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Subject: Re: Voice creation

Re: Voice creation

From: Paul Louden <paulthenerd_at_gmail.com>
Date: Wed, 08 Aug 2007 17:20:24 -0500

> this
> change was almost thrust upon us.

This change has been discussed for a considerable period of time in the
IRC channel, which is fully open and available to the public. As well it
has existed as a patch on the tracker.

There are many reasons for this change (smaller individual voice files,
the ability to add more voices strings to the voice files on certain
players without removing their ability to have voice, the future option
to use different codecs such as speex for voice on players where this is
feasible.) It was done for a variety of technical benefits.

In all honesty, if you're updating daily you should expect things to
break from time to time when you're using software that is not a release
version. This wasn't "thrust upon" anyone. The software is
in-development, and you're using development versions. It's not a
commercial product, and nobody is forcing you to continue to update with
development changes. It's quite reasonable to expect that if and when
the next release version comes about there will either be an easy way
for users to generate voice specifically for the release, or a wide
range of voice files synced to the release version for each target.
Received on 2007-08-09


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