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FS#11148 - Add runtime optimization section to the manual
Attached to Project:
Rockbox
Opened by Andree Buschmann (Buschel) - Sunday, 28 March 2010, 15:05 GMT+2
Last edited by Andree Buschmann (Buschel) - Monday, 29 March 2010, 19:58 GMT+2
Opened by Andree Buschmann (Buschel) - Sunday, 28 March 2010, 15:05 GMT+2
Last edited by Andree Buschmann (Buschel) - Monday, 29 March 2010, 19:58 GMT+2
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DetailsI have added a short section to the manual to give some hints about optimization of battery runtime in Rockbox. There are some major settings and few other things like the choice of the used codecs.
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This task depends upon
Closed by Andree Buschmann (Buschel)
Monday, 29 March 2010, 19:58 GMT+2
Reason for closing: Accepted
Additional comments about closing: Submitted with r25382.
Monday, 29 March 2010, 19:58 GMT+2
Reason for closing: Accepted
Additional comments about closing: Submitted with r25382.
I'd clear up the section about efficiency of codecs to mention that it's mostly true in relation to lossy codecs, even though there's the next section. Also, is it entirely untrue on flash that bitrate matters? How much energy does it cost to read from the flash - if a song is five times the size that's five times the energy spent reading it even if there's no spinup. How does this compare to extra bitrate (especially if it's between two formats that don't need boosting?)
It might help if it were clarified that there's a maximum gain you can really get from codec efficiency - once the player doesn't need to boost you aren't going to get much more from it, right?
One more setting that can affect battery time on hd based players is the "anti skip buffer" setting that should be kept as low as possible and should only be needed in conditions where the disk fails to read a lot due to vibration. This setting is not applicable for flash targets so it isn't present, or at least shouldn't be.
And a suggestion for a change of wording of:
Please do not re-encode any existing audio files from one lossy format to
another based upon the above mentioned. Just take it into account when you
are ripping new files and have the choice.
to something like:
Please note that re-encoding audio fies from one lossy format to
another or the same format with different settings will result in worse audio quality
than encoding from the source.