Rockbox mail archive
Subject: Re: 3 patches
Peter D'Hoye wrote:
> this is a small but effective patch that makes the W32
> simulator stop putting load on the CPU while having audio playback.
> In the yield() implementation I've added a mechanism that
> alternates between Sleep(0) and Sleep(1). This is because
> Sleep(1) makes the app run too slow (no audio), and Sleep(0)
> hogs the CPU (but gives sound).
> I wrote it so that it calls Sleep(1) every 256 calls to
> yield. All other times it does Sleep(0).
I'll give it a go, but I've noticed that the yield() implementation is
tricky to get right. I guess it depends a lot on how often yield() is
called from the rest of Rockbox.
> I've also added a Sleep() in sleep().
But there was already a sleep in sleep, so I don't see the point. (Your
patch does make there's always a "real" sleep, even if HZ should ever be
Received on Tue Dec 13 18:30:51 2005
Page was last modified "Jan 10 2012" The Rockbox Crew