Rockbox mail archive
Subject: Re: Anti-skip buffer question
Re: Anti-skip buffer question
The RAM is filled with audio data, the anti-skip buffer is the minimum
level of audio data allowed to be on that buffer before a refill is
triggered. Thus you have that many seconds of the HDD not being able to
read before the audio will skip, if you are shaking the player as it
starts a buffer fill.
On Thu, 04/27/06 at 09:17:12 +0100, Steve Bavin wrote:
> Under SWCOCEC, I was under the impression that all spare RAM is used for
> pre-buffering audio. Is this correct?
> If so, what difference does the anti-skip buffer make?
> Steve Bavin
Received on Thu Apr 27 12:21:25 2006
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