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Subject: Re: FS#8806 - MikMod MOD, S3M, IT, XM player

Re: FS#8806 - MikMod MOD, S3M, IT, XM player

From: Robert Menes <viewtiful.icchan_at_gmail.com>
Date: Thu, 4 Nov 2010 11:11:33 -0400

On Thu, Nov 4, 2010 at 11:04 AM, Bertrik Sikken <bertrik_at_sikken.nl> wrote:
\>
> It seems this plugin handles .mod files.
> We already have a mod player as a codec in SVN.
>
> How will we handle this?
> Who (codec or plugin) gets ownership of .mod files?
>

To my knowledge, it appears that the patch replaces our MOD codec with
its own. This may or may not necessarily be a Bad Thing, since the mikmod
codec has exhibited better compatibility with some MOD files.

AFAIK, when I last tried the plugin version, control was handed over
to the plugin.

--Robert

-- 
Nobody's ever lost in life...they're merely taking the scenic route.
==============================
Please avoid sending me Word or PowerPoint attachments.
See http://www.gnu.org/philosophy/no-word-attachments.html
==============================
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1.2
GCS/S/M/MU d- s+: a31 C++(+++) UL++++>$ P++ L+++ E+ W+ N+ o+ K++ w--- O-
M !V PS+ PE Y+ PGP(+) t+ 5++ X++ R tv b+++ DI+++ D++(---) G++ e+ h-
r++ y+
------END GEEK CODE BLOCK------
Received on 2010-11-04

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