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#rockbox log for 2011-04-30

00:02:21fmlamiconn: OK, thanks!
00:05:37 Quit ChickeNES (Quit: Computer has gone to sleep.)
00:18:04 Quit liar (Quit: hallowed are the ori!)
00:21:51fmlHrm... I'm stuck with asm. In the func "channels_process_sound_chan_custom" (dsp_arm.S) I'd like to replace the lines 113-114 with an if statement (if x == 0 do something else do something else). But it's in a loop. How would I implement it in the most efficient way?
00:22:31fmlI'm trying to implement stereo channel swapping via negative stereo width.
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00:30:45pixelmathat still sounds odd to me
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00:34:39 Quit bertrik (Quit: :tiuQ)
00:34:45fmlpixelma: he-he, nice word play :-)
00:35:35fmlIt would not require an additional setting
00:35:52fmlI mostly consider it a programming exercise
00:36:19kugelfml: is x the result of an earler computation?
00:36:42kugelsome insns like add can update the flag register according to the result
00:37:50kugelthen, if the if case or else case is not too long you can use conditional opcodes (e.g. addeq will only execute if the zero flag is set)
00:38:27kugelbut IIRC these still cost a cycle so for long squences a branch might be better
00:39:43kugelthose lines are stmia insns, are you sure you want to replace them?
00:41:24pixelmafml: and then you have to run through all the intermediate values to go from +100% to -100% stereo width?
00:42:08kugelbtw, I don't see a reason to not use bool in asm. semantics don't change for 1, 8 or 32 bit bools (you just test zero or non-zero)
00:42:37kugel(pointer to bools is a different matter)
00:42:55kugelamiconn: we generate asm_defs.h for these issues IIRC
00:46:26fmlkugel: I want to leave the logic as it is now and just store the results swapped at the end if the appropriate flag (a global va) is set
00:47:52fmlpixelma: yes, you'd (and me too) have to go through all the values. Another setting would be worse IMO since stereo with already has two settings ("custom width" and the width itself) where it should just have one
00:48:19kugelfml: perhaps it's better to duplicate the function for better speed (and call the appropriate one from C)
00:48:44kugeltest_codec can tell
00:51:05fmlkugel: maybe. But it would still be a func call more. But the branch would not be in a loop −−> more speed. Hm...
00:51:24kugela func call more?
00:51:29pixelmafml: I would see channel swapping as a setting above stereo width, in the "Channel Configuration" maybe - together with stereo, mono etc.
00:52:09pixelma*or in the
00:52:46kugelfml: another problem is that you overwrite the flag register which breaks the bgt line below
00:53:10fmlthat too :-/
00:54:52kugel could work
00:55:39sideralDoes the Wiki have a "watch" function that sends email when a topic was changed?
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00:58:59fmlkugel: thanks, but I'll better just leave it. pixelma is right in her thoughts about the best placement of the setting, but then it would be a new one −− something I wouldn't want to introduce
01:02:11LloreanI'm not sure we need a new setting.
01:02:39LloreanIn the place where you choose "Stereo, Mono, Custom" it would make more sense to me "Stereo, Mono, Reversed" and have both Stereo and Reverse respect whatever the width is set at.
01:03:19*Llorean doesn't like that it's entirely non-obvious that stereo width doesn't go into effect until you set another setting.
01:04:00fmlLlorean: "Reversed" is also stereo.
01:04:35LloreanThis is true, so maybe "Reversed Stereo"
01:04:52LloreanI was just thinking it might be a good short way to put it, since I think the "stereo" is still well implied.
01:04:56pixelmathat would still mean you have to set a negative stereo width with the downside of the intermediate values
01:05:06Lloreanpixelma: No.
01:05:09amiconnWhat about reversed custom?
01:05:15 Quit pamaury (Remote host closed the connection)
01:05:24LloreanIf you choose "Reverse" then 100% stereo width is what would be -100% with "custom" now.
01:05:50fmlExcept that it does not exist yet ;-)
01:05:51Lloreanamiconn: That's my point. Drop "custom" entirely and have both "Stereo" and "Reversed" respect the custom setting, with Reversed acting like a -1 multiplier on it (relative to Stereo)
01:06:14LloreanSo if you want what we might call -50%, you choose 50% width, "reversed"
01:06:47amiconnWell, "Stereo" is still an optimisation over "Custom" set to 100%
01:06:49LloreanPerhaps "swapped"
01:07:11Lloreanamiconn: Would it be possible to special case 100% width to use the optimized path without having to have a separate setting, though?
01:07:17amiconnAlso "Custom" set to 0% equals Mono (exepct also with slightly more cpu load)
01:07:47amiconnWe could forbid 0% for "Stereo" though
01:08:15pixelmathe "custom" as it is now has the advantage of easy enabling or disabling of something else than pure stereo or mono
01:08:16fmlamiconn: that could also be optimized internally, i.e. if width=0 then set the function to the mono one.
