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FS#12056 - Xobox: Xonix starts moving on its own (without any keypress) at beginning of a level
Attached to Project:
Rockbox
Opened by Ophir Lojkine (lovasoa) - Saturday, 09 April 2011, 16:44 GMT+2
Last edited by MichaelGiacomelli (saratoga) - Monday, 25 April 2011, 01:52 GMT+2
Opened by Ophir Lojkine (lovasoa) - Saturday, 09 April 2011, 16:44 GMT+2
Last edited by MichaelGiacomelli (saratoga) - Monday, 25 April 2011, 01:52 GMT+2
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DetailsSteps to reproduce the bug:
1. Start playing xobox 2. When you are about to finish the first level, keep the down key pressed to cut a part of the infected area. 3. Keep the key pressed even when it tells you «first level finished». 4. On the second level, your key press will still be in the buffer, and xonix will start moving even if you are not pressing a key anymore. My little patch just adds a call to rb->button_clear_queue(); at the beginning of every new level. |
This task depends upon
Closed by MichaelGiacomelli (saratoga)
Monday, 25 April 2011, 01:52 GMT+2
Reason for closing: Accepted
Additional comments about closing: Accepted in r29781.
Monday, 25 April 2011, 01:52 GMT+2
Reason for closing: Accepted
Additional comments about closing: Accepted in r29781.
So I want to thank my little brother, Noah, a 7 year old xobox addict.
Months ago my girlfriend noticed this, told me about it, and I forgot about it almost immediately ;)
I have tested that this occurs on my available targets, Nano 1/2G, and 4G/Color.
Also confirmed this your little patch does indeed fix the issue.
[St.]
That would make my little brother very happy...