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Subject: Re: Making absolute point mode default

Re: Making absolute point mode default

From: Jonathan Gordon <jdgordy_at_gmail.com>
Date: Wed, 27 Oct 2010 11:00:50 +1100

On 27 October 2010 10:54, Thomas Martitz
<thomas.martitz_at_student.htw-berlin.de> wrote:
> On 27.10.2010 01:40, Paul Louden wrote:
>>
>> You and I seem to have a different definition of "usable." Can we step
>> back for a moment and settle on the English definition of "can be used"?
>
> Ok, for a moment.
>
> I agree the grid can be used.
>
> Can we now step up to usability (as in
> http://en.wikipedia.org/wiki/Usability) again? That's what I was arguing
> about.
>
> As for your other ideas. I find improving the grid mode in any way is a
> waste of human resources, which we don't have as a volunteer effort project
> with 2 or maybe 3 people caring about UI at all (and with caring I mean
> caring enough to spend time on working on the code). That's why I want to
> get the ball rolling into the absolute point mode direction as fast as
> possible, and why I propose to change the default on all targets.
>
> Best regards.
>

Any argument that includes usability and the fact that you can get
locked in a screen is laughable at best. This will be my last reply
because I cant be bothered anymore.
My vote stays -1 until those conditions I've said above are fixed.
Received on 2010-10-27


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