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FS#11826 - M:Robe 500 / Kinetic scrolling loses smoothness at bottom/top

Attached to Project: Rockbox
Opened by Leo Witt (some-xtc) - Thursday, 23 December 2010, 16:10 GMT+2
Last edited by Thomas Martitz (kugel.) - Sunday, 05 June 2011, 17:15 GMT+2
Task Type Bugs
Category Battery/Charging
Status Closed
Assigned To No-one
Player Type All players
Severity Low
Priority Normal
Reported Version Release 3.7.1
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

Version: r28878

Hello again!

I've got another ( :-) ) complaint about kinetic scrolling on mr500:
On big lists, when you reach one end (top/bottom), the kinetic scrolling function loses its smoothness and the content jumps like a magnet to the borders.

This bug is reproducable with the simulator.

I've also done a screenshot, what I found strange ...
   cats.png (156.5 KiB)
This task depends upon

Closed by  Thomas Martitz (kugel.)
Sunday, 05 June 2011, 17:15 GMT+2
Reason for closing:  Later
Additional comments about closing:  Anyone who wants this fixed, please provide a patch. I'm not motivated to fix it and have no time currently.
Comment by Thomas Martitz (kugel.) - Thursday, 23 December 2010, 16:17 GMT+2
IMO this is rather convenient since it marks the end of a list. I didn't implement it intentionally but I didn't bother fixing it because I quite like it.
Comment by Leo Witt (some-xtc) - Thursday, 23 December 2010, 18:05 GMT+2
To be honest, on the mr500 this looks like a disturbing glitch, because when the described case occurs, the first line-entry disappears and the hole content jekrs (for a moment ).

I propose at least to implement this *intentionally* ;-) or add an option in the settings to deactivate this.
Comment by Benjamin Brown (BenjaminBrown) - Thursday, 27 January 2011, 16:01 GMT+2
If it means anything I vote no, there is to much code to go through as it is, and it enhances nothing really.
Comment by Leo Witt (some-xtc) - Tuesday, 08 February 2011, 01:54 GMT+2
Maybe this behavoiur is nice/convenient on Android,
but I've tested also Cowon D2-Simulator ... and this glitch is (still) annoying too :'(

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