
16:24:21amiconnThey're macros to access hardware. They're frowned upon because they're used with literal addresses, so you can't see what they're for without knowing all the various port addresses
16:24:23bertrikAn ipod keyclock is basically just a very short beep?
16:24:37S_a_i_n_tbertrik: Yes.
16:24:46S_a_i_n_t(as I understand it)
16:25:10amiconnipod_beep_on() doesn't use duration_ms for anything (except buggy range checking)
16:26:11amiconnSo this patch needs quite some cleaning first, and then it needs testing on all PP502x ipods
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16:27:13amiconnAlso, this code is target specific and doesn't belong into action.c but the target tree
16:27:20S_a_i_n_tamiconn: Happy to test on Nano1G
16:27:37*amiconn thinks the patch probably breaks the sim as-is
16:27:51S_a_i_n_tyeah, it does.
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16:29:49*amiconn also thinks this needs a setting
16:30:58S_a_i_n_tIndeed, instead of being tied to the headphone keyclick.
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16:32:03bertrikOne setting for each type of keyclick? or just one setting with 4 possibilities (off, headphone-only, piezo-only, both)?
16:32:37*S_a_i_n_t suggests just adding "hardware keyclick" to the keyclick menu
16:33:20S_a_i_n_thardware keyclick: On/Off
16:33:27bertrikor you could even do some kind of automatic setting ;) : headphone when it's connected, piezo when no headphones are inserted
16:33:52S_a_i_n_tI brought that up in FS #5111 and it got stomped on
16:34:24S_a_i_n_tsomething along the lines of, "Just because I don't have phones in doesn't mean I want the piezo on"
16:34:32S_a_i_n_twhich, in the end I found fair.
16:35:59amiconnAha, the square wave generator is actually easy to understand
16:37:22amiconnIt divides the base clock (24MHz) by (period+1). This '+1' is very common for PP. Then it divides by another 256, in order to be able to generate the various duty cycles
16:38:13amiconnThis matches nicely with the measured frequencies for the various periods
16:39:47amiconnIt also means the brightness pwm on 4th Gen/ Color is running at 93.75kHz, which is definitely flicker free :) We could extend the period somewhat - it may save a tiny amount of energy
16:41:06amiconnThe old patch uses a whole thread just for beeping
16:41:24S_a_i_n_tFS #5111?
16:41:29S_a_i_n_tindeed, its massive
16:41:46amiconnIt also puts stuff where it belongs (in target tree), but then it also uses inl/outl
16:42:10S_a_i_n_thowever, it works for nano2g.
16:42:16S_a_i_n_t(which is nice)
16:42:26amiconnIt does?
16:42:28S_a_i_n_tBut, that is the *only* target it works with.
16:42:39S_a_i_n_tyeah, TheSeven got it going.
16:42:52amiconnAh, it has a separate piezo driver for nano2g
16:42:53S_a_i_n_t*way* too easily if you ask me... ;)
16:43:11S_a_i_n_tyeah, so...that may be able to be trimmed and added to SVN
16:48:36*amiconn thinks a thread is overkill and a tick task would probably be sufficient
16:49:08funmana tick task ought to be enough for every piezo
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16:55:13kugelI asked somewhere on the tracker why a thread was needed
16:56:04pixelmaS_a_i_n_t: I missed your second question about other things I noticed earlier and have to say that I can't answer that yet because I just took q very quick glance
16:56:41S_a_i_n_tNo worries, I assume someone will give it a good look before committing.
16:57:08S_a_i_n_twell, maybe :P
16:58:47amiconnI guess it depends on what we want the piezo to do in rockbox
16:59:17S_a_i_n_tit may be cool if plugins could use it.
