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FS#10568 - Brickmania Lasers not working properly
Attached to Project:
Rockbox
Opened by Hilton Shumway (HIllshum) - Friday, 28 August 2009, 18:41 GMT+2
Last edited by Karl Kurbjun (kkurbjun) - Friday, 18 December 2009, 04:37 GMT+2
Opened by Hilton Shumway (HIllshum) - Friday, 28 August 2009, 18:41 GMT+2
Last edited by Karl Kurbjun (kkurbjun) - Friday, 18 December 2009, 04:37 GMT+2
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DetailsWhen playing brickmania, if one fires lasers from the paddle, then gets a 'N' or a 'G', those shots that were fired cease to work.
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This task depends upon
Closed by Karl Kurbjun (kkurbjun)
Friday, 18 December 2009, 04:37 GMT+2
Reason for closing: Accepted
Additional comments about closing: Thanks!
Friday, 18 December 2009, 04:37 GMT+2
Reason for closing: Accepted
Additional comments about closing: Thanks!
By the way, I think that this loop is monstrous and not effective.
I still think that this loop have to been rewritten.
Thanks for the patch, I will try to take a look at this later today, but offhand I think the fix looks appropriate. I agree that the game loop could definitely be re-written; it is not exactly efficient.
try the attached file. (I didn't check it)