01:09:03fmlamiconn: i.e. at the time when the setting is set, not at the time of the actual dsp processing
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01:58:07***Saving seen data "./dancer.seen"
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03:06:12leBMDHey guys, I'm having an issue with my mp3 player
03:06:40leBMDI just updated to 3.8.1 on my fuze v2, and now it's an "unrecognized device" in Windows.
03:07:07leBMDnever mind, it's working now
03:07:15leBMDI love it when things fix themselves! XD
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03:58:08***Saving seen data "./dancer.seen"
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05:08:41[Saint]JdGordon:,27874.msg180685.html#msg180685 <−− This might be interesting...
05:08:56[Saint](more FLAC+iPod Video stuttering issues)
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05:58:11***Saving seen data "./dancer.seen"
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06:21:13[Saint]Hmmm...weird. Why is it that Playlist−−>Insert counts up (0~100) when inserting tracks, but Insert Shuffled counts down (100~0)?
06:22:35[Saint]Also, the suggested key to quit (play/pause on iPod) on the splash while inserting tracks seems to be wrong...
06:23:13[Saint]It says Play/Pause to cancel but so far the only thing I've found that cancels it on my Color is Prev
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07:58:13***Saving seen data "./dancer.seen"
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09:14:20 Join Lizking| [0] (
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09:21:45Lizking|does anyone know what microSDCH sizes rockbox supports on a sansa200 v1?
09:22:00Lizking|i tried looking in the manual/wiki, but there doesn't seem to be a straight answer anywhere
09:22:18Lizking|and google searching mostly brings up results from before rockbox supported SDHC at all
09:31:38pixelmaif it is a plain SDHC card, why should there be differences depending on its actual capacity?
09:32:35bluebroth3rRockbox supports SDHC up to 32GiB.
09:32:56bluebroth3rbut that is simply because SDHC is specified with a maximum size of 32GiB, not of something implementation specific
09:33:19*bluebroth3r doesn't understand that limitation in the SDHC spec
09:34:44Lizking|oh i see
09:34:56Lizking|when I saw 'MicroSDHC card driver DONE - Functional as of 22 August 2007. Feel free to test various capacities and tell us your results! ' on the wiki
09:35:05Lizking|i took that to mean that some capacities would work but some might not
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09:35:39bluebroth3rwell, cards are different and behave different.
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09:35:55Lizking|that's true
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09:36:33bluebroth3rdepending on the speed supported by your card and probably other factors there could be bugs that make one card work and another not work
09:37:14bluebroth3rthough I guess that especially the e200v1 shouldn't have such issues anymore since it's almost 4 years now
09:41:44Lizking|well, thanks
09:41:57Lizking|I guess I'll order a 32GB card and hope for the best
09:42:24Lizking|I didn't expect to fill up the 4GB player mem + 8GB SDHC I had laying around so fast
09:42:32Lizking|even without lossless formats
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09:58:17***Saving seen data "./dancer.seen"
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10:41:19*bertrik wonders what to think of
10:41:26 Join ender` [0] (
10:46:49 Nick kugel_ is now known as kugel (~kugel@rockbox/developer/kugel)
10:53:16 Join antil33t [0] (
10:53:51bluebroth3rI agree that the current categories are a bit inconsistent. Either have a category for each player or make player "groups" with the SoC / CPU / whatever
10:54:52 Quit antil33t (Client Quit)
10:54:52bluebroth3rbut I see drawbacks for both those attempts. Optimally we would have some player field that allows selecting multiple players. Then we could easily have a task assigned to like fuze and e200 but not c200
10:55:00bluebroth3r(assuming such a case does happen)
10:55:32bluebroth3ror have the reporter report it for his player and add the others later to the list after someone confirmed that it's specific to maybe the SoC and not the specific player
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10:58:10Lloreanbluebroth3r: Yeah, I feel similarly. In some cases it makes a lot of sense to generalize on a player category, but it'd be nice to have a way for them to specify the player too in an easily sortable way.
10:58:33bluebroth3rmaybe this is something to discuss at DevCon?
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10:59:00LloreanI'm guessing it's more a limitation of flyspray than anything?
10:59:17bluebroth3rdon't know. Haven't looked into FS development since ages.
10:59:30LloreanI would bet that if someone was willing to put in the work, nobody would really object to player categories, with a sub-field of specific player.
10:59:45bluebroth3rThough there is another thing I'd like to see: markup support in FS. This is supported by FS itself, it just has to be turned on
11:00:45bluebroth3rhmm, last official release is 2 years old? :/
11:15:59CIA-87New commit by 03bertrik (r29796): FS #12085 - Correction of iap.c to avoid sending useless data to an accessory, and allow larger playlists names, by Ophir Lojkine
11:16:51 Join wodz [0] (
11:19:22bertrikhi wodz, you pinged me?