16:59:23amiconnA thread has the advantage that we can queue beeps, so it could even play music
17:00:02amiconnA simple solution would be better for realtime though (less latency)
17:01:03bertrikI'd vote for the simple solution, although I have no working piezo target myself
17:02:20amiconnActually a tick task based solution could also use a queue, provided our queue *reading* is interrupt safe (queue posting is)
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17:08:05n1swoha, gcc 4.4.4 seems to give pretty good speedups for a number of codecs
17:08:13n1son cf
17:10:40pixelmaS_a_i_n_t: something I saw just now - I would not define %Vf and %Vb directly unless they differ from the global setting
17:11:33S_a_i_n_tyeah, that's a habbit of mine for some reason..I can remove that easily enough
17:12:52pixelmathis gives the user a bit of freedom to adjust to their likings (not much but better than nothing)
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17:23:52pixelmaS_a_i_n_t: will you look into viewportifiying the greyscale and monochrome versions too?
17:27:06S_a_i_n_tYes, I just took the easy road at the moment as I didn't have a lot of time to work on it tonight.
17:27:29S_a_i_n_tUnless you specifically want to do it.
17:27:36S_a_i_n_t...but, I suspect not ;)
17:29:35CIA-6New commit by 03funman (r27492): Support new Fuzev2 revisions (fuzev2_variant == 1) ...
17:31:18CIA-6r27492 build result: All green
17:35:33funmanthe new fuzev2 won't reboot on USB plug, if i remove _backlight_off() from system_reboot() I see a white screen. I'm pretty sure it worked yesterday :/
17:36:38funmanit doesn't seem the AFE have a reset function
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17:44:30*bertrik spots a !!
17:44:49funmanbertrik: !!!!!!!
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17:56:12CIA-6New commit by 03funman (r27493): as3525*: disable_irq in system_reboot() ...
17:56:17CIA-6New commit by 03funman (r27494): as3525*: use atomic bit manipulation for CCU_IO ...
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17:57:20funmanbtw i got the µSD working at some point so it's not too far away
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17:57:54CIA-6r27493 build result: All green
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17:59:48CIA-6r27494 build result: All green
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18:05:10 Quit mt (Ping timeout: 258 seconds)
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18:07:14francesco_hello. does rockbox support playlist format like m3u or pls?
18:07:30funmanfrancesco_: m3u (check the manual)
18:08:09francesco_funman: what player would you suggest for best m3u support?
18:08:58funmanall of them
18:09:02CIA-6New commit by 03funman (r27495): sd-as3525.c: disable widebus again, it causes read corruptions
18:09:06bluebrotherfrancesco_: there's no difference in players
18:09:43bluebrotherm3u is a playlist format. It has nothing to do with the player. If it's supported it works. Rockbox supports it, and there is no reason to not support it on some players
18:10:44CIA-6r27495 build result: All green
18:10:56francesco_bluebrother: is this true even for hundreads of playlists with 150/200 songs each?
18:11:22bluebrotherthere's a setting about the maximum amount of tracks in a playlist.
18:11:37francesco_bluebrother, funman: thanks
18:11:44bluebrotherand the number of playlists itself ... well, those are just files in the filesystem.
18:12:11bluebrotherif a player supports the format it doesn't make a difference if you have one playlist file or thousands. As long as there's enough disk space for them
18:12:21bluebrother(and the tracks listed within, of course)
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18:19:52xlargebluebrother: In the extreme now.... Imagine a playlist with 500.000 or a million tracks... Will there be a memory issue on certain players?
18:20:21n1syes, on all of them
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18:21:18xlargemaybe it's a fixed memory size for playlist
18:21:19n1siirc the maximum files in one playlist is somewhere around 30k
18:21:45n1sthere's a setting for it but i don't think it goes higher than 30k
18:21:58bluebrotherxlarge: it's not maybe. Rockbox does use a maximum number of files in a playlist. That number is fixed (but can get changed via a setting)
18:22:33bluebrotherbut what's the point of a playlist with 30k files anyway? How many years would one need to listen to such a playlist (and where would one store the files)?
18:22:41n1sthe limit is 32k even
18:22:55xlargebluebrother: i agree.
