Rockbox

Tasklist

FS#11215 - not able to move in DOOM!

Attached to Project: Rockbox
Opened by jeremy seidel (suckmypianist) - Friday, 23 April 2010, 15:15 GMT
Task Type Bugs
Category Plugins
Status Unconfirmed
Assigned To No-one
Operating System iPod 5G
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

installed rockbox and doom (freedoom) all correctly. but problem is that the navigation keys dont work when the game starts. cant move. but i can bring up pause menu by flicking hold on then off but then only up(menu button) works in addition to the center button being able to select

to reproduce:install latest build for ipod classic 5th gen 30gb
install doom from the rockbox utilities program
run doom in ipod
game loads
face at bottom of screen moves, showing it isnt frozen...
cannot move

and yes i have tried configuring the keys, it doesnt work
This task depends upon

Comment by Hayden Pearce (St.) - Friday, 23 April 2010, 15:49 GMT
"...but then only up(menu button) works in addition to the center button being able to select..."

This is the intended behaviour with the in-game menu and is to be expected, it is not a bug.
I mentioned this in IRC, but perhaps you missed it.

Also, you mention (both here and in IRC) your device is an "ipod classic 5th gen 30gb", is the 5th Gen 30GB not in fact called the "iPod Video"?
If I understand correctly that is correct, and the 6th Gen iPods (unsupported by Rockbox) are labled "iPod Classic".


[St.]
Comment by jeremy seidel (suckmypianist) - Friday, 23 April 2010, 16:02 GMT
oh well my bad with the ipod mix up but i do have a 5th gen
proof: s/n 4W547NJSSZ9

and the pause menu i couldnt care less about. xP its not bein able to play that annoys me.
Comment by jeremy seidel (suckmypianist) - Friday, 23 April 2010, 16:03 GMT
btw the build is 3.5.1
Comment by Alex Parker (BigBambi) - Saturday, 05 June 2010, 14:57 GMT
Does this still happen in 3.6?
Comment by Bryan Childs (GodEater) - Saturday, 05 June 2010, 22:12 GMT
Confirmed as a bug in r26569 (post 3.6) - this is definitely an issue, however the number of Rockbox developers who care about Doom is fast approaching zero (if it's not zero already), so don't expect a speedy fix.

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