11:20:18pamaurythe IRC page on the website doesn't list the 28 and 29 of april
11:20:25CIA-87r29796 build result: All green
11:20:45bertrikpamaury, it does for me
11:21:12 Quit GodEater (Ping timeout: 248 seconds)
11:21:19bluebroth3rpamaury: for me as well
11:21:37pamauryhim you right, my browser used his cache even after refreshing the page :-/
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11:36:42 Join Peddy [0] (~apc@unaffiliated/peddy)
11:37:12Peddywhat file in ~/.rockbox does the rockbox bootlogo compile to?
11:39:03bluebroth3rthe logo isn't in /.rockbox
11:39:44Peddyoh? I mean the logo that is presented after the bootlogo (by default they're the same)
11:40:13bluebroth3rthen I don't know what you mean. There is no logo displayed after startup
11:40:51bluebroth3rthe default theme has a backdrop that includes a grey "Rockbox" text but that's not exactly the Rockbox logo ...
11:41:25PeddyOK, the logo that initially appears is part of the bootloader, right?
11:41:40bertrikbluebroth3r, when turning on my clip+, I see a logo + bootloader version, then a logo + rockbox version
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11:42:14Peddybertrik, yeah, that's the one I'm referring to. One is stored in bootloader, and one is stored in ~/.rockbox somewhere
11:42:29pixelmathen someone decided to put on logo in the bootloader
11:42:36pixelmaone logo
11:42:41bertrikPeddy, it could be compiled into the main rockbox firmware file
11:43:10Peddybertrik, is that entitled rockbox.sansa (for sansa)?
11:43:13pixelmaon all my targets the bootloader version info is just presented as simple text
11:43:23bertrikPeddy, yes.
11:43:42pixelmadepends on your Sansa...
11:43:42bertrikI think Peddy is right, running the sansa file also shows the logo
11:43:53Peddybertrik, thank you. I'll have a look at it now and report back
11:44:19bluebroth3rrockbox.sansa is the firmware file
11:45:06bluebroth3rthe backdrop is depending on the theme. For cabbie it's /.rockbox/backgrops/cabbiev2.bmp
11:45:43bertrikWhat does the backdrop have to do with this? the logo is shown once at startup of the .sansa file
11:45:50pixelmathe portalplayer ones use rockbox.mi4
11:46:05Peddybluebroth3r, that's right, I'm only concerned about boot logo, not backdrop right now :)
11:46:29bluebroth3rbertrik: it still isn't clear to me if Peddy was after the backdrop or the logo during bootup. I _thought_ he's after the backdrop
11:47:10bluebroth3rbut what's the point in changing the boot logo? You see both (but usually don't notice the switch between bootloader and Rockbox) so you would need to change it in two places.
11:47:53Peddybluebroth3r, I want a different logo for fun, and it must be both compiled into rockbox.sansa and the bootloader for uniformity
11:48:12bluebroth3rwell, yes.
11:48:38Peddyis it necessary to run and configure again, after making changes to source code? or can I just make?
11:48:55bluebroth3rif you have set up the toolchain you don't need to build that again.
11:49:02bertrikjust can just make
11:49:05bluebroth3rbut you need to build it at least once ;-)
11:49:18Peddythanks :)
11:49:23bluebroth3r(preferrably by using but you can also build it yourself)
11:50:50Peddyfor some reason rockbox.sansa isn't present in the I compile? why could this be?
11:51:10bluebroth3rit should be present, below .rockbox
11:51:26bluebroth3rdid you make && make zip?
11:51:57Peddybelow .rockbox, as in above it, or inside it?
11:52:07Peddyyeah, I did :/ everything else seems to be present
11:52:11bluebroth3rpath in the zip file is .rockbox/rockbox.sansa
11:52:28Peddyyeah, it's definitely not there. bizarre. I will configure again
11:52:36bertrikYou're probably just overlooking it
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11:52:44Peddy(takes ages on my machine, which is why I didn't do it in the first place)
11:52:46bluebroth3rwhat player are you using? It's rockbox.mi4 on e200v1
11:52:54Peddysansa fuze
11:53:03Peddyit's present on the device itself, I can see it now, but
11:53:09bluebroth3rhmm, not sure about the fuze
11:53:13Peddynot in the build folder
11:53:20Peddyyeah, it's entitled rockbox.sansa
11:53:24bluebroth3rin any case you should see a file rockbox.<something> :)
11:54:16PeddyI did make clean
11:54:26bertrikI suggest to use two separate build directories for the normal and the bootloader build
11:54:54Peddyoh man, you're right :/ when i was "making" the makefile was configured for the bootloader
11:54:55bluebroth3ryou _usually_ don't need to do that when changing the code.
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11:55:03Peddynot the normal build
11:55:20bluebroth3rI strongly suggest separate build directories. I have a whole bunch of them ;-)
11:56:27Peddythanks all :) rockbox community is best community
11:58:20***Saving seen data "./dancer.seen"
12:01:48Peddymy laptop doubles as a pizza reheating device, when compiling!
