Rockbox

Tasklist

FS#8176 - Database Loading Bug

Attached to Project: Rockbox
Opened by Nate Rowe (Spanky) - Saturday, 17 November 2007, 08:09 GMT
Last edited by Jonathan Gordon (jdgordon) - Sunday, 29 June 2008, 08:04 GMT
Task Type Bugs
Category Database
Status Closed
Assigned To No-one
Operating System iPod 4G Color
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Votes 0
Private No

Details

When I re-load rockbox onto my iPod and let it scan the iPod to build the database it will show how many files are loaded. You can spin the wheel on the iPod either way and make that number go up rapidly. This really doesn't hinder any playback properties or anything else it's just a small bug that I thought I would report.
This task depends upon

Closed by  Jonathan Gordon (jdgordon)
Sunday, 29 June 2008, 08:04 GMT
Reason for closing:  Not a Bug
Additional comments about closing:  the splash is in init_tagcache() in main.c... moving the wheel just causes the splash to be redrawn more often... it doesnt affect the rebuild speed
Comment by Marc Guay (Marc_Guay) - Thursday, 10 April 2008, 02:07 GMT
Are you sure that the wheel is having an effect? Can you bring the number beyond the actual amount of songs on your player or bring it to it's maximum and then wait while the songs are actually loaded? The loading moves too quickly for me to replicate on the Sansa e200.
Comment by Nate Rowe (Spanky) - Thursday, 10 April 2008, 02:39 GMT
I guess this is no longer an issue, the iPod updates in the background and for the life of me I can't find the screen where it would display this bug. But when the bug was there I could go to 3 or 4 thousand when I only had about 1800 songs in iTunes and on the iPod, and this was because of the wheel.
Comment by Marc Guay (Marc_Guay) - Thursday, 10 April 2008, 11:07 GMT
It seems to only display the #/#### message box when you initialize for the first time. If you delete the .tcd files in the .rockbox directory and re-start the player, you'll see the counting screen. (I'm not sure if those files contain your runtime data, by the way, if you use any of the functions related to that you might want to back them up.)
Comment by Nate Rowe (Spanky) - Thursday, 10 April 2008, 20:23 GMT
Yea, thats what it was. I might check this out when I can but I doubt it's been fixed since it's a small bug, if you can even call it a bug.

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