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#rockbox log for 2010-08-19

00:00:27 Quit Kitr88 (Ping timeout: 272 seconds)
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00:35:47kugeljhMikeS: ping
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00:48:34***Saving seen data "./dancer.seen"
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00:53:35seaniWhen I make changes to keyboard.c, it doesn't seem to be picked up when I make - including make clean followed by make, for sim or target. What am I missing?
00:56:05 Join balintx [0] (~balintx@fibhost-67-58-201.fibernet.hu)
00:56:11n1sseani: are you editing the right keyboard.c there are 2 IIRC
00:56:27 Join dfkt [0] (dfkt@unaffiliated/dfkt)
00:56:59n1sapps/recorder/keyboard.c is the one you want unless you have the old charcell archos player
00:57:11 Join Galois [0] (djao@efnet.math.uwaterloo.ca)
00:58:05seanin1s: Ah, my grepping with jedit revealed only one, in apps/player. Gah. Thanks!
00:59:38seanin1s: It also accounts for me being baffled as to how it could possibly behave the way it did when I looked at the code :-)
01:00
01:00:39n1si can believe that :) the dir structure is a little confusing, it's evolved organically over many years
01:01:13pixelmaI agree with S_a_i_n_t / [St.] in the forums that this one-dimensional selection of characters would be very slow if you have as many characters as we do now (and I think a lot of them really need to be supported)
01:02:16pixelmaand yes, the Player's vkeyboard is and must be different to the bitmap one because you can only have two lines of text with 11 characters each
01:02:22 Quit krazykit (Quit: bbl)
01:06:09pixelma(the first statement was about seani's suggestion in the forums, just to clarify)
01:08:30seanipixelma: I remain unconvinced that this is the case; the "speed" of the 2d system is illusory. Having considered it at length, I still maintain it's a case of getting the feel and details right. Only one way to find out...
01:08:57seanipixelma: And I'm quite happy to report that I'm wrong about it if that's what I find :-)
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01:19:10TheSevenS_a_i_n_t: by which order of magnitude did you need to increase the nand stack size to make everything work ony your ipods?
01:26:39 Quit dfkt (Quit: -= SysReset 2.53=- Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.)
01:28:09pixelmaJdGordon: it once was possible to load WPSs at least from root too, it wasn't remembered across reboots though but you could use it for tests. I think there is a bug report for it already though
01:28:49pixelmathe "at least" should belong to "WPS" rather than "root"
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01:45:12darkkraianyone here have a zune?
01:47:05mc2739I don't think so
01:47:54darkkraimy zune is stuck in revoery mode, ive tried every damn thing >:/
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01:48:32mc2739that really isn't on-topic for this channel
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02:15:11TheSevenS_a_i_n_t: I would be really glad if you could bisect that stkov nand problem. Dozens of users seem to be suffering from it, and I can't reproduce it, no matter what I do
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02:18:23AzureSkyjust want to say, Love the change to how usb plugin is handled by RB on the fuze v2, i hated having to hold a button as i pugged in to charge!!!
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02:48:38***Saving seen data "./dancer.seen"
02:51:47saratoga_http://www.engadget.com/2010/08/18/sansa-fuze-leaks-out-with-slotradio-support-24-hours-of-batter/
02:52:01saratoga_wonder if its finally the mythincal AS3531
02:52:04saratoga_mythical
02:53:11kugel\O/ new target to hack on! :)
02:53:53JdGordon|would be nice if they added more than 1 microSD slot
02:54:06JdGordon|320x240 oled :)
02:55:19JdGordon|why are they getting soexcited about slotradio/slotmusic?
02:55:30kugelthat screen shot doesn't look at lont sansa'ish though
02:55:44AzureSkyi would be happy with even first gen (sd2.x) sdxc support
02:56:04kugelexcept for the writing at the top of course
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02:58:20AzureSkyfrom what this says http://en.wikipedia.org/wiki/Secure_Digital#SDHC_and_SDXC_compatibility_issues first gen cards or cards that support current speeds (UHS104) should work in sdhc supporting devices, only problem is they are formated with exFAT not fat32 >.<
02:58:45simonrvninteresting little device
02:59:51AzureSkyso, will there be rockbox for the fuze+?
03:00
03:00:55JdGordon|we can say, conclusivly... aboslutly... maybe
03:01:32AzureSkylol
03:01:48AzureSkyif the price is right and the reviews are decent, i may grab one
03:03:11AzureSkybut then again, if its more then 2x the price of an 8gb referb fuze, why bother........may as well just stick with the cheaper device and put the money into getting either better headphones/earphones or a 32gb card :)
03:04:59tmztthink they might bring the view back as a replacement for the fuze? or any other dual core/dsp device
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03:06:09AzureSkyI could see them bringing out a view repacement, but not the view itself or even a view+, the view got horrible support and has a HORRIBLE rep(due to its abysmal firmware)
03:07:32AzureSkyyou know, I could have even lived with an updated ver of the current fuze that was a bit thicker, give 16 and 32gb models, amoled screen and a larger batt and Most people would have been quite happy......
03:07:39tmztyeah, I had one for a little while
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04:08:02JdGordon|seani: I like your vkeybpard idea
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04:13:34mc2739daily manual builds seem to have problems again
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04:21:56mc2739never mind, it must have been in the middle of the build
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05:45:41AzureSkyquick question, If I have an sd card thats partitioned into 2 parts both fat32 and stick it in a rockboxed fuze what would happen, would rockbox read it fine or would it bug out ?
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06:11:59Strife89Not sure, but I seem to remember reading that Rockbox would only recognize the first partition.
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09:22:54Tornescorche|sh: candyjob34 on the forums is an SEO spammer.. ban plz? :)
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09:28:53GodEaterTorne: banned
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09:30:01Torneah good :)
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09:39:35JdGordon|Torne: I though that was just a stupid person :) I mean it was sort of possibly a really wrong answer to the thread
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10:08:56gevaertsAzureSky: that will work fine
10:09:06*gevaerts wonders why Strife89 thinks otherwise
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11:13:45TorneWuffJdGordon|: it's a common pattern these days: they use pattern matching to pluck text from somewhere else on the internet that might be vaguely related to the thread in question, and then they include a link to a site they want pageranked, either in the post or as in this case, their sig
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11:14:13JdGordon|ah
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11:18:31Stephen___anyone have trouble loading themes with the latest svn of teh iaudio x5 ?
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11:20:23JdGordon|are your themes updated?
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11:22:06Stephen___yep updated myself.
11:22:13Stephen___happens on teh sim.
11:22:24Stephen___Even loading zeazeyer from the build itself
11:22:33Stephen___on target also
11:22:53JdGordon|no know issues... run the sim with −−debugwps
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11:26:24Stephen___thaks JdGordon| i'll try that.
11:27:23Stephen___exit
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11:33:07pixelmamy r27805 x5 sim worked correctly when loading built-in themes
11:34:45pixelmahmmm... with cabbiev2 but after loading zezayer and it crashes when starting playback (and it would need to show the WPS)
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11:36:19pixelmawhen starting the sim again zezayer is displayed correctly though and no crash. Seems it has to do with the switching itself
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11:42:43pixelmadoesn't happen on all theme switches, going from cabbiev2 or iCatcher to zezayer results in a reproducible crash though
11:43:23JdGordRun it in gdb? Where does it crash?
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11:44:12pixelmahow do I run it in gdb? In standard mode there is no debug output at least
11:44:59JdGordGdb rockboxui
11:45:02JdGordThen r
11:47:58pixelmathat starts the sim and crashes as soon as I press a button
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11:53:56JdGordIt should say where
11:56:29JdGordOr type bt which will dump more info
11:57:00pixelmathat doesn't seem to help me at all as I can not do anything in the sim (not switch themes etc.). I played around a bit with it though - if I comment out the "%x(a,RockBoxWPSd.bmp,0,0)" at the top of zezayer.wps I can't reproduce the crash anymore
11:57:44pixelmaweird though that the zezayer.wps works correctly even with this when it's loaded at boot
11:58:16JdGordBack in 20
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12:04:28Stephen___no joy with the x5 themes, with −−debugwps it exits gracefully with no error.
12:07:46pixelmaStephen___: all themes? I only saw it when switching to zezayer (with a slightly older sim)
12:07:56pixelmaI'll update now though
12:09:01pixelmamaybe some of the new features also have to do with it (progressbar or so)
12:09:07Stephen___there's one or two that will work, but some that do it everytime.
12:09:41Stephen___i updated dfkt_maximum_aa it's also on the time site and that in particular is a culprit.
12:10:14pixelmamaybe you can work out what the difference between working and non-working is, e.g. I commented out the %x at the top of zezayer and it didn't crash anymore
12:10:46pixelmar27804 (typoed the "4" earlier)
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12:11:41Stephen___i'll use trial and error adn report back should I find anything outstanding, strange that it seems to be x5 only tho.
12:11:52fleebailey33any idea when i plug my ipod 5th gen into my car adapter the car wont read it?
12:12:02fleebailey33says incompatible device or something
12:12:17pixelmaStephen___: did you try other targets (with remote maybe?)
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12:29:47JdGordonpixelma: (from your last night)... yes I know it used to be possible to load a wps outside of the wps folder... I intend to bring that back
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12:35:17AndroUserstill no joy. i commented out everything, still crashes.
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12:48:57***Saving seen data "./dancer.seen"
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13:30:08pixelmaindeed, crashes when switching to cabiev2 now too (with an updated x5 sim)
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13:34:18stephen___can happen on target too, no idea why.
13:38:28pixelmaand it already crashes when loading the theme (before I only got the crash when it should actually display the WPS)
13:43:07stephen___yeah, the theme loads just entering the wps triggers it. a it doesnt give any errors.
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14:05:49JdGordonanyone want to help test out a patch for skin loading?
14:06:40JdGordonalso what did we decide about the comparisson tag and string equality? case sensitive or not?
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14:38:44pixelmaJdGordon: http://pastebin.com/iVNAqFbL in a r27845 X5 sim (under linux) and when loading a theme. It doesn't happen on all switches and I can't make out a pattern anymore when exactly it'll hit but you just need to switch themes 2...3 times
14:39:29wodzI have quite big patch for wm8750/wm8751 codec. It adds 3 new sound settings supported by this codec family: 1) Bass cutoff 2) Treble cutoff 3) Adaptive bass boost. Since this code is used in stable mrobe100 and gigabeatfx manual will need to get updated. Where to start looking?
14:39:47mathwMy appreciation for the AMS2 clock patch, it does seem to make a just-noticeable difference to the sound on my Clip+ (for the better) (or maybe that's just because I'm aware of what it did)
14:40:51JdGordonpixelma: need more info... do the themes (either of them) use a sbs?
14:40:52pixelmawodz: isn't it a bit like the Ipod Video's hardware equaliser (which I think was unified with the software one)?
14:42:02wodzpixelma: no
14:42:02pixelmaJdGordon: I don't think so, they are all inbuilt themes. It also happens when just loading a WPS
14:42:02*JdGordon has %if() pretty much working :)
14:42:02JdGordonfle a bug report
14:42:36pixelmasigh
14:43:18JdGordon%?if(%pv, >=, -1)<too louD!~> :)
14:43:37mathwooh
14:43:44*JdGordon appologises profusely for not particularly caring right now
14:43:50JdGordontruly...
14:44:31wodzpixelma: wm8750/51 can do bass tone control in two ways: 1) linear (thats what is used now in rb) -6 .. +9dB 2) adaptive 1 .. 15 where bass volume is amplified by variable gain (when bass volume is low it is amplified more than when bass volume is high)
14:44:38mathwI once wrote a theme which declared anything over 0dB was 'too loud'
14:44:51JdGordon%?if(%ia, =, %Ia)<no need to disable %Ia so show something else>
14:46:30mathwI look forward to some exciting new skins :)
14:47:07wodzthe problem I faced is that in linear mode settings have strict meaning (-6 .. +9dB) but in adaptive mode it is not so. Is there a way to change the way setting is displayed based on other setting?
14:48:12pixelmawodz: will you have another feature in feature.txt for these settings?
14:48:42wodzI mean - introduce sound setting (for example 'bass boost mode') and based on the mode chosen display -6 .. +9db or 0 .. 15
14:48:48JdGordonmathw: this could do with some extra testing/playing if you want to help out?
