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Subject: Re: How to debug plugins

Re: How to debug plugins

From: Dan Everton <dan_at_iocaine.org>
Date: Sat, 12 Aug 2006 08:52:31 +1000

Vicente Alabau wrote:
> What kind of tools or techniques do you use for plugin debugging?

You can use gdb with the UI simulator. Which works pretty well for
debugging most things that aren't specific to the targets.

If you can't find what you need with gdb and the sim, you can always try
making a logf build instead. You get a logf() function which is
basically the same as printf(), but shows the log messages either on the
remote (if there is one for the X5) or in a screen off the debug menu.

Dan
Received on 2006-08-12


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