Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Patches
  • Category User Interface
  • Assigned To No-one
  • Operating System Another
  • Severity Low
  • Priority Very Low
  • Reported Version Version 3.1
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Rockbox
Opened by Ubuntuxer - 2009-03-30
Last edited by kugel. - 2009-04-10

FS#10075 - FUZE: QUIT Plugin by selecting BUTTON_HOME

It makes more sense to use BUTTON_HOME instead of the current BUTTON_POWER to quit a plugin, because BUTTON_POWER is alongside the player. In the orginal firmware the button is also just scheduled for switch off.

In the following week I’ll write a patch for the plugins.

Closed by  kugel.
2009-04-10 17:29
Reason for closing:  Accepted
Additional comments about closing:   Warning: Undefined array key "typography" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 371 Warning: Undefined array key "camelcase" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 407

Committed in r20680. Thank you!

I have written a patch, which changes the button in addition to the fuze also in the clip, because there’s the same button. I haven’t change the buttons in spacerocks, solitaire and blackjack, because the BUTTON_HOME is used for something else there. The problem is that this games doesn’t have a menu, so key sequence of buttons are used to restart for example a game. This isn’t very user friendly. It would be much better to have menu for this plugins. I think it wouldn’t be much effort.

tested on clip : the behaviour is not consistent with the menu (power still exits the menu)

I have reworked the patch and deleted the changes on the buttons from the clip. I have tested it elaborately, so it should work well, now.

I changed the menu button, so you have to press long. (BUTTON_REPEAT)

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