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FS#8176 - Database Loading Bug
Attached to Project:
Rockbox
Opened by Nate Rowe (Spanky) - Saturday, 17 November 2007, 09:09 GMT+1
Last edited by Jonathan Gordon (jdgordon) - Sunday, 29 June 2008, 10:04 GMT+1
Opened by Nate Rowe (Spanky) - Saturday, 17 November 2007, 09:09 GMT+1
Last edited by Jonathan Gordon (jdgordon) - Sunday, 29 June 2008, 10:04 GMT+1
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DetailsWhen I re-load rockbox onto my iPod and let it scan the iPod to build the database it will show how many files are loaded. You can spin the wheel on the iPod either way and make that number go up rapidly. This really doesn't hinder any playback properties or anything else it's just a small bug that I thought I would report.
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This task depends upon
Closed by Jonathan Gordon (jdgordon)
Sunday, 29 June 2008, 10:04 GMT+1
Reason for closing: Not a Bug
Additional comments about closing: the splash is in init_tagcache() in main.c... moving the wheel just causes the splash to be redrawn more often... it doesnt affect the rebuild speed
Sunday, 29 June 2008, 10:04 GMT+1
Reason for closing: Not a Bug
Additional comments about closing: the splash is in init_tagcache() in main.c... moving the wheel just causes the splash to be redrawn more often... it doesnt affect the rebuild speed
Are you sure that the wheel is having an effect? Can you bring the number beyond the actual amount of songs on your player or bring it to it's maximum and then wait while the songs are actually loaded? The loading moves too quickly for me to replicate on the Sansa e200.
I guess this is no longer an issue, the iPod updates in the background and for the life of me I can't find the screen where it would display this bug. But when the bug was there I could go to 3 or 4 thousand when I only had about 1800 songs in iTunes and on the iPod, and this was because of the wheel.
It seems to only display the #/#### message box when you initialize for the first time. If you delete the .tcd files in the .rockbox directory and re-start the player, you'll see the counting screen. (I'm not sure if those files contain your runtime data, by the way, if you use any of the functions related to that you might want to back them up.)
Yea, thats what it was. I might check this out when I can but I doubt it's been fixed since it's a small bug, if you can even call it a bug.