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Tasklist

FS#6642 - Speex Noises

Attached to Project: Rockbox
Opened by Paul Louden (darkkone) - Saturday, 10 February 2007, 03:03 GMT+2
Last edited by Thom Johansen (preglow) - Tuesday, 08 April 2008, 22:11 GMT+2
Task Type Bugs
Category Codecs
Status Closed
Assigned To No-one
Player Type Gigabeat F/X
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Private No

Details

The speex codec occasionally interrupts my audio file with a sharp noise (like a high pitched burts of static). This happens at the same point in the file every time. For example, if it happens at 4:25, I can fast forward to just before this time and hear it again. The file plays fine on PC.
This task depends upon

Closed by  Thom Johansen (preglow)
Tuesday, 08 April 2008, 22:11 GMT+2
Reason for closing:  Fixed
Comment by Paul Louden (darkkone) - Monday, 19 February 2007, 15:19 GMT+2
Confirmed, I can reproduce this in the simulator.
Comment by Paul Louden (darkkone) - Thursday, 08 March 2007, 06:27 GMT+2
Okay, this problem seems to be with Speex files encoded with an older encoder. I used 1.0.4 and the files had the pops, 1.1.12 encoded files are fine. But the 1.0.4 files play fine in Foobar2000, so to me at least suggests it's still a decoder issue (just not quite as big of one. At least in one of the problem files, when re-created with the newer encoder, does not show the noises at the problems it did previously, and hasn't yet.
Comment by Dan Everton (safetydan) - Monday, 23 July 2007, 13:18 GMT+2
Any chance of a retest with the latest version in Rockbox? And if it still does it, can you attach a sample file?
Comment by Marc Guay (Marc_Guay) - Tuesday, 08 April 2008, 01:46 GMT+2
Has this been fixed or can it be considered out of date?
Comment by Thom Johansen (preglow) - Tuesday, 08 April 2008, 02:03 GMT+2
I'm pretty sure this has been fixed by now. I'll close this if no new information is given in a week's time.

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