Rockbox

  • Status Closed
  • Percent Complete
    100%
  • Task Type Patches
  • Category Drivers
  • Assigned To No-one
  • Operating System PortalPlayer-based
  • Severity Low
  • Priority Very Low
  • Reported Version Daily build (which?)
  • Due in Version Undecided
  • Due Date Undecided
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Attached to Project: Rockbox
Opened by barrywardell - 2008-02-11
Last edited by barrywardell - 2008-02-19

FS#8588 - Re-disable USB devices on disconnect to save power

The commit of  FS#8379  disables the USB devices and only re-enables them when USB is connected in order to save power. However, when USB is disconnected again, the USB devices are not disabled again so are probably still on and draining power. I have not actually measured this, but it seems this way from looking at the code.

The attached patch should disable the USB devices again when a disconnection is detected. Tested on a Sansa e280 to the extent that it doesn’t seem to cause any new problems.

Closed by  barrywardell
2008-02-19 15:27
Reason for closing:  Accepted

Take a look at  FS#8582 . This seems to be a duplicate.

Yes, the spirit is identical to #8582.

Interesting thing is: Even when applying the patch the battery consumption is higher when charging via USB while rockbox is running, disconnecting it and directly run a battery bench. My standard usecase is to charge my iPod in “disk mode”, then disconnect to load rockbox and start the battery bench after a clean startup. The consumption (calculated from the runtime) is ~3 mA higher when using the first use case.

Can anyone reproduce this and has anyone an idea? I did not find any obvious registers that were enabled during usb_core_init().

Yes, sorry I didn’t notice the patch submitted yesterday by Andree. There is a small difference between the two patches in that this one only en/dis-ables the USB device when the connection status is changed, ie. it is plugged in or out.  FS#8582  does a reset and en/dis-able every time usb_pin_detect() is called which I think could be quite frequently.

Andree, which patch are you getting the higher battery consumption? This one or  FS#8582 ?

This was using  FS#8582  (and after detaching USB I’ve checked that the devices were disabled via debug menu).

Should I just commit this? I think I’d prefer to have current measurements done to be sure it’s actually working right.

I would like to give it a short test, too. Feedback in a few hours (I am still @work).

OK, no rush. I won’t commit it before I hear back about your test.

Hi, could test it now. Works like charm for me. I will re-do a battery bench within the next days to check the possible high power consumption after one-time USB-attachment.

Ok, did a battery bench now comparing the two charging use cases again:

1) charging via OF disk mode, restart, benching → consumption ~28.3mA
2) charging via USB mode under rockbox, USB disconnect, benching → consumption ~30.0mA

The former 3mA difference were a misinterpretation, nevertheless there is a significant difference of about 1.7mA between both uses cases.

Some other facts:
- DEV_EN/DEV_INIT-registers are properly set with your patch → this does not seem to be the reason.
- Boost ratio of playback compared before and after USB-connection is nearly the same (20% → 21%). So there is no significant higher CPU-load.

Any other ideas?

I think this patch should be submitted.

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