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FS#11247 - Hotkey menu items have distinctive icon
Attached to Project:
Rockbox
Opened by Jeffrey Goode (Blue_Dude) - Thursday, 06 May 2010, 18:27 GMT+2
Last edited by Jeffrey Goode (Blue_Dude) - Saturday, 08 May 2010, 04:20 GMT+2
Opened by Jeffrey Goode (Blue_Dude) - Thursday, 06 May 2010, 18:27 GMT+2
Last edited by Jeffrey Goode (Blue_Dude) - Saturday, 08 May 2010, 04:20 GMT+2
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DetailsHotkeyable menu items now have a distinctive icon. Color versions are red diamonds, 16 bit gray are darker gray. 1 and 2 color depth bitmaps are unchanged at present.
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This task depends upon
Closed by Jeffrey Goode (Blue_Dude)
Saturday, 08 May 2010, 04:20 GMT+2
Reason for closing: Rejected
Additional comments about closing: Superseded by later functionality
Saturday, 08 May 2010, 04:20 GMT+2
Reason for closing: Rejected
Additional comments about closing: Superseded by later functionality
Here are all the bitmaps.
I don't see why hotkeys need specific icons. I would imagine that seeing a random different icons for some items is likely to confuse, not say "this item is hotkeyable". Also, this doesn't exist for other similar settable items, such as quickscreen items. Adding a menu item seems overkill to me, surely if anything this is a theme setting, to be set in icon files?
What about just changing the whole hotkey setting mechanism to a list, so you have two settings "WPS hotkey" and 2Menu hotkey" or something, within which you have a list of possibilities and then you just select the one you want? As I understand it there aren't so many hotkeyable items that the list would be too unwieldy.
A special setting for the hotkey would also be very good but I don't have a strong preference here. One huge advantage would be simple voicing and overall being in line with the Rockbox UI.