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FS#12138 - Freecell game - new plugin for rockbox
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DetailsHacking from Antoine Cellerier's code for solitaire.c, I put together a rough freecell game.
It currently works for Sansa E200 targets. Others should work once button mappings are done. This is not heavily tested, so feel free to report or fix any problems you encounter. |
This task depends upon
1. The code doesn't know if the game is un-winnable (there are no more moves remaining) - not a huge issue, you can always start a new game on your own
2. Currently, if moving a stack of more than one card (it does some calculations to determine how many can be moved with open free cells and columns), but you have to select the highest card in the stack you want to move. e.g. if you have a stack of 6-5-4-3 you'd like to move onto a 7, it'd be nice to select the 3, move to the 7 and have the whole stack move automatically. I tried to incorporate this logic but it doesn't seem to be working.