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FS#9672 - Doom in-game menu keymap is wrong, and ideally should be duplicated in the main keymap area
Attached to Project:
Rockbox
Opened by Marc Guay (Marc_Guay) - Friday, 19 December 2008, 01:29 GMT+2
Last edited by Marc Guay (Marc_Guay) - Friday, 02 January 2009, 23:17 GMT+2
Opened by Marc Guay (Marc_Guay) - Friday, 19 December 2008, 01:29 GMT+2
Last edited by Marc Guay (Marc_Guay) - Friday, 02 January 2009, 23:17 GMT+2
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DetailsLongest bug title ever.
The e200 manual, and probably others, says that the In-game menu... "is displayed by flipping your Hold switch a couple of times " ...which isn't true. The power/stop button brings it up. I also think it would be wise to duplicat this information in the main keymap description for the game. |
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