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FS#11181 - Hotkey assignment ends in data abort
Attached to Project:
Rockbox
Opened by Hayden Pearce (St.) - Wednesday, 07 April 2010, 07:08 GMT+2
Last edited by Jeffrey Goode (Blue_Dude) - Friday, 09 April 2010, 03:09 GMT+2
Opened by Hayden Pearce (St.) - Wednesday, 07 April 2010, 07:08 GMT+2
Last edited by Jeffrey Goode (Blue_Dude) - Friday, 09 April 2010, 03:09 GMT+2
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Detailsr25486
Nano 1/2G Attempting to assign something to a "hotkey" ends in Data abort at 0000000A (0) needing a hard reset... I can reproduce it easily enough in the WPS just by going into the context menu and trying to assign pitchscreen, delete, playlist catalogue, sound settings, playlist settings...so I guess everything (well, everything I've tried. I'm getting sick of hard resets). Although when I try to set a hotkey in the Tree context menu it doesn't end in a data abort needing a hard reset, it doesn't actually set the hotkey either... In the tree, something flashes up when I try to set a hotkey (some form of splash) but its far too fast to read. [St.] |
This task depends upon
Closed by Jeffrey Goode (Blue_Dude)
Friday, 09 April 2010, 03:09 GMT+2
Reason for closing: Fixed
Additional comments about closing: Fixed in r25537
Friday, 09 April 2010, 03:09 GMT+2
Reason for closing: Fixed
Additional comments about closing: Fixed in r25537
I forgot to edit the:
Task Type
Category
Status
etc.
Whoops. It explains itself well enough in the comment with player model(s) & SVN revision.