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FS#7044 - Loadable icons don't adapt to (fore/back)ground colours

Attached to Project: Rockbox
Opened by David Dent (the_winch) - Tuesday, 17 April 2007, 17:42 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Saturday, 14 July 2007, 11:20 GMT+2
Task Type Bugs
Category User Interface
Status Closed
Assigned To No-one
Player Type All players
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

For example if you have a black background the default iconset disappears. It's also going to look a bit odd with other colour combinations.

A magic colour (magenta) is used to signify transparency. Perhaps another magic colour could be drawn in the foreground colour?
This task depends upon

Closed by  Jonathan Gordon (jdgordon)
Saturday, 14 July 2007, 11:20 GMT+2
Reason for closing:  Fixed
Comment by Nils Wallménius (nls) - Tuesday, 17 April 2007, 17:59 GMT+2
I'm not sure if this works already but I think that icons saved as monochrome bitmaps should be drawn in the foreground color just as other monochrome bitmaps are drawn, then the default set could be saved as monochrome and it would behave as before.

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