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FS#11260 - lets keybox import its database from an external text file
Attached to Project:
Rockbox
Opened by Gerhard Zintel (Gerbil) - Wednesday, 12 May 2010, 01:16 GMT+2
Last edited by Nils Wallménius (nls) - Wednesday, 18 August 2010, 11:42 GMT+2
Opened by Gerhard Zintel (Gerbil) - Wednesday, 12 May 2010, 01:16 GMT+2
Last edited by Nils Wallménius (nls) - Wednesday, 18 August 2010, 11:42 GMT+2
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DetailsThis patch is an improvement to the keybox plugin. It lets you import new data from the file "keybox.txt". The file must reside in the same directory as the "keybox.dat" file. For each new entry, three consecutive lines with Title, User and Password information is read from the file and imported into the database.
This patch avoids the need to use the internal text editor to fill the encrypted data base. |
This task depends upon
Closed by Nils Wallménius (nls)
Wednesday, 18 August 2010, 11:42 GMT+2
Reason for closing: Rejected
Additional comments about closing: I'm sorry but this is a too great security risk and even reisk lulling users into false security.
Wednesday, 18 August 2010, 11:42 GMT+2
Reason for closing: Rejected
Additional comments about closing: I'm sorry but this is a too great security risk and even reisk lulling users into false security.
Tested in the Sansa e200 player in the simulator.
* more consistent splash time settings
* asks the user if he wants to delete the unencrypted file and delete it if YES
* manual: including hint, that the deleted file could be reconstructed from raw data on disk
Furthermore I have found a bug in keybox.c. If data is resetted in function "reset"
rb->gui_synclist_set_nb_items(&kb_list, 0);
must be called additionally to reset the number of items in kb_list too.
FS#11260) one.