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FS#8641 - Doom 90 degree rotate crash
Attached to Project:
Rockbox
Opened by James Carter (Demonic_Fate) - Monday, 25 February 2008, 08:53 GMT+2
Last edited by Steve Bavin (pondlife) - Friday, 29 February 2008, 15:47 GMT+2
Opened by James Carter (Demonic_Fate) - Monday, 25 February 2008, 08:53 GMT+2
Last edited by Steve Bavin (pondlife) - Friday, 29 February 2008, 15:47 GMT+2
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DetailsOn my Sansa e260 i want to run doom in the "Rotate screen 90 degrees" mode and i put turn it on, and start doom(all dooms do the same i've got 1 and 2),i do new game, and im playing for about... i think 8 seconds and then it give me "Undefined Instruction at 40001DCC (0)". BUT, if i run doom without the 90 degree rotation.. i can play for hours on end. Is there a fix? do i need an older version? Plz help. :(
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This task depends upon
FS#8629, isn't it?1) Line 607 should be
for (y = 1; y <= SCREENHEIGHT; y++)
2) Or line 609 in i_video.c should be
fb_data *dst = rb->lcd_framebuffer + LCD_WIDTH - y - 1;
Pick either one but 1) is more efficient.