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12:04:53*bertrik considers rewriting iap_getc as a proper finite state machine, so iap large packets can be supported more easily
12:09:23bertrikI'm not really sure whether to use a uint32_t or an unsigned long when I want to do something with a 32-bit unsigned number
12:09:54pamaurythat doesn't make any difference
12:10:02bertrikI'd like to use uint32_t, but just using unsigned long appears to be very common in rockbox code
12:10:04pamaurythe day we'll have a 64-bit DAP, we are dead :)
12:10:33 Nick kugel is now known as kugelp (~kugel@rockbox/developer/kugel)
12:10:42pamauryI would say uint32_t is much nicer
12:14:26kugelppamaury: i don't think we would be dead. all the generic code runs on 64bit already
12:14:51pamaurythe problem is about types
12:15:26kugelpwhether long is 64bit or not
12:16:35pamauryanyway, a 64-biy DAP is not for tomorrow :)
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12:36:03bertrikworking on iap is a bit tricky because much of it seems to have been written without any specification at all, so it might break easily ...
12:40:11CIA-87New commit by 03bertrik (r29797): iap: update handling of IdentifyDeviceLingoes command and fix RF tuner detection code
12:43:12CIA-87r29797 build result: 18 errors, 50 warnings (bertrik committed)
12:46:08bertrikamiconn, there's something weird with your build client
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12:54:31amiconnbertrik: Perhaps it's the new gcc triggering a few extra warnings?
12:55:22amiconnThe red lines must be an interpretation problem of the colouring script
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12:56:46*amiconn wonders whether the sdl application compiles for mingw these days
13:00:45CIA-87New commit by 03learman (r29798): Don't (partially) apply changes to max entries in the file browser immediately. The setting affects a buffer that is allocated during boot, so code ...
13:04:45CIA-87r29798 build result: 18 errors, 50 warnings (learman committed)
13:04:56LearWoops... :/
13:05:51LearAh, not my stuff.
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13:10:58LearBtw, are manuals rebuilt daily?
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13:13:13amiconnAfaik they are
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14:13:48wodzbertrik: ping
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15:42:00wakko222Sansa Fuze v2, Current Rockbox stable. I can't seem to play speex files. I select the file, choose play and it jumps past all of my speex files to the next playable file. Any ideas?
15:43:49JdGordononly speex?
15:45:14wakko222not sure, mp3, flac, and ogg work fine. Only speex gives me this problem. The format of the speex files say they are ogg/speex.
15:49:50wakko222Never mind, i downloaded the speex files again, copied them over and they play now. Don't know why they didn't before as I could play them on my computer
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15:53:49jhMikeSspeex could be a bit dodgey right now after updating the way codecs work but then that doesn't do a good job explaining what just happened :\
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15:56:54jhMikeSit was a bit of an awkward codec to change over
15:58:25***Saving seen data "./dancer.seen"
15:59:49*jhMikeS looking at it again wonders if he actually forgot to finish up with that...I mean, look at line 569 in lol
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16:02:11bertrikhm, yes, that needs a comment :) /* make really sure */
16:02:51jhMikeS'tis paranoia run amok!
16:04:44FoHPower returned at 2:21 CDT.
16:15:26*jhMikeS definitely overlooked it. it never sets the return to CODEC_OK. :p
16:16:03jhMikeSnot the the engine cares anymore...codec "failure" just treats it like a skip
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16:24:56drguildowhen i plug my sansa clip+ in to my pc, it doesn't appear as a drive unless it's first turned off first (and that seems to be because it seems to somehow activate the original firmware). does anyone know why?
16:27:37sideraldrguildo: It's a known issue, check out
16:28:20drguildoisn't that a "critical bug"?
16:29:34drguildothat release builds aren't meant to have
16:29:39sideralNo. OF USB remains fully functional
16:30:43drguildooh ok
16:30:48drguildothanks for your help
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16:38:06amiconnjhMikeS: Do you have an idea why pictureflow on CF produces various graphical artifacts? (iirc you implemented the image scaler)
16:38:53amiconnMaybe it has to do with the new gcc - I didn't check yet whether it uses emac itself (which would mean we have to check and adapt all coldfire asm...)
16:41:03amiconnActually one of the glitches also affects ARM. It's related to scaling jpeg with saturated colours
16:41:22bertrikI thought Unhelpful did the jpeg scaling thing
16:41:25jhMikeSamiconn: no idea. I didn't implement the image scaler either. (who said that?)
16:41:39amiconnThen I did not rc...
16:42:07jhMikeSthere are bugs in eabi with armv4
16:42:27jhMikeSplayback.c makes note of one that I should probably report
16:42:28amiconnThe saturated colour glitch affects all (colour) targets
16:42:36amiconnSeeing it right now on the beast
16:42:58jhMikeSI haven't witnessed anything myself
16:43:05bertrikcan you reproduce it on a sim?
16:43:19amiconnI should probably try
16:43:59amiconnThe cover in question is mainly yellow. Luminance is kept properly, but colour becomes complementary (cyan)
16:44:05jhMikeSI did do some YUV stuff for the jpeg viewer long, long ago but don't know if they're in any way connected to each other like that
16:44:12amiconnThat suggests an overflow of some sort
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16:45:39amiconnHmm, in another size it becomes magenta - and it also happens in the image viewer
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16:49:55amiconnIt also happens in the sim, but not with any pc-based viewer I tried (windows image viewer, irfan view, ms paint, gimp)
16:50:23jhMikeSdoes it happen with the various halftonings too?
16:51:20jhMikeSthe dither set to off, ordered or diffusion
16:51:35amiconnSince it affects all architectures (including sim) and all zoom levels, I guess the problem is in our jpeg decoder itself
16:51:40amiconnWhat dither?
16:51:47 Quit sideral (Quit: Leaving.)
16:51:48jhMikeSin the image viewer
16:52:48amiconnOh, didn't even know that option...
16:54:21amiconnYes it happens with all of them, but "diffusion" looks worse than the other (as if the pixels which should alternate between similar colours use quite different colours)
16:54:25*jhMikeS sort of wonders why he made it an option (except diffusion is a bit slower)
16:55:05jhMikeSI guess it might oscillate strangely if the colors aren't right
16:55:31jhMikeShow about grayscale only view?
16:58:35amiconnThat's mostly okay, but in the large version of the image the first macroblock row has a different brightness
16:59:25amiconnGreyscale mode has a bug on its own that which I just noticed: it only works with dithering (ordered or diffusion). If dithering is off and greyscale is on, you get a black screen
17:00:31jhMikeSone file that Buschel supplied has album art that bombs in the middle of decoding (and leaves the remaining blocks as a solid color) but displays fine elewhere
17:01:54jhMikeSamiconn: hmmm...pretty sure that worked fine before :\
17:02:18amiconnI have several other album art images which look quite broken on CF now, but only one that decodes with wrong colours on all rockbox architectures
17:02:56amiconnThe CF specific decoding problem seems to be new, the false-colour problem is long standing
17:03:27pixelmajhMikeS: I think I heard the "resume starts from beginning of track instead of the actual resume point" listening to flac on my M5 but it seems I can't reproduce but while trying to I notice that there are short disk accesses shortly before and after track changes even though no rebuffering is happening if I believe the "view buffering thread" screen. I have to admit though that this is only what my WPS is showing me using the virtual LED tag since
17:03:27pixelmamy M5 got an SSD...
17:03:32jhMikeSyep, totally black if Y only, no dither :\
17:04:12amiconnThe false-colour image is actually a synthetic image. I know that's not the content jpeg is intended for, but it compresses very well without noticeable artifacts
17:04:39amiconn1400x1400 pixels in just 50 KB
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17:05:47jhMikeSpixelma: is that something that has been happening with flac?
17:07:53pixelmatesting with flac, yes. If you want to know if this was happening with the old playback engine... I have no idea
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17:09:12pixelmahmm, seems "gather runtime data" is enabled and I remember similar bugs with that before. I didn't even remember, I probably enabled it for testing purposes
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17:10:24jhMikeSyou're more than 15 seconds into the file?
17:10:56*pixelma hates the current wasteful text viewer, wasting a full line between text and page number
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17:11:40jhMikeSit appears that should affect resume without autoresume though
17:11:59pixelmajhMikeS: it happens on every track change if I just listen
17:12:59pixelmano matter when a rebuffer happened even if it was just a few seconds before the track change
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17:13:52jhMikeSthis is with autoresume? I'd expect them to start at the begginning normally, not resume
17:14:23pixelmaautoresume is disabled
17:14:35pixelmaand I don't follow
17:15:13jhMikeSif you're just letting them play, they should start at the beginng, if you mean "resume playback", then only the first should resume
17:15:26pixelmamy question was more about the disk access since I can't reproduce the resume bug at will
17:15:54jhMikeSyou said, "resume starts from beginning of track instead of the actual resume point"
17:16:28pixelmaI mean resuming in the sense of "stop playback" and resume later by chosing "Now playing" or the resume button
17:16:33jhMikeSok, subject changed and I failed to notice :)
17:17:04pixelmanothing with autoresume, just the "normal" manual resume
17:17:34jhMikeSyou're wondering about "mysterious disk access"
17:18:08pixelmayes, about disk accessses right before and after the track change even when not necessary for buffering
17:19:15pixelmastupid text viewer even wastes a line at the bottom if I turn the footer off :\
17:21:17jhMikeSthere are a number of possibilities that come to mind right off the top of my head 1) I hope it's not reloading the codec when it shouldn't have to 2) buffering didn't actually finish buffering the data it should have 3) one track fills to an incomplete load of the next track
17:22:37pixelmajhMikeS: the disk access might have to do with "gather runtime data" though it shouldn't spin up the disk just for this and just use the next spinup but I remember bugs like this creeping in a few times for this. And I really can't tell you if it was there before the new playback engine
17:22:53jhMikeS3) is easy to see, since the handle count will run short (you expect 6 handles for two tracks but only get 5, for instance) until the next track starts
17:23:37jhMikeSdisk access happens with autoresume too (every time it switches tracks)
17:24:02pixelmathat's turned off
17:24:15jhMikeSright, but maybe it does that same for runtime gathering
17:24:55pixelmaI thought it shouldn't though
17:25:10jhMikeSall those tagcache_update_numeric calls in tagtree_track_finish_event might just write trought to disk
17:25:53jhMikeSruntime and autoresume are both handled in that spot
17:26:55pixelmawatching the buffering screen didn't show something interesting it seems, usefl just empties till the watermark and then gets refilled. Since the M5 only has 16MB RAM (and actually less) there aren't many tracks and handles involved while using flac...
