Rockbox mail archive
Subject: Re: Playing order in playlists
Re: Playing order in playlists
how do you switch back to the iriver firmware. sorry i did not see it
covered in the online manual.
On 12/18/05, David Pedersen <email@example.com> wrote:
> Does ALL the voiced items have to sit in memory buffer "permanently"? OK,
> the way things are done right now. But how about if we let the voice ui
> the text to speak from disk. That way, when it is to say 'a', it will go
> into the voice.lang file, pick the right spot, and read/say whatever is in
> that spot. Yes, it may slow down operation somehow, and limit battery life
> on each charge. But we would gain the benefit of making all characters &
> menu choices voiced, and the software even better for those of us, who do
> not see everything.
> ----- Original Message -----
> From: "Jens Arnold" <firstname.lastname@example.org>
> To: <email@example.com>
> Sent: Sunday, December 18, 2005 3:49 PM
> Subject: Re: Playing order in playlists
> > On 18.12.2005, Jani Kinnunen wrote:
> >>> The virtual keyboard has all ISO8859-1 characters, at least
> >>> on my player. I don't know how it is voiced, though.
> >> They aren't voiced at all. I examined the .lang files, the
> >> English and Finnish ones, and noticed that there aren't
> >> specified any other voiced letters than the usual A to Z. Then
> >> I tried to add, for example, the following lines at the end of
> >> the finnish.lang file:
> >> id: VOICE_CHAR_Ä
> >> desc: spoken only, for spelling
> >> eng: ""
> >> voice: "Ä"
> >> new: ""
> > This cannot work. There has to be support for the additional
> > characters in the code. Only the unaccented latin letters, the
> > numbers and the dot are voiced, no other characters. If we want
> > voice support for other characters, this does potentially mean
> > thousands of them, especially as we support full unicode now.
> > This isn't possible with the current approach. The voice files
> > are really tight already, on archos because of the total RAM
> > size limit, and on iriver because the buffer for the voice file
> > is allocated permanently, and takes RAM away from the audio
> > buffer.
> > Regards, Jens
Received on Mon Dec 19 16:32:32 2005
Page was last modified "Jan 10 2012" The Rockbox Crew