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FS#10716 - up/down is reversed in quickscreen

Attached to Project: Rockbox
Opened by Teruaki Kawashima (teru) - Saturday, 24 October 2009, 16:57 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Tuesday, 22 December 2009, 07:11 GMT+2
Task Type Bugs
Category User Interface
Status Closed
Assigned To No-one
Player Type All players
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

I set brightness setting to both top and bottom item of quickscreen.
In setting menu, pressing up button increases brightness and pressing down button decreases brightness.
but in the quick screen, it is reversed. i.e. pressing up button decreases brightness and pressing down button increases brightness.

EDIT: I'm using Gigabeat X, r23328.
This task depends upon

Closed by  Jonathan Gordon (jdgordon)
Tuesday, 22 December 2009, 07:11 GMT+2
Reason for closing:  Not a Bug
Additional comments about closing:  up/down/prev/next is arbitrary in the quickscreen.. if you dont like the positions put settings which dont actually have a prev/next value
Comment by Thomas Martitz (kugel.) - Saturday, 24 October 2009, 19:55 GMT+2
I don't think this is a bug. If you use a scrollwheel target you'll notice that it's correct.

button targets and scrollwheel have inverted directions in these menus. I don't think quickscreen should be concerned with that.
Comment by Teruaki Kawashima (teru) - Sunday, 13 December 2009, 14:37 GMT+2
in my opinion, pressing up to decrease value and pressing down to increase value is not intuitive and not consistent with ohter screens in rockbox.
e.g. in WPS, pressing up increases the volume and pressing down decreases the volume.

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