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Tasklist

FS#10750 - Touchscreen targets: basic support in yesno and kbd_input

Attached to Project: Rockbox
Opened by Yann Muller (jasio) - Sunday, 01 November 2009, 20:11 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Monday, 06 September 2010, 08:50 GMT+2
Task Type Patches
Category User Interface
Status Closed
Assigned To No-one
Player Type Another
Severity Low
Priority Normal
Reported Version Release 3.4
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

When the touchscreen is in absolute mode, the yes/no screen and the keyboard input are not usable. Temporarily switching to button mode solves this.
   touchscreen-yesno-input.patch (1.6 KiB)
 apps/recorder/keyboard.c |    8 ++++++++
 apps/gui/yesno.c         |   13 +++++++++++++
 2 files changed, 21 insertions(+)

This task depends upon

Closed by  Jonathan Gordon (jdgordon)
Monday, 06 September 2010, 08:50 GMT+2
Reason for closing:  Out of Date
Comment by Rob Purchase (shotofadds) - Thursday, 05 November 2009, 18:00 GMT+2
These screens will need to be adapted to "proper" touchscreen mode eventually, but I think this change should be committed to make them usable in the meantime. I know the project generally doesn't like "stop-gap" solutions, but these screens are currently unusable and this approach is already used in several places.

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