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Subject: Re: FS#10199: Limiter DSP function

Re: FS#10199: Limiter DSP function

From: Rafael Carre <rafael.carre_at_gmail.com>
Date: Mon, 17 Aug 2009 21:04:14 +0200

Le Mon, 17 Aug 2009 10:24:16 -0400,
Jeff Goode <jeffg7_at_gmail.com> a écrit :

> I don't know which targets are likely to fail. And the fact is that
> I can't go compiling for each of a few dozen targets. I just don't
> have the time for that. Do you have suggestions?

If you fear your commit would break some platform, you could try:

- coldfire (h120)
- sh1 (the player is hwcodec and the others swcodec)
- mips (onda)
- 1 or 2 arm (I always work on Sansa AMS, so I will build one of those
  and another PP ARM)

That will cover all the supported archs and different drivers, so it's
a good way to catch most errors.

-- 
Rafaël Carré

Received on 2009-08-17

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