void drawline( int x1, int y1, int x2, int y2 )
{
    int numpixels;
    int i;
    int deltax, deltay;
    int d, dinc1, dinc2;
    int x, xinc1, xinc2;
    int y, yinc1, yinc2;

    deltax = abs(x2 - x1);
    deltay = abs(y2 - y1);

    if(deltax >= deltay)
    {
        numpixels = deltax;
        d = 2 * deltay - deltax;
        dinc1 = deltay * 2;
        dinc2 = (deltay - deltax) * 2;
        xinc1 = 1;
        xinc2 = 1;
        yinc1 = 0;
        yinc2 = 1;
    }
    else
    {
        numpixels = deltay;
        d = 2 * deltax - deltay;
        dinc1 = deltax * 2;
        dinc2 = (deltax - deltay) * 2;
        xinc1 = 0;
        xinc2 = 1;
        yinc1 = 1;
        yinc2 = 1;
    }
    numpixels++; /* include endpoints */

    if(x1 > x2)
    {
        xinc1 = -xinc1;
        xinc2 = -xinc2;
    }

    if(y1 > y2)
    {
        yinc1 = -yinc1;
        yinc2 = -yinc2;
    }

    x = x1;
    y = y1;

    for(i=0; i<numpixels; i++)
    {
        DRAW_PIXEL(x,y);

        if(d < 0)
        {
            d += dinc1;
            x += xinc1;
            y += yinc1;
        }
        else
        {
            d += dinc2;
            x += xinc2;
            y += yinc2;
        }
    }
}
