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Rockbox mail archiveSubject: Re: Replaygain without a setting, and other menu cleaning.Re: Replaygain without a setting, and other menu cleaning.
From: Paul Louden <paulthenerd_at_gmail.com>
Date: Fri, 19 Jun 2009 09:53:08 -0500 pondlife wrote: > This is where we fundamentally disagree. There is very little redundancy - > only that both the procentual and semitone mode share the nudge option (and > I think that's reasonable in this context). > > First, the percent and semitone options are basically redundant anyway - if you had steps as 1/10 semitone you offer a similar level of control without needing the two separate options. > The more I think about it, the more I think we have the wheel control mapped > wrongly. Nudge makes little sense on a wheel anyway - it's basically a > button thing. > Nudge can be preserved by simply having a nudge screen that you can enter after setting the things in the list, instead of having the complex keymap of having so many things on one screen. > Does the wheel more commonly map to UP/DOWN or LEFT/RIGHT. I'd guess the > former (e.g. lists/browser), so it ought to be mapped to the pitch axis. > That means we need two buttons on each wheel target that can act as > LEFT/RIGHT - do they exist on your tsrget? > > The wheel is nearly always up/down, but the fact that the quickscreen's "down" is the Play/Pause button, rather than scroll down means the visual layout of the screens matching causes greater confusion. The screen needs to *look* different for the controls to make sense even after you fix the basics. But left/right are available (and obvious - the seek buttons). Received on 2009-06-19 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |