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FS#9971 - rework Superdom plugin
Attached to Project:
Rockbox
Opened by Teruaki Kawashima (teru) - Sunday, 01 March 2009, 08:34 GMT+2
Last edited by Andrew Mahone (Unhelpful) - Saturday, 16 May 2009, 10:22 GMT+2
Opened by Teruaki Kawashima (teru) - Sunday, 01 March 2009, 08:34 GMT+2
Last edited by Andrew Mahone (Unhelpful) - Saturday, 16 May 2009, 10:22 GMT+2
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Details1. make duplicated code into function such as
putting resources on borad, moving unit, attacking to opponent's territory and calculating result. 2. change function computer_war to avoid endless loop. 3. simplify redundancy conditionals. 4. handle canceling at selecting place or input number. 5. use while(1) loop instead of goto. 6. use system font when drawing score. (part of this maybe fixes bugs reported at |
This task depends upon
Closed by Andrew Mahone (Unhelpful)
Saturday, 16 May 2009, 10:22 GMT+2
Reason for closing: Accepted
Additional comments about closing: Committed as r20959.
Saturday, 16 May 2009, 10:22 GMT+2
Reason for closing: Accepted
Additional comments about closing: Committed as r20959.
here is new one.
fix bug. do rb->close(fd); after loading saved game.
resume from proper menu after load the save data. version is changed and cannot use old data.
e.g. if game was saved in War menu, game starts from War menu when loaded the game.
FS#9962.FS#9963FS#9965is fixed by this too.Are we going to assume Teruaki is a real name or try to get a better one?
but I believe my name is already in docs/CREDITS.