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FS#10576 - move sub/lines to skin buffer
Attached to Project:
Rockbox
Opened by Jonathan Gordon (jdgordon) - Monday, 31 August 2009, 02:27 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Wednesday, 02 September 2009, 05:59 GMT+2
Opened by Jonathan Gordon (jdgordon) - Monday, 31 August 2009, 02:27 GMT+2
Last edited by Jonathan Gordon (jdgordon) - Wednesday, 02 September 2009, 05:59 GMT+2
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Detailsthis patch seems to "work", but the debug output just looks very wrong.. also it crashes the sim if --debugwps is enabled...
(gdb) p *v->lines->next->sublines $8 = {first_token_idx = 4, last_token_idx = 3, line_type = 0 '\0', time_mult = 0 '\0', next = 0x0} ^ see anything wrong there? how can last be before first?!... I'm hoping another set of eyes will have an idea where its screwed up |
This task depends upon
Closed by Jonathan Gordon (jdgordon)
Wednesday, 02 September 2009, 05:59 GMT+2
Reason for closing: Accepted
Wednesday, 02 September 2009, 05:59 GMT+2
Reason for closing: Accepted
its slightly better but apparently crashes the ipod....
the wierd stuff with the token numbers above is because for blank new lines, the \n isnt stored as a token, so special handling is needed (not added yet)
apparently there is still an isue to figure out though :/