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Subject: Re: Recorder experimental new UI, Sound Sliders and larger Tetrissource code
From: Joaquim Carvalho (jdc_at_x64.com)
Date: 2003-02-22


On Sat, 2003-02-22 at 03:04, roland wrote:
> Hi Joaquim,
>
> tried the new release. congratulations - superb !
>
> regarding soundmenu patch - i`m still a little bit "torn" (is this the right
> word?). I like "sliders" based controls - but regarding abbreviated
> description, i think especially internationalization is not an easy task.
> Meanwhile rockbox supports 16(+?) languages!
> Also keep in mind, that RB has customizable fonts.
> For this patch being integrated, your sound_menu.patch at least needs to
> support variable language.

When you buy an amplifier, Nad, Sunfire, Sony or any other you don't get
customized faceplates to have the controls in your language.

>
> Are all people from foreign countries happy with 3 chars for describing a
> "settings parameter" like volume, treble, bass, balance.... ?

What about icons. Available space can be 20x20 pixels so nice icons can
be drawn. There are standard icons for volume, bass, treble and balance.

> (BTW: does someone know the english counterpart of the german word "AküFi"
> (Abkürzfimmel) - it somewhat has the meaning of "extreme usage of
> abbreviations whith the result of a lack of understanding" - BTW/2 - there
> comes into my mind: What does PCMCIA mean ? (P)eople (C)an`t (M)emorize
> (C)omputer (I)ndustry`s (A)cronyms :)
>
> If I wouldn`t know rockbox that good, I wouldn`t even know what Lou, SBa,
> AVC and Cha means. (and that`s just englisch!)
>
> Good UI Design is a difficult task - but perhaps we should keep in mind,
> that a good UI should be:
>
> - cleanly designed
> - consequently designed (a widget in dialog A should`t be too much different
> to a widget in dialog B, if both have similar function).

...and if in dialog A (the WPS) volume is set with UP/DOWN keys then the
volume setting keys in dialog B (sound setup) should also be UP/DOWN

> Hey, this is ONE
> reason why M$Windows was/is a great succes. If a user wants to open a file -
> it usually is always the same, regardless which program he uses. (unless he
> uses some programs of guys like "KAI Krause(Metacreations a.k.a. "enfant
> terrible of software ergonomy" :)
> - self explanatory
>
> My personal opinion is, that it could be a difficult "official way into
> rockbox" for this patch because of this.
>
>
> Nevertheless, may I give my personal vote for a "patch release order" ?
> ;)
>
> 1. Inverted line cursor patch
> 2. tetris patch
> 3. improved icons (BTW: can you tell/show in more detail what changed?)
> ....others (I hope i have time to comment this later)
>
> I also like your new ideas (a...d) very much.
>
> regards
> Roland
>
>
> >
> > http://x64.com/public/ui.patch
> > - ui.patch
> > - Global keys [On] [F1] [F2] [F3] go to
> > Brouse Sound_Sliders Menu and WPS screens
> > - Inverted line cursor
> > - Improved some icons
> > - Volume setup "linearized" for very low volume levels
> > Resolution has not been lost above 60%
> > - also contains the tetris and sound sliders patch
> >
> > http://x64.com/public/tetris.patch
> > - tetris.patch
> > Larger graphics for Tetris (doubled graphics area)
> > Vertical orientation
> > Enter key rotates
> >
> > http://x64.com/public/sound_menu.patch
> > - sound_menu.patch
> > Graphic vertical sliders for sound setup
> > 5 slivers on the screen
> > Vol Bas Tre Bal Lou
> > Position the cursor at the right slider and press
> > right for 1 sec to access the right extra 3 sliders
> > SBa AVC Cha
> >
> > --------------------------------------------------------------
> >
> > For a quick test the binary is available at:
> > http://www.x64.com/public/ajbrec.ajz
> > (I don't know if it's OK to post 150k on the list)
> >
> > The complete patched 1.4 source code is available at:
> > http://www.x64.com/public/rockboxjdc200203.tar
> >
> > --------------------------------------------------------------
> >
> > Things I plan to do next:
> >
> > a)
> > 1979 HeadOn(Coin-Op) by Sega/Gremlin look alike game,
> > perfect match for the Recorder lcd screen, one of the
> > most exciting games I have ever played. I have the
> > source code I did to run on another device, it's
> > easy to port it to the Recorder
> >
> > b)
> > Play everything inside a folder (random/sequential)
> >
> > c)
> > Cleanup/better integrate my code to allow for future improvements
> >
> > d)
> > User definable shortcut "long" keys
> > [Long On]
> > [Long F1]
> > [Long F2]
> > [Long F3]
> > A nice side-effect of the Global keys is that a sequence like
> > [F2][Down][Right][Right] takes us to the Tetris game every time :)
> > I plan to let the users record key sequences and assign them to a
> > user-definable "long" key.
> >
> > Joaquim
> >
>
>



Page was last modified "Jan 10 2012" The Rockbox Crew
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