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Tasklist

FS#11136 - Fix segfault when committing database

Attached to Project: Rockbox
Opened by Akio Idehara (idak) - Monday, 22 March 2010, 09:26 GMT+2
Last edited by Frank Gevaerts (fg) - Friday, 13 April 2012, 16:24 GMT+2
Task Type Patches
Category Simulator
Status Closed
Assigned To No-one
Player Type iPod 5G
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

When committing large database (in initialize state),
segfault occurs in splash screen.
This patch fixes this issue.
   fix-null.patch (0.7 KiB)
 apps/gui/skin_engine/skin_display.c |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

This task depends upon

Closed by  Frank Gevaerts (fg)
Friday, 13 April 2012, 16:24 GMT+2
Reason for closing:  Out of Date
Comment by Dave Hooper (stripwax) - Saturday, 03 April 2010, 11:02 GMT+2
It's not clear to me why this would only affect the simulator, and not the target itself? Is this only for ipod 5g or really all devices (or simulators..)?
Comment by Akio Idehara (idak) - Saturday, 03 April 2010, 12:49 GMT+2
I think this problem is not only for the ipod5 simulator.
But I don't see this problem on real target (ipod5 and sansa e200).
I think the cause is that committing tagbase a lot file is too slow
and drawing splash screen (and initialize skin) is too fast (I use Intel Core-i7).
# committing tagbase a few file can't see.
Comment by Akio Idehara (idak) - Friday, 13 April 2012, 16:08 GMT+2
I cannot reproduce this.
So please close this task.

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