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FS#2622 - working vertical ROCKBLOX
Attached to Project:
Rockbox
Opened by pilot000 (pilot000) - Monday, 08 August 2005, 13:00 GMT+1
Last edited by pilot000 (pilot000) - Friday, 16 December 2005, 08:08 GMT+1
Opened by pilot000 (pilot000) - Monday, 08 August 2005, 13:00 GMT+1
Last edited by pilot000 (pilot000) - Friday, 16 December 2005, 08:08 GMT+1
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DetailsRockblox patch file
-> based on patch 1193449 The game image has been rotated by 90 degree to make it more playable on archos and iriver platforms. For iriver the blocksize has been increased from 4x4 to 7x7 pixels. Line count and level display now working correct. |
This task depends upon
Closed by Nils Wallménius (nls)
Sunday, 09 July 2006, 15:41 GMT+1
Reason for closing: Out of Date
Additional comments about closing: RockBlox has been replaced by tetrox
Sunday, 09 July 2006, 15:41 GMT+1
Reason for closing: Out of Date
Additional comments about closing: RockBlox has been replaced by tetrox
Changed the default selection in the main menu to "play
game" and supressed the selection of the header.
great work! interface gives a nice feeling!
Patch needs updating to deal with the new button mappings in
this plugin. Also, please make sure that your patches don't
include non-functional (ie. formatting only changes) with
functional changes in one diff as it makes it harder to read
the patch, and also can result in extra conflicts when
applying it. This is an extreme case where by touching the
formatting of function declarations, diff became unable to
separate hunks in the unified diff format, making most of
the patch unnecessarily into one huge middle chunk which is
nearly impossible to apply against an even slightly modified
file.
added current patch file