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FS#10580 - Fuze v1: Backlight and wheelbacklight flick with some plugins.
Attached to Project:
Rockbox
Opened by Dorian (Narann) - Wednesday, 02 September 2009, 01:36 GMT+2
Last edited by Thomas Martitz (kugel.) - Monday, 14 September 2009, 17:33 GMT+2
Opened by Dorian (Narann) - Wednesday, 02 September 2009, 01:36 GMT+2
Last edited by Thomas Martitz (kugel.) - Monday, 14 September 2009, 17:33 GMT+2
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DetailsHi all!
My Rockbox version is r22595-090901 on Fuze v1 FW V01.02.26F When I start some plugins (it's very "visible" with doom), backlights flicks... With all setting reset by default, it flick. When I turn "Backlight on hold" ON (or "Normal"), the problem is solved. So I suppose there is a link when you are in "plugin mode" (wich is maybe egal to a "hold" state) and the "Backlight on hold" option (this could explain why the player try desperately to pass in "hold mode" and so, cut backlight and wheel light). Goodluck devs! ;) |
This task depends upon
Closed by Thomas Martitz (kugel.)
Monday, 14 September 2009, 17:33 GMT+2
Reason for closing: Fixed
Additional comments about closing: Should be fixed in 22658.
Monday, 14 September 2009, 17:33 GMT+2
Reason for closing: Fixed
Additional comments about closing: Should be fixed in 22658.