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FS#7168 - Sansa's scroll wheel doesn't work in games

Attached to Project: Rockbox
Opened by Sam C (PingMetal) - Monday, 14 May 2007, 15:21 GMT
Last edited by Nils Wallménius (nls) - Tuesday, 22 May 2007, 21:38 GMT
Task Type Bugs
Category Games
Status Closed
Assigned To No-one
Operating System Sansa e200
Severity Low
Priority Normal
Reported Version
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 1
Private No


I'm running the Rockbox version 13377 and the scroll wheel of my Sansa e200 doesn't work in games like Doom and Rockboy. I didn't test it in the other games, but it seems like it's a problem that occurs when you are in a program, because when i'm using the scroll wheel in the main menu, it works. Before that, I had another version of Rockbox that was released the 10 May and I had not this kind of problem.

Thank you in advance.
This task depends upon

Closed by  Nils Wallménius (nls)
Tuesday, 22 May 2007, 21:38 GMT
Reason for closing:  Fixed
Comment by Michael Sevakis (MikeS) - Monday, 14 May 2007, 20:18 GMT
The sansa scrollwheel generates repeats now depending upon the speed it is rotated so some plugin keymaps are likely out of date. Some core menus needed updating for this when the changes were made as well.
Comment by Sam C (PingMetal) - Tuesday, 15 May 2007, 17:03 GMT
Thank you very much for your answer!
Will it be possible to fix this bug in the future?
I hope that yes.
By the way, I really appreciate the new way that Rockbox is scrolling in the menu.
When I was scrolling through the long list of files, I thought it was taking too much times,
but now I think it's just perfect!
Thank you very much for that.
Comment by Michael Sevakis (MikeS) - Wednesday, 16 May 2007, 00:21 GMT
I can't imagine it should be too long before it is. I'll get to it soon if it's not done shortly.
Comment by Nicklas Marcusson (NickeM) - Saturday, 19 May 2007, 22:36 GMT
I can confirm this bug. I have a Sansa e270 6gb with rockbox r13410 and i can't use the scrollwheel in doom menu to activate "new game"
Comment by Michael Sevakis (MikeS) - Sunday, 20 May 2007, 06:26 GMT
I assumed they were repaired when solitaire started working again but a look back showed it was just solitaire.
Comment by Jonathan Gordon (jdgordon) - Monday, 21 May 2007, 22:57 GMT
yeah, each plugin needs to be fixed seperatly.
Comment by Michael Sevakis (MikeS) - Tuesday, 22 May 2007, 07:10 GMT
I think I took care of it. I'm sure of all except for Rockboy. I just dumped the same method into Rockboy as works for Doom. Spacerocks was changed to use the scrollwheel for turning the ship because I found it extremely playable like that. Brickmania can use L and R and scrollwheel on the paddle now. If all that's ok, this can close.
Comment by Nicklas Marcusson (NickeM) - Tuesday, 22 May 2007, 10:24 GMT
Great news. Can you notify us when you have checked in the patch..I'm eager to get my doom game working :)
Comment by Michael Sevakis (MikeS) - Tuesday, 22 May 2007, 12:06 GMT
Checked in? I committed the changes already; just update. :)
Comment by Nicklas Marcusson (NickeM) - Tuesday, 22 May 2007, 20:42 GMT
Dooms works great with you patch :D thanks