Index: rockbox/apps/plugins/brickmania.c =================================================================== --- rockbox/apps/plugins/brickmania.c (revision 22862) +++ rockbox/apps/plugins/brickmania.c (working copy) @@ -1180,27 +1180,25 @@ brickx=LEFTMARGIN+j*BRICK_WIDTH; bricky=TOPMARGIN+i*BRICK_HEIGHT; - if (pad_type == SHOOTER) { - for (k=0;k<30;k++) { - if (fire[k].top+7>0) { - if (brick[i*10+j].used==1 && - (fire[k].left+1 >= brickx && - fire[k].left+1 <= brickx+BRICK_WIDTH) && - (bricky+BRICK_HEIGHT>fire[k].top)) { - score+=13; - fire[k].top=-16; - if (brick[i*10+j].hits > 0) { - brick[i*10+j].hits--; - brick[i*10+j].hiteffect++; - score+=3; - } - else { - brick[i*10+j].used=0; - if (brick[i*10+j].power!=10) - brick[i*10+j].poweruse=2; - brick_on_board--; - } + for (k=0;k<30;k++) { + if (fire[k].top+7>0) { + if (brick[i*10+j].used==1 && + (fire[k].left+1 >= brickx && + fire[k].left+1 <= brickx+BRICK_WIDTH) && + (bricky+BRICK_HEIGHT>fire[k].top)) { + score+=13; + fire[k].top=-16; + if (brick[i*10+j].hits > 0) { + brick[i*10+j].hits--; + brick[i*10+j].hiteffect++; + score+=3; } + else { + brick[i*10+j].used=0; + if (brick[i*10+j].power!=10) + brick[i*10+j].poweruse=2; + brick_on_board--; + } } } }