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FS#7776 - Lockup on Gigabeat when returning from various plugins.
Attached to Project:
Rockbox
Opened by Jadaira (Jadaira) - Friday, 14 September 2007, 05:59 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Tuesday, 03 June 2008, 15:17 GMT+2
Opened by Jadaira (Jadaira) - Friday, 14 September 2007, 05:59 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Tuesday, 03 June 2008, 15:17 GMT+2
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DetailsRunning the fire demo on the current build works fine until you quit from it. Then the screen locks up and fades continuously to white. Also I noticed that the LCD brightness fades down even though its not supposed to in that plugin. When I comment out the line 335 in fire.c (that restores the backlight settings) it no longer locks up. The same type of crash happens when I run the helicopter game as well.
Not sure what part of the code is doing this but it definitely goes into some kind of while(1) loop and brightens the screen forever. |
This task depends upon
Closed by Jonathan Gordon (jdgordon)
Tuesday, 03 June 2008, 15:17 GMT+2
Reason for closing: Out of Date
Additional comments about closing: apparently not still happening
Tuesday, 03 June 2008, 15:17 GMT+2
Reason for closing: Out of Date
Additional comments about closing: apparently not still happening
Does this still happen? I don't have this problem on the Sansa e200 w/ r17041.
I don't seem to be having a problem here on meg-fx. Perhaps something affected plugin compatibility without a version change? It's not too uncommon for something that affects compatibility to be changed without a plugin version increase because the change wasn't a direct edit to the plugin API (settings structure, some function parameters, etc.)