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FS#11862 - Add a frequency response graph to the graphic equalizer menu
Attached to Project:
Rockbox
Opened by Attilio Scotolati (nexor) - Thursday, 06 January 2011, 04:00 GMT+2
Last edited by Alexander Levin (fml2) - Thursday, 06 January 2011, 22:22 GMT+2
Opened by Attilio Scotolati (nexor) - Thursday, 06 January 2011, 04:00 GMT+2
Last edited by Alexander Levin (fml2) - Thursday, 06 January 2011, 22:22 GMT+2
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DetailsThis patch adds a frequency response graph below the equalizer's controls, making it an EQ that is actually "graphical". :-)
I'm still not sure about the accuracy of the represented curve, in particular the Q factor on the peaking filters seems to have an effect opposite to the expected, though the equations are taken from the same "audio EQ cookbook" the equalizer is based on, any help is appreciated! The user interface is still incomplete, I want to add proper tags on the axes and bars. I also thought about re-enabling the theme on this screen (why is it disabled?) and change the behavior of the "right" button, making it consistent with other menus. Tested on a Sansa e200. |
This task depends upon
There are certainly some oddities present in the way the patch is laid out.
I managed to get it to compile, but I haven't tested it yet.
[St.]
What do you think you're seeing on screen when using the player other than...*graphics!* ;)
I think "Slightly more graphical than the already graphical graphical EQ" is a bit of a mouthful though.
[St.]
Sorry for the patch not working, I've edited it by hand, I'm a newcomer to C and patches (had to learn FP programming too...), hence the mistake.
I've later found out that I was using the wrong equations to get the frequency response, so I'm now trying to address this, and meanwhile haven't a working patch. BTW I also have to think about smaller screens compatibility: free time is little and this could take a while!
BTW. recountdiff from patchutils helped with the original patch.