- Status Closed
- Percent Complete
- Task Type Bugs
- Category Manual
- Assigned To No-one
- Operating System All players
- Severity Low
- Priority Very Low
- Reported Version Daily build (which?)
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#10910 - Manual incorrectly claims that the sleep timer and wake-up alarm are mutually exclusive
The manual says that setting the sleep timer disables the wake-up alarm, and vice versa. This doesn't appear to be true, it seems to work fine and there's no code to indicate this would be the case. It also says that setting the alarm powers the player off, which doesn't seem to be true any more either. It probably just needs updating after the alarm code was rewritten in r5818, but I'm not entirely sure how it behaves on all targets so I don't particularly want to do it :)
Closed by torne
2010-10-12 23:35
Reason for closing: Fixed
Additional comments about closing: Warning: Undefined array key "typography" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 371 Warning: Undefined array key "camelcase" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 407
2010-10-12 23:35
Reason for closing: Fixed
Additional comments about closing: Warning: Undefined array key "typography" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 371 Warning: Undefined array key "camelcase" in /home/rockbox/flyspray/plugins/dokuwiki/inc/parserutils.php on line 407
r28263
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