17:29:05pixelmaisn't writing on each track change undesirable on HD targets?
17:31:47jhMikeSindeed, but it seem the tagcache_update_numeric calls tend to do that
17:35:13pixelmajhMikeS: yes, disabling "gather runtime data" made the disk accesses go away
17:35:53bertrikmaybe it should do that in the ata idle callback
17:36:16pixelmaso it probably doesn't have to do with the new playback engine
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17:38:18pixelmabertrik: I remember that this got reported and "fixed" a few times already. There is (was?) an active H300 user (PaulJam) that used this feature and reported it after some changes here and some changes there. It seems to come back every now and then
17:39:21pixelmaor maybe the design isn't correct from the start
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17:50:11jhMikeSspeex is definitely a bit messed up...gtg now though
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19:42:26pamaurywhy some target use -mlong-calls and some not ?
19:45:49saratogapamaury: IIRC it depends on the memory map for each device and how close IRAM and DRAM are
19:46:12saratogaif IRAM and DRAM are close enough then a long call is not needed
19:46:15pamauryso it's defined for target for which IRAM and DRAM are not within 64MB ?
19:46:17bertrikI don't quite remember, for AMS sansa we used the memory mapping unit to move memory areas closer together so the code could use short calls instead of long ones and save a lot on binsize that way
19:46:44pamauryhum, indeed that's nice
19:47:05saratogawhich devices still use it? PP?
19:47:39pamauryso I should use it if there is a huge gap between iram and dram (before using a mmu based solution) *
19:47:49 Quit mc2739 (Ping timeout: 248 seconds)
19:48:03saratogayeah i think you'll need it if you want to put functions in IRAM
19:48:28saratogaotherwise I don't think the compiler is smart enough to figure out how call between I and D RAM
19:48:46pamauryactually, I don't understand why the configure script don't put in on the command line :-/
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19:48:58pamauryanyway, I need to leave, thanks
19:50:32saratogaUnhelpfulfunman: EABI causes all calls to be short calls. if a short call is out of range at link time, a long jump to the proper address is inserted near it, and the short call is redirected there.
19:50:47saratogaso actually maybe i'm remembering the pre-EABI situation
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20:00:45wodzany idea why CMD7 doesn't return error but does not put sd card into TRAN state?
20:02:58 Quit stoffel (Remote host closed the connection)
20:03:24bertrikwodz, are you providing the proper rca?
20:05:19bertrikand how do you know it's not in TRAN state?
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20:21:23CIA-87New commit by 03bertrik (r29799): iap: introduce functions (put_u32 and get_u32) to convert a uint32_t to a byte array and vice versa
20:23:22 Quit Llorean (Ping timeout: 260 seconds)
20:25:41linuxstbbertrik: I guess it's not too important, but get_u32 exists in metadata_common.c (get_long_le).
20:26:10CIA-87r29799 build result: 18 errors, 72 warnings (bertrik committed)
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20:29:58bertrikmaybe we should put it in a more central place
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21:15:54wodzbertrik: yes I am providing rca obtained in CMD3 (and I checked it isn't 0). sd_wait_for_tran_state() timeouts and status indicate that the card is in idle state.
21:16:37bertrikodd, I do remember that we use a huge timeout on the AMS sansas (5 seconds IIRC)
21:16:46bertriktimeout waiting for the tran state
21:16:50wodzI do have the same
21:17:26bertrikis this a real sd card or is it some kind of internal sd emulation?
21:17:46bertrikfor the clipv1 we had to mess with bank switching using a proprietary sd command
21:18:09bertrikwodz, does the other stuff like getting the cid and the csd work?
21:18:53wodzhmm, maybe the problem is that I setup CMD7 with R1 response while it should be R1b?
21:18:55bertrikthen it's probably some silly mistake in your code that you need to take some distance from and look at later ... :)
21:19:36wodzwhat is max sd clk? 25 or 50 MHz?
21:20:06bertrikI suppose you have the sd physical layer simplified spec, right?
21:20:34bertrik25 MHz unless you switched it into high-speed mode (and the card supports that)
21:20:46bertrikand only 400 kHz until after CMD3 IIRC
21:21:08wodzI am aware of slow clk during identification
21:22:55wodzhmm OF also setup CMD7 with R1 response so this should not make any difference
21:23:19bertrikare you absolutely sure about the RCA? maybe you parsed it wrong or something silly like that?
