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FS#10103 - Backlight on Hold

Attached to Project: Rockbox
Opened by Mike Shepard (DarkSpectrum) - Monday, 06 April 2009, 09:26 GMT+2
Last edited by Frank Gevaerts (fg) - Thursday, 17 December 2009, 23:43 GMT+2
Task Type Bugs
Category LCD
Status Closed
Assigned To No-one
Player Type Sansa e200
Severity Low
Priority Normal
Reported Version Daily build (which?)
Due in Version Undecided
Due Date Undecided
Percent Complete 100%
Private No

Details

The Option "backlight on hold: normal" in the display settings does not work correctly. When this setting is selected and the units hold switch is turned on the backlight will stay on it's defined time and turn off but any button press afterword will not turn the backlight back on. When this setting is selected the unit should wake the backlight back up when the units hold switch is on and a button is pressed.


"backlight on hold: off" & "backlight on hold: on" do work correctly.


Tested on both Sansa C200 & E200
This task depends upon

Closed by  Frank Gevaerts (fg)
Thursday, 17 December 2009, 23:43 GMT+2
Reason for closing:  Not a Bug
Additional comments about closing:  Hold means that buttons do not work.
Comment by Tri Nguyen (tri170391) - Monday, 06 April 2009, 09:35 GMT+2
Not a bug IMO.
Comment by Steve Bavin (pondlife) - Monday, 06 April 2009, 10:16 GMT+2
If this is the intended behaviour (which I doubt) then perhaps we should only offer "On" and "Off" options for "Backlight on hold".
Comment by Thomas Martitz (kugel.) - Monday, 06 April 2009, 12:27 GMT+2
This is intended, AFAIK. And it ever worked like that.
Comment by Thomas Martitz (kugel.) - Tuesday, 09 June 2009, 00:05 GMT+2
I'm inclined to close. It really should be intended behavior.

hold button is handled in each target's button driver, blocking button reads while the hold switch is on. Hence, there's no way to to turn the backlight on during hold without rewriting every single button driver.

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