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FS#12257 - Goban mixes up stone colors on inverse displays
Attached to Project:
Rockbox
Opened by Michael Goerner (v4hn) - Saturday, 03 September 2011, 15:06 GMT+2
Last edited by Nils Wallménius (nls) - Thursday, 08 September 2011, 14:44 GMT+2
Opened by Michael Goerner (v4hn) - Saturday, 03 September 2011, 15:06 GMT+2
Last edited by Nils Wallménius (nls) - Thursday, 08 September 2011, 14:44 GMT+2
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DetailsAs the summary states the goban code doesn't consider,
whether the foreground color of the display is bright or dark. This results in black playing first with white stones on some sansa players. The attached patch distingishs between SANSA_CLIP/SANSA_CLIPV2/SANSA_CLIPPLUS and everything else, as those are the only players with bright foreground I found. Tested with a couple of different simulators and on Clip+. |
This task depends upon
Closed by Nils Wallménius (nls)
Thursday, 08 September 2011, 14:44 GMT+2
Reason for closing: Accepted
Additional comments about closing: committed, thanks
Thursday, 08 September 2011, 14:44 GMT+2
Reason for closing: Accepted
Additional comments about closing: committed, thanks
The updated patch it attached.