21:24:11bertrikor confusing a long and a short response somewhere?
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21:25:21bertrikare you using the same initialisation order as (for example) the AMSv2 driver?
21:25:54wodzbertrik: yes I used AMSv2 as template
21:27:18bertrikare you getting an error in the R1 response in one of the commands perhaps (I think we don't even check for these in the AMSv2 driver)?
21:27:45wodzI do check errors
21:28:19 Quit Ijon_Tichy (Ping timeout: 252 seconds)
21:28:42bertrikI think it must be something simple and silly then :|
21:29:03bertrikcan you paste your code somewhere?
21:29:15wodzisn't RCA simply the response to CMD3?
21:30:13wodzanyway I tested that issuing CMD3 second time retuns different number
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21:41:56bertrikI don't see anything obviously wrong
21:42:29bertrikmaybe the SD_RES words should be the other way around (although I don't think so)
21:42:59bertriklike SD_RES0 should go to response[0], SDRES1 to response[1] etc
21:45:39bertrikHave you tried the sd_wait_for_tran_state directly after the SD_SELECT command?
21:46:17bluebroth3rok, any last concerns / issues with Rockbox Utility? Otherwise I'll start rolling 1.2.9 in like half an hour or so
21:46:35bertrikYou could do everything at 400 kHz for now and not switch speeds yet until it works at 400 kHz.
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22:02:44Guest99880I'd need some advice to edit a theme, may someone help me ?
22:02:48 Nick Guest99880 is now known as sylvvv (
22:03:01*bluebroth3r wonders if sylvvv can't decide on his name
22:03:32sylvvvwell first it said my name was registered and therefore gave me a "guest" nick so I changed it
22:04:05bluebroth3rah, so NickServ did that. Didn't notice that. Anyway.
22:04:24bluebroth3rIf you have a question just ask. If someone who can help you is around (s)he will speak up.
22:04:35bluebroth3rotherwise it's hard to know if someone can help you ;-)
22:05:45sylvvvI need some help in modifying a theme ("plans") to suit my needs better
22:06:19sylvvvwait one second, I'm gonna write here the code that works, and tell where it gets wrong when I modify it further
22:06:26sylvvv*hold on
22:08:22sylvvvthis code works well :
22:08:24DBUGEnqueued KICK sylvvv
22:08:25***Alert Mode level 1
22:08:25sylvvv%s%ac%?it<%it|%fn> %?in<%(%in%)|>
22:08:27sylvvv%s%ac%?id<%id|%?d(1)<%d(1)|>> %?iy<%(%iy%)|>
22:08:29sylvvv%ac%?ig<%ig - |> Codec : %fc %(%?fb<%fbkbps|>%)
22:08:31sylvvv%acPlaylist %(%pp/%pe%)
22:08:33sylvvv%al Prev :
22:08:35sylvvv%al Current :
22:08:37sylvvv%al Next : %Ia - %It (%Id, %Fc)
22:08:41sylvvv%al [ %pc %ac%pt %ar-%pr ]
22:08:41bluebroth3rsylvvv: please use a pastebin
22:09:23sylvvvso, this code works for the WPS :)
22:09:48bluebroth3rok. I'm not too familiar with the theme syntax but I can give it a look
22:10:45sylvvvthen I want to modify it to have the informations about the next songs in the playlist displayed instead of the current code (Prev/Current/next)
22:11:03sylvvvFor that I need to insert this tag : %Vp
22:11:55sylvvvso I also need a "viewport" tag - and that's when I write it that the stuff gets mad
22:14:44bluebroth3rhmm. I guess I can't help much here.
22:15:13bluebroth3rbut have you tried using the Theme Editor? It might help since it can display viewports and tag errors
22:17:50sylvvvah ? no, didn't heard of it, what is it ?
22:18:26***Alert Mode OFF
22:18:45bluebroth3rit's been a project in last years GSoC. Unfortunately it's a bit outdated these days but still quite useful (IMO :)
22:19:31bluebroth3rthere are pre-built binaries for Windows and OS X available
22:21:06wodzbertrik: RCA is 16bits right? shouldn't bits 0:15 get masked out from response?
22:22:44bertrikwodz, hm yes maybe
22:23:35bertrikthe AMSv2 sd controller receives 32-bit response, but I don't know exactly it it aligned with the 48-bit response from the card
22:25:21CIA-87New commit by 03bluebrother (r29800): Rockbox Utility deployment: insert revision into OS X' Info.plist too.
22:25:28CIA-87New commit by 03bluebrother (r29801): Rockbox Utility: bump version to 1.2.9.
22:28:57CIA-87r29800 build result: 21 errors, 72 warnings (bluebrother committed)
22:29:48bluebroth3rgreat :(
22:31:06CtcpIgnored 1 channel CTCP requests in 0 seconds at the last flood
22:31:06*bluebroth3r wonders where those false positives are coming from
22:33:35CIA-87r29801 build result: All green
22:33:41CIA-87New commit by 03bluebrother (r29802): Tag Rockbox Utility 1.2.9 release.
