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Rockbox mail archiveSubject: Re: [New WMA Codecs] Progress Report #2Re: [New WMA Codecs] Progress Report #2
From: Thomas Martitz <thomas.martitz_at_student.htw-berlin.de>
Date: Wed, 19 May 2010 10:52:10 +0200 Am 19.05.2010 10:28, schrieb Mohamed Tarek: > Hello ! > > On Tue, May 11, 2010 at 9:08 PM, Mohamed Tarek <mtarek16_at_gmail.com > <mailto:mtarek16_at_gmail.com>> wrote: > > I still haven't been able to get libwmapro to decode the input > packets/payloads successfully, and I have compared the buffers I'm > sending to it with the ones from ffmpeg and made sure they were > identical. So I'm still not sure where the error is. I'll try to > submit a patch for that soon, but the code is too messy to submit > a patch now. > > > Turned out I had problems with a faulty sample count passed to > pcmbuf_insert, and also the decoder wrote the samples to the buffer in > floating point, so I had to convert them to int32 at the end of > decoding. The decoder is now working fine in the simulator, but for > one tiny problem : There's a relatively quiet but consistent > "clicking" noise with the wma pro tracks. I tried writing a wav file > with test_codec, and had no noise at all when playing it outside the > sim. Playing the same wav file inside the sim, however, produced that > noise too. So, it's probably something related to the simulator, I'll > ignore it for now. > Maybe related to http://www.rockbox.org/tracker/task/10816 ? Received on 2010-05-19 Page template was last modified "Tue Sep 7 00:00:02 2021" The Rockbox Crew -- Privacy Policy |