14:48:59***Saving seen data "./dancer.seen"
14:49:33wodzpixelma: I don't know if this is worth
14:49:49pixelmawodz: I mean a feature to be used for the lang files and could help in the manual too
14:50:06mathwJdGordon: No time, I'm afraid. Got a load of stuff to do in the next week or two.
14:51:17wodzI have to look at other codecs datasheets if there is potential to introduce more general setting. I don't know if any other wm codec has comparable capabilities
14:53:29wodzpixelma: Comming back to my question about settings do You know if this is possible?
14:54:08JdGordonwodz: you can completly customise the settings, have a look at umm.. (1 sec)
14:54:32n1sthe gigabeast's codec has that hw eq thing and the settings for it
14:54:46n1ss/'s/s'/
14:55:00JdGordon... settings_list.c the CUSTOM_SETTING() macro. you need to implement 2 or 3 functions
14:55:25pixelman1s: first one was correct I think, if you keep it "gigabeast"...
14:55:34JdGordon4 functions apparently
14:55:43JdGordonand make your own UI to do the setting changing
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14:56:24wodzn1s: gigabeats has 3d enhancement in common with wm8750/51
14:56:26n1spixelma: yeah, looks like it
14:56:35n1swodz: aha
14:56:52pixelmawodz: if these settings apply to three targets, a feature would make it more clear than a "mrobe100,gigabeatf,mpiohd200:" or something in the language file and I think they don't cost anything
14:57:37n1syeah, "features" (in the sense of having them in features.txt) are essentially free
14:57:48wodzpixelma: ok, I'll take this into account
14:58:19pixelmaand can be used for enabling/disabling parts in the respective manuals :)
14:59:12JdGordonwodz: adding a feature is 3 lines in features.txt (2 of which are the #ifdef YOUR_NEW_DEFINE anyway
15:00
15:00:34wodzJdGordon: about CUSTOM_SETTING() macro - is there some documentation or usual 'read the code'?
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15:00:45JdGordonthe latter :)
15:01:00JdGordonbut I'm around to help if needed...
15:01:44JdGordonit shuold be dead simple to implement
15:01:45wodzwhat is is_change parameter?
15:02:07JdGordonlook at qs_is_changed()
15:02:25JdGordonthat needs to return true if the setting has changed from default (so it needs to be written to the config)
15:02:57JdGordonthe hardest part will be making the ui, but I can do that now for you if you want?
15:03:03JdGordonjust tell me how it needs to work
15:05:30wodzin sound settings we need to introduce new setting ('bass mode' maybe?) with two choices: 1) linear 2) adaptive. Than based on this setting standard 'Bass' setting should display -6 .. +9dB for linear and 0 .. 15 for adaptive
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15:09:50wodzaa and I ask again - is there a reason that wm8751 driver lie to have min vol -73dB (everything below -67 is mute)?
15:10:28JdGordonprobably an accident that noone cared to fix
15:12:27JdGordonwodz: could you merge the two types so a value of 0 will be -6 or 0 and just hope the user doesnt care about switchng between the modes?
15:12:54JdGordonbecause if you could then it would be simpler (and allow users to put that on the quickscreen)
15:13:13wodzI don't get
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15:16:14JdGordonboth have 16 steps right? well if they share the same value in global_settings, we can set the formatter so the the display changes based on the mode setting
15:16:35JdGordonbut 0 liniear would equal 6 adaptive
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15:18:57wodzthey can share the same global_setting for value but we will need something do distinguish this two modes to handle low level settings
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15:19:24JdGordonyou'd have another setting for the mode anyway right?
15:19:32wodzyes
15:19:50JdGordonso no problem. just make sure the low level stuff gets fixed for both
15:20:08wodzthis will be the easiest part for me :-)
15:20:12JdGordonthe only issue would be if the two values for "4" would be completly (and badly) different
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15:45:08wodzJdGordon: drop me the note when You will have something.
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15:47:15JdGordonarg, crap... any git svn users around?
15:49:31*JdGordon hopes this works
15:49:36CIA-88New commit by jdgordon (r27846): New skin tag: %if(<tag>, <operator>, <operand> [,option count]) which lets you do very simple logical comparissons on other tags. ...
15:49:47JdGordonyay :)
15:50:35n1si see the wps syntax is evolving into a real programming language, just need some variables :)
15:51:04JdGordonthere is alreayd a patch for that :)
15:51:09CIA-88r27846 build result: All green
15:51:09gevaertsCan the wps parser be rewritten in wps?
15:51:19JdGordonnot yet
15:51:20JdGordonworking on it
15:52:36JdGordonI'm not sure how useful variables would be, but a looping tag for animations would defintly go down well
15:52:56JdGordon%xd(animation, %zz(1, 10))
15:53:08JdGordon%t(.1)%xd(animation, %zz(1, 10))
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15:56:10JdGordonbieber_: ^ sorrry again :)
16:00
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16:01:32balintxon http://www.rockbox.org/ the Sponsors are invisible just for me?
16:02:45JdGordonthey've abandoned us!
16:03:08n1si can see them
16:03:26n1s(if i turn off adblock)
16:05:24pixelmayeah, looks like it does its thing
16:07:45balintx"##.sponsors"
16:07:47balintxyes
16:07:49balintxabp is that
16:09:20pixelmaJdGordon: H300 and M5 sim crashes also with the same error, M3 does not
16:09:43pixelmaat least not in a quick test
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16:11:01JdGordonthat suggests remote again :/
16:12:08JdGordonow do I link to an anchor in the wiki on the current page?
16:14:11JdGordonlike #some_link
16:14:12JdGordon?
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16:31:20kugelTorne: ping
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16:36:42Tornekugel: hi
16:36:52mitkkugel: Which revisions of SDK/NDK you are using for Android port?
16:37:11kugelmitk: uhm, whatever the latest was 2 month ago
16:37:32kugelmt: but you need to install the android-8 platform since mculenaere's change
16:37:36kugelmitk: ^
16:37:54kugelTorne: I was having a bit of fun with the atexit() thing for plugins
16:37:58Torneoh?
16:38:33kugelI made a plugin_crt0.c so that the atext func is called on return too, do you think it's worth it? (codecs also have a codec_crt0.c)
16:39:33kugelmitk: r4 for the ndk here but I think they've updated it since then
16:39:37mitkkugel: NDK r4b June 2010, r3 March 2010. r4b?
16:39:42Tornewhat do you mean, on return too?
16:39:47mitkthanks
16:40:26kugelTorne: yes
16:41:06kugelhttp://pastie.org/1102183
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16:42:05Tornekugel: right
16:42:08Tornethat looks neat
16:42:43kugelit removes the need for PLUGIN_HEADER in each plugin as well. it could also take over things from plugin_load (e.g. clearing bss)
16:43:02*Torne nods, that sounds like a good plan tbh
16:43:15Tornego for it
16:43:56kugelhowever, it slightly complicates usb handling
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16:45:07kugelmany plugins have a cleanup() called from rb->default_event_handler_ex. that is called before the usb screen is entered, with atexit() it won't
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18:00:15funman'fuze+ supports the usual file formats: h264, wmv, etc' <- it might be the as353x with built-in video decoders
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18:18:10pixelmaor just some "Media Converter" software on PC side
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18:20:26saratoga_funman: i'm hoping its an AS3531, that would explain why they added an AAC decoder to the fuze v2 firmware but didn't enable it
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18:22:53funman'aax' or 'mp4' ?
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18:23:55dennis-pWhat is the folder "##MUSIC#" Sansa Fuze?
18:24:11dennis-p+on my
18:24:40funmansomething created by the OF each time it boots
18:24:54dennis-pAh
18:25:10saratoga_AAX is audible I think
18:25:14saratoga_mp4 is the aac decoder IIRC
18:25:21dennis-pfunman: It contains sample music of OF
18:26:03funmansaratoga_: i see it also in fuzev1 OF
18:26:15saratoga_ah cool
18:26:21saratoga_IIRC it was added 2 or 3 revisions ago
18:26:23dennis-pfunman: How can i delete the music, safely?
18:26:23funmani would have thought that it's the video decoder
18:26:33 Quit Strife89 (Quit: Vamoose.)
18:26:51funmanplease keep this fuze+ hidden for some time, i just started working on ipod nano 3g ;)
18:26:55saratoga_i skimmed the asm and i thought it looked like an audio decoder, but its possible its a video decoder
18:27:22funmanthey could've tested it but not enabled for licensing reasons
18:28:07dennis-pCan I delete the dir named ##MUSIC#/Music folder to delete all sample songs at once?
18:28:26dennis-p-folder
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18:29:59saratoga_i'm hoping it means that the fuze+ hardware is nearly identical to the fuzev2 and they're developing the firmware in parallel
18:30:10saratoga_verses forking like for the View
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18:35:47kugelsaratoga_: did they really fork?
18:41:48funmanPP6100 has integrated wifi, and they're not using that in the fuze
18:42:11dennis-pWait Sansa View has Rockbox? I thought that player was too weird?
18:42:52funmanhttp://www.rockbox.org/wiki/SansaView <- short answer: no it hasn't
18:43:14funmandennis-p: yes you can delete all OF folders, they'll be recrated next time you boot OF
18:44:20dennis-pWill the sample songs also be recreated? Those muck up the Cover Flow plugin.
18:46:09funmantry and tell us
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18:48:10dennis-pIn progress... :-)
18:49:03***Saving seen data "./dancer.seen"
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18:50:25dennis-pLove the gameboy on the Fuze, have to keep sound off but have dozens of games that work great with the input. Really glad Sandisk used micro swiches for everything.
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18:52:30CIA-88New commit by funman (r27847): Sansa AMSv2: don't prevent USB detection to work when rockbox USB stack is used ...
18:54:00CIA-88r27847 build result: All green
18:54:00dennis-pThe Fuze does not connect to the iMac and on Linux it can only connect using the OF.
18:54:30funmanv1 or v2?
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18:54:34dennis-pv1
18:54:57funmaninstall a current build
18:55:12dennis-pFuse 2GB on Mac OS 10.3
18:56:15dennis-pwill that fix rockbox on Linux or even Mac OS 10.3?
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19:06:28dennis-pI guess Mac OS 10.3 has troubled USB support? Although it does connect to View and e260 and anything under the sun, it cannot see the Fuze v1 under any Firmware.
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19:12:09pixelmadennis-p: with Rockbox, did you try turning USB HID off (the old MacOS versions are known to have trouble with it). It is under settings > general settings > system
19:14:57dennis-pThank you very much for the tip, I will try that later today.
19:15:32saratoga_funman: you're right, its definitely a an MPEG4 video decoder in there
19:15:50saratoga_i thought I saw an IMDCT, but maybe it was just a regular DCT (or theres an audio decoder compiled in)
19:16:26dennis-pfunman, is gone I think.
19:16:41saratoga_actually i guess there must be an audio decoder if they only load one library at a time
19:23:58kugelTorne: :/
19:35:13bluebroth3rhmm, that %if causes quite some binsize increase
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19:39:05saratoga_kugel: yeah i think they forked, the View firmware doesn't seem to use the library system the AMS firmware does
19:39:36kugelI haven't looked at the firmware I just thought from the pictures that it looks quite familiar
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19:48:33pixelmabluebroth3r: it least it really adds a feature
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19:56:42bertrikare we still concerned about binsize?
19:56:57pixelmasure, why not
19:57:45saratoga_depends on how much you ifdef out old targets
19:58:00amiconnbinsize is always important
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19:59:56bertrikpixelma, because we could sacrifice binsize to add new features
20:00
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20:00:17bertrikwhat kind of bad thing happens when binsize is increased?
20:00:55gevaertsbertrik: if the features are worthwhile, shure
20:01:13bertrikI thought it used to be important to be able to run from rom, but we're far past that AFAIK
20:01:52gevaertswell, true, we *really* care about ramsize most of the time
20:02:05gevaertsbut the terms are used interchangeably by most people
20:05:06amiconnIt's not only running from rom (which is still possible for the Player, but no other archos). It's also in order to not exceed loadable sizes, as well as not wasting ram
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20:09:22pixelmabertrik: available free RAM is also important for things like voice, increased binsize also decreases available RAM. In case of all lowmem targets it could also make a difference in runtime.
20:10:15pixelmato me it's also a matter of attitude - waste is waste even if it is only small for a certain case
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20:15:49pixelmaof course, if a feature really adds something nice it's not "waste" (along the lines of what gevaerts said) - the limit for that is probably a personal thing though
20:18:18bertrikpixelma, hm, yes, I wonder if voice works for the clipv1
20:21:03pixelmaspeex has the advantage that it gives smaller voice file sizes for the same quality, maybe it does
20:27:10captainkewlllhi - is there any interested in accepting fs#8806? is there anything more I can do with it?
20:28:33captainkewlllaside from make it into a codec, which isn't really useful.
20:29:16pixelmawhy isn't it useful?
20:29:37saratoga_the tasks mentions showing extra info from the files
20:29:38pixelmait would make playlisting wwork
20:30:27saratoga_"Malloc with the files I've tested consumes up to 4MB (though I'm sure in some cases it will go well beyond); playback works comfortably with CODEC_BUFFER increased accordingly."
20:30:35saratoga_well thats a good reason not to use the codec version of the patch
20:32:35saratoga_i wonder why it needs so much memory though
20:33:17pixelmathe current mod codec can deal with files larger than codec buffer, it only plays "simple" mod files though
20:34:39saratoga_so we already have another mod decoder?
20:35:42pixelmafor quite some time, it's not able to play all the files mikmod could though
20:36:55saratoga_so would this patch disable that one or would both be included?
20:37:49saratoga_and is there a technical reason mikmod needs to much memory?
20:38:11saratoga_IIRC the mod format is quite old, hard to believe it uses so much memory given the limitations of its era
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20:42:41pixelmaI wouldn't want to disable the codec because as I said it makes playback easier as you don't have to chose each file separately (although I believe you needed to skip to the next file otherwise the current one would be repeated over and over, not sure if that's the case anymore or for all files; can't answer the other questions though
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20:59:08*toffe82 has a gigabeat F10 with dock and power supply for sale , in case nobody notice on the wiki
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21:06:19balintxI have noticed, but nothing to do with :)
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21:17:06captainkewlll.mod files should play fine... I think there's a limit on channels/samples and sample size. Later formats like .it and .xm allow larger samples. I've seen some weighing in at a MB or two.
21:18:31captainkewlll"some" referring to individual samples, not entire files.
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21:21:07captainkewlllbtw it should be possible to disable mod looping in the codec... I think I'd modified it at some point to do that (and attempt to do proper scrubbing)
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21:23:04captainkewlllAnother idea I had was to break libmikmod into a separate lib so it could be used by both the plugin and codecs for .mod and whatever else would make sense or be possible further down the line
21:23:56bertrikcaptainkewlll, we can't really configure anything about a codec I guess
21:25:15bertrikThere is a patch for stereo sid playback. I think it would be nice to have that, but even better if it would be possible to enable or disable stereo mode
21:25:20 Quit bmbl (Ping timeout: 258 seconds)
21:25:43bertrik(meant as an example of some configurable codec thing)
21:26:33captainkewlllThere are some c functions that libmikmod needs that are replaced by both the codec and plugin apis (string stuff) and I'm not sure how to juggle the defines between the two if I went that route.
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21:28:46captainkewlllright, I was thinking more along the lines of using it just for straight rendering... aren't things like stereo vs mono handled independently of the codec anyway? Assuming the codec is in stereo in the first place.
21:29:33saratoga_what exactly are mod "samples"
21:30:33captainkewlllSound samples... like wavs saved into the file. Playback involves playing back the sounds in a sequence, mixed together.
21:30:38captainkewlllThink midi with instruments built in.
21:30:56saratoga_ah so they're just raw PCM?
21:31:17captainkewlllPossibly? Not sure about the internals.
21:31:31saratoga_is MOD actually compressed ?
21:31:56captainkewlllNot MOD... I think other formats like IT might be.
21:33:03saratoga_so its just a bunch of PCM audio and some timing information to tell you how to mix it at playback?
21:33:22captainkewlllAs I understand it, yes.
21:35:24ranmaMOD samples/instruments are just raw 8bit pcm (IIRC unsigned)
21:36:24seaniCould someone else with a C2xx / E2xx confirm that the dedicated action to flip vkeyboard pages (SELECT+LEFT / RIGHT on C2xx, REC on E2xx) is broken / not usable?
21:36:52saratoga_why not just mix the files in advance and distribute the PCM (or better yet FLAC)?
21:37:28bertrika mod is a lot smaller than that :P
21:37:29ranmasaratoga_: It's smaller. Also, the patterns contain not just timing but also pitch/effect-Information
21:37:50saratoga_its smaller because they repeat I guess?
21:38:07bertrikyes, each "sample" is used as an instrument
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21:39:00saratoga_then that is probably not going to work well with playback
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21:50:57seaniAlso can I nag about FS11042 - there's a bit more interest on the forum and it would be handy to know if any objections remain?
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21:55:21dennis-pWhere do I turn off USB HID under 3.6? I don't see it under settings > general settings > system
22:00
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22:18:58SansationHello, is stable rockbox release planned for Sansa Clipv2/Clip+ ??
22:21:48 Quit [sko] (Read error: Connection reset by peer)
22:22:01saratoga_not at the moment
22:22:49Sansationi am wondering if i should wait for "stable" or just install it right now =/
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22:30:25bertrikthe clip+ is working fine for me, hardly anything that isn't working
22:31:07bertrik(although recently I started noticing corruption in the WPS, not sure yet what causes that)
22:32:00Sansationwps/
22:32:01Sansation?
22:32:50bertrikthe while-playing-screen, the screen that is shown while playing an audio file, showing playback progress, song name, etc.
22:33:37Sansationheh
22:33:43Sansationi just need basic functions
22:33:50Sansationi dont know much about rockbox thos
22:33:56Sansationis it somehow similar to unix
22:34:04bertrikno, not really
22:34:05Sansationwhere you cand ecide what to use and what not
22:34:17Sansationand if you dont want something, you wont load it with firmware?
22:35:31Sansationokay, does it at least come with repeat rack function?
22:35:42 Quit petur (Quit: here today, gone tomorrow)
22:36:06Sansationbecause Sansa original firmware has like no functions besides those few which developers wanted
22:36:09Sansationno folders neither
22:36:11Sansationheh
22:36:12bertrikthere is a single main firmware binary, only codecs and plugins are dynamically loaded
22:36:31bertrikSansation, we have user manuals that probably answer a lot of your questions
22:37:19Sansationhow much space does rockbox take?
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22:37:26Sansationoriginal sansa firmware is like 200-300mb
22:37:38dennis-pYes, the manuals are awesomely well done, thanks for that any writer reading this!
22:38:04pixelmadennis-p: glad to hear this :)
22:39:01pixelmaseani: flipping keyboard pages works on my c200 with an older revision though (and one at a time only). I'd expect the e200 keyboard having everything on one page so the action might be useless anyway
22:39:28bertrikSansation, it varies a bit by player, but usually less than 10 MB
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22:39:45Sansationwow 10mb...
22:39:50Sansationfinally something normal
22:40:59Sansationbertrik: so, has your sansa clip+ got "REPLAY TRACK" option aviable on rockbox?
22:41:19pixelmaseani: I just noticed that "slightly" is a bit of an underestimation, I'll update
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22:42:35dennis-pSansation: Yes, it has repeat with single repeat.
22:42:41bertrikSansation, yes, and we have several other repeat modes too
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22:43:13Sansationcool
22:43:20Sansationwell i found cool forum topic
22:43:21Sansationhttp://forums.rockbox.org/index.php?topic=25490.0
22:43:24Sansationjust read this
22:43:33Sansationpost number #3 is hilarous
22:43:59 Quit Jaykay (Quit: ChatZilla 0.9.86 [Firefox 3.6.8/20100722155716])
22:46:00seanipixelma: Thanks. You can ignore the C240 question, it clumsy mistiming on my part pressing select+left/right
22:47:26pixelmayeah, I noticed that the "accept" action can hit too, should be looked into making this safer
22:48:37dennis-pHow fast is the clip cpu? comparable to e200?
22:49:08***Saving seen data "./dancer.seen"
22:49:19dennis-por fuze?
22:50:29dennis-pSansation: Then you should read the PDF manual for one of those on http://www.rockbox.org/download/byhand.cgi
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23:05:01saratoga_dennis-p: the fuze and clip both use the same AMSv1 or AMSv2 CPUs
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