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Subject: Re: Bug 949268
From: BlueChip (cs_bluechip_at_webtribe.net)
Date: 2004-09-09


Cheers Jens :)
Although I have yet to use my sound effects straight from player. I do have
a few directories full of them, and it is useful to be able to do that
pre-emptively :)

>Hello BlueChip
>
> > Does anyone know where to find this "magic number"? I did a
> > grep for lines with "file" and "16" in them and turned up
> > nothing helpful.
> > The most promising 16 I found was in Queue Length in kernel.h
> > ...but past expereince tells me that this would have impact on
> > a number of other areas.
>
>It's line 97 in firmware/mpeg.c:
>
>#define MAX_ID3_TAGS (1<<4)
>
>Change this to 1<<5 for 32, ...
>
>Regards, Jens
>
> > At 00:29 08/09/04, you wrote:
> >> On Tue, 07 Sep 2004 18:59:55 -0400, George H. Yeager
> >> <archos_at_litenverden.com> wrote:
> >>> Daniel Stenberg wrote:
> >>> <snip>
> >>>> Yes, the problem as I remember it is that Rockbox
> >> currently doesn't deal
> >>>> with more than 16 songs in memory at the same time.
> >> Thus, this problem
> >>>> only happens if you have 17 or more small mp3 files that
> >> Rockbox should
> >>>> play.
> >>>>
> >>>> One dead easy work-around for you: build your own
> >> Rockbox and increase
> >>>> the limit from 16 to 32 or something.
> >>> <snip>
> >>> This was discussed on IRC last night. I'll wait to see
> >> what the core
> >>> developers do. The problem is indeed caused by having 16
> >> songs in
> >>> memory, but the solution does not appear to be simple.
>
> >> well, the proper solution is not simple at all, but there is
> >> a very quick and dirty solution. Increasing this magic number
> >> of 16 to 64 (32 is still a critical number if you are dealing
> >> with files of average 60kb, as you said on irc) would solve
> >> the problem for you and would prevent you from wasting money
> >> on another device ;-)
>
> >> For that, you'd need to get a personal build, best build by
> >> yourself. If you totally dare to do so, you can certainly
> >> find somebody else that is willing to compile such a build
> >> for you from times to times.
>
> >> manuel
>
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