22:34:15Buschelamicoonn's build machine uses GCC 4.6x which outputs more warnings
22:34:52bluebroth3rI wouldn't expect the build server to catch those as errors though
22:35:57Buschelthat's true
22:37:43sylvvvI eventually posted a thread on the forums, I hope I'll have a good answer. Thanks for your help !
22:38:36 Quit slooopy (Ping timeout: 240 seconds)
22:47:09pixelmasylvvv: if you only want the next song's information and not even further ones you don't need %Vp just the next song tags (%ia becomes %Ia etc., there's a note about that on CustomWPS and/or the manual)
22:48:01sylvvvpixelma: yes I know that but I'd like information about later songs as well ;)
22:51:26pixelmaok, misunderstood then. If your trouble is with the actual viewport definition then maybe also state what you tried, I don't know what info you actually need
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22:53:37DogsHaveBeards2Hello, I had a question regarding hardware.
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22:53:59DogsHaveBeards2What is the highest capacity player that can run rockbox currently?
22:57:54n17ikhprobably something like the 5.5 gen ipod video with a new hard drive in it
23:00:02DogsHaveBeards2how much would a new HDD cost?
23:00:26DogsHaveBeards2A solid state is unnecessary.
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23:04:31 Quit bluebroth3r (Ping timeout: 276 seconds)
23:08:51*bluebrother already found the first bug after releasing 1.2.9 :(
23:09:20CIA-87New commit by 03bluebrother (r29803): Rockbox Utility: fix some names missing from the CREDITS. ...
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23:13:41CIA-87r29803 build result: 18 errors, 50 warnings (bluebrother committed)
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23:23:14bluebrotherB4gder: can you move Rockbox Utility 1.2.9 to the download server? Binaries are at
23:24:28 Join Keripo [0] (
23:26:27B4gderand as there's no mirrors atm, they're already available!
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23:32:50saratogaBagder: can you change catagories on flyspray?
23:32:56bluebrotherB4gder: nice, thanks!
23:33:11B4gdersaratoga: yes I can
23:33:13saratogaan AMSv1 category would be nice (oddly we have AMSv2)
23:33:31bluebrotheris it possible to have multi-select categories in FS?
23:33:37wodzbertrik: any other ideas? the card changes states as described in spec up to the moment when it should enter tran state. Changing SD clock doesn't change anything. RCA is correct as far as I can tell. After CMD7 the card is still in STBY state and issuing CMD7 again timeouts.
23:34:04bluebrotheroh, and can we get wiki markup in FS? I consider that really useful and FS itself does support some basic markup
23:36:00B4gdersaratoga: added now
23:38:15bluebrotherB4gder: any thoughts on wiki markup in FS?
23:38:38B4gderthat'd be nice
23:38:45B4gderit is nice in trac
23:38:48bluebrothercan you enable it then? ;-)
23:38:58B4gderI doubt I can
23:39:23bluebrotherI tried this some time ago with a local installation. It's rather easy, you need to switch to a different template IIRC
23:39:27B4gderthere's no such option
23:39:50B4gderI don't even know they have "templates"
23:39:53bluebrotherlet me see if I find that installation
23:40:44B4gderwhy on earth is that an option and not just enabled ?
23:40:59 Quit LambdaCalculus37 (Quit: This computer has gone to sleep)
23:41:09bluebrotherno idea. I don't see a point in having it disabled by default either
23:42:01bluebrotherbut the best thing in this regard is the Jira installation we have at work. Some queues support markup in comments but not in the issue description. Seems also to be a strange default.
23:45:18bluebrotherB4gder: ah, here it is: "If you want to enable dokuwiki syntax, edit flyspray.conf.php. Change the operand of the syntax_plugin statement to “dokuwiki”."
23:45:34bluebrother(at the bottom of
23:45:42 Quit benedikt93 (Quit: Hofstadter's Law: It always takes longer than you expect, even when you take into account Hofstadter's Law.)
23:45:54B4gderI'll leave that for Zagor, he's the one who's done the fiddling with the installation and on-disk stuff
23:46:00 Quit sinthetek (Ping timeout: 250 seconds)
23:46:11bluebrotherok. Would be nice to get that soon :)
23:47:54wodzhave anyone looked up for hotels for DevCon?
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23:49:11B4gderthere's been activities for hotels but I don't think its been successful yet
23:55:24bluebrotherhmm, Firefox 4 doesn't support the update thingy for the irc reader anymore?
23:55:50B4gderit needs to be made in another way to work
23:55:57 Nick user890104_ is now known as user890104 (
23:56:36bluebrotherI guess that means some AJAX stuff?
23:57:01B4gderyes I believe so... :-/
23:58:09bluebrotherthat would require something on the server too, right?
23:58:36***Saving seen data "./dancer.seen"
23:58:45B4gderI haven't really investigated it
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