18:24:54n1sbluebrother: the only use case i can really think of is "shuffle the entire collection"
18:25:07n1swith a big collection (or the HVSC)
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18:45:56S_a_i_n_tpixelma: What is the screen dimension of your "daily" player?
18:46:15S_a_i_n_t(I want to get the ones devs will use done first)
18:47:04S_a_i_n_tI've done a few greyscale targets already...but, it's *almost* bedtime.
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18:47:27S_a_i_n_tSo, I'll get another done maybe then make a new diff and head to bed.
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18:49:46pixelmawhich greyscale did you already do? If it's the 160c128 then the only version that would be missing for my 3 players would be the Ondio (112x64x1). Other than that I can't really tell you which I use most, it changes sometimes
18:50:02pixelmaor 160x128
18:50:49S_a_i_n_tI've done 160x128x2 already
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18:50:56S_a_i_n_tI'll move on to the ondio
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18:51:45pixelmasize is the same for all bitmapped Archoses
18:52:39S_a_i_n_tbah, I'll do the ondio when I'm back at home and canmake a sim/screenshot.
18:52:49S_a_i_n_tNeed to work out the viewport dimensions.
18:53:14S_a_i_n_t(for album info)
18:53:40pixelmamonochrome targets don't have album art in case you mean that ;)
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18:53:56S_a_i_n_tNo, I know.
18:54:02funmanthey could
18:54:05S_a_i_n_tI mean Artist, Album, etc.
18:54:32pixelmafunman: 1bit dithered?
18:54:41S_a_i_n_tI need to see how it is aligned in a screenshot to make the viewport definitions.
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18:54:54S_a_i_n_tand, I'm a *little* tired for that right now.
18:55:09S_a_i_n_tI'll post the new diff, and finish it tomorrow.
18:55:18funmanpixelma: i don't know what's dithering
18:55:50*S_a_i_n_t is approximately 60% through his "viewportifying" mission.
18:56:50pixelmafunman: my point was just that there the images are just black and white, you don't have the greylib available
18:57:19pixelmaalbum art looks already barely ok in 4 greys
18:57:54S_a_i_n_tb/w AA would look *terrible*
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18:58:16S_a_i_n_tthough, possibly amusing.
18:58:30S_a_i_n_tCan't look any worse than Doom on the Clip(s) :P
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19:02:13S_a_i_n_tpixelma: In the line "%x(a,pbbackground-128x64x1.bmp,1,0)"...
19:02:21S_a_i_n_twhat is the "a" identifier for?
19:02:56S_a_i_n_tapparently S_a_i_n_t needs to read up on %x
19:04:51pixelma%x still needed an identifier for the image
19:05:18S_a_i_n_toh...semms kin of irrelevent
19:06:08pixelmaI assumed it is needed in the code
19:06:18pixelmaI mean by the parser
19:06:22S_a_i_n_tIt seems *really* odd to have an identifier that is never called anywhere.
19:07:13S_a_i_n_tIs there a specific reason for using %x, and not %xl?
19:08:10pixelmait's a static image. Using %x is one tag - %xl would need an additional unnecessary %xd
19:08:53pixelmastatic image = always shown, it's basically the "background" image
19:09:04S_a_i_n_tI know, it just seems insane to me to have an identifier that is never called.
19:09:12S_a_i_n_twell, at least not in the WPS
19:09:22S_a_i_n_tIt seems, odd, to me.
19:09:25pixelmaare you sure it's not called internally?
19:09:38pixelmaby the parser
19:10:02S_a_i_n_tthe identifier is for refrencing it later.
19:10:24S_a_i_n_tas in, once you %x an image, you can &xd it with the same identifier
19:12:10S_a_i_n_tFor consistency with the other themes, I may just %xl and %xd the images.
19:12:22S_a_i_n_tat least then its a lot easier to see what is going on.
19:12:36pixelmayou don't need %xd if you use %x. I don't know how the parser works - if e.g. it first "analyses" the WPS code and then draws it might need a list to draw image "a" there (and doesn't keep the filename) and image "b" at another place
19:12:46pixelmaand noooo
19:12:49CIA-6New commit by 03funman (r27496): newer Fuzev2 doesn't seem to use B5 for button light ...
19:12:54S_a_i_n_tI know you don't *need* it.
19:13:02pixelmafor consistence you can claim %x is the same as %X
19:13:07S_a_i_n_tbut, it's for later reference *if you want to*
19:13:09pixelmain this case
19:13:25S_a_i_n_tonce an image has been called with %x it can be called again with %xd
19:14:02S_a_i_n_tThat is what the manual says
19:14:15CIA-6r27496 build result: All green
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19:14:31S_a_i_n_tLoad and display an image
19:14:32S_a_i_n_tn: image ID (a-z and A-Z) for later referencing in %xd
19:14:49pixelmahow would you call an image that is always show *again*?
19:14:59S_a_i_n_tin another spot.
19:15:23pixelmain another spot?
19:15:35S_a_i_n_tyeah, I just thought about that.
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19:16:24*S_a_i_n_t suspects he needs to ask JdGordon about it.
19:17:05S_a_i_n_tI assume it wouldn't say "or later referencing in %xd" if it didn't actually mean it could be called again.
19:17:22S_a_i_n_tIf it is an internal parser thing, then the themer need not know about it.
19:18:01pixelmaI just assume the manual is wrong there, c+p error
19:18:22 Quit halmi_ (Ping timeout: 252 seconds)
19:18:47S_a_i_n_t...possibly, but if it can't be called again I see no reason for it to have an identifier
19:19:08S_a_i_n_tit may as well be %X in that case.
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19:19:34pixelmamy guess is that %x needs an identifier if the parser doesn't store the filename, just the ID. You can have more than one %x image and so it needs to know which is which
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19:20:52S_a_i_n_tHmmm, plausible. IMO %xl/%xd is a much saner way to do it though, and less confusing
19:21:01S_a_i_n_tor, potentially confusing)
19:21:04pixelmaI don't think so
19:23:20pixelmaI believe there were also differences in drawing order or so but I am not sure
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19:24:32pixelmapersonally I'd find it silly to have an unconditional %xd somewhere and less obvious that is a static image
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19:25:51S_a_i_n_tbut, you can have all the static images %xl'd with the same identifier, and just call them with the one %xd
19:25:59S_a_i_n_tthat's not *too* insane IMO
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19:27:45pixelmahuh, since when can you have more than one image with the same identifier? That's possible for a group of viewport, it would be news to me for images
19:28:42S_a_i_n_tI'm about 90% certain you can.
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19:31:59marazinteresting, i just upgraded to current (nano 1st gen) and now my settings get reset every time i boot up.
19:32:24S_a_i_n_tthat's a nice one.
19:32:47S_a_i_n_tDo you know your last known good revision?
19:33:00marazyeah, it began with 25...
19:33:30funmani'd start by checking filesystem
19:34:07marazno errors. :\
19:34:23*S_a_i_n_t has had database commit trash his FS twice this week on his Nano1gs
19:34:44*maraz doesn't use the database
19:34:46S_a_i_n_tbut, it isn't reproducible.
19:35:34S_a_i_n_tIt produced some *really* long filenames for the corrupted database files though, that was fun.
19:35:57funmanwe need valgrind.rock
19:39:10 Join Topy [0] (
19:39:38 Join mohanohi [0] (~mohan@
19:40:18mohanohidoes the custom firmware supports this SanDisk Sansa Clip+ MP3 Players product?
19:40:30funmanmohanohi: check for the answer
19:40:50mohanohiyeah.. i checked out.
19:41:14funman"SanDisk: Sansa Clip (all versions)" includes the Clip+
19:41:31mohanohiok.. thanks for the info funman.
19:41:35mohanohione more thing..
19:41:59mohanohiwill i able to control the recording level of the mic with this custom firmware?
19:42:00 Quit T44 (Ping timeout: 245 seconds)
19:42:49mohanohii am thinking about using it for location sound recording purpose ..
19:43:11S_a_i_n_tmohanohi: the manual ^
19:43:12mohanohihence need control over how these devices record audio
19:43:13funmanaccording to yes
19:43:26mohanohiwow thats really great!!
19:43:31mohanohithanx funman.. :)
19:44:33mohanohidoes it record to wave?
19:44:45bertrikwait, some of the really recent clip+'s don't work yet with rockbox
19:45:12mohanohibertrik : oh
19:47:05mohanohii saw wav is supported in this page
19:47:11mohanohibut is it only for playback?
19:47:21mohanohior recording too?
19:47:39*S_a_i_n_t points to the manual
19:48:07mohanohigot it..
19:48:15mohanohiit records to wav too
19:49:40mohanohidoes these units really have two mics inside to record true stereo sound?
19:50:10funmandunno but the 2 channels dont' have the same signal
19:50:26bertrikI don't think there are two microphones inside
19:52:06mohanohidoes any of the product that rockbox support has two mics?
19:54:04 Quit stripwax (Quit:
19:54:04mohanohiwow man.. i don't think sandisk sells those mp3 players in my country.
19:54:04mohanohithere are not products in my country's website.. :(
19:55:47 Join stripwax [0] (
19:56:15saratogatwo mics wouldn't make sense since its such a small device
19:57:26mohanohisaratoga: if both channels aren't recording the same signal, then there should be some mechanism that work as stereo mic..
19:57:39mohanohifunman: any samples?
19:57:39CIA-6New commit by 03funman (r27497): Clip manual: add zxbox and recording screens screenshots
19:57:43funman^ clip lacks a rockboy entry in the manual
19:57:48 Quit funman (Quit: free(random());)
19:57:51saratogayes but if the two mics are next to each other its still mono
19:58:07saratogaobviously for stereo you need to space the two mics some distance apart
19:58:08mohanohinot to next but, in Y shape
19:58:18mohanohinot much distance.
19:58:28mohanohii mean V shape position
19:59:15CIA-6r27497 build result: All green
20:00:10 Quit joecool (Ping timeout: 276 seconds)
20:00:57mohanohiaren't there any custom firmware for sony mp3 players?
20:01:56 Quit einhirn (Quit: Miranda IM! Smaller, Faster, Easier.
20:02:28***Saving seen data "./dancer.seen"
20:03:08S_a_i_n_tmohanohi: Not developed by Rockbox, no.
20:05:59GodEaternot at all as far as I know
20:06:41mohanohitheir players has good quality inbuilt mics
20:07:09saratogai think the sony players never attracted enough interest because theres like a hundred different ones, none of which was all that popular individually
20:08:19 Join DerPapst [0] (
20:11:24 Quit simonrvn (Ping timeout: 240 seconds)
20:13:08mohanohiok.. thanx for the info guys..
20:13:12mohanohigood night..
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20:32:18Dhraakellianhow safe is the FuzeV1 USB support?
20:32:52 Join captainewkll [0] (2669ecc2@gateway/web/freenode/ip.
20:33:05DhraakellianI think I may have some corruption somewhere, but I haven't yet pinned it down
20:33:09Dhraakellianor it could just be bugs
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20:44:39 Quit BlakeJohnson86 (Ping timeout: 265 seconds)
20:47:15pixelmaS_a_i_n_t: even if what you say was possible, I'd stil find %xl/%xd less suitable. There is still one more line of code needed, you won't know that the images should be static, the parser won't know either - or effectively are not for the parser and I *think* there is some slight differences in how the bitmaps are handled (for screen updates or so), I could be wrong though
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21:22:09n1sgcc 4.4.4 test results are finished now, yay: cook and vorbis are about 5% slower, mpc 1% slower. alac is 3% faster, flac and wma 10% faster, and aac almost 20% faster, ac3, ape and wv are +- 1%
21:22:17n1sthat's on a h300
21:22:47n1stta is 17% faster too
21:23:43n1sunfortunately libmad doesn't compile with O2 or O3 because of insane inline asm, i suppose i should try to fix that to see how that performs
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21:25:51Buscheln1s: interesting results. where in libmad is the problem?
21:28:11 Join [Saint] [0] (S_a_i_n_t@
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21:28:35n1sBuschel: i get "can't find a register in class DATA_REGS while reloading asm" in synth_full synth.c
21:29:28n1sthat function has an inline asm block that uses 14 regs
21:29:51n1sactually two such blocks
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21:30:34Buscheland one of the most critical to performance
21:31:12n1si think the solution would be to convert it to a function entirely in asm
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21:32:32n1si'm not exactly eager to do that though...
21:33:25BuschelI am not into CF-asm, but is "movem.l (%1), %%d0-%%d7" much slower as doing "movem.l (%1), %%d0-%%d3" twice? this could save 4 regs
21:33:46n1sshould be only one cycle slower IIUC
21:35:45n1syeah, i'll try that
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21:38:47saratogagetting CF over to a new gcc would be nice
21:40:29n1soh, this asm is trickier than it looked at first :/
21:41:08Buschelyou reached the second ams block? ;)
21:41:30n1syeah, but it seems gcc choked only on the first one so it compiled now :)
21:41:41n1seh, no
21:41:43Buschelgood :)
21:42:14n1sthe apparent random order of compilation tricked me
21:43:04n1sah, it eveg gives line numbers, it was failing to reload registers for both blocks
21:44:55saratogaamiconn: do you have the exact SVN numbers for those benchs? i like to keep them in my notes
21:49:47 Quit jae (Ping timeout: 265 seconds)
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21:55:17Buscheln1s: does this work for you? ->
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21:55:59n1sBuschel: i'll try soon, when my own attempt fails
21:56:14 Quit jae (Ping timeout: 252 seconds)
21:57:32n1sit appears to actually work, didn't know you worked on it :(
21:58:28Buschelwell, my first attempt to blindly change CF-asm ;)
21:58:56n1soh, and btw, movem.l doesn't update the pointer so you have to use an offset like movem.l 16(%1), %%d0-%%d3
22:00:04n1sthis change might actually speed it up somewhat since the compiler will have to spill less to the stack
22:00:10Buschelwill you add those? I cannot test the result here...
22:01:01n1syeah, what i did is basically identical to your patch but with the offsetts
22:02:27n1salso the pointers used for the emac parallell loads needed some tweaking in the second block
22:02:30***Saving seen data "./dancer.seen"
22:04:38n1swith this change and gcc4.4.4 mp3 decoding is faster than svn with the old toolchain at least :)
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22:11:00Buscheln1s: good
22:13:31n1sBuschel: yeah, mpc performance is a little weird, the two samples with the lowest bitrates are ~1-2% faster and the 3 samples with higher bitrates are 1-2% slower with the 170kbps sample +- 0
22:14:06n1sthought you might be interested
22:16:55 Nick bunnyboy is now known as bunnyboi (
22:16:55Buschelthanks for the details. sounds like the synthesis filter work fine (mostly asm'ed). I would suspect either the bitstream stuff or huffman decoding or both are causing this,
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22:20:51Buschelhave to go now. take care!
22:20:55 Quit Buschel (Quit: ChatZilla 0.9.86 [Firefox 3.6.6/20100625231939])
22:24:47amiconnsaratoga: r27486. Why doesn't test_codec write that to the log?
22:26:37amiconnn1s: It's only just one cycle if the data it fetches is either from iram, or it exactly line aligned
22:27:48n1samiconn: right, it does speed it up somewhat to not use all the d regs, i suppose gcc doesn't spill as much to stack
22:28:10amiconnIf it fetches from dram and the data is misaligned (but still 32 bit aligned), fetching 8 regs at guarantees that at least 4 regs are always fetches using a line burst (in one of 4 cases all 8)
22:28:47amiconn*8 regs at once
22:29:02n1syeah, i wondered about that, how much faster is a line burst load?
22:29:05n1sfrom dram
22:29:27amiconnAbout 2.5 times as fast as reading longwords, according to my experiments
22:30:06amiconnYes, there is a reason why memcpy/memmove is such an asm monster
22:30:37amiconn(although it should be possible to reduce this significantly without sacrificing too much performance)
22:31:49 Quit dlenski (Quit: Leaving)
22:32:17amiconnIf you want to reduce register usage, the buffers are in dram and you don't want to sacrifice performance, you need pre/post loops for alignment
22:33:31amiconnOf course you don't if the buffers are always aligned
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22:42:15n1sbut line alignment isn't important for iram buffers?
22:43:06n1sok, thanks
22:43:22amiconnWell, 32 bit alignment is, but not line alignment
22:44:09n1syes, i gathered as much
22:44:39*amiconn should read more carefully
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23:26:49CIA-6New commit by 03bertrik (r27498): Update Chinese (simple) translation - FS #11489 by Purling Nayuki
23:28:24CIA-6r27498 build result: All green
23:33:00 Quit domonoky (Read error: Connection reset by peer)
23:36:11saratogawhere should i put the parse testcodec script?
23:36:16saratogautils or some subfolder of it?
23:36:40n1si think utils is fine
23:37:02 Quit t0rc (Quit: Leaving)
23:37:33n1shmm or maybe a subdir :)
23:39:32kugeln1s: nice gcc results
23:39:46kugelseems to be an overall win
23:40:18saratogaoh heh i made the parser not work for WMA Pro files
23:40:24n1sit does, although i suppose it's prudent to hold off untill after the 3.7 release in case any subtle bugs creep in
23:40:26saratogabecause wma is a subset of the string wmapro
23:40:53n1ssaratoga: a header for tta is missing too
23:42:12saratogan1s: works for me
23:42:20saratogamaybe i have a newer version though
23:42:20kugelsaratoga: put /wma$/ will match wma but not wmapro
23:42:57n1ssaratoga: i used the one from the wiki
23:43:09saratogaits probably much older then mine
23:43:17saratogasince i can't upload stuff to the wiki half the time
23:43:21kugelwhich is why it should be in svn :)
23:43:41kugelalso, this very script for some reason a pain to download
23:47:25 Quit Topy44 (Ping timeout: 246 seconds)
23:47:30saratogai'm just going to put it in the root folder
23:47:54saratogaroot of utils that is
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23:50:12metalmikeSuper noob question do I tell which ipod version I have so I can install the correct rockbox?
23:50:46saratogais it ok if I go over 80 lines here?
23:51:02saratogametalmike: apple has a nice document explaining which ipods are which
23:51:05saratogagoogle for it
23:51:46metalmikeI'm pretty sure if 5th gen if its 80gb. Just wanted to be sure.
23:52:05saratogatheres a couple different 80GB ipods
23:52:14saratogaif you bought it in the last few years its probably not a 5G
23:53:14CIA-6New commit by 03saratoga (r27499): Add, a script for parsing and comparing test_codec.c logs and formatting them for the wiki. Written by me.
23:53:27Torneif the front is metal it's a Classic
23:53:34Torneif the front is plastic it's a 5g
23:54:14metalmikeThe front is silver plastic
23:54:24 Quit komputes (Remote host closed the connection)
23:54:41Torneer, really?
23:54:42CIA-6r27499 build result: All green
23:55:03Torneare you sure that's not aluminium? :)
23:55:23Torneare the edges of the front rounded, or just right angles?
23:56:51metalmikeYea its not aluminum...rounded.
23:57:08Tornethat's a classic, and that's not plastic ;)
23:58:32 Quit evilnick_B (Quit: Page closed)
23:58:54metalmikePity, rb doesn't run